public void WriteToBuffer(SerializationBuffer buf, bool mustBeFullState) { buf.WriteFloat(MoveAxisForward); buf.WriteFloat(MoveAxisRight); buf.WriteQuaternion(CameraRotation); buf.WriteBool(JumpDown); buf.WriteBool(Fire); }
public void WriteToBuffer(SerializationBuffer buf, bool mustBeFullState) { buf.WriteFloat(MoveAxisForward); buf.WriteFloat(MoveAxisRight); buf.WriteQuaternion(CameraRotation); buf.WriteBool(JumpDown); buf.WriteBool(Fire); }