예제 #1
0
 /// <summary>
 /// 用于向 Admin_Role EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToAdmin_Role(Admin_Role admin_Role)
 {
     base.AddObject("Admin_Role", admin_Role);
 }
예제 #2
0
 /// <summary>
 /// 创建新的 Admin_Role 对象。
 /// </summary>
 /// <param name="id">ID 属性的初始值。</param>
 /// <param name="roleName">RoleName 属性的初始值。</param>
 /// <param name="input">Input 属性的初始值。</param>
 /// <param name="see">See 属性的初始值。</param>
 /// <param name="import">Import 属性的初始值。</param>
 /// <param name="export">Export 属性的初始值。</param>
 /// <param name="isDelete">IsDelete 属性的初始值。</param>
 /// <param name="addTime">AddTime 属性的初始值。</param>
 public static Admin_Role CreateAdmin_Role(global::System.Int32 id, global::System.String roleName, global::System.Boolean input, global::System.Boolean see, global::System.Boolean import, global::System.Boolean export, global::System.Boolean isDelete, global::System.DateTime addTime)
 {
     Admin_Role admin_Role = new Admin_Role();
     admin_Role.ID = id;
     admin_Role.RoleName = roleName;
     admin_Role.Input = input;
     admin_Role.See = see;
     admin_Role.Import = import;
     admin_Role.Export = export;
     admin_Role.IsDelete = isDelete;
     admin_Role.AddTime = addTime;
     return admin_Role;
 }