/// <summary> /// Emits code to branch between statements, even if code generation is within a finally /// block (where unconditional branches are not allowed). /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="targetLabel"> The label to jump to. </param> public void EmitLongJump(ILGenerator generator, ILLabel targetLabel) { if (this.LongJumpCallback == null) { // Code generation is not inside a finally block. if (this.InsideTryCatchOrFinally == true) { generator.Leave(targetLabel); } else { generator.Branch(targetLabel); } } else { // The long jump is occurring within a finally block. // Check if the target is inside or outside the finally block. int depth = this.GetBreakOrContinueLabelDepth(targetLabel); if (depth < this.LongJumpStackSizeThreshold) { // The target label is outside the finally block. Call the callback to emit // the jump. this.LongJumpCallback(generator, targetLabel); } else { // The target label is inside the finally block. if (this.InsideTryCatchOrFinally == true) { generator.Leave(targetLabel); } else { generator.Branch(targetLabel); } } } }
/// <summary> /// Generates CIL for the statement. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo) { // Generate code for the start of the statement. var statementLocals = new StatementLocals() { NonDefaultSourceSpanBehavior = true }; GenerateStartOfStatement(generator, optimizationInfo, statementLocals); // Unlike in .NET, in javascript there are no restrictions on what can appear inside // try, catch and finally blocks. The one restriction which causes problems is the // inability to jump out of .NET finally blocks. This is required when break, continue // or return statements appear inside of a finally block. To work around this, when // inside a finally block these instructions throw an exception instead. // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE // instructions so that the finally block is executed correctly. var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally; optimizationInfo.InsideTryCatchOrFinally = true; // Finally requires two exception nested blocks. if (this.FinallyBlock != null) generator.BeginExceptionBlock(); // Begin the exception block. generator.BeginExceptionBlock(); // Generate code for the try block. this.TryBlock.GenerateCode(generator, optimizationInfo); // Generate code for the catch block. if (this.CatchBlock != null) { // Begin a catch block. The exception is on the top of the stack. generator.BeginCatchBlock(typeof(JavaScriptException)); // Create a new DeclarativeScope. this.CatchScope.GenerateScopeCreation(generator, optimizationInfo); // Store the error object in the variable provided. generator.Call(ReflectionHelpers.JavaScriptException_ErrorObject); var catchVariable = new NameExpression(this.CatchScope, this.CatchVariableName); catchVariable.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false); // Make sure the scope is reverted even if an exception is thrown. generator.BeginExceptionBlock(); // Emit code for the statements within the catch block. this.CatchBlock.GenerateCode(generator, optimizationInfo); // Revert the scope. generator.BeginFinallyBlock(); this.CatchScope.GenerateScopeDestruction(generator, optimizationInfo); generator.EndExceptionBlock(); } // Generate code for the finally block. if (this.FinallyBlock != null) { generator.BeginFinallyBlock(); var branches = new List<ILLabel>(); var previousStackSize = optimizationInfo.LongJumpStackSizeThreshold; optimizationInfo.LongJumpStackSizeThreshold = optimizationInfo.BreakOrContinueStackSize; var previousCallback = optimizationInfo.LongJumpCallback; optimizationInfo.LongJumpCallback = (generator2, label) => { // It is not possible to branch out of a finally block - therefore instead of // generating LEAVE instructions we throw an exception then catch it to transfer // control out of the finally block. generator2.LoadInt32(branches.Count); generator2.NewObject(ReflectionHelpers.LongJumpException_Constructor); generator2.Throw(); // Record any branches that are made within the finally code. branches.Add(label); }; // Emit code for the finally block. this.FinallyBlock.GenerateCode(generator, optimizationInfo); // End the main exception block. generator.EndExceptionBlock(); // Begin a catch block to catch any LongJumpExceptions. The exception object is on // the top of the