예제 #1
0
        public void Start()
        {
            if (KCT_Utilities.CurrentGameIsMission())
            {
                return;
            }

            KCTDebug.Log("Start called");

            // Subscribe to events from KSP and other mods
            if (!KCT_Events.instance.subscribedToEvents)
            {
                KCT_Events.instance.SubscribeToEvents();
            }

            KCT_GameStates.settings.Save(); //Save the settings file, with defaults if it doesn't exist
            KCT_PresetManager.Instance.SaveActiveToSaveData();

            // Ghetto event queue
            if (HighLogic.LoadedScene == GameScenes.EDITOR)
            {
                InvokeRepeating("EditorRecalculation", 1, 1);

                KCT_GUI.buildRateForDisplay = null;
                if (!KCT_GUI.PrimarilyDisabled)
                {
                    KCT_Utilities.RecalculateEditorBuildTime(EditorLogic.fetch.ship);
                }
            }

            if (KCT_GUI.PrimarilyDisabled)
            {
                if (InputLockManager.GetControlLock("KCTLaunchLock") == ControlTypes.EDITOR_LAUNCH)
                {
                    InputLockManager.RemoveControlLock("KCTLaunchLock");
                }
            }

            KACWrapper.InitKACWrapper();

            if (!KCT_PresetManager.Instance.ActivePreset.generalSettings.Enabled)
            {
                if (InputLockManager.GetControlLock("KCTKSCLock") == ControlTypes.KSC_FACILITIES)
                {
                    InputLockManager.RemoveControlLock("KCTKSCLock");
                }
                return;
            }

            //Begin primary mod functions

            KCT_GameStates.UT = Planetarium.GetUniversalTime();

            KCT_GUI.guiDataSaver.Load();

            switch (HighLogic.LoadedScene)
            {
            case GameScenes.EDITOR:

                //if (HighLogic.LoadedSceneIsEditor)
            {
                KCT_GUI.hideAll();
                if (!KCT_GUI.PrimarilyDisabled)
                {
                    KCT_GUI.showEditorGUI = KCT_GameStates.showWindows[1];
                    if (KCT_GUI.showEditorGUI)
                    {
                        KCT_GUI.ClickOn();
                    }
                    else
                    {
                        KCT_GUI.ClickOff();
                    }
                }
            }
            break;

            case GameScenes.SPACECENTER:
                //else if (HighLogic.LoadedScene == GameScenes.SPACECENTER)
            {
                bool shouldStart = KCT_GUI.showFirstRun;
                KCT_GUI.hideAll();
                if (!shouldStart)
                {
                    KCT_GUI.showBuildList = KCT_GameStates.showWindows[0];
                    if (KCT_GUI.showBuildList)
                    {
                        KCT_GUI.ClickOn();
                    }
                    else
                    {
                        KCT_GUI.ClickOff();
                    }
                }
                KCT_GUI.showFirstRun = shouldStart;
            }
            break;

            case GameScenes.FLIGHT:
                if (/*HighLogic.LoadedSceneIsFlight && */ FlightGlobals.ActiveVessel.situation == Vessel.Situations.PRELAUNCH &&
                    FlightGlobals.ActiveVessel.GetCrewCount() == 0 && KCT_GameStates.launchedCrew.Count > 0)
                {
                    KerbalRoster roster = HighLogic.CurrentGame.CrewRoster;

