예제 #1
0
        public static vtkShaderProgram CreateShaderProgram(int type)
        {
            vtkShaderProgram vtkShaderProgram = null;
            uint             mteStatus        = 0u;
            uint             mteIndex         = 4294967295u;
            uint             rawRefCount      = 0u;
            IntPtr           intPtr           = vtkShaderProgram.vtkShaderProgram_CreateShaderProgram_03(type, ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                vtkShaderProgram = (vtkShaderProgram)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
                if (flag)
                {
                    vtkShaderProgram.Register(null);
                }
            }
            return(vtkShaderProgram);
        }
예제 #2
0
        public virtual vtkShaderProgram GetShaderProgram()
        {
            vtkShaderProgram vtkShaderProgram = null;
            uint             mteStatus        = 0u;
            uint             mteIndex         = 4294967295u;
            uint             rawRefCount      = 0u;
            IntPtr           intPtr           = vtkShaderDeviceAdapter.vtkShaderDeviceAdapter_GetShaderProgram_01(base.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                vtkShaderProgram = (vtkShaderProgram)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
                if (flag)
                {
                    vtkShaderProgram.Register(null);
                }
            }
            return(vtkShaderProgram);
        }
예제 #3
0
        public new static vtkShaderProgram SafeDownCast(vtkObjectBase o)
        {
            vtkShaderProgram vtkShaderProgram = null;
            uint             mteStatus        = 0u;
            uint             mteIndex         = 4294967295u;
            uint             rawRefCount      = 0u;
            IntPtr           intPtr           = vtkShaderProgram.vtkShaderProgram_SafeDownCast_17((o == null) ? default(HandleRef) : o.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                vtkShaderProgram = (vtkShaderProgram)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
                if (flag)
                {
                    vtkShaderProgram.Register(null);
                }
            }
            return(vtkShaderProgram);
        }