public CalibrationController(KinectSensor sensor, KinectController kinectController, Canvas canvas, Image[] codes, Image debugImage) { this.canvas = canvas; this.codes = codes; this.debugImage = debugImage; this.kinectController = kinectController; this.sensor = sensor; }
public MainWindow() { InitializeComponent(); backgroundImage.Visibility = Visibility.Hidden; drawBorder.Visibility = Visibility.Hidden; colorRect.Visibility = Visibility.Hidden; buttons = new Ellipse[] { red_selector, blue_selector, green_selector, eraser_selector, background_selector, refresh_selector }; drawController = new DrawController(drawingCanvas, backgroundImage, colorRect, image1, buttons); soundController = new SoundController(); cardController = new CardController(); kinectController = new KinectController(drawController, image1, soundController, buttons); }
public MainWindow() { InitializeComponent(); drawingCanvas.Width = drawingGrid.ActualWidth; drawingCanvas.Height = drawingCanvas.Width * (3.0 / 4.0); backgroundImage.Width = drawingGrid.ActualWidth; backgroundImage.Height = drawingGrid.ActualHeight; backgroundImage.Visibility = Visibility.Hidden; drawBorder.Visibility = Visibility.Hidden; colorRect.Visibility = Visibility.Hidden; buttons = new Ellipse[] { red_selector, blue_selector, green_selector, eraser_selector, background_selector, refresh_selector }; drawController = new DrawController(drawingCanvas, backgroundImage, colorRect, image1, buttons); soundController = new SoundController(); kinectController = new KinectController(drawController, image1, soundController, buttons); }