void patcher_PatcherStateChanged(object sender, PatcherStateChangedEventArgs e) { switch (e.PreviosState) { case PatcherState.IDLE: tssState.Text = "IDLE"; break; case PatcherState.SCANNING: tssState.Text = "Scanning"; break; case PatcherState.REMOTE: tssState.Text = "Getting Patch List"; break; case PatcherState.PATCHING: tssState.Text = "Patching"; break; case PatcherState.FINISHED: tssState.Text = "Finished"; if(patcher.NeedsUpdate) { patcher.UpdatePatcher(); } break; default: tssState.Text = "Error"; break; } }
/// <summary> /// Invoke the PatcherStateChangedEvent; called whenenver state changes /// </summary> /// <param name="e"></param> protected virtual void OnPatcherStateChanged(PatcherStateChangedEventArgs e) { if (PatcherStateChanged != null) { PatcherStateChanged(this, e); } }