                    for (int i = 0; i < FlightGlobals.ActiveVessel.parts.Count; i++)
                    {
                        Part p = FlightGlobals.ActiveVessel.parts[i];
                        //KCTDebug.Log("craft: " + p.craftID);
                        KCTDebug.LogError("Part being tested: " + p.partInfo.title);
                        {
                            CrewedPart cP = KCT_GameStates.launchedCrew.Find(part => part.partID == p.craftID);
                            if (cP == null)
                            {
                                continue;
                            }
                            List <ProtoCrewMember> crewList = cP.crewList;
                            KCTDebug.LogError("cP.crewList.Count: " + cP.crewList.Count);
                            foreach (ProtoCrewMember crewMember in crewList)
                            {
                                if (crewMember != null)
                                {
                                    ProtoCrewMember finalCrewMember = crewMember;
                                    if (crewMember.type == ProtoCrewMember.KerbalType.Crew)
                                    {
                                        finalCrewMember = roster.Crew.FirstOrDefault(c => c.name == crewMember.name);
                                    }
                                    else if (crewMember.type == ProtoCrewMember.KerbalType.Tourist)
                                    {
                                        finalCrewMember = roster.Tourist.FirstOrDefault(c => c.name == crewMember.name);
                                    }
                                    if (finalCrewMember == null)
                                    {
                                        KCTDebug.LogError("Error when assigning " + crewMember.name + " to " + p.partInfo.name + ". Cannot find Kerbal in list.");
                                        continue;
                                    }
                                    try
                                    {
                                        KCTDebug.Log("Assigning " + finalCrewMember.name + " to " + p.partInfo.name);
                                        if (p.AddCrewmember(finalCrewMember))    //p.AddCrewmemberAt(finalCrewMember, crewList.IndexOf(crewMember)))
                                        {
                                            finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Assigned;
                                            if (finalCrewMember.seat != null)
                                            {
                                                finalCrewMember.seat.SpawnCrew();
                                            }
                                        }
                                        else
                                        {
                                            KCTDebug.LogError("Error when assigning " + crewMember.name + " to " + p.partInfo.name);
                                            finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Available;
                                            continue;
                                        }
                                    }
                                    catch
                                    {
                                        KCTDebug.LogError("Error when assigning " + crewMember.name + " to " + p.partInfo.name);
                                        finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Available;
                                        continue;
                                    }
                                }
                            }
                        }
                    }
                    KCT_GameStates.launchedCrew.Clear();
                }
                //if (HighLogic.LoadedSceneIsFlight)
                {
                    KCT_GUI.hideAll();
                    if (KCT_GameStates.launchedVessel != null && FlightGlobals.ActiveVessel != null && FlightGlobals.ActiveVessel.situation == Vessel.Situations.PRELAUNCH)
                    {
                        KCT_GameStates.launchedVessel.KSC = null;     //it's invalid now
                        KCTDebug.Log("Attempting to remove launched vessel from build list");
                        bool removed = KCT_GameStates.launchedVessel.RemoveFromBuildList();
                        if (removed)     //Only do these when the vessel is first removed from the list
                        {
                            //Add the cost of the ship to the funds so it can be removed again by KSP
                            KCT_Utilities.AddFunds(KCT_GameStates.launchedVessel.cost, TransactionReasons.VesselRollout);
                            FlightGlobals.ActiveVessel.vesselName = KCT_GameStates.launchedVessel.shipName;
                        }

                        KCT_Recon_Rollout rollout = KCT_GameStates.ActiveKSC.Recon_Rollout.FirstOrDefault(r => r.associatedID == KCT_GameStates.launchedVessel.id.ToString());
                        if (rollout != null)
                        {
                            KCT_GameStates.ActiveKSC.Recon_Rollout.Remove(rollout);
                        }

                        KCT_AirlaunchPrep alPrep = KCT_GameStates.ActiveKSC.AirlaunchPrep.FirstOrDefault(r => r.associatedID == KCT_GameStates.launchedVessel.id.ToString());
                        if (alPrep != null)
                        {
                            KCT_GameStates.ActiveKSC.AirlaunchPrep.Remove(alPrep);
                        }

                        AirlaunchParams alParams = KCT_GameStates.AirlaunchParams;
                        if (alParams != null && alParams.KCTVesselId == KCT_GameStates.launchedVessel.id &&
                            (!alParams.KSPVesselId.HasValue || alParams.KSPVesselId == FlightGlobals.ActiveVessel.id))
                        {
                            if (!alParams.KSPVesselId.HasValue)
                            {
                                alParams.KSPVesselId = FlightGlobals.ActiveVessel.id;
                            }
                            StartCoroutine(AirlaunchRoutine(alParams, FlightGlobals.ActiveVessel.id));
                        }
                    }
                }
                break;
            }

            ratesUpdated = false;
            KCTDebug.Log("Start finished");

            wfsOne  = new WaitForSeconds(1f);
            wfsTwo  = new WaitForSeconds(2f);
            wfsHalf = new WaitForSeconds(0.5f);

            DelayedStart();

            UpdateTechlistIconColor();
            StartCoroutine(HandleEditorButton_Coroutine());
        }
예제 #2
0
        public void Start()
        {
            KCTDebug.Log("Start called");
            if (Utilities.CurrentGameIsMission())
            {
                return;
            }

            // Subscribe to events from KSP and other mods
            if (!KCTEvents.Instance.SubscribedToEvents)
            {
                KCTEvents.Instance.SubscribeToEvents();
            }

            if (KCTGameStates.IsFirstStart)
            {
                PresetManager.Instance.SaveActiveToSaveData();
            }

            // Ghetto event queue
            if (HighLogic.LoadedScene == GameScenes.EDITOR)
            {
                InvokeRepeating("EditorRecalculation", 1, 1);

