public SkeletonTracking() { InitializeComponent(); Loaded += new RoutedEventHandler(SkeletonTracking_Loaded); Closed += new EventHandler(SkeletonTracking_Closed); W = new GUIcontrol(); W.Show(); }
public SkeletonTracking() { InitializeComponent(); Loaded += new RoutedEventHandler(SkeletonTracking_Loaded); Closed += new EventHandler(SkeletonTracking_Closed); W= new GUIcontrol(); W.Show(); }