/// <summary> /// Writes a uint32 value, without a tag, to the stream. /// </summary> /// <param name="value">The value to write</param> public void WriteUInt32(uint value) { var span = new Span <byte>(buffer); WritingPrimitives.WriteUInt32(ref span, ref state, value); }
/// <summary> /// Writes a uint32 value, without a tag. /// </summary> /// <param name="value">The value to write</param> public void WriteUInt32(uint value) { WritingPrimitives.WriteUInt32(ref buffer, ref state, value); }