public virtual void set_state(object old) { object v = getDefinedPropterty("state"); Dbg.DEBUG_MSG(classtype + "::set_state: " + v); Event.fire("set_state", new object[] { this, v }); }
public virtual void set_moveSpeed(object old) { object v = getDefinedPropterty("moveSpeed"); Dbg.DEBUG_MSG(classtype + "::set_moveSpeed: " + v); Event.fire("set_moveSpeed", new object[] { this, v }); }
public virtual void set_MP(object old) { object mp = getDefinedPropterty("MP"); Dbg.DEBUG_MSG(classtype + "::set_MP: " + mp); Event.fire("set_MP", new object[] { this, mp }); }
public void onRemoveAvatar(UInt64 dbid) { Dbg.DEBUG_MSG("Account::onRemoveAvatar: dbid=" + dbid); avatars.Remove(dbid); Event.fire("onRemoveAvatar", new object[] { dbid }); }
public void recv() { if (socket_ == null || socket_.Connected == false) { throw new ArgumentException("invalid socket!"); } if (socket_.Poll(1000, SelectMode.SelectRead)) { if (socket_ == null || socket_.Connected == false) { Dbg.WARNING_MSG("invalid socket!"); return; } int successReceiveBytes = 0; try { successReceiveBytes = socket_.Receive(_datas, MemoryStream.BUFFER_MAX, 0); } catch (SocketException err) { if (err.ErrorCode == 10054 || err.ErrorCode == 10053) { Dbg.DEBUG_MSG(string.Format("NetworkInterface::recv(): disable connect!")); if (socket_ != null && socket_.Connected) { socket_.Close(); } socket_ = null; Event.fire("onDisableConnect", new object[] {}); } else { Dbg.ERROR_MSG(string.Format("NetworkInterface::recv(): socket error(" + err.ErrorCode + ")!")); } } if (successReceiveBytes > 0) { // Dbg.DEBUG_MSG(string.Format("NetworkInterface::recv(): size={0}!", successReceiveBytes)); } else if (successReceiveBytes == 0) { Dbg.DEBUG_MSG(string.Format("NetworkInterface::recv(): disable connect!")); if (socket_ != null && socket_.Connected) { socket_.Close(); } socket_ = null; } else { Dbg.ERROR_MSG(string.Format("NetworkInterface::recv(): socket error!")); } msgReader.process(_datas, (MessageLength)successReceiveBytes); } }
public virtual void set_modelID(object old) { object v = getDefinedPropterty("modelID"); Dbg.DEBUG_MSG(classtype + "::set_modelID: " + old + " => " + v); Event.fire("set_modelID", new object[] { this, v }); }
public void send(byte[] datas) { if (socket_ == null || socket_.Connected == false) { throw new ArgumentException("invalid socket!"); } if (datas == null || datas.Length == 0) { throw new ArgumentException("invalid datas!"); } try { socket_.Send(datas); } catch (SocketException err) { if (err.ErrorCode == 10054 || err.ErrorCode == 10053) { Dbg.DEBUG_MSG(string.Format("NetworkInterface::send(): disable connect!")); if (socket_ != null && socket_.Connected) { socket_.Close(); } socket_ = null; Event.fire("onDisableConnect", new object[] {}); } else { Dbg.ERROR_MSG(string.Format("NetworkInterface::send(): socket error(" + err.ErrorCode + ")!")); } } }
public virtual void set_HP(object old) { object hp = getDefinedPropterty("HP"); Dbg.DEBUG_MSG(classtype + "::set_HP: " + hp); Event.fire("set_HP", new object[] { this, hp }); }
public void onReqAvatarList(Dictionary <string, object> infos) { avatars.Clear(); List <object> listinfos = (List <object>)infos["values"]; Dbg.DEBUG_MSG("Account::onReqAvatarList: avatarsize=" + listinfos.Count); for (int i = 0; i < listinfos.Count; i++) { Dictionary <string, object> info = (Dictionary <string, object>)listinfos[i]; Dbg.DEBUG_MSG("Account::onReqAvatarList: name" + i + "=" + (string)info["name"]); avatars.Add((UInt64)info["dbid"], info); } // ui event Dictionary <UInt64, Dictionary <string, object> > avatarList = new Dictionary <ulong, Dictionary <string, object> >(avatars); Event.fire("onReqAvatarList", new object[] { avatarList }); if (listinfos.Count == 0) { return; } // selectAvatarGame(avatars.Keys.ToList()[0]); }