                KCT_GUI.BuildRateForDisplay = null;
                if (!KCT_GUI.IsPrimarilyDisabled)
                {
                    Utilities.RecalculateEditorBuildTime(EditorLogic.fetch.ship);
                }
            }

            if (KCT_GUI.IsPrimarilyDisabled &&
                InputLockManager.GetControlLock("KCTLaunchLock") == ControlTypes.EDITOR_LAUNCH)
            {
                InputLockManager.RemoveControlLock("KCTLaunchLock");
            }

            KACWrapper.InitKACWrapper();

            if (!PresetManager.Instance.ActivePreset.GeneralSettings.Enabled)
            {
                if (InputLockManager.GetControlLock("KCTKSCLock") == ControlTypes.KSC_FACILITIES)
                {
                    InputLockManager.RemoveControlLock("KCTKSCLock");
                }
                return;
            }

            //Begin primary mod functions

            KCTGameStates.UT = Utilities.GetUT();

            KCT_GUI.GuiDataSaver.Load();
            KCT_GUI.GUIStates.HideAllNonMainWindows();

            if (!HighLogic.LoadedSceneIsFlight)
            {
                bool b = KCTGameStates.SimulationParams.BuildSimulatedVessel;
                KCTGameStates.SimulationParams.Reset();
                if (b && KCTGameStates.LaunchedVessel != null)
                {
                    Utilities.AddVesselToBuildList(KCTGameStates.LaunchedVessel);
                }
            }

            switch (HighLogic.LoadedScene)
            {
            case GameScenes.EDITOR:
                KCT_GUI.HideAll();
                if (!KCT_GUI.IsPrimarilyDisabled)
                {
                    KCT_GUI.GUIStates.ShowEditorGUI = KCTGameStates.ShowWindows[1];
                    if (KCTGameStates.EditorShipEditingMode)
                    {
                        KCT_GUI.EnsureEditModeIsVisible();
                    }
                    else if (KCT_GUI.GUIStates.ShowEditorGUI)
                    {
                        KCT_GUI.ToggleVisibility(true);
                    }
                    else
                    {
                        KCT_GUI.ToggleVisibility(false);
                    }
                }
                break;

            case GameScenes.SPACECENTER:
                bool shouldStart = KCT_GUI.GUIStates.ShowFirstRun;
                KCT_GUI.HideAll();
                KCTGameStates.ClearVesselEditMode();
                if (!shouldStart)
                {
                    KCT_GUI.GUIStates.ShowBuildList = KCTGameStates.ShowWindows[0];
                    if (KCT_GUI.GUIStates.ShowBuildList)
                    {
                        KCT_GUI.ToggleVisibility(true);
                    }
                    else
                    {
                        KCT_GUI.ToggleVisibility(false);
                    }
                }
                KCT_GUI.GUIStates.ShowFirstRun = shouldStart;
                break;

            case GameScenes.TRACKSTATION:
                KCTGameStates.ClearVesselEditMode();
                break;

            case GameScenes.FLIGHT:
                if (!KCTGameStates.IsSimulatedFlight &&
                    FlightGlobals.ActiveVessel.situation == Vessel.Situations.PRELAUNCH &&
                    FlightGlobals.ActiveVessel.GetCrewCount() == 0 && KCTGameStates.LaunchedCrew.Count > 0)
                {
                    KerbalRoster roster = HighLogic.CurrentGame.CrewRoster;

