void FixedUpdate() { KBEngine.Entity player = KBEngineApp.app.player(); if (player != null) { player.position.x = transform.position.x; player.position.y = transform.position.y; player.position.z = transform.position.z; if (RPG_Animation.instance != null) { player.direction.z = RPG_Animation.instance.transform.rotation.eulerAngles.y; } if (characterController != null) { player.isOnGround = characterController.isGrounded; } } if (WorldManager.currinst != null) { WorldManager.currinst.Update(); } }
public void onEnterWorld(KBEngine.Entity entity) { Debug.Log("WorldEvent:entity." + entity.id + ",claseName:" + entity.className); if (entity.isPlayer()) { if (GameData.Instance.RoomPlayers.Count <= 0) { GameData.Instance.RoomPlayers.Add((KBEngine.Avatar)entity); } else { GameData.Instance.RoomPlayers[0] = (KBEngine.Avatar)entity; } GameData.Instance.PlayerReady.Add(entity.id, false); } else if (entity.className == "Avatar") { if (GameData.Instance.RoomPlayers.Count <= 0) { GameData.Instance.RoomPlayers.Add(new KBEngine.Avatar()); } GameData.Instance.RoomPlayers.Add((KBEngine.Avatar)entity); GameData.Instance.PlayerReady.Add(entity.id, false); } }
public void onOtherAvatarEnterWorld(KBEngine.Entity entity) { Debug.Log("World::onOtherAvatarEnterWorld ... ClassName = " + entity.className + " EntityId = " + entity.id); if (entity.className == "Avatar") { GameObject PlayerAvt = Instantiate(m_AvatarPrefab); if (PlayerAvt == null) { return; } entity.renderObj = PlayerAvt; PlayerAvt.GetComponent <AvatarView>().m_Avatar = entity as Avatar; } else if (entity.className == "Food") { GameObject FoodAvt = Instantiate(m_FoodPrefab); if (FoodAvt == null) { return; } entity.renderObj = FoodAvt; FoodAvt.transform.position = new Vector3(entity.position.x, entity.position.z, entity.position.z); } }
public void set_formation(KBEngine.Entity entity, object v) { v = entity.getDefinedProperty("formation"); PlayerMediator.playerInfo.formation = int.Parse(v.ToString()); Facade.SendNotification(NotificationID.Formation_Change); }
public void dialog_setContent(Int32 talkerId, List <UInt32> dialogIds, List <string> dialogsTitles, string title, string body, string sayname) { KBEngine.Entity entity = KBEngineApp.app.player(); KBEngine.Avatar avatar = null; if (entity != null && entity.className == "Avatar") { avatar = (KBEngine.Avatar)entity; } List <string> titles = new List <string>(); List <UnityAction> actions = new List <UnityAction>(); for (int i = 0; i < dialogsTitles.Count; i++) { titles.Add((string)dialogsTitles[i]); UInt32 dialogId = dialogIds[i]; actions.Add(() => avatar.dialog(talkerId, dialogId)); } if (titles.Count > 0) { MenuBox.Show ( titles, actions, sayname + ": " + body ); } }
public void otherAvatarOnJump(KBEngine.Entity entity) { Debug.Log("otherAvatarOnJump: " + entity.id); if (entity.renderObj != null) { ((UnityEngine.GameObject)entity.renderObj).GetComponent <GameEntity>().OnJump(); } }
public void set_HP(KBEngine.Entity entity, Int32 v, Int32 HP_Max) { Dbg.DEBUG_MSG(entity.className + "::set_HP: " + v + " => " + HP_Max); if (entity.renderObj != null) { ((UnityEngine.GameObject)entity.renderObj).GetComponent <TankHealth>().SetHealth((float)v, (float)HP_Max); } }
public void onSelfAvatarEnterWorld(KBEngine.Entity entity) { var avatar = Instantiate(m_AvatarMainPrefab); entity.renderObj = avatar; avatar.GetComponent <AvatarView>().m_AvatarMain = entity as Avatar; Debug.Log("World::onSelfAvatarEnterWorld ... id = " + entity.id); }
//更新玩家质量 public void updatePlayerMass(KBEngine.Entity entity, object v) { if (entity.isPlayer()) { gameMass.text = string.Format("体重:{0}千克", (int)v); } updatePlayerDict(((Account)entity).playerName, (int)v); }
public void Event_jumpToPosition(Vector3 pos, KBEngine.Entity entity) { GameObject gameObject = entity.renderObj as GameObject; //KBEngine.Avatar avatar = entity as KBEngine.Avatar; //avatar.position = pos; gameObject.transform.position = pos; }
public void otherAvatarOnFire(KBEngine.Entity entity, Int32 value) { Debug.Log("World otherAvatarOnFire entity.className = " + entity.className + " entity.id = " + entity.id); if (entity.renderObj != null) { ((UnityEngine.GameObject)entity.renderObj).GetComponent <EnityTankShooting>().onFire((float)value); } }
public void onEnterWorld(KBEngine.Entity entity) { if (entity.isPlayer()) { return; } float y = entity.position.y; if (entity.isOnGound) { y = 1.3f; } entity.renderObj = Instantiate(entityPerfab, new Vector3(entity.position.x, y, entity.position.z), Quaternion.Euler(new Vector3(entity.direction.y, entity.direction.z, entity.direction.x))) as UnityEngine.GameObject; ((UnityEngine.GameObject)entity.renderObj).name = entity.className + "_" + entity.id; set_position(entity); set_direction(entity); object speed = entity.getDefinedPropterty("moveSpeed"); if (speed != null) { set_moveSpeed(entity, speed); } object state = entity.getDefinedPropterty("state"); if (state != null) { set_state(entity, state); } object modelScale = entity.getDefinedPropterty("modelScale"); if (modelScale != null) { set_modelScale(entity, modelScale); } object name = entity.getDefinedPropterty("name"); if (name != null) { set_entityName(entity, (string)name); } object hp = entity.getDefinedPropterty("HP"); if (hp != null) { set_HP(entity, hp); } }
