static public int get_fillDirection(IntPtr l) { try { LBoot.Grayscale self = (LBoot.Grayscale)checkSelf(l); pushEnum(l, (int)self.fillDirection); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_grayScale(IntPtr l) { try { LBoot.Grayscale self = (LBoot.Grayscale)checkSelf(l); pushValue(l, self.grayScale); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { LBoot.Grayscale o; o = new LBoot.Grayscale(); pushValue(l, o); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_grayScale(IntPtr l) { try { LBoot.Grayscale self = (LBoot.Grayscale)checkSelf(l); System.Single v; checkType(l, 2, out v); self.grayScale = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int ModifyMesh(IntPtr l) { try { LBoot.Grayscale self = (LBoot.Grayscale)checkSelf(l); UnityEngine.UI.VertexHelper a1; checkType(l, 2, out a1); self.ModifyMesh(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_fillDirection(IntPtr l) { try { LBoot.Grayscale self = (LBoot.Grayscale)checkSelf(l); LBoot.Grayscale.FillDirection v; checkEnum(l, 2, out v); self.fillDirection = v; return(0); } catch (Exception e) { return(error(l, e)); } }