                    for (int i = 0; i < FlightGlobals.ActiveVessel.parts.Count; i++)
                    {
                        Part p = FlightGlobals.ActiveVessel.parts[i];
                        KCTDebug.Log("Part being tested: " + p.partInfo.title);
                        {
                            CrewedPart cp = KCTGameStates.LaunchedCrew.Find(part => part.PartID == p.craftID);
                            if (cp == null)
                            {
                                continue;
                            }
                            List <ProtoCrewMember> crewList = cp.CrewList;
                            KCTDebug.Log("cP.crewList.Count: " + cp.CrewList.Count);
                            foreach (ProtoCrewMember crewMember in crewList)
                            {
                                if (crewMember != null)
                                {
                                    ProtoCrewMember finalCrewMember = crewMember;
                                    if (crewMember.type == ProtoCrewMember.KerbalType.Crew)
                                    {
                                        finalCrewMember = roster.Crew.FirstOrDefault(c => c.name == crewMember.name);
                                    }
                                    else if (crewMember.type == ProtoCrewMember.KerbalType.Tourist)
                                    {
                                        finalCrewMember = roster.Tourist.FirstOrDefault(c => c.name == crewMember.name);
                                    }
                                    if (finalCrewMember == null)
                                    {
                                        KCTDebug.LogError($"Error when assigning {crewMember.name} to {p.partInfo.name}. Cannot find Kerbal in list.");
                                        continue;
                                    }
                                    try
                                    {
                                        KCTDebug.Log($"Assigning {finalCrewMember.name } to {p.partInfo.name}");
                                        if (p.AddCrewmember(finalCrewMember))
                                        {
                                            finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Assigned;
                                            if (finalCrewMember.seat != null)
                                            {
                                                finalCrewMember.seat.SpawnCrew();
                                            }
                                        }
                                        else
                                        {
                                            KCTDebug.LogError($"Error when assigning {crewMember.name} to {p.partInfo.name}");
                                            finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Available;
                                            continue;
                                        }
                                    }
                                    catch (Exception ex)
                                    {
                                        KCTDebug.LogError($"Error when assigning {crewMember.name} to {p.partInfo.name}: {ex}");
                                        finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Available;
                                        continue;
                                    }
                                }
                            }
                        }
                    }
                    KCTGameStates.LaunchedCrew.Clear();
                }

                KCT_GUI.HideAll();
                if (!KCTGameStates.IsSimulatedFlight && KCTGameStates.LaunchedVessel != null && FlightGlobals.ActiveVessel?.situation == Vessel.Situations.PRELAUNCH)
                {
                    KCTGameStates.LaunchedVessel.KSC = null;     //it's invalid now
                    KCTDebug.Log("Attempting to remove launched vessel from build list");
                    bool removed = KCTGameStates.LaunchedVessel.RemoveFromBuildList();
                    if (removed)     //Only do these when the vessel is first removed from the list
                    {
                        //Add the cost of the ship to the funds so it can be removed again by KSP
                        Utilities.AddFunds(KCTGameStates.LaunchedVessel.Cost, TransactionReasons.VesselRollout);
                        FlightGlobals.ActiveVessel.vesselName = KCTGameStates.LaunchedVessel.ShipName;
                    }

                    ReconRollout rollout = KCTGameStates.ActiveKSC.Recon_Rollout.FirstOrDefault(r => r.AssociatedID == KCTGameStates.LaunchedVessel.Id.ToString());
                    if (rollout != null)
                    {
                        KCTGameStates.ActiveKSC.Recon_Rollout.Remove(rollout);
                    }

                    AirlaunchPrep alPrep = KCTGameStates.ActiveKSC.AirlaunchPrep.FirstOrDefault(r => r.AssociatedID == KCTGameStates.LaunchedVessel.Id.ToString());
                    if (alPrep != null)
                    {
                        KCTGameStates.ActiveKSC.AirlaunchPrep.Remove(alPrep);
                    }

                    AirlaunchParams alParams = KCTGameStates.AirlaunchParams;
                    if (alParams != null && alParams.KCTVesselId == KCTGameStates.LaunchedVessel.Id &&
                        (!alParams.KSPVesselId.HasValue || alParams.KSPVesselId == FlightGlobals.ActiveVessel.id))
                    {
                        if (!alParams.KSPVesselId.HasValue)
                        {
                            alParams.KSPVesselId = FlightGlobals.ActiveVessel.id;
                        }
                        StartCoroutine(AirlaunchRoutine(alParams, FlightGlobals.ActiveVessel.id));
                    }
                }
                break;
            }

            _ratesUpdated = false;
            KCTDebug.Log("Start finished");

            _wfsOne  = new WaitForSeconds(1f);
            _wfsTwo  = new WaitForSeconds(2f);
            _wfsHalf = new WaitForSeconds(0.5f);

            DelayedStart();

            UpdateTechlistIconColor();
            StartCoroutine(HandleEditorButton_Coroutine());
        }
예제 #3
0
        public void Start()
        {
            KCTDebug.Log("Start called");
            _wfsOne  = new WaitForSeconds(1f);
            _wfsTwo  = new WaitForSeconds(2f);
            _wfsHalf = new WaitForSeconds(0.5f);

            KCT_GUI.InitTooltips();

            if (Utilities.CurrentGameIsMission())
            {
                return;
            }

            // Subscribe to events from KSP and other mods
            if (!KCTEvents.Instance.SubscribedToEvents)
            {
                KCTEvents.Instance.SubscribeToEvents();
            }

            if (KCTGameStates.IsFirstStart)
            {
                PresetManager.Instance.SaveActiveToSaveData();
            }

