public static ProdNightRadarDeployment Instantiate(ProdNightRadarDeployment prefab, Transform parent) { ProdNightRadarDeployment prodNightRadarDeployment = UnityEngine.Object.Instantiate(prefab); prodNightRadarDeployment.transform.parent = parent; prodNightRadarDeployment.transform.localScaleOne(); prodNightRadarDeployment.transform.localPositionZero(); prodNightRadarDeployment.Init(); return(prodNightRadarDeployment); }
public static ProdNightRadarDeployment Instantiate(ProdNightRadarDeployment prefab, Transform parent) { ProdNightRadarDeployment prodNightRadarDeployment = Object.Instantiate <ProdNightRadarDeployment>(prefab); prodNightRadarDeployment.get_transform().set_parent(parent); prodNightRadarDeployment.get_transform().localScaleOne(); prodNightRadarDeployment.get_transform().localPositionZero(); prodNightRadarDeployment.Init(); return(prodNightRadarDeployment); }