예제 #1
0
        public override void Clear()
        {
            for (int i = 0; i < _characters.Length; i++)
            {
                for (int j = 0; j < _characters[i].Length; j++)
                {
                    _characters[i][j] = (char)0;
                }
            }

            // display clear
            Device.WriteControl(Seq, 1, Multiplier);
            LCDOnLPTModule.Wait(uiDelayLong, Multiplier);
        }
예제 #2
0
        public void WriteData(LCDSeq lcd, int data, int multiplier)
        {
            Output(_lptControl, RS ^ CTRL_MASK);
            Output(_lptData, data);
            LCDOnLPTModule.Wait(LPTLCD.uiDelayBus, multiplier);
            if (lcd == LCDSeq.LCD1)
            {
                Output(_lptControl, (RS | E1) ^ CTRL_MASK);
            }
            else
            {
                Output(_lptControl, (RS | E2) ^ CTRL_MASK);
            }
            LCDOnLPTModule.Wait(LPTLCD.uiDelayBus, multiplier);
            Output(_lptControl, RS ^ CTRL_MASK);
            LCDOnLPTModule.Wait(LPTLCD.uiDelayShort, multiplier);

            //Debug.WriteLine(string.Format("LCD = {0}, Data = {1}", lcd, data));
        }
예제 #3
0
        public void WriteControl(LCDSeq lcd, int control, int multiplier)
        {
            Output(_lptControl, 0 ^ CTRL_MASK);
            Output(_lptData, control);
            LCDOnLPTModule.Wait(LPTLCD.uiDelayBus, multiplier);
            if (lcd == LCDSeq.LCD1)
            {
                Output(_lptControl, E1 ^ CTRL_MASK);
            }
            else
            {
                Output(_lptControl, E2 ^ CTRL_MASK);
            }
            LCDOnLPTModule.Wait(LPTLCD.uiDelayBus, multiplier);
            Output(_lptControl, 0 ^ CTRL_MASK);
            LCDOnLPTModule.Wait(LPTLCD.uiDelayShort, multiplier);

            //Debug.WriteLine(string.Format("LCD = {0}, Command = {1}", lcd, control));
        }
예제 #4
0
        public override void Initialize()
        {
            Device.WriteControl(Seq, 0x38, Multiplier);
            LCDOnLPTModule.Wait(uiDelayInit, Multiplier);

            Device.WriteControl(Seq, 0x38, Multiplier);
            LCDOnLPTModule.Wait(uiDelayMed, Multiplier);

            Device.WriteControl(Seq, 0x38, Multiplier);
            LCDOnLPTModule.Wait(uiDelayShort, Multiplier);

            Device.WriteControl(Seq, 0x38, Multiplier);
            LCDOnLPTModule.Wait(uiDelayShort, Multiplier);

            // display off
            Device.WriteControl(Seq, 8, Multiplier);
            LCDOnLPTModule.Wait(uiDelayShort, Multiplier);

            // display clear
            Device.WriteControl(Seq, 1, Multiplier);
            LCDOnLPTModule.Wait(uiDelayLong, Multiplier);

            // entry set
            Device.WriteControl(Seq, 6, Multiplier);
            LCDOnLPTModule.Wait(uiDelayMed, Multiplier);

            // koniec inicjalizacji

            // display on, cursor off, blink off
            Device.WriteControl(Seq, 12, Multiplier);
            LCDOnLPTModule.Wait(uiDelayLong, Multiplier);

            // cursor home
            Device.WriteControl(Seq, 2, Multiplier);
            LCDOnLPTModule.Wait(uiDelayLong, Multiplier);

            // utworzenie tablicy przechowującej znaki na wyświetlaczu
            _characters = new char[Rows][];
            for (int i = 0; i < Rows; i++)
            {
                _characters[i] = new char[Columns];
            }
        }