/// <summary> /// Deprecated Method for adding a new object to the PrizeStates EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToPrizeStates(PrizeState prizeState) { base.AddObject("PrizeStates", prizeState); }
/// <summary> /// Create a new PrizeState object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="state">Initial value of the State property.</param> /// <param name="expirationDate">Initial value of the ExpirationDate property.</param> public static PrizeState CreatePrizeState(global::System.Int64 id, global::System.Int16 state, global::System.DateTime expirationDate) { PrizeState prizeState = new PrizeState(); prizeState.Id = id; prizeState.State = state; prizeState.ExpirationDate = expirationDate; return prizeState; }