public bool TryProcessEvent(KeyboardEvent evnt, out string result) { result = string.Empty; if (!evnt.IsChar) { Keys keyCode = evnt.Keys & Keys.KeyCode; switch (keyCode) { case Keys.LControlKey: case Keys.RControlKey: case Keys.LShiftKey: case Keys.RShiftKey: case Keys.RMenu: case Keys.LMenu: return true; } if (evnt.Keys.HasFlag((Keys)524288)) return false; if (!evnt.Keys.HasFlag(Keys.Control) && !evnt.Keys.HasFlag(Keys.Alt)) return false; if (evnt.Keys == Keys.Alt || evnt.Keys == Keys.Control) return false; //Keys n = keyCode & ~(Keys.LControlKey | Keys.RControlKey | Keys.LShiftKey | Keys.RShiftKey | Keys.LMenu | Keys.RMenu); //if (n == Keys.None) return true; result = (string)_keysConverter.ConvertTo(evnt.Keys, typeof(string)); return true; } return false; }
public bool TryProcessEvent(KeyboardEvent evnt, out string result) { result = null; if (evnt.IsChar) { result = evnt.Char.ToString(); return true; } return false; }
public bool TryProcessEvent(KeyboardEvent evnt, out string result) { result = null; if (!evnt.IsChar && _translation.ContainsKey(evnt.Keys)) { result = _translation[evnt.Keys]; return true; } return false; }
public bool TryProcessEvent(KeyboardEvent evnt, out string result) { result = null; if (evnt.Keys.HasFlag((Keys)524288)) { return false; } Keys n = evnt.Keys & Keys.KeyCode; if (evnt.IsChar) { result = evnt.Char.ToString(); return true; } else { result = _converter.ConvertToString(evnt.Keys); result = result.Replace("+None", ""); return true; } }
public bool TryProcessEvent(KeyboardEvent evnt, out string result) { result = null; var k = evnt.Keys; switch (_state) { case 0: if (k.HasFlag(Keys.Control) && k.HasFlag(Keys.K)) _state = 1; break; case 1: if (k.HasFlag(Keys.Control) && k.HasFlag(Keys.L)) { _state = 2; _startIndex = _index; } else _state = 0; break; case 2: if (k.HasFlag(Keys.Control) && k.HasFlag(Keys.K)) _state = 3; else if (_index > _startIndex && _index < _endIndex) { result = "*"; return true; } break; case 3: if (k.HasFlag(Keys.Control) && k.HasFlag(Keys.L)) _state = 0; else { _state = 0; _endIndex = _index; } break; } _index++; return false; }
private void AddToBuffer(KeyboardEvent evnt) { _buffer.Add(evnt); OnPropertyChanged("Buffer"); }