예제 #1
0
 /// <summary>
 /// 用于向 Admin_SysMenu EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToAdmin_SysMenu(Admin_SysMenu admin_SysMenu)
 {
     base.AddObject("Admin_SysMenu", admin_SysMenu);
 }
예제 #2
0
 /// <summary>
 /// 创建新的 Admin_SysMenu 对象。
 /// </summary>
 /// <param name="id">ID 属性的初始值。</param>
 /// <param name="parentID">ParentID 属性的初始值。</param>
 /// <param name="menuName">MenuName 属性的初始值。</param>
 /// <param name="menuUrl">MenuUrl 属性的初始值。</param>
 /// <param name="orderIndex">OrderIndex 属性的初始值。</param>
 /// <param name="adminRoleID">AdminRoleID 属性的初始值。</param>
 /// <param name="isEnable">IsEnable 属性的初始值。</param>
 /// <param name="isDelete">IsDelete 属性的初始值。</param>
 /// <param name="addTime">AddTime 属性的初始值。</param>
 public static Admin_SysMenu CreateAdmin_SysMenu(global::System.Int32 id, global::System.Int32 parentID, global::System.String menuName, global::System.String menuUrl, global::System.Int32 orderIndex, global::System.Int32 adminRoleID, global::System.Boolean isEnable, global::System.Boolean isDelete, global::System.DateTime addTime)
 {
     Admin_SysMenu admin_SysMenu = new Admin_SysMenu();
     admin_SysMenu.ID = id;
     admin_SysMenu.ParentID = parentID;
     admin_SysMenu.MenuName = menuName;
     admin_SysMenu.MenuUrl = menuUrl;
     admin_SysMenu.OrderIndex = orderIndex;
     admin_SysMenu.AdminRoleID = adminRoleID;
     admin_SysMenu.IsEnable = isEnable;
     admin_SysMenu.IsDelete = isDelete;
     admin_SysMenu.AddTime = addTime;
     return admin_SysMenu;
 }