private void UpdateAxes(ControllerConfiguration config, FlightCtrlState state) { var buttonsMask = config.iface.GetButtonsMask(); for (int i = 0; i < config.iface.GetAxesCount(); i++) { List <ContinuousAction> actions = config.GetCurrentPreset().GetContinuousBinding(i, buttonsMask); if (actions == null) { continue; } float axisState = config.iface.GetAxisState(i); foreach (var action in actions) { if (config.GetCurrentPreset().IsContinuousBindingInverted(action)) { axisState *= -1.0f; } if (axisState != 0.0f || action == ContinuousAction.Throttle || action == ContinuousAction.WheelThrottle) { EvaluateContinuousAction(config, action, axisState, state); } } } }
private void UpdateAxes(ControllerConfiguration config, FlightCtrlState state) { var buttonsMask = config.iface.GetButtonsMask(); for (int i = 0; i < config.iface.GetAxesCount(); i++) { List <ContinuousAction> actions = config.GetCurrentPreset().GetContinuousBinding(i, buttonsMask); if (actions == null) { continue; } float axisState = config.iface.GetAxisState(i); foreach (var action in actions) { var axisValue = axisState; if (config.GetCurrentPreset().IsContinuousBindingInverted(action)) { axisValue *= -1.0f; } throttleActive = true; if (!AdvancedFlyByWire.Instance.settings.m_ThrottleOverride && action == ContinuousAction.Throttle) { if (axisValue == last_m_throttle) { throttleActive = false; } else { EvaluateContinuousAction(config, action, axisValue, state); last_m_throttle = axisValue; } } wheelThrottleActive = true; if (!AdvancedFlyByWire.Instance.settings.m_ThrottleOverride && action == ContinuousAction.Throttle) { if (axisValue == m_lastWheelThrottle) { wheelThrottleActive = false; } else { m_lastWheelThrottle = axisValue; EvaluateContinuousAction(config, action, axisValue, state); } } if ((axisState != 0.0f && action != ContinuousAction.Throttle && action != ContinuousAction.WheelThrottle) || (AdvancedFlyByWire.Instance.settings.m_ThrottleOverride && (action == ContinuousAction.Throttle || action == ContinuousAction.WheelThrottle))) { EvaluateContinuousAction(config, action, axisValue, state); } } } }
private void UpdateAxes(ControllerConfiguration config, FlightCtrlState state) { for (int i = 0; i < config.iface.GetAxesCount(); i++) { List <ContinuousAction> actions = config.GetCurrentPreset().GetContinuousBinding(i, config.iface.GetButtonsMask()); if (actions == null) { continue; } foreach (var action in actions) { float input = config.iface.GetAxisState(i); if (input != 0.0f || action == ContinuousAction.Throttle) { EvaluateContinuousAction(config, action, config.iface.GetAxisState(i), state); } } } }
public void EvaluateDiscreteAction(ControllerConfiguration controller, DiscreteAction action, FlightCtrlState state) { KerbalEVA eva = null; if (FlightGlobals.ActiveVessel.isEVA) { eva = FlightGlobals.ActiveVessel.GetComponent <KerbalEVA>(); } switch (action) { case DiscreteAction.None: return; case DiscreteAction.YawPlus: m_Yaw.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.YawMinus: m_Yaw.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.PitchPlus: m_Pitch.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.PitchMinus: m_Pitch.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.RollPlus: m_Roll.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.RollMinus: m_Roll.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.XPlus: m_X.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.XMinus: m_X.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.YPlus: m_Y.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.YMinus: m_Y.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.ZPlus: m_Z.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.ZMinus: m_Z.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.ThrottlePlus: m_Throttle.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.ThrottleMinus: m_Throttle.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.Stage: Staging.ActivateNextStage(); return; case DiscreteAction.Gear: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Gear); return; case DiscreteAction.Light: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Light); return; case DiscreteAction.RCS: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.RCS); return; case DiscreteAction.SAS: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.SAS); return; case DiscreteAction.Brakes: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Brakes); return; case DiscreteAction.Abort: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Abort); return; case DiscreteAction.Custom01: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom01); return; case DiscreteAction.Custom02: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom02); return; case DiscreteAction.Custom03: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom03); return; case DiscreteAction.Custom04: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom04); return; case DiscreteAction.Custom05: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom05); return; case