public void ExecuteGeneralTicks(Action action, int ticks, int tickWait = 1000, int wait = 0, object id = null) { RThread thread = new RThread(); thread.type = RThreadType.general_tick; thread.id = id; thread.StartWait = wait; thread.PerformAction = action; thread.Ticks = ticks; thread.TickSleep = tickWait; if (id != null) { threads.Add(thread.id, thread); } thread.Start(); }
public void ExecuteActions(Action[] actions, int tickWait = 1000, int wait = 0, object id = null) { RThread thread = new RThread(); thread.type = RThreadType.actions; thread.id = id; thread.StartWait = wait; thread.PerformActions = actions; thread.Ticks = actions.Length; thread.TickSleep = tickWait; if (id != null) { threads.Add(thread.id, thread); } thread.Start(); }
public void ExecuteGeneral(Action action, int wait = 0, object id = null) { RThread thread = new RThread(); thread.type = RThreadType.general; thread.id = id; thread.StartWait = wait; thread.PerformAction = action; if (id != null) { threads.Add(thread.id, thread); } thread.Start(); Console.WriteLine("threads {0}", threads.Count); }