public virtual void recvDamage(Int32 attackerID, Int32 skillID, Int32 damageType, Int32 damage) { Dbg.DEBUG_MSG(classtype + "::recvDamage: attackerID=" + attackerID + ", skillID=" + skillID + ", damageType=" + damageType + ", damage=" + damage); Entity entity = KBEngineApp.app.findEntity(attackerID); Event.fire("recvDamage", new object[] { this, entity, skillID, damageType, damage }); }
public void set_direction(object old) { Vector3 v = (Vector3)getDefinedPropterty("direction"); direction = v; Dbg.DEBUG_MSG(classtype + "::set_direction: " + v); Event.fire("set_direction", new object[] { this }); }
public void onRemoveAvatar(UInt64 dbid) { Dbg.DEBUG_MSG("Account::onRemoveAvatar: dbid=" + dbid); avatars.Remove(dbid); // ui event Dictionary <UInt64, Dictionary <string, object> > avatarList = new Dictionary <ulong, Dictionary <string, object> >(avatars); Event.fire("onRemoveAvatar", new object[] { dbid, avatars }); }
public virtual void set_direction(object old) { Vector3 v = (Vector3)getDefinedPropterty("direction"); v.x = v.x * 360 / ((float)System.Math.PI * 2); v.y = v.y * 360 / ((float)System.Math.PI * 2); v.z = v.z * 360 / ((float)System.Math.PI * 2); direction = v; Dbg.DEBUG_MSG(classtype + "::set_direction: " + old + " => " + v); Event.fire("set_direction", new object[] { this }); }
public virtual void set_position(object old) { Vector3 v = (Vector3)getDefinedPropterty("position"); position = v; Dbg.DEBUG_MSG(classtype + "::set_position: " + old + " => " + v); if (isPlayer()) { KBEngineApp.app.entityServerPos = position; } Event.fire("set_position", new object[] { this }); }
public void onCreateAvatarResult(Byte retcode, object info) { if (retcode == 0) { avatars.Add((UInt64)((Dictionary <string, object>)info)["dbid"], (Dictionary <string, object>)info); Dbg.DEBUG_MSG("Account::onCreateAvatarResult: name=" + (string)((Dictionary <string, object>)info)["name"]); } else { Dbg.ERROR_MSG("Account::onCreateAvatarResult: retcode=" + retcode); } Event.fire("onCreateAvatarResult", new object[] { retcode, info }); }
public virtual void onAddSkill(Int32 skillID) { Dbg.DEBUG_MSG(classtype + "::onAddSkill(" + skillID + ")"); Event.fire("onAddSkill", new object[] { this }); Skill skill = new Skill(); skill.id = skillID; skill.name = skillID + " "; switch (skillID) { case 1: break; case 1000101: skill.canUseDistMax = 20f; break; case 2000101: skill.canUseDistMax = 20f; break; case 3000101: skill.canUseDistMax = 20f; break; case 4000101: skill.canUseDistMax = 20f; break; case 5000101: skill.canUseDistMax = 20f; break; case 6000101: skill.canUseDistMax = 20f; break; default: break; } ; SkillBox.inst.add(skill); }
public override void __init__() { Event.fire("onLoginSuccessfully", new object[] { KBEngineApp.app.entity_uuid, id, this }); baseCall("reqAvatarList", new object[0]); }
public virtual void leaveWorld() { Dbg.DEBUG_MSG(classtype + "::leaveWorld: " + id); inWorld = false; Event.fire("onLeaveWorld", new object[] { this }); }
public virtual void enterWorld() { Dbg.DEBUG_MSG(classtype + "::enterWorld(" + getDefinedPropterty("uid") + "): " + id); inWorld = true; Event.fire("onEnterWorld", new object[] { this }); }
public override void __init__() { Event.fire("onAvatarEnterWorld", new object[] { KBEngineApp.app.entity_uuid, id, this }); combat = new CombatImpl(this); }
public virtual void onJump() { Dbg.DEBUG_MSG(classtype + "::onJump: " + id); Event.fire("otherAvatarOnJump", new object[] { this }); }
public virtual void onRemoveSkill(Int32 skillID) { Dbg.DEBUG_MSG(classtype + "::onRemoveSkill(" + skillID + ")"); Event.fire("onRemoveSkill", new object[] { this }); SkillBox.inst.remove(skillID); }