public virtual CreatePoint GetPointD() { CreatePoint pointD = new CreatePoint(); pointD.X = BasePoint.X; pointD.Y = BasePoint.Y + BasePoint.Length; return(pointD); }
public virtual CreatePoint GetPointC() { CreatePoint pointC = new CreatePoint(); pointC.X = BasePoint.X + BasePoint.Length; pointC.Y = BasePoint.Y + BasePoint.Length; return(pointC); }
public virtual CreatePoint GetPointB() { CreatePoint pointB = new CreatePoint(); pointB.X = BasePoint.X + BasePoint.Length; pointB.Y = BasePoint.Y; pointB.Length = BasePoint.Length; return(pointB); }
public CreateSquare(CreatePoint BasePoint) { this.BasePoint = BasePoint; }