stack. generator.BeginCatchBlock(typeof(LongJumpException)); if (branches.Count > 0) { // switch (exception.RouteID) // { // case 0: goto label1; // case 1: goto label2; // } ILLabel[] switchLabels = new ILLabel[branches.Count]; for (int i = 0; i < branches.Count; i++) switchLabels[i] = generator.CreateLabel(); generator.Call(ReflectionHelpers.LongJumpException_RouteID); generator.Switch(switchLabels); for (int i = 0; i < branches.Count; i++) { generator.DefineLabelPosition(switchLabels[i]); generator.Leave(branches[i]); } } // Reset the state we clobbered. optimizationInfo.LongJumpStackSizeThreshold = previousStackSize; optimizationInfo.LongJumpCallback = previousCallback; } // End the exception block. generator.EndExceptionBlock(); // Reset the InsideTryCatchOrFinally flag. optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally; // Generate code for the end of the statement. GenerateEndOfStatement(generator, optimizationInfo, statementLocals); }
/// <summary> /// Generates CIL for the statement. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo) { // Generate code for the start of the statement. var statementLocals = new StatementLocals() { NonDefaultSourceSpanBehavior = true }; GenerateStartOfStatement(generator, optimizationInfo, statementLocals); // Unlike in .NET, in javascript there are no restrictions on what can appear inside // try, catch and finally blocks. The one restriction which causes problems is the // inability to jump out of .NET finally blocks. This is required when break, continue // or return statements appear inside of a finally block. To work around this, when // inside a finally block these instructions throw an exception instead. // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE // instructions so that the finally block is executed correctly. var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally; optimizationInfo.InsideTryCatchOrFinally = true; // Finally requires two exception nested blocks. if (this.FinallyBlock != null) generator.BeginExceptionBlock(); // Begin the exception block. generator.BeginExceptionBlock(); // Generate code for the try block. this.TryBlock.GenerateCode(generator, optimizationInfo); // Generate code for the catch block. ILLocalVariable skipFinallyBlock = null; // Begin a catch block. The exception is on the top of the stack. generator.BeginCatchBlock(typeof(Exception)); // Check the exception is catchable by calling CanCatchException(ex). // We need to handle the case where JS code calls into .NET code which then throws // a JavaScriptException from a different ScriptEngine. // If CatchBlock is null, we need to rethrow the exception in every case. var endOfIfLabel = generator.CreateLabel(); generator.Duplicate(); // ex var exceptionTemporary = generator.CreateTemporaryVariable(typeof(Exception)); generator.StoreVariable(exceptionTemporary); EmitHelpers.LoadScriptEngine(generator); generator.LoadVariable(exceptionTemporary); generator.ReleaseTemporaryVariable(exceptionTemporary); generator.Call(ReflectionHelpers.ScriptEngine_CanCatchException); generator.BranchIfTrue(endOfIfLabel); if (this.FinallyBlock != null) { generator.LoadBoolean(true); skipFinallyBlock = generator.DeclareVariable(typeof(bool), "skipFinallyBlock"); generator.StoreVariable(skipFinallyBlock); } if (this.CatchBlock == null) generator.DefineLabelPosition(endOfIfLabel); generator.Rethrow(); if (this.CatchBlock != null) generator.DefineLabelPosition(endOfIfLabel); if (this.CatchBlock != null) { // Create a new DeclarativeScope. this.CatchScope.GenerateScopeCreation(generator, optimizationInfo); // Store the error object in the variable provided. generator.Call(ReflectionHelpers.JavaScriptException_ErrorObject); var catchVariable = new NameExpression(this.CatchScope, this.CatchVariableName); catchVariable.