예제 #1
0
 private void accountOver()
 {
     if (MenuPopup.isAMenuVisible())
     {
         this.btnMyAccount_Click(false);
     }
 }
예제 #2
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 private void adminOver()
 {
     if (MenuPopup.isAMenuVisible())
     {
         this.btnAdminMenu_Click();
     }
 }
예제 #3
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 private void fileOver()
 {
     if (MenuPopup.isAMenuVisible())
     {
         this.button2_Click(false);
     }
 }
예제 #4
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 private void helpOver()
 {
     if (MenuPopup.isAMenuVisible())
     {
         this.btnHelp_Click(false);
     }
 }
예제 #5
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        private void button2_Click(bool sfx)
        {
            if (sfx)
            {
                GameEngine.Instance.playInterfaceSound("WorldMapScreen_menu_settings");
            }
            MenuPopup popup = new MenuPopup();
            Point     point = base.csd.PointToScreen(this.btnFileMenu.Position);

            popup.setPosition(point.X, point.Y + 0x18);
            popup.setCallBack(new MenuPopup.MenuCallback(this.menu1Callback));
            popup.addMenuItem(SK.Text("MENU_Settings", "Settings"), 1);
            popup.addMenuItem(SK.Text("MENU_Edit_Avatar", "Edit Avatar"), 5);
            popup.addMenuItem(SK.Text("User_Manage_Relations", "Manage Diplomacy"), 300);
            int ownSelectedVillage = InterfaceMgr.Instance.OwnSelectedVillage;

            if (((ownSelectedVillage >= 0) && !GameEngine.Instance.World.isCapital(ownSelectedVillage)) && GameEngine.Instance.World.isUserVillage(ownSelectedVillage))
            {
                popup.addBar();
                popup.addMenuItem(SK.Text("MENU_Rename_Current_Village", "Rename Current Village"), 9);
                CustomSelfDrawPanel.CSDControl control  = popup.addMenuItem(SK.Text("MENU_Convert_Current_Village", "Convert Current Village"), 12);
                CustomSelfDrawPanel.CSDControl control2 = popup.addMenuItem(SK.Text("MENU_Abandon_Current_Village", "Abandon Current Village"), 11);
                control.CustomTooltipID  = 0x4b0;
                control2.CustomTooltipID = 0x4b1;
            }
            popup.showMenu();
        }
예제 #6
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 private void combatOver()
 {
     if (MenuPopup.isAMenuVisible())
     {
         this.btnCombat_Click();
     }
 }
예제 #7
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 private void btnMail_MouseEnter(object sender, EventArgs e)
 {
     if (MenuPopup.isAMenuVisible())
     {
         this.btnMail_Click(null, null);
     }
 }
예제 #8
0
        private void btnHelp_Click(bool sfx)
        {
            if (sfx)
            {
                GameEngine.Instance.playInterfaceSound("WorldMapScreen_menu_help");
            }
            MenuPopup popup = new MenuPopup();
            Point     point = base.csd.PointToScreen(this.btnHelpMenu.Position);

            popup.setPosition(point.X, point.Y + 0x18);
            popup.setCallBack(new MenuPopup.MenuCallback(this.menu1Callback));
            popup.addMenuItem(SK.Text("MENU_SHK_Help", "Stronghold Kingdoms Help"), 0x6c);
            popup.addMenuItem(SK.Text("MENU_Game_Rules", "Game Rules"), 0x6d);
            if (Program.mySettings.LanguageIdent == "en")
            {
                popup.addMenuItem("Terms & Conditions", 0x97);
            }
            else
            {
                popup.addMenuItem(SK.Text("MENU_TandC", "Terms & Conditions").Replace("&", "&&"), 0x97);
            }
            popup.addMenuItem(SK.Text("MENU_Privacy", "Privacy Policy"), 0x98);
            popup.addMenuItem(SK.Text("MENU_Forum", "Forum"), 0x6b);
            popup.addBar();
            popup.addMenuItem(SK.Text("MENU_Show_Admin_Message", "Show Admin Message"), 0x67);
            popup.addBar();
            if (GameEngine.Instance.World.isTutorialResumable())
            {
                popup.addMenuItem(SK.Text("Options_Resume_Tutorial", "Resume Tutorial"), 0x455);
            }
            popup.addMenuItem(SK.Text("Options_Player_Guide", "Player Guide"), 0x4b1);
            popup.addBar();
            popup.addMenuItem(SK.Text("MENU_About_Stronghold Kingdoms", "About Stronghold Kingdoms"), 0x66);
            popup.showMenu();
        }
예제 #9
0
        private void btnAdminMenu_Click()
        {
            MenuPopup popup = new MenuPopup();
            Point     point = base.csd.PointToScreen(this.btnAdminMenu.Position);