DiscreteAction.Custom06: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom06); return; case DiscreteAction.Custom07: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom07); return; case DiscreteAction.Custom08: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom08); return; case DiscreteAction.Custom09: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom09); return; case DiscreteAction.Custom10: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom10); return; case DiscreteAction.EVAToggleJetpack: if (eva != null) { eva.JetpackDeployed = !eva.JetpackDeployed; } return; case DiscreteAction.EVAToggleHeadlamps: if (eva != null) { eva.lampOn = !eva.lampOn; } return; case DiscreteAction.CutThrottle: m_Throttle.SetValue(-state.mainThrottle); return; case DiscreteAction.FullThrottle: m_Throttle.SetValue(1.0f - state.mainThrottle); return; case DiscreteAction.NextPreset: if (controller.currentPreset >= controller.presets.Count - 1) { return; } controller.currentPreset++; ScreenMessages.PostScreenMessage("PRESET: " + controller.GetCurrentPreset().name.ToUpper(), 1.0f, ScreenMessageStyle.UPPER_CENTER); return; case DiscreteAction.PreviousPreset: if (controller.currentPreset <= 0) { return; } controller.currentPreset--; ScreenMessages.PostScreenMessage("PRESET: " + controller.GetCurrentPreset().name.ToUpper(), 1.0f, ScreenMessageStyle.UPPER_CENTER); return; case DiscreteAction.CyclePresets: controller.currentPreset++; if (controller.currentPreset >= controller.presets.Count) { controller.currentPreset = 0; } ScreenMessages.PostScreenMessage("PRESET: " + controller.GetCurrentPreset().name.ToUpper(), 1.0f, ScreenMessageStyle.LOWER_CENTER); return; case DiscreteAction.CameraZoomPlus: m_CameraZoom.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.CameraZoomMinus: m_CameraZoom.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.CameraXPlus: m_CameraHeading.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.CameraXMinus: m_CameraHeading.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.CameraYPlus: m_CameraPitch.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.CameraYMinus: m_CameraPitch.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.OrbitMapToggle: if (!MapView.MapIsEnabled) { MapView.EnterMapView(); } else { MapView.ExitMapView(); } return; case DiscreteAction.TimeWarpPlus: WarpController.IncreaseWarp(); return; case DiscreteAction.TimeWarpMinus: WarpController.DecreaseWarp(); return; case DiscreteAction.PhysicsTimeWarpPlus: WarpController.IncreasePhysicsWarp(); return; case DiscreteAction.PhysicsTimeWarpMinus: WarpController.DecreasePhysicsWarp(); return; case DiscreteAction.NavballToggle: if (MapView.MapIsEnabled && MapView.fetch != null) { MapView.fetch.maneuverModeToggle.OnPress.Invoke(); } return; case DiscreteAction.IVAViewToggle: if (CameraManager.Instance != null) { CameraManager.Instance.SetCameraIVA(); } return; case DiscreteAction.CameraViewToggle: if (FlightCamera.fetch != null) { FlightCamera.fetch.SetNextMode(); } return; case DiscreteAction.SASHold: FlightGlobals.ActiveVessel.ActionGroups.SetGroup(KSPActionGroup.SAS, true); return; case DiscreteAction.LockStage: if (FlightInputHandler.fetch != null) { FlightInputHandler.fetch.stageLock = !FlightInputHandler.fetch.stageLock; } return; case DiscreteAction.TogglePrecisionControls: if (FlightInputHandler.fetch != null) { FlightInputHandler.fetch.precisionMode = !FlightInputHandler.fetch.precisionMode; } return; case DiscreteAction.ResetTrim: m_Yaw.SetTrim(0.0f); m_Pitch.SetTrim(0.0f); m_Roll.SetTrim(0.0f); state.ResetTrim(); return; } }
public virtual void DoWindow(int window) { GUI.DragWindow(new Rect(0, 0, 10000, 20)); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (GUILayout.Button("X", GUILayout.Height(16)) || m_Controller == null || m_Controller.iface == null) { shouldBeDestroyed = true; if (m_Controller != null) { m_Controller.presetEditorOpen = false; } } GUILayout.EndHorizontal(); var currentPreset = m_Controller.GetCurrentPreset(); GUILayout.BeginHorizontal(); GUILayout.Label("Preset: "); currentPreset.name = GUILayout.TextField(currentPreset.name, GUILayout.Width(256)); if (m_Controller.currentPreset > 0) { if (GUILayout.Button("<")) { m_Controller.currentPreset--; } } else { GUI.enabled = false; GUILayout.Button("<"); GUI.enabled = true; } if (m_Controller.currentPreset < m_Controller.presets.Count - 1) { if (GUILayout.Button(">")) { m_Controller.currentPreset++; } } else { GUI.enabled = false; GUILayout.Button(">"); GUI.enabled = true; } if (GUILayout.Button("New")) { m_Controller.presets.Add(new ControllerPreset()); m_Controller.currentPreset = m_Controller.presets.Count - 1; } string destructiveRemoveLabel = "Delete"; if (m_DestructiveActionWait) { destructiveRemoveLabel = "Sure?"; } if (m_Controller.presets.Count <= 1) { GUI.enabled = false; } if (GUILayout.Button(destructiveRemoveLabel)) { if (m_DestructiveActionWait) { if (m_Controller.presets.Count > 1) { m_Controller.presets.RemoveAt(m_Controller.currentPreset); m_Controller.currentPreset--; if (m_Controller.currentPreset < 0) { m_Controller.currentPreset = 0; } m_DestructiveActionWait = false; m_DestructiveActionTimer = 0.0f; } } else { m_DestructiveActionWait = true; m_DestructiveActionTimer = 2.0f; } } GUI.enabled = true; GUILayout.EndHorizontal(); m_ScrollPosition = GUILayout.BeginScrollView(m_ScrollPosition); GUILayout.Label("Continuous actions"); foreach (var action in (ContinuousAction[])Enum.GetValues(typeof(ContinuousAction))) { if (action == ContinuousAction.None) { continue; } GUILayout.BeginHorizontal(); GUILayout.Label(Stringify.ContinuousActionToString(action)); GUILayout.FlexibleSpace(); string label = ""; var axisBitsetPair = currentPreset.GetBitsetForContinuousBinding(action); if (m_CurrentlyEditingContinuousAction == action) { label = "Press desired combination"; for (int i = 0; i < m_Controller.iface.GetAxesCount(); i++) { if (Math.Abs(m_Controller.iface.GetAxisState(i) - axisSnapshot[i]) > 0.1 && m_ClickSleepTimer == 0.0f) { currentPreset.SetContinuousBinding(i, m_Controller.iface.GetButtonsMask(), action); m_CurrentlyEditingContinuousAction = ContinuousAction.None; } } } axisBitsetPair = currentPreset.GetBitsetForContinuousBinding(action); if (m_CurrentlyEditingContinuousAction != action) { if (axisBitsetPair.Value == null) { label = "Click to assign"; } else { label = m_Controller.iface.ConvertMaskToName(axisBitsetPair.Value, true, axisBitsetPair.Key); } } if (GUILayout.Button(label, GUILayout.Width(256))) { if (m_CurrentlyEditingContinuousAction != action) { m_CurrentlyEditingContinuousAction = action; m_CurrentlyEditingDiscreteAction = DiscreteAction.None; m_ClickSleepTimer = 0.25f; for (int i = 0; i < m_Controller.iface.GetAxesCount(); i++) { axisSnapshot[i] = m_Controller.iface.GetAxisState(i); } } m_CurrentMask = null; } if (GUILayout.Button("X")) { currentPreset.UnsetContinuousBinding(action); m_CurrentlyEditingContinuousAction = ContinuousAction.None; m_CurrentlyEditingDiscreteAction = DiscreteAction.None; } GUILayout.EndHorizontal(); } GUILayout.Label("Discrete actions"); foreach (var action in (DiscreteAction[])Enum.GetValues(typeof(DiscreteAction))) { if (action == DiscreteAction.None) { continue; } GUILayout.BeginHorizontal(); GUILayout.Label(Stringify.DiscreteActionToString(action)); GUILayout.FlexibleSpace(); string label = ""; var bitset = currentPreset.GetBitsetForDiscreteBinding(action); if (m_CurrentlyEditingDiscreteAction == action) { label = "Press desired combination"; if (m_CurrentMask != null && m_ClickSleepTimer == 0.0f) { currentPreset.SetDiscreteBinding(m_CurrentMask, action); m_CurrentMask = null; m_CurrentlyEditingDiscreteAction = DiscreteAction.None; } } bitset = currentPreset.GetBitsetForDiscreteBinding(action); if (m_CurrentlyEditingDiscreteAction != action) { if (bitset == null) { label = "Click to assign"; } else { label = m_Controller.iface.ConvertMaskToName(bitset); } } if (GUILayout.Button(label, GUILayout.Width(256))) { if (m_CurrentlyEditingDiscreteAction != action) { m_CurrentlyEditingDiscreteAction = action; m_CurrentlyEditingContinuousAction = ContinuousAction.None; m_ClickSleepTimer = 0.25f; } m_CurrentMask = null; } if (GUILayout.Button("X")) { currentPreset.UnsetDiscreteBinding(action); m_CurrentlyEditingContinuousAction = ContinuousAction.None; m_CurrentlyEditingDiscreteAction = DiscreteAction.None; } GUILayout.EndHorizontal(); } GUILayout.EndScrollView(); }
void DoMainWindow(int index) { GUI.DragWindow(new Rect(0, 0, 10000, 20)); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (GUILayout.Button("X", GUILayout.Height(16))) { m_UIActive = false; InputLockManager.RemoveControlLock("AdvancedFlyByWireMainWindow"); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("Use stock skin"); m_UseKSPSkin = GUILayout.Toggle(m_UseKSPSkin, ""); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("Use old presets editor"); m_UseOldPresetsWindow = GUILayout.Toggle(m_UseOldPresetsWindow, ""); GUILayout.FlexibleSpace(); if (GUILayout.Button("Save configuration")) { SaveState(null); } GUILayout.EndHorizontal(); m_ScrollPosition = GUILayout.BeginScrollView(m_ScrollPosition); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label("Controllers"); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); var controllers = IController.EnumerateAllControllers(); foreach (var controller in controllers) { GUILayout.BeginHorizontal(); ControllerConfiguration config = m_Configuration.GetConfigurationByControllerType(controller.Key, controller.Value.Key); bool isEnabled = config != null && config.iface != null; bool newIsEnabled = GUILayout.Toggle(isEnabled, ""); GUILayout.Label(controller.Value.Value); GUILayout.FlexibleSpace(); if (!isEnabled && newIsEnabled) { isEnabled = true; m_Configuration.ActivateController ( controller.Key, controller.Value.Key, new IController.ButtonPressedCallback(ButtonPressedCallback), new