public static UIVeteransReportShipBanner Instantiate(UIVeteransReportShipBanner prefab, Transform parent, Vector3 pos, ShipModel_BattleResult model) { UIVeteransReportShipBanner uIVeteransReportShipBanner = Object.Instantiate <UIVeteransReportShipBanner>(prefab); uIVeteransReportShipBanner.get_transform().set_parent(parent); uIVeteransReportShipBanner.get_transform().localScaleOne(); uIVeteransReportShipBanner.get_transform().set_localPosition(pos); uIVeteransReportShipBanner.VirtualCtor(model); return(uIVeteransReportShipBanner); }
public static UIVeteransReportShipBanner Instantiate(UIVeteransReportShipBanner prefab, Transform parent, Vector3 pos, ShipModel_BattleResult model) { UIVeteransReportShipBanner uIVeteransReportShipBanner = UnityEngine.Object.Instantiate(prefab); uIVeteransReportShipBanner.transform.parent = parent; uIVeteransReportShipBanner.transform.localScaleOne(); uIVeteransReportShipBanner.transform.localPosition = pos; uIVeteransReportShipBanner.VirtualCtor(model); return(uIVeteransReportShipBanner); }