            popup.setPosition(point.X, point.Y + 0x18);
            popup.setCallBack(new MenuPopup.MenuCallback(this.menu1Callback));
            popup.addMenuItem("Edit Admin Message", 0xc9);
            popup.addMenuItem("Retrieve Game Info", 0xcb);
            popup.addBar();
            popup.addMenuItem("Country Playback (Admins Only)", 0xca);
            popup.addMenuItem("Province Playback (Admins Only)", 0x23f2);
            popup.addMenuItem("Stop Playback (Admins Only)", 0x23f3);
            popup.addBar();
            popup.addMenuItem("Fix Lost Units (CAREFUL!)", 0xd1);
            popup.addMenuItem("Castle Copy Mode", 0x5207);
            if (!GameEngine.Instance.World.MapEditing)
            {
                popup.addMenuItem("Open County - Select Capital", 0x8ab);
            }
            else
            {
                int villageID = GameEngine.Instance.World.lastClickedVillage();
                if (GameEngine.Instance.World.isCountyCapital(villageID) && !GameEngine.Instance.World.isVillageVisible(villageID))
                {
                    int countyID = GameEngine.Instance.World.getCountyFromVillageID(villageID);
                    popup.addMenuItem("Open County : " + GameEngine.Instance.World.getCountyName(countyID), 0x8ab);
                }
                else
                {
                    popup.addMenuItem("Open County : NONE SELECTED", 0x8ab);
                }
            }
            popup.addBar();
            popup.addMenuItem("Toggle Village IDs", 0xe7);
            popup.addMenuItem("Toggle Village Names", 0xe8);
            popup.addBar();
            popup.addMenuItem("Create Ingame Message", 0xdd);
            popup.addMenuItem("Remove Ingame Message", 0xdf);
            popup.showMenu();
        }
예제 #10
0
        private void btnMyAccount_Click(bool sfx)
        {
            if (sfx)
            {
                GameEngine.Instance.playInterfaceSound("WorldMapScreen_menu_myaccount");
            }
            MenuPopup popup = new MenuPopup();
            Point     point = base.csd.PointToScreen(this.btnMyAccount.Position);

            popup.setPosition(point.X, point.Y + 0x18);
            popup.setCallBack(new MenuPopup.MenuCallback(this.menu1Callback));
            popup.addMenuItem(SK.Text("MENU_Account_Information", "Account Information"), 0x5209);
            if ((!GameEngine.Instance.World.isBigpointAccount && !Program.bigpointInstall) && (!Program.aeriaInstall && !Program.bigpointPartnerInstall))
            {
                popup.addMenuItem(SK.Text("MENU_Invite_A_Friend", "Invite a Friend"), 0x520a);
            }
            popup.addMenuItem(SK.Text("MENU_Redeem_Offer_Code", "Redeem Offer Code"), 0x520b);
            popup.addBar();
            if (GameEngine.Instance.LocalWorldData.Alternate_Ruleset != 1)
            {
                popup.addMenuItem(SK.Text("MENU_VacationMode", "Vacation Mode Options"), 0x5211);
            }
            popup.showMenu();
        }
예제 #11
0
 private void lblVillageName_Click()
 {
     if (((this.villageListMenu != null) && this.villageListMenu.Visible) || InterfaceMgr.Instance.menuPopupClosedRecently())
     {
         GameEngine.Instance.playInterfaceSound("WorldMapScreen_village_droplist_close");
         InterfaceMgr.Instance.closeMenuPopup();
     }
     else
     {
         GameEngine.Instance.playInterfaceSound("WorldMapScreen_village_droplist_open");
         this.villageListMenu = new MenuPopup();
         this.villageListMenu.setCallBack(new MenuPopup.MenuCallback(this.comboVillageList_SelectionChangeCommitted));
         this.villageListMenu.setDoubleClickCallBack(new MenuPopup.MenuCallback(this.doubleClickedItem));
         this.villageListMenu.setLineHeight(15);
         this.villageListMenu.closeOnClickOnly();
         this.villageListMenu.mouseOverDelegates(new MenuPopup.MenuItemRolloverDelegate(this.mouseOverItem), new MenuPopup.MenuItemRolloverDelegate(this.mouseLeaveItem));
         this.villageListMenu.setBackColour(Color.FromArgb(0xff, 0xba, 0xaf, 0xa3));
         Point point = base.PointToScreen(this.villageButton.Position);
         this.villageListMenu.setPosition(point.X + 0x12, point.Y + 0x15);
         List <WorldMap.VillageNameItem> list = GameEngine.Instance.World.getUserVillageNamesListAndCapitals();
         int num = 0;
         foreach (WorldMap.VillageNameItem item in list)
         {
             if (item.capital || (item.villageID < 0))
             {
                 break;
             }
             num++;
         }
         if (num >= 3)
         {
             this.villageListMenu.addMenuItem(SK.Text("Menu_Your_Villages", "Your Villages") + " (" + num.ToString() + ")", -1).Enabled = false;
         }
         else
         {
             this.villageListMenu.addMenuItem(SK.Text("Menu_Your_Villages", "Your Villages"), -1).Enabled = false;
         }
         this.villageListMenu.addBar();
         bool flag = false;
         foreach (WorldMap.VillageNameItem item2 in list)
         {
             if (item2.villageID < 0)
             {
                 this.villageListMenu.newColumn();
                 flag = true;
             }
             bool bold = false;
             if (flag && GameEngine.Instance.World.isUserVillage(item2.villageID))
             {
                 bold = true;
             }
             CustomSelfDrawPanel.CSDControl control3 = this.villageListMenu.addMenuItem(item2.villageName, item2.villageID, bold);
             if (item2.villageID < 0)
             {
                 control3.Enabled = false;
                 this.villageListMenu.addBar();
             }
         }
         this.villageListMenu.showMenu();
         MainWindow.captureCloseMenuEvent = true;
     }
 }
예제 #12
0
        public static bool isAMenuVisible()
        {
            MenuPopup popup = InterfaceMgr.Instance.getMenuPopup();

            return((popup != null) && popup.Visible);
        }