IController.ButtonReleasedCallback(ButtonReleasedCallback) ); } else if (isEnabled && !newIsEnabled) { m_Configuration.DeactivateController(controller.Key, controller.Value.Key); } if (!isEnabled || config.presetEditorOpen) { GUI.enabled = false; } if (GUILayout.Button("Presets", GUILayout.Height(32))) { if (m_UseOldPresetsWindow) { m_PresetEditors.Add(new PresetEditorWindow(config, m_PresetEditors.Count)); } else { m_PresetEditors.Add(new PresetEditorWindowNG(config, m_PresetEditors.Count)); } config.presetEditorOpen = true; } if (isEnabled) { GUI.enabled = true; } if (!isEnabled || config.controllerConfigurationOpen) { GUI.enabled = false; } if (GUILayout.Button("Configuration", GUILayout.Height(32))) { m_ControllerTests.Add(new ControllerConfigurationWindow(config, m_ControllerTests.Count)); config.controllerConfigurationOpen = true; } if (isEnabled) { GUI.enabled = true; } GUILayout.EndHorizontal(); if (isEnabled) { GUILayout.Space(4); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label("Preset: " + config.GetCurrentPreset().name); if (config.currentPreset <= 0) { GUI.enabled = false; } if (GUILayout.Button("<", GUILayout.Width(32))) { config.currentPreset--; } GUI.enabled = true; GUILayout.Space(4); if (config.currentPreset >= config.presets.Count - 1) { GUI.enabled = false; } if (GUILayout.Button(">", GUILayout.Width(32))) { config.currentPreset++; } GUI.enabled = true; GUILayout.EndHorizontal(); } GUILayout.Space(24); GUI.enabled = true; } GUILayout.EndScrollView(); }
public void EvaluateDiscreteAction(ControllerConfiguration controller, DiscreteAction action, FlightCtrlState state) { switch (action) { case DiscreteAction.None: return; case DiscreteAction.YawPlus: m_Yaw.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.YawMinus: m_Yaw.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.PitchPlus: m_Pitch.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.PitchMinus: m_Pitch.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.PitchTrimPlus: m_Pitch.SetTrim(Utility.Clamp(m_Pitch.GetTrim() + controller.discreteActionStep, -1.0f, 1.0f)); return; case DiscreteAction.PitchTrimMinus: m_Pitch.SetTrim(Utility.Clamp(m_Pitch.GetTrim() - controller.discreteActionStep, -1.0f, 1.0f)); return; case DiscreteAction.RollPlus: m_Roll.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.RollMinus: m_Roll.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.XPlus: m_X.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.XMinus: m_X.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.YPlus: m_Y.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.YMinus: m_Y.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.ZPlus: m_Z.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.ZMinus: m_Z.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.ThrottlePlus: m_Throttle.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.ThrottleMinus: m_Throttle.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.CutThrottle: m_Throttle.SetValue(-state.mainThrottle); return; case DiscreteAction.FullThrottle: m_Throttle.SetValue(1.0f - state.mainThrottle); return; case DiscreteAction.NextPreset: if (controller.currentPreset >= controller.presets.Count - 1) { return; } controller.currentPreset++; ScreenMessages.PostScreenMessage("PRESET: " + controller.GetCurrentPreset().name.ToUpper(), 1.0f, ScreenMessageStyle.UPPER_CENTER); return; case DiscreteAction.PreviousPreset: if (controller.currentPreset <= 0) { return; } controller.currentPreset--; ScreenMessages.PostScreenMessage("PRESET: " + controller.GetCurrentPreset().name.ToUpper(), 1.0f, ScreenMessageStyle.UPPER_CENTER); return; case DiscreteAction.CyclePresets: controller.currentPreset++; if (controller.currentPreset >= controller.presets.Count) { controller.currentPreset = 0; } ScreenMessages.PostScreenMessage("PRESET: " + controller.GetCurrentPreset().name.ToUpper(), 1.0f, ScreenMessageStyle.LOWER_CENTER); return; case DiscreteAction.CameraZoomPlus: m_CameraZoom.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.CameraZoomMinus: m_CameraZoom.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.CameraXPlus: m_CameraHeading.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.CameraXMinus: m_CameraHeading.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.CameraYPlus: m_CameraPitch.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.CameraYMinus: m_CameraPitch.