public override void LoadData() { Instance = this; isCreativeGame = (MyAPIGateway.Session.SessionSettings.GameMode == MyGameModeEnum.Creative); isServer = (MyAPIGateway.Session.OnlineMode == MyOnlineModeEnum.OFFLINE || MyAPIGateway.Multiplayer.IsServer); isDedicated = (MyAPIGateway.Utilities.IsDedicated && isServer); MyLog.Default.WriteLineAndConsole($"isCreativeGame: {isCreativeGame}; isServer: {isServer}; isDedicated: {isDedicated}"); if (!isDedicated) { HudApi = new HudAPIv2(); HUD = new Hud(HudApi); } if (isServer) { updateCounter = 0; PlayerList = new List <IMyPlayer>(); Config = StorageFile.Load <Config>("config.xml"); PlayerStatsDict = StorageFile.Load <PlayerStatsStorage>("stats.xml").ToDict(); MovementCosts.SetFromConfig(Config); } }
protected override void UnloadData() { Instance = null; Networking?.Unregister(); Networking = null; HUD?.Unload(); HudApi?.Unload(); PlayerList?.Clear(); PlayerStatsDict?.Clear(); }