예제 #1
0
        public GameState Run()
        {
            gameState = GameState.NewGame;

            while (true)
            {
                // Draw world event
                if (Render != null)
                {
                    this.OnRender();
                }

                // Player's turn (take action event)
                if (UserInput != null)
                {
                    this.OnUserInput();
                }

                // NPC's turn
                // TODO: NPC AI class
                TryAttack();

                // Modify world
                currentLocation.RemoveDestroyedCharacters();

                // If game is ended
                if (this.Player.IsDestroyed)
                {
                    return(GameState.GameOver);
                }
            }
        }