public new static vtkPixelBufferObject New() { vtkPixelBufferObject result = null; uint mteStatus = 0u; uint mteIndex = 4294967295u; uint rawRefCount = 0u; IntPtr intPtr = vtkPixelBufferObject.vtkPixelBufferObject_New(ref mteStatus, ref mteIndex, ref rawRefCount); if (IntPtr.Zero != intPtr) { bool flag; result = (vtkPixelBufferObject)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag); } return(result); }
public new static vtkPixelBufferObject SafeDownCast(vtkObjectBase o) { vtkPixelBufferObject vtkPixelBufferObject = null; uint mteStatus = 0u; uint mteIndex = 4294967295u; uint rawRefCount = 0u; IntPtr intPtr = vtkPixelBufferObject.vtkPixelBufferObject_SafeDownCast_19((o == null) ? default(HandleRef) : o.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount); if (IntPtr.Zero != intPtr) { bool flag; vtkPixelBufferObject = (vtkPixelBufferObject)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag); if (flag) { vtkPixelBufferObject.Register(null); } } return(vtkPixelBufferObject); }
public vtkPixelBufferObject Download() { vtkPixelBufferObject vtkPixelBufferObject = null; uint mteStatus = 0u; uint mteIndex = 4294967295u; uint rawRefCount = 0u; IntPtr intPtr = vtkTextureObject.vtkTextureObject_Download_15(base.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount); if (IntPtr.Zero != intPtr) { bool flag; vtkPixelBufferObject = (vtkPixelBufferObject)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag); if (flag) { vtkPixelBufferObject.Register(null); } } return(vtkPixelBufferObject); }
public bool CreateDepth(uint width, uint height, int internalFormat, vtkPixelBufferObject pbo) { return(vtkTextureObject.vtkTextureObject_CreateDepth_13(base.GetCppThis(), width, height, internalFormat, (pbo == null) ? default(HandleRef) : pbo.GetCppThis()) != 0); }
public bool Create3D(uint width, uint height, uint depth, int numComps, vtkPixelBufferObject pbo, bool shaderSupportsTextureInt) { return(vtkTextureObject.vtkTextureObject_Create3D_11(base.GetCppThis(), width, height, depth, numComps, (pbo == null) ? default(HandleRef) : pbo.GetCppThis(), shaderSupportsTextureInt ? (byte)1 : (byte)0) != 0); }
public bool Create1D(int numComps, vtkPixelBufferObject pbo, bool shaderSupportsTextureInt) { return(vtkTextureObject.vtkTextureObject_Create1D_08(base.GetCppThis(), numComps, (pbo == null) ? default(HandleRef) : pbo.GetCppThis(), shaderSupportsTextureInt ? (byte)1 : (byte)0) != 0); }