            // Ghetto event queue
            if (HighLogic.LoadedScene == GameScenes.EDITOR)
            {
                InvokeRepeating("EditorRecalculation", 1, 1);

                KCT_GUI.BuildRateForDisplay = null;
                if (!KCT_GUI.IsPrimarilyDisabled)
                {
                    Utilities.RecalculateEditorBuildTime(EditorLogic.fetch.ship);
                }
            }

            if (KCT_GUI.IsPrimarilyDisabled &&
                InputLockManager.GetControlLock(KCTLaunchLock) == ControlTypes.EDITOR_LAUNCH)
            {
                InputLockManager.RemoveControlLock(KCTLaunchLock);
            }

            KACWrapper.InitKACWrapper();

            if (!PresetManager.Instance.ActivePreset.GeneralSettings.Enabled)
            {
                if (InputLockManager.GetControlLock(KCTKSCLock) == ControlTypes.KSC_FACILITIES)
                {
                    InputLockManager.RemoveControlLock(KCTKSCLock);
                }
                return;
            }

            //Begin primary mod functions

            KCT_GUI.GuiDataSaver.Load();
            KCT_GUI.GUIStates.HideAllNonMainWindows();

            if (!HighLogic.LoadedSceneIsFlight)
            {
                bool b = KCTGameStates.SimulationParams.BuildSimulatedVessel;
                KCTGameStates.SimulationParams.Reset();
                if (b && KCTGameStates.LaunchedVessel != null)
                {
                    Utilities.AddVesselToBuildList(KCTGameStates.LaunchedVessel);
                }
            }

            switch (HighLogic.LoadedScene)
            {
            case GameScenes.EDITOR:
                KCT_GUI.HideAll();
                if (!KCT_GUI.IsPrimarilyDisabled)
                {
                    KCT_GUI.GUIStates.ShowEditorGUI = KCTGameStates.ShowWindows[1];
                    if (KCTGameStates.EditorShipEditingMode)
                    {
                        KCT_GUI.EnsureEditModeIsVisible();
                    }
                    else
                    {
                        KCT_GUI.ToggleVisibility(KCT_GUI.GUIStates.ShowEditorGUI);
                    }
                }
                break;

            case GameScenes.SPACECENTER:
                bool shouldStart = KCT_GUI.GUIStates.ShowFirstRun;
                KCT_GUI.HideAll();
                KCTGameStates.ClearVesselEditMode();
                if (!shouldStart)
                {
                    KCT_GUI.GUIStates.ShowBuildList = KCTGameStates.ShowWindows[0];
                    KCT_GUI.ToggleVisibility(KCT_GUI.GUIStates.ShowBuildList);
                }
                KCT_GUI.GUIStates.ShowFirstRun = shouldStart;
                StartCoroutine(UpdateActiveLPLevel());
                StartCoroutine(UpdateBuildRates());
                break;

            case GameScenes.TRACKSTATION:
                KCTGameStates.ClearVesselEditMode();
                break;

            case GameScenes.FLIGHT:
                KCT_GUI.HideAll();
                ProcessFlightStart();
                break;
            }
            KCTDebug.Log("Start finished");

            DelayedStart();

            UpdateTechlistIconColor();
            StartCoroutine(HandleEditorButton_Coroutine());
        }
예제 #4
0
        public void Start()
        {
            KCT_GameStates.settings.Save(); //Save the settings file, with defaults if it doesn't exist
            KCT_PresetManager.Instance.SaveActiveToSaveData();

            /* KCT_GameStates.timeSettings.Load(); //Load the time settings
             * KCT_GameStates.timeSettings.Save(); //Save the time settings
             * UpdateOldFormulaCFG(); //Update the formula cfg file to the new format so things aren't broken
             * KCT_GameStates.formulaSettings.Load();
             * KCT_GameStates.formulaSettings.Save();*/

            // Ghetto event queue
            if (HighLogic.LoadedScene == GameScenes.EDITOR)
            {
                InvokeRepeating("EditorRecalculation", 1, 1);
            }