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.OrbitMapToggle: if (!MapView.MapIsEnabled) { MapView.EnterMapView(); } else { MapView.ExitMapView(); } return; case DiscreteAction.TimeWarpPlus: WarpController.IncreaseWarp(); return; case DiscreteAction.TimeWarpMinus: WarpController.DecreaseWarp(); return; case DiscreteAction.PhysicsTimeWarpPlus: WarpController.IncreasePhysicsWarp(); return; case DiscreteAction.PhysicsTimeWarpMinus: WarpController.DecreasePhysicsWarp(); return; case DiscreteAction.NavballToggle: if (MapView.MapIsEnabled && MapView.fetch != null) { MapView.fetch.maneuverModeToggle.OnPress.Invoke(); } return; case DiscreteAction.IVAViewToggle: if (CameraManager.Instance != null) { CameraManager.Instance.SetCameraIVA(); } return; case DiscreteAction.CameraViewToggle: if (FlightCamera.fetch != null) { FlightCamera.fetch.SetNextMode(); } return; case DiscreteAction.SASHold: FlightGlobals.ActiveVessel.ActionGroups.SetGroup(KSPActionGroup.SAS, true); return; case DiscreteAction.TogglePrecisionControls: if (FlightInputHandler.fetch != null) { FlightInputHandler.fetch.precisionMode = !FlightInputHandler.fetch.precisionMode; //Change color on flight input gauges manually. Hardcoded colors, but unlikely to change. foreach (var r in FlightInputHandler.fetch.inputGaugeRenderers) { if (FlightInputHandler.fetch.precisionMode) { r.material.color = new Color(0.255f, 0.992f, 0.996f); } else { r.material.color = new Color(0.976f, 0.451f, 0.024f); } } } return; case DiscreteAction.ResetTrim: m_Yaw.SetTrim(0.0f); m_Pitch.SetTrim(0.0f); m_Roll.SetTrim(0.0f); state.ResetTrim(); return; case DiscreteAction.IVANextCamera: CameraController.Instance.NextIVACamera(); return; case DiscreteAction.IVALookWindow: CameraController.Instance.FocusIVAWindow(); return; } if (m_DisableVesselControls) { return; } // all other actions switch (action) { case DiscreteAction.Stage: Staging.ActivateNextStage(); return; case DiscreteAction.Gear: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Gear); return; case DiscreteAction.Light: EVAController.Instance.ToggleHeadlamp(); FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Light); return; case DiscreteAction.RCS: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.RCS); return; case DiscreteAction.SAS: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.SAS); return; case DiscreteAction.Brakes: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Brakes); return; case DiscreteAction.BrakesHold: FlightGlobals.ActiveVessel.ActionGroups.SetGroup(KSPActionGroup.Brakes, true); return; case DiscreteAction.Abort: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Abort); return; case DiscreteAction.Custom01: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom01); return; case DiscreteAction.Custom02: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom02); return; case DiscreteAction.Custom03: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom03); return; case DiscreteAction.Custom04: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom04); return; case DiscreteAction.Custom05: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom05); return; case DiscreteAction.Custom06: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom06); return; case DiscreteAction.Custom07: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom07); return; case DiscreteAction.Custom08: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom08); return; case DiscreteAction.Custom09: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom09); return; case DiscreteAction.Custom10: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom10); return; case DiscreteAction.SASHold: FlightGlobals.ActiveVessel.ActionGroups.SetGroup(KSPActionGroup.SAS, true); return; case DiscreteAction.LockStage: if (FlightInputHandler.fetch != null) { FlightInputHandler.fetch.stageLock = !FlightInputHandler.fetch.stageLock; } return; case DiscreteAction.EVAInteract: EVAController.Instance.DoInteract(); return; case DiscreteAction.EVAJump: EVAController.Instance.DoJump(); return; case DiscreteAction.EVAToggleJetpack: EVAController.Instance.ToggleJetpack(); return; case DiscreteAction.EVAAutoRunToggle: EVAController.Instance.ToggleAutorun(); return; case DiscreteAction.EVAPlantFlag: EVAController.Instance.DoPlantFlag(); return; } }
public void EvaluateDiscreteAction(ControllerConfiguration controller, DiscreteAction action, FlightCtrlState state) { switch (action) { case DiscreteAction.None: return; case DiscreteAction.YawPlus: m_Yaw.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.YawMinus: m_Yaw.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.PitchPlus: m_Pitch.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.PitchMinus: m_Pitch.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.PitchTrimPlus: m_Pitch.SetTrim(Utility.Clamp(m_Pitch.GetTrim() + controller.discreteActionStep, -1.0f, 1.0f)); return; case DiscreteAction.PitchTrimMinus: m_Pitch.SetTrim(Utility.Clamp(m_Pitch.GetTrim() - controller.discreteActionStep, -1.0f, 1.0f)); return; case DiscreteAction.RollPlus: m_Roll.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.RollMinus: m_Roll.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.XPlus: m_X.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.XMinus: m_X.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.YPlus: m_Y.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.YMinus: m_Y.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.ZPlus: m_Z.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.ZMinus: m_Z.