public PipeServer(string client, string kid, KinectManagementServer.UpdateSkeletons _update, KinectManagementServer.UpdateSkeletons _empty) { this.clientProcess = client; this.kinectId = kid; this.update = _update; this.empty = _empty; }
/// <summary> /// Creates an instance of GestureThread. Each instance requires a referrence to an /// OnCompleted method from the Scheduler as well as a KinectId. /// </summary> /// <param name="threadEvent">A reference to an OnCompleted method in the Scheduler</param> /// <param name="_kinectId">The unique Id for the Kinect sensor associated with this thread</param> public GestureThread(KinectManagementServer.OnCompleted threadEvent, string _kinectId) { completed = threadEvent; kinectId = _kinectId; }
/// <summary> /// The entry point for the Kinect Management Server /// </summary> /// <param name="args"></param> static void Main(string[] args) { KinectManagementServer KMS = new KinectManagementServer(); KMS.Run(); }