            //Code for saving to the persistence.sfs
            ProtoScenarioModule scenario = HighLogic.CurrentGame.scenarios.Find(s => s.moduleName == typeof(KerbalConstructionTimeData).Name);

            if (scenario == null)
            {
                try
                {
                    Debug.Log("[KCT] Adding InternalModule scenario to game '" + HighLogic.CurrentGame.Title + "'");
                    HighLogic.CurrentGame.AddProtoScenarioModule(typeof(KerbalConstructionTimeData), new GameScenes[] { GameScenes.FLIGHT, GameScenes.SPACECENTER, GameScenes.EDITOR, GameScenes.TRACKSTATION });
                    // the game will add this scenario to the appropriate persistent file on save from now on
                }
                catch (ArgumentException ae)
                {
                    Debug.LogException(ae);
                }
                catch
                {
                    Debug.Log("[KCT] Unknown failure while adding scenario.");
                }
            }
            else
            {
                if (!scenario.targetScenes.Contains(GameScenes.SPACECENTER))
                {
                    scenario.targetScenes.Add(GameScenes.SPACECENTER);
                }
                if (!scenario.targetScenes.Contains(GameScenes.FLIGHT))
                {
                    scenario.targetScenes.Add(GameScenes.FLIGHT);
                }
                if (!scenario.targetScenes.Contains(GameScenes.EDITOR))
                {
                    scenario.targetScenes.Add(GameScenes.EDITOR);
                }
                if (!scenario.targetScenes.Contains(GameScenes.TRACKSTATION))
                {
                    scenario.targetScenes.Add(GameScenes.TRACKSTATION);
                }
            }
            //End code for persistence.sfs

            if (KCT_GUI.PrimarilyDisabled)
            {
                if (InputLockManager.GetControlLock("KCTLaunchLock") == ControlTypes.EDITOR_LAUNCH)
                {
                    InputLockManager.RemoveControlLock("KCTLaunchLock");
                }
            }

            KACWrapper.InitKACWrapper();

            if (!KCT_Events.instance.eventAdded)
            {
                KCT_Events.instance.addEvents();
            }

            if (!KCT_PresetManager.Instance.ActivePreset.generalSettings.Enabled)
            {
                if (InputLockManager.GetControlLock("KCTKSCLock") == ControlTypes.KSC_FACILITIES)
                {
                    InputLockManager.RemoveControlLock("KCTKSCLock");
                }
                return;
            }

            //Begin primary mod functions

            KCT_GameStates.UT = Planetarium.GetUniversalTime();

            /* List<GameScenes> validScenes = new List<GameScenes> { GameScenes.SPACECENTER, GameScenes.TRACKSTATION, GameScenes.EDITOR };
             * if (validScenes.Contains(HighLogic.LoadedScene) && System.IO.File.Exists(KSPUtil.ApplicationRootPath + "saves/" + HighLogic.SaveFolder + "/KCT_simulation_backup.sfs"))
             * {
             *   KCT_Utilities.LoadSimulationSave();
             * }*/

            KCT_GUI.guiDataSaver.Load();
            if (!HighLogic.LoadedSceneIsFlight && KCT_GameStates.flightSimulated)
            {
                KCT_GameStates.reset();
            }

            if (HighLogic.LoadedSceneIsEditor)
            {
                if (KCT_GUI.showSimulationCompleteEditor)
                {
                    KCT_GUI.hideAll();
                    KCT_GUI.showSimulationCompleteEditor = true;
                }
                else
                {
                    KCT_GUI.hideAll();
                }
                if (!KCT_GUI.PrimarilyDisabled)
                {
                    KCT_GUI.showEditorGUI = KCT_GameStates.showWindows[1];
                }
                if (KCT_GameStates.EditorShipEditingMode && KCT_GameStates.delayStart)
                {
                    KCT_GameStates.delayStart            = false;
                    EditorLogic.fetch.shipNameField.Text = KCT_GameStates.editedVessel.shipName;
                }
            }
            else if (HighLogic.LoadedScene == GameScenes.SPACECENTER)
            {
                /* if (System.IO.File.Exists(KSPUtil.ApplicationRootPath + "saves/" + HighLogic.SaveFolder + "/KCT_simulation_backup.sfs"))
                 * {
                 *   KCT_Utilities.LoadSimulationSave();
                 * }*/
                KCT_GUI.hideAll();
                //       KCT_GameStates.ActiveKSC.SwitchLaunchPad(KCT_GameStates.ActiveKSC.ActiveLaunchPadID);
            }

            if (HighLogic.LoadedSceneIsFlight && !KCT_GameStates.flightSimulated && FlightGlobals.ActiveVessel.situation == Vessel.Situations.PRELAUNCH)
            {
                if (FlightGlobals.ActiveVessel.GetCrewCount() == 0 && KCT_GameStates.launchedCrew.Count > 0)
                {
                    KerbalRoster roster = HighLogic.CurrentGame.CrewRoster;

