protected override void Unload() { UnturnedPlayerEvents.OnPlayerDeath -= OnPlayerDeath; DamageTool.playerDamaged -= OnDamage; Instance = null; base.Unload(); }
protected override void Load() { base.Load(); Instance = this; Logger.LogWarning("\n Loading KillLimiter, made by Mr.Kwabs..."); Logger.LogWarning($"\n Kill Limit: {Instance.Configuration.Instance.KillLimit}"); Logger.LogWarning($"\n Cooldown (Seconds): {Instance.Configuration.Instance.LimitCooldown}"); Logger.LogWarning("\n Successfully loaded KillLimiter, made by Mr.Kwabs!"); UnturnedPlayerEvents.OnPlayerDeath += OnPlayerDeath; DamageTool.playerDamaged += OnDamage; }