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.ThrottlePlus: m_Throttle.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.ThrottleMinus: m_Throttle.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.CutThrottle: m_Throttle.SetValue(-state.mainThrottle); return; case DiscreteAction.FullThrottle: m_Throttle.SetValue(1.0f - state.mainThrottle); return; case DiscreteAction.NextPreset: if (controller.currentPreset >= controller.presets.Count - 1) { return; } controller.currentPreset++; ScreenMessages.PostScreenMessage("PRESET: " + controller.GetCurrentPreset().name.ToUpper(), 1.0f, ScreenMessageStyle.UPPER_CENTER); return; case DiscreteAction.PreviousPreset: if (controller.currentPreset <= 0) { return; } controller.currentPreset--; ScreenMessages.PostScreenMessage("PRESET: " + controller.GetCurrentPreset().name.ToUpper(), 1.0f, ScreenMessageStyle.UPPER_CENTER); return; case DiscreteAction.CyclePresets: controller.currentPreset++; if (controller.currentPreset >= controller.presets.Count) { controller.currentPreset = 0; } ScreenMessages.PostScreenMessage("PRESET: " + controller.GetCurrentPreset().name.ToUpper(), 1.0f, ScreenMessageStyle.LOWER_CENTER); return; case DiscreteAction.CameraZoomPlus: m_CameraZoom.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.CameraZoomMinus: m_CameraZoom.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.CameraXPlus: m_CameraHeading.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.CameraXMinus: m_CameraHeading.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.CameraYPlus: m_CameraPitch.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.CameraYMinus: m_CameraPitch.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.OrbitMapToggle: if (!MapView.MapIsEnabled) { MapView.EnterMapView(); } else { MapView.ExitMapView(); } return; case DiscreteAction.TimeWarpPlus: WarpController.IncreaseWarp(); return; case DiscreteAction.TimeWarpMinus: WarpController.DecreaseWarp(); return; case DiscreteAction.PhysicsTimeWarpPlus: WarpController.IncreasePhysicsWarp(); return; case DiscreteAction.PhysicsTimeWarpMinus: WarpController.DecreasePhysicsWarp(); return; case DiscreteAction.StopWarp: WarpController.StopWarp(); return; case DiscreteAction.NavballToggle: if (MapView.MapIsEnabled && MapView.fetch != null) { // MapView.fetch.maneuverModeToggle.OnPress.Invoke(); } return; case DiscreteAction.IVAViewToggle: if (CameraManager.Instance != null) { CameraManager.Instance.SetCameraIVA(); } return; case DiscreteAction.CameraViewToggle: if (FlightCamera.fetch != null) { FlightCamera.fetch.SetNextMode(); } return; case DiscreteAction.SASHold: FlightGlobals.ActiveVessel.ActionGroups.SetGroup(KSPActionGroup.SAS, true); return; case DiscreteAction.SASStabilityAssist: setAutopilotMode(VesselAutopilot.AutopilotMode.StabilityAssist, 0); return; case DiscreteAction.SASPrograde: setAutopilotMode(VesselAutopilot.AutopilotMode.Prograde, 1); return; case DiscreteAction.SASRetrograde: setAutopilotMode(VesselAutopilot.AutopilotMode.Retrograde, 2); return; case DiscreteAction.SASNormal: setAutopilotMode(VesselAutopilot.AutopilotMode.Normal, 3); return; case DiscreteAction.SASAntinormal: setAutopilotMode(VesselAutopilot.AutopilotMode.Antinormal, 4); return; case DiscreteAction.SASRadialIn: setAutopilotMode(VesselAutopilot.AutopilotMode.RadialIn, 5); return; case DiscreteAction.SASRadialOut: setAutopilotMode(VesselAutopilot.AutopilotMode.RadialOut, 6); return; case DiscreteAction.SASManeuver: setAutopilotMode(VesselAutopilot.AutopilotMode.Maneuver, 7); return; case DiscreteAction.SASTarget: setAutopilotMode(VesselAutopilot.AutopilotMode.Target, 8); return; case DiscreteAction.SASAntiTarget: setAutopilotMode(VesselAutopilot.AutopilotMode.AntiTarget, 9); return; case DiscreteAction.SASManeuverOrTarget: if (!setAutopilotMode(VesselAutopilot.AutopilotMode.Maneuver, 7)) { setAutopilotMode(VesselAutopilot.AutopilotMode.Target, 8); } ; return; case DiscreteAction.TogglePrecisionControls: if (FlightInputHandler.fetch != null) { FlightInputHandler.fetch.precisionMode = !FlightInputHandler.fetch.precisionMode; GameEvents.Input.OnPrecisionModeToggle.Fire(FlightInputHandler.fetch.precisionMode); } return; case DiscreteAction.ResetTrim: m_Yaw.SetTrim(0.0f); m_Pitch.SetTrim(0.0f); m_Roll.SetTrim(0.0f); return; case DiscreteAction.IVANextCamera: CameraController.Instance.NextIVACamera(); return; case DiscreteAction.IVALookWindow: CameraController.Instance.FocusIVAWindow(); return; } if (m_DisableVesselControls) { return; } // all other actions switch (action) { case DiscreteAction.Stage: KSP.UI.Screens.StageManager.ActivateNextStage(); return; case DiscreteAction.Gear: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Gear); return; case DiscreteAction.Light: EVAController.Instance.ToggleHeadlamp(); FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Light); return; case DiscreteAction.RCS: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.RCS); return; case