상속: UnityEngine.MonoBehaviour
예제 #1
0
 public KolonizationScenario()
 {
     Instance = this;
     settings = new KolonizationPersistance();
 }
예제 #2
0
 public KolonizationScenario()
 {
     Instance = this;
     settings = new KolonizationPersistance();
 }