private void passMessage(ref CActor actor, CActor sender, uint eventID, params object[] param) { actor.addFireTrigger(eventID, sender); actor.userParams.AddRange(param); }
private void passMessage(ref CActor actor, uint eventID, params string[] param) { actor.addFireTrigger(eventID); actor.userParams.AddRange(param); }
private void passMessage(ref CActor actor, uint eventID, params string[] param) { actor.addFireTrigger(eventID); actor.userParams.AddRange(param); }