DiscreteAction.SAS: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.SAS); return; case DiscreteAction.Brakes: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Brakes); return; case DiscreteAction.BrakesHold: FlightGlobals.ActiveVessel.ActionGroups.SetGroup(KSPActionGroup.Brakes, true); return; case DiscreteAction.Abort: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Abort); return; case DiscreteAction.Custom01: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom01); return; case DiscreteAction.Custom02: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom02); return; case DiscreteAction.Custom03: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom03); return; case DiscreteAction.Custom04: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom04); return; case DiscreteAction.Custom05: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom05); return; case DiscreteAction.Custom06: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom06); return; case DiscreteAction.Custom07: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom07); return; case DiscreteAction.Custom08: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom08); return; case DiscreteAction.Custom09: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom09); return; case DiscreteAction.Custom10: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom10); return; case DiscreteAction.SASHold: FlightGlobals.ActiveVessel.ActionGroups.SetGroup(KSPActionGroup.SAS, true); return; case DiscreteAction.LockStage: if (FlightInputHandler.fetch != null) { FlightInputHandler.fetch.stageLock = !FlightInputHandler.fetch.stageLock; } return; case DiscreteAction.EVAInteract: EVAController.Instance.DoInteract(); return; case DiscreteAction.EVAJump: EVAController.Instance.DoJump(); return; case DiscreteAction.EVAToggleJetpack: EVAController.Instance.ToggleJetpack(); return; case DiscreteAction.EVAAutoRunToggle: EVAController.Instance.ToggleAutorun(); return; case DiscreteAction.EVAPlantFlag: EVAController.Instance.DoPlantFlag(); return; } }
private void UpdateAxes(ControllerConfiguration config, FlightCtrlState state) { var buttonsMask = config.iface.GetButtonsMask(); for (int i = 0; i < config.iface.GetAxesCount(); i++) { List<ContinuousAction> actions = config.GetCurrentPreset().GetContinuousBinding(i, buttonsMask); if (actions == null) { continue; } float axisState = config.iface.GetAxisState(i); foreach (var action in actions) { if (config.GetCurrentPreset().IsContinuousBindingInverted(action)) { axisState *= -1.0f; } if (axisState != 0.0f || action == ContinuousAction.Throttle || action == ContinuousAction.WheelThrottle) { EvaluateContinuousAction(config, action, axisState, state); } } } }
public void EvaluateDiscreteAction(ControllerConfiguration controller, DiscreteAction action, FlightCtrlState state) { switch (action) { case DiscreteAction.None: return; case DiscreteAction.YawPlus: m_Yaw.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.YawMinus: m_Yaw.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.PitchPlus: m_Pitch.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.PitchMinus: m_Pitch.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.PitchTrimPlus: m_Pitch.SetTrim(Utility.Clamp(m_Pitch.GetTrim() + controller.discreteActionStep, -1.0f, 1.0f)); return; case DiscreteAction.PitchTrimMinus: m_Pitch.SetTrim(Utility.Clamp(m_Pitch.GetTrim() - controller.discreteActionStep, -1.0f, 1.0f)); return; case DiscreteAction.RollPlus: m_Roll.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.RollMinus: m_Roll.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.XPlus: m_X.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.XMinus: m_X.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.YPlus: m_Y.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.YMinus: m_Y.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.ZPlus: m_Z.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.ZMinus: m_Z.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.ThrottlePlus: m_Throttle.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.ThrottleMinus: m_Throttle.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.CutThrottle: m_Throttle.SetValue(-state.mainThrottle); return; case DiscreteAction.FullThrottle: m_Throttle.SetValue(1.0f - state.mainThrottle); return; case DiscreteAction.NextPreset: if (controller.currentPreset >= controller.presets.Count - 1) { return; } controller.currentPreset++; ScreenMessages.PostScreenMessage("PRESET: " + controller.GetCurrentPreset().name.ToUpper(), 1.0f, ScreenMessageStyle.UPPER_CENTER); return; case DiscreteAction.PreviousPreset: if (controller.currentPreset <= 0) { return; } controller.currentPreset--; ScreenMessages.PostScreenMessage("PRESET: " + controller.GetCurrentPreset().name.ToUpper(), 1.0f, ScreenMessageStyle.UPPER_CENTER); return; case DiscreteAction.CyclePresets: controller.currentPreset++; if (controller.currentPreset >= controller.presets.Count) { controller.currentPreset = 0; } ScreenMessages.PostScreenMessage("PRESET: " + controller.GetCurrentPreset().name.ToUpper(), 1.0f, ScreenMessageStyle.LOWER_CENTER); return; case DiscreteAction.CameraZoomPlus: m_CameraZoom.