public SkeletonTracking()
 {
     InitializeComponent();
     Loaded += new RoutedEventHandler(SkeletonTracking_Loaded);
     Closed += new EventHandler(SkeletonTracking_Closed);
     W       = new GUIcontrol();
     W.Show();
 }
 public SkeletonTracking()
 {
     InitializeComponent();
     Loaded += new RoutedEventHandler(SkeletonTracking_Loaded);
     Closed += new EventHandler(SkeletonTracking_Closed);
     W= new GUIcontrol();
     W.Show();
 }