예제 #1
0
        public new static vtkTexturedActor2D New()
        {
            vtkTexturedActor2D result = null;
            uint   mteStatus          = 0u;
            uint   mteIndex           = 4294967295u;
            uint   rawRefCount        = 0u;
            IntPtr intPtr             = vtkTexturedActor2D.vtkTexturedActor2D_New(ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                result = (vtkTexturedActor2D)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
            }
            return(result);
        }
예제 #2
0
        public new static vtkTexturedActor2D SafeDownCast(vtkObjectBase o)
        {
            vtkTexturedActor2D vtkTexturedActor2D = null;
            uint   mteStatus   = 0u;
            uint   mteIndex    = 4294967295u;
            uint   rawRefCount = 0u;
            IntPtr intPtr      = vtkTexturedActor2D.vtkTexturedActor2D_SafeDownCast_11((o == null) ? default(HandleRef) : o.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                vtkTexturedActor2D = (vtkTexturedActor2D)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
                if (flag)
                {
                    vtkTexturedActor2D.Register(null);
                }
            }
            return(vtkTexturedActor2D);
        }