public void set_blackMoney(KBEngine.Entity entity, object v) { v = entity.getDefinedProperty("blackMoney"); PlayerMediator.playerInfo.blackMoney = int.Parse(v.ToString()); if (GameShopMediator.gameShopMediator != null) { GameShopMediator.gameShopMediator.panel.moneyLabel.text = PlayerMediator.playerInfo.blackMoney.ToString(); } }
public void onControlled(KBEngine.Entity entity, bool isControlled) { if (entity.renderObj == null) { return; } Debug.Log("onControlled: " + entity.isControlled); }
public void onEnterWorld(KBEngine.Entity entity) { if (enterSpace == false) { pendingEnterEntityIDs.Add(entity.id); return; } SceneEntityObject obj = SceneEntityObjectManager.CreateSceneEntityObject(entity); }
public void set_moveSpeed(KBEngine.Entity entity, object v) { float fspeed = ((float)(Byte)v) / 10f; if (entity.renderObj != null) { ((UnityEngine.GameObject)entity.renderObj).GetComponent <GameEntity>().speed = fspeed; } }
public void OnMoveSpeedChanged(KBEngine.Entity entity) { Debug.Log("World:OnMoveSpeedChanged " + (entity as Avatar).moveSpeed + " " + entity.className + " " + entity.id); if (entity.renderObj == null) { return; } (entity.renderObj as GameObject).GetComponent <AvatarView>().speed = (entity as Avatar).moveSpeed; }
public void OnMainAvatarEnterWorld(KBEngine.Entity entity) { Debug.Log("World:OnMainAvatarEnterWorld"); var avatarObj = Instantiate(mainAvatarPrefab); entity.renderObj = avatarObj; avatarObj.GetComponent <AvatarView>().avatar = entity as Avatar; avatarObj.GetComponent <AvatarView>().speed = (entity as Avatar).moveSpeed; }
public void set_modelID(KBEngine.Entity entity, object v) { Byte modelID = ((Byte)v); if (entity.renderObj != null) { ((UnityEngine.GameObject)entity.renderObj).GetComponent <GameEntity>().set_modelID(modelID); } }
//更新玩家显示等级 public void updatePlayerLayer(KBEngine.Entity entity, object v) { int l = (int)v; if (entity.renderObj != null) { ((GameObject)entity.renderObj).transform.GetComponent <SpriteRenderer>().sortingOrder = l; } }
public void onLeaveWorld(KBEngine.Entity entity) { if (entity.renderObj == null) { return; } UnityEngine.GameObject.Destroy((UnityEngine.GameObject)entity.renderObj); entity.renderObj = null; }
public void set_bodyPower(KBEngine.Entity entity, object v) { v = entity.getDefinedProperty("bodyPower"); PlayerMediator.playerInfo.bodyPower = int.Parse(v.ToString()); if (GoldMediator.goldMediator != null) { GoldMediator.goldMediator.GoldChangeCall("bodyPower"); } }
public void set_modelScale(KBEngine.Entity entity, object v) { float modelScale = ((float)v); if (entity.renderObj != null) { ((UnityEngine.GameObject)entity.renderObj).GetComponent <GameEntity>().set_modelScale(modelScale); } }
public void otherAvatarOnJump(KBEngine.Entity entity) { if (entity.renderObj != null) { SceneEntityObject seo = ((SceneEntityObject)entity.renderObj); seo.stopPlayAnimation(""); seo.playJumpAnimation(); } }
public void set_modelScale(KBEngine.Entity entity, Byte v) { if (gameObject == null || entity.renderObj == null) { return; } Debug.Log("World::set_modelScale: " + entity.id + ",v:" + v); }
public void set_slogan(KBEngine.Entity entity, object v) { v = entity.getDefinedProperty("slogan"); PlayerMediator.playerInfo.slogan = v.ToString(); if (GUIManager.HasView("playerpanel")) { PlayerMediator.playerMediator.panel.slogan.text = PlayerMediator.playerInfo.slogan; } }
public void set_modelScale(KBEngine.Entity entity, object v) { if (entity.renderObj != null) { GameEntity e = ((UnityEngine.GameObject)entity.renderObj).GetComponent <GameEntity>(); e.modelScale = (byte)v; Debug.LogWarning("[SCALE]:" + e.name + "_" + e.modelScale); } }
public void set_euroBuyTimes(KBEngine.Entity entity, object v) { v = entity.getDefinedProperty("euroBuyTimes"); PlayerMediator.playerInfo.euroBuyTimes = int.Parse(v.ToString()); if (PowerMediator.powerMediator != null) { PowerMediator.powerMediator.UpdateTimes(); } }
void on_gobackreliveClick(UnityEngine.GameObject item) { Common.DEBUG_MSG("on_gobackreliveClick: " + item.name); KBEngine.Entity player = KBEngineApp.app.player(); if (player != null && player.className == "Avatar") { ((KBEngine.Avatar)player).relive(0); hideRelivePanel(); } }
public void set_direction(KBEngine.Entity entity) { if (entity.renderObj == null) { return; } ((UnityEngine.GameObject)entity.renderObj).GetComponent <GameEntity>().destDirection = new Vector3(entity.direction.y, entity.direction.z, entity.direction.x); }