/// <summary> /// (effect) (cond)* (sup)* /// </summary> /// <param name="value"></param> public void SetEffect_effect(string value) { if (value.StartsWith("{")) { return; } byte order = 0; foreach (string str in value.Split(';')) { TEffectType type = (TEffectType)Enum.Parse(typeof(TEffectType), str.Split(' ')[0]); TEffect te = TEffectRegistrator.getInstance().BuildProc(type, str); if (te != null) { te.type = type; te.HashID = this.HashID(); te.Order = order; te.SkillId = skill_id; te.SkillLv = level; effects.Add(te); order++; } // else // CLogger.error("skill #" + skill_id + " requested unregistered effect " + str); /// order++; } }
public void SetOperateCond(string value) { if (value.StartsWith("{")) { return; } foreach (string str in value.Split(';')) { TSkillCondType type = (TSkillCondType)Enum.Parse(typeof(TSkillCondType), str.Split(' ')[0]); TSkillCond cond = TEffectRegistrator.getInstance().BuildCond(type, str); if (Conditions == null) { Conditions = new List <TSkillCond>(); } Conditions.Add(cond); } }