                    /*  foreach (CrewedPart c in KCT_GameStates.launchedCrew)
                     * {
                     *    KCTDebug.Log(c.partID);
                     * }*/

                    for (int i = 0; i < FlightGlobals.ActiveVessel.parts.Count; i++)
                    {
                        Part p = FlightGlobals.ActiveVessel.parts[i];
                        //KCTDebug.Log("craft: " + p.craftID);
                        {
                            CrewedPart cP = KCT_GameStates.launchedCrew.Find(part => part.partID == p.craftID);
                            if (cP == null)
                            {
                                continue;
                            }
                            List <ProtoCrewMember> crewList = cP.crewList;
                            foreach (ProtoCrewMember crewMember in crewList)
                            {
                                if (crewMember != null)
                                {
                                    ProtoCrewMember finalCrewMember = crewMember;
                                    if (crewMember.type == ProtoCrewMember.KerbalType.Crew)
                                    {
                                        finalCrewMember = roster.Crew.FirstOrDefault(c => c.name == crewMember.name);
                                    }
                                    else if (crewMember.type == ProtoCrewMember.KerbalType.Tourist)
                                    {
                                        finalCrewMember = roster.Tourist.FirstOrDefault(c => c.name == crewMember.name);
                                    }
                                    if (finalCrewMember == null)
                                    {
                                        Debug.LogError("Error when assigning " + crewMember.name + " to " + p.partInfo.name + ". Cannot find Kerbal in list.");
                                        continue;
                                    }
                                    try
                                    {
                                        KCTDebug.Log("Assigning " + finalCrewMember.name + " to " + p.partInfo.name);
                                        if (p.AddCrewmember(finalCrewMember))//p.AddCrewmemberAt(finalCrewMember, crewList.IndexOf(crewMember)))
                                        {
                                            finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Assigned;
                                            if (finalCrewMember.seat != null)
                                            {
                                                finalCrewMember.seat.SpawnCrew();
                                            }
                                        }
                                        else
                                        {
                                            Debug.LogError("Error when assigning " + crewMember.name + " to " + p.partInfo.name);
                                            finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Available;
                                            continue;
                                        }
                                    }
                                    catch
                                    {
                                        Debug.LogError("Error when assigning " + crewMember.name + " to " + p.partInfo.name);
                                        finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Available;
                                        continue;
                                    }
                                }
                            }
                        }
                    }
                    KCT_GameStates.launchedCrew.Clear();
                }
            }
            KCT_GameStates.erroredDuringOnLoad.OnLoadStart();
        }
예제 #5
0
        public void Start()
        {
            const string logBlockName = nameof(KerbalConstructionTime) + "." + nameof(Start);

            using (EntryExitLogger.EntryExitLog(logBlockName, EntryExitLoggerOptions.All))
            {
                if (KCT_Utilities.CurrentGameIsMission())
                {
                    return;
                }

                Log.Trace("Start called");

                //add the events
                if (!KCTEvents.instance.eventAdded)
                {
                    KCTEvents.instance.addEvents();
                }

                GameStates.settings.Save(); //Save the settings file, with defaults if it doesn't exist
                KCT_PresetManager.Instance.SaveActiveToSaveData();

                // Ghetto event queue
                if (HighLogic.LoadedScene == GameScenes.EDITOR)
                {
                    InvokeRepeating("EditorRecalculation", 1, 1);

                    KCT_GUI.buildRateForDisplay = null;
                    if (!KCT_GUI.PrimarilyDisabled)
                    {
                        KCT_Utilities.RecalculateEditorBuildTime(EditorLogic.fetch.ship);
                    }
                }

                if (KCT_GUI.PrimarilyDisabled)
                {
                    if (InputLockManager.GetControlLock("KCTLaunchLock") == ControlTypes.EDITOR_LAUNCH)
                    {
                        InputLockManager.RemoveControlLock("KCTLaunchLock");
                    }
                }

                KACWrapper.InitKACWrapper();

                if (!KCT_PresetManager.Instance.ActivePreset.generalSettings.Enabled)
                {
                    if (InputLockManager.GetControlLock("KCTKSCLock") == ControlTypes.KSC_FACILITIES)
                    {
                        InputLockManager.RemoveControlLock("KCTKSCLock");
                    }
                    return;
                }

                //Begin primary mod functions

                GameStates.UT = Planetarium.GetUniversalTime();