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false); // Make sure the scope is reverted even if an exception is thrown. generator.BeginExceptionBlock(); // Emit code for the statements within the catch block. this.CatchBlock.GenerateCode(generator, optimizationInfo); // Revert the scope. generator.BeginFinallyBlock(); this.CatchScope.GenerateScopeDestruction(generator, optimizationInfo); generator.EndExceptionBlock(); } // Generate code for the finally block. if (this.FinallyBlock != null) { generator.BeginFinallyBlock(); // If an exception was thrown that wasn't handled by the catch block, then don't // run the finally block either. This prevents user code from being run when a // ThreadAbortException is thrown. var endOfFinallyBlock = generator.CreateLabel(); generator.LoadVariable(skipFinallyBlock); generator.BranchIfTrue(endOfFinallyBlock); var branches = new List<ILLabel>(); var previousStackSize = optimizationInfo.LongJumpStackSizeThreshold; optimizationInfo.LongJumpStackSizeThreshold = optimizationInfo.BreakOrContinueStackSize; var previousCallback = optimizationInfo.LongJumpCallback; optimizationInfo.LongJumpCallback = (generator2, label) => { // It is not possible to branch out of a finally block - therefore instead of // generating LEAVE instructions we throw an exception then catch it to transfer // control out of the finally block. generator2.LoadInt32(branches.Count); generator2.NewObject(ReflectionHelpers.LongJumpException_Constructor); generator2.Throw(); // Record any branches that are made within the finally code. branches.Add(label); }; // Emit code for the finally block. this.FinallyBlock.GenerateCode(generator, optimizationInfo); // Define the position at the end of the finally block. generator.DefineLabelPosition(endOfFinallyBlock); // End the main exception block. generator.EndExceptionBlock(); // Begin a catch block to catch any LongJumpExceptions. The exception object is on // the top of the stack. generator.BeginCatchBlock(typeof(LongJumpException)); if (branches.Count > 0) { // switch (exception.RouteID) // { // case 0: goto label1; // case 1: goto label2; // } ILLabel[] switchLabels = new ILLabel[branches.Count]; for (int i = 0; i < branches.Count; i++) switchLabels[i] = generator.CreateLabel(); generator.Call(ReflectionHelpers.LongJumpException_RouteID); generator.Switch(switchLabels); for (int i = 0; i < branches.Count; i++) { generator.DefineLabelPosition(switchLabels[i]); generator.Leave(branches[i]); } } // Reset the state we clobbered. optimizationInfo.LongJumpStackSizeThreshold = previousStackSize; optimizationInfo.LongJumpCallback = previousCallback; } // End the exception block. generator.EndExceptionBlock(); // Reset the InsideTryCatchOrFinally flag. optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally; // Generate code for the end of the statement. GenerateEndOfStatement(generator, optimizationInfo, statementLocals); }
/// <summary> /// Emits code to branch between statements, even if code generation is within a finally /// block (where unconditional branches are not allowed). /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="targetLabel"> The label to jump to. </param> public void EmitLongJump(ILGenerator generator, ILLabel targetLabel) { if (this.LongJumpCallback == null) { // Code generation is not inside a finally block. if (this.InsideTryCatchOrFinally == true) generator.Leave(targetLabel); else generator.Branch(targetLabel); } else { // The long jump is occurring within a finally block. // Check if the target is inside or outside the finally block. int depth = this.GetBreakOrContinueLabelDepth(targetLabel); if (depth < this.LongJumpStackSizeThreshold) { // The target label is outside the finally block. Call the callback to emit // the jump. this.LongJumpCallback(generator, targetLabel); } else { // The target label is inside the finally block. if (this.InsideTryCatchOrFinally == true) generator.Leave(targetLabel); else generator.Branch(targetLabel); } } }
/// <summary> /// Generates CIL for the statement. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo) { // Generate code for the start of the statement. var statementLocals = new StatementLocals(); GenerateStartOfStatement(generator, optimizationInfo, statementLocals); // Unlike in .NET, in javascript there are no restrictions on what can appear inside // try, catch and finally blocks. The one restriction which causes problems is the // inability to jump out of .NET finally blocks. This is required when break, continue // or return statements appear inside of a finally block. To work around this, when // inside a finally block these instructions throw an exception instead. // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE // instructions so that the finally block is executed correctly. var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally; optimizationInfo.InsideTryCatchOrFinally = true; // Finally requires two exