private void Claim() { StoreFields(); TownHouseConfirmGump.SendTo(Owner, c_Sign); OnClose(); }
public override void OnDoubleClick(Mobile m) { if (m.AccessLevel != AccessLevel.Player) { TownHouseSetupGump.SendTo(m, this); } else if (!Visible) { return; } else if (CanBuyHouse(m) && !BaseHouse.HasAccountHouse(m)) { TownHouseConfirmGump.SendTo(m, this); } else { m.SendMessage("You cannot purchase this house."); } }