예제 #1
0
        private void OnParticleCollision(GameObject other)
        {
            collisions.Clear();
            int count = attachedParticleSystem.GetCollisionEvents(other, collisions);

            if (SpawnControl == SpawnControl.ByReceiver)
            {
                for (int i = 0; i < count; i++)
                {
                    DecalReceiverHelper.SendParticleCollisionEvent(collisions[i]);
                }
            }
            else if (SpawnControl == SpawnControl.BySpawnController)
            {
                for (int i = 0; i < count; i++)
                {
                    var point  = collisions[i].intersection;
                    var normal = collisions[i].normal;

                    var decal = SpawnController.SpawnDecal();
                    decal.transform.position  = point + normal * Offset;
                    decal.transform.up        = normal;
                    decal.transform.rotation *= Quaternion.AngleAxis(Random.value * 360f * RotationJitter, Vector3.up);

                    if (ParentOnCollide)
                    {
                        decal.transform.SetParent(collisions[i].colliderComponent.transform);
                    }
                }
            }
        }