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.CameraZoomMinus: m_CameraZoom.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.CameraXPlus: m_CameraHeading.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.CameraXMinus: m_CameraHeading.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.CameraYPlus: m_CameraPitch.SetIncrement(1, controller.discreteActionStep); return; case DiscreteAction.CameraYMinus: m_CameraPitch.SetIncrement(-1, controller.discreteActionStep); return; case DiscreteAction.OrbitMapToggle: if (!MapView.MapIsEnabled) { MapView.EnterMapView(); } else { MapView.ExitMapView(); } return; case DiscreteAction.TimeWarpPlus: WarpController.IncreaseWarp(); return; case DiscreteAction.TimeWarpMinus: WarpController.DecreaseWarp(); return; case DiscreteAction.PhysicsTimeWarpPlus: WarpController.IncreasePhysicsWarp(); return; case DiscreteAction.PhysicsTimeWarpMinus: WarpController.DecreasePhysicsWarp(); return; case DiscreteAction.NavballToggle: if (MapView.MapIsEnabled && MapView.fetch != null) { // MapView.fetch.maneuverModeToggle.OnPress.Invoke(); } return; case DiscreteAction.IVAViewToggle: if (CameraManager.Instance != null) { CameraManager.Instance.SetCameraIVA(); } return; case DiscreteAction.CameraViewToggle: if (FlightCamera.fetch != null) { FlightCamera.fetch.SetNextMode(); } return; case DiscreteAction.SASHold: FlightGlobals.ActiveVessel.ActionGroups.SetGroup(KSPActionGroup.SAS, true); return; case DiscreteAction.TogglePrecisionControls: if (FlightInputHandler.fetch != null) { FlightInputHandler.fetch.precisionMode = !FlightInputHandler.fetch.precisionMode; //Change color on flight input gauges manually. Hardcoded colors, but unlikely to change. foreach (var r in FlightInputHandler.fetch.inputGaugeRenderers) { if (FlightInputHandler.fetch.precisionMode) r.material.color = new Color(0.255f, 0.992f, 0.996f); else r.material.color = new Color(0.976f, 0.451f, 0.024f); } } return; case DiscreteAction.ResetTrim: m_Yaw.SetTrim(0.0f); m_Pitch.SetTrim(0.0f); m_Roll.SetTrim(0.0f); return; case DiscreteAction.IVANextCamera: CameraController.Instance.NextIVACamera(); return; case DiscreteAction.IVALookWindow: CameraController.Instance.FocusIVAWindow(); return; } if (m_DisableVesselControls) { return; } // all other actions switch (action) { case DiscreteAction.Stage: Staging.ActivateNextStage(); return; case DiscreteAction.Gear: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Gear); return; case DiscreteAction.Light: EVAController.Instance.ToggleHeadlamp(); FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Light); return; case DiscreteAction.RCS: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.RCS); return; case DiscreteAction.SAS: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.SAS); return; case DiscreteAction.Brakes: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Brakes); return; case DiscreteAction.BrakesHold: FlightGlobals.ActiveVessel.ActionGroups.SetGroup(KSPActionGroup.Brakes, true); return; case DiscreteAction.Abort: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Abort); return; case DiscreteAction.Custom01: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom01); return; case DiscreteAction.Custom02: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom02); return; case DiscreteAction.Custom03: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom03); return; case DiscreteAction.Custom04: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom04); return; case DiscreteAction.Custom05: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom05); return; case DiscreteAction.Custom06: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom06); return; case DiscreteAction.Custom07: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom07); return; case DiscreteAction.Custom08: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom08); return; case DiscreteAction.Custom09: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom09); return; case DiscreteAction.Custom10: FlightGlobals.ActiveVessel.ActionGroups.ToggleGroup(KSPActionGroup.Custom10); return; case DiscreteAction.SASHold: FlightGlobals.ActiveVessel.ActionGroups.SetGroup(KSPActionGroup.SAS, true); return; case DiscreteAction.LockStage: if (FlightInputHandler.fetch != null) { FlightInputHandler.fetch.stageLock = !FlightInputHandler.fetch.stageLock; } return; case DiscreteAction.EVAInteract: EVAController.Instance.DoInteract(); return; case DiscreteAction.EVAJump: EVAController.Instance.DoJump(); return; case DiscreteAction.EVAToggleJetpack: EVAController.Instance.ToggleJetpack(); return; case DiscreteAction.EVAAutoRunToggle: EVAController.Instance.ToggleAutorun(); return; case DiscreteAction.EVAPlantFlag: EVAController.Instance.DoPlantFlag(); return; } }