public static ProdDetectionCutIn Instantiate(ProdDetectionCutIn prefab, Transform parent, SakutekiModel model) { ProdDetectionCutIn prodDetectionCutIn = UnityEngine.Object.Instantiate(prefab); prodDetectionCutIn.transform.parent = parent; prodDetectionCutIn.transform.localScale = Vector3.zero; prodDetectionCutIn.transform.localPosition = Vector3.zero; prodDetectionCutIn.setAircraft(KCV.Battle.Utils.SlotItemUtils.GetDetectionScoutingPlane(model.planes_f)); return(prodDetectionCutIn); }
public static ProdDetectionCutIn Instantiate(ProdDetectionCutIn prefab, Transform parent, SakutekiModel model) { ProdDetectionCutIn prodDetectionCutIn = Object.Instantiate <ProdDetectionCutIn>(prefab); prodDetectionCutIn.get_transform().set_parent(parent); prodDetectionCutIn.get_transform().set_localScale(Vector3.get_zero()); prodDetectionCutIn.get_transform().set_localPosition(Vector3.get_zero()); prodDetectionCutIn.setAircraft(KCV.Battle.Utils.SlotItemUtils.GetDetectionScoutingPlane(model.planes_f)); return(prodDetectionCutIn); }