예제 #1
0
 public void AttachChild(ResourceGameObject child, Vector3 position)
 {
     if (child != null && !child.IsDestroyed)
     {
         AttachChild(child.transform, position);
     }
 }
예제 #2
0
 public void DetachChild(ResourceGameObject child)
 {
     if (child != null && !child.IsDestroyed)
     {
         DetachChild(child.transform);
     }
 }
예제 #3
0
 public void AttachChild(ResourceGameObject child)
 {
     if (child != null && !child.IsDestroyed)
     {
         AttachChild(child.transform, Vector3.zero);
     }
 }