                KCT_GUI.guiDataSaver.Load();

                if (HighLogic.LoadedSceneIsEditor)
                {
                    KCT_GUI.hideAll();
                    if (!KCT_GUI.PrimarilyDisabled)
                    {
                        KCT_GUI.showEditorGUI = GameStates.showWindows[1];
                        if (KCT_GUI.showEditorGUI)
                        {
                            KCT_GUI.ClickOn();
                        }
                        else
                        {
                            KCT_GUI.ClickOff();
                        }
                    }
                }
                else if (HighLogic.LoadedScene == GameScenes.SPACECENTER)
                {
                    bool shouldStart = KCT_GUI.showFirstRun;
                    KCT_GUI.hideAll();
                    if (!shouldStart)
                    {
                        KCT_GUI.showBuildList = GameStates.showWindows[0];
                        if (KCT_GUI.showBuildList)
                        {
                            KCT_GUI.ClickOn();
                        }
                        else
                        {
                            KCT_GUI.ClickOff();
                        }
                    }
                    KCT_GUI.showFirstRun = shouldStart;
                }

                if (HighLogic.LoadedSceneIsFlight && FlightGlobals.ActiveVessel.situation == Vessel.Situations.PRELAUNCH)
                {
                    if (FlightGlobals.ActiveVessel.GetCrewCount() == 0 && GameStates.launchedCrew.Count > 0)
                    {
                        KerbalRoster roster = HighLogic.CurrentGame.CrewRoster;

                        for (int i = 0; i < FlightGlobals.ActiveVessel.parts.Count; i++)
                        {
                            Part p = FlightGlobals.ActiveVessel.parts[i];
                            //Log.Trace("craft: " + p.craftID);
                            {
                                CrewedPart cP = GameStates.launchedCrew.Find(part => part.partID == p.craftID);
                                if (cP == null)
                                {
                                    continue;
                                }
                                List <ProtoCrewMember> crewList = cP.crewList;
                                foreach (ProtoCrewMember crewMember in crewList)
                                {
                                    if (crewMember != null)
                                    {
                                        ProtoCrewMember finalCrewMember = crewMember;
                                        if (crewMember.type == ProtoCrewMember.KerbalType.Crew)
                                        {
                                            finalCrewMember = roster.Crew.FirstOrDefault(c => c.name == crewMember.name);
                                        }
                                        else if (crewMember.type == ProtoCrewMember.KerbalType.Tourist)
                                        {
                                            finalCrewMember = roster.Tourist.FirstOrDefault(c => c.name == crewMember.name);
                                        }
                                        if (finalCrewMember == null)
                                        {
                                            Debug.LogError("Error when assigning " + crewMember.name + " to " + p.partInfo.name + ". Cannot find Kerbal in list.");
                                            continue;
                                        }
                                        try
                                        {
                                            Log.Trace("Assigning " + finalCrewMember.name + " to " + p.partInfo.name);
                                            if (p.AddCrewmember(finalCrewMember))  //p.AddCrewmemberAt(finalCrewMember, crewList.IndexOf(crewMember)))
                                            {
                                                finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Assigned;
                                                if (finalCrewMember.seat != null)
                                                {
                                                    finalCrewMember.seat.SpawnCrew();
                                                }
                                            }
                                            else
                                            {
                                                Debug.LogError("Error when assigning " + crewMember.name + " to " + p.partInfo.name);
                                                finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Available;
                                                continue;
                                            }
                                        }
                                        catch
                                        {
                                            Debug.LogError("Error when assigning " + crewMember.name + " to " + p.partInfo.name);
                                            finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Available;
                                            continue;
                                        }
                                    }
                                }
                            }
                        }
                        GameStates.launchedCrew.Clear();
                    }
                }
                if (HighLogic.LoadedSceneIsFlight)
                {
                    KCT_GUI.hideAll();
                    if (GameStates.launchedVessel != null && FlightGlobals.ActiveVessel != null && FlightGlobals.ActiveVessel.situation == Vessel.Situations.PRELAUNCH)
                    {
                        GameStates.launchedVessel.KSC = null; //it's invalid now
                        Log.Trace("Attempting to remove launched vessel from build list");
                        bool removed = GameStates.launchedVessel.RemoveFromBuildList();
                        if (removed) //Only do these when the vessel is first removed from the list
                        {
                            //Add the cost of the ship to the funds so it can be removed again by KSP
                            KCT_Utilities.AddFunds(GameStates.launchedVessel.cost, TransactionReasons.VesselRollout);
                            FlightGlobals.ActiveVessel.vesselName = GameStates.launchedVessel.shipName;
                        }
                        Recon_Rollout rollout = GameStates.ActiveKSC.Recon_Rollout.FirstOrDefault(r => r.associatedID == GameStates.launchedVessel.id.ToString());
                        if (rollout != null)
                        {
                            GameStates.ActiveKSC.Recon_Rollout.Remove(rollout);
                        }
                    }
                }
                ratesUpdated = false;
                DelayedStart();
            }
        }