/// <summary> /// 冻结需要充值的金额,并生成一条游戏充值数据存入游戏交易表中,返回订单号 /// </summary> /// <param name="userId"></param> /// <param name="money"></param> /// <returns></returns> public CommonActionResult FreezeGameRecharge(string userId, decimal money, string userDisplayName) { var orderId = BettingHelper.GetGameTransferId(); var msg = string.Format("游戏充值订单号{0}", orderId); DB.Begin(); try { BusinessHelper.Payout_To_Frozen(BusinessHelper.FundCategory_GameRecharge, userId, orderId, money, msg, "GameTransfer", ""); DB.GetDal <C_Game_Transfer>().Add(new C_Game_Transfer() { OrderId = orderId, RequestMoney = money, RequestTime = DateTime.Now, Status = (int)FillMoneyStatus.Requesting, UserId = userId, TransferType = (int)GameTransferType.Recharge, UserDisplayName = userDisplayName }); DB.Commit(); } catch (Exception ex) { DB.Rollback(); throw ex; } return(new CommonActionResult() { IsSuccess = true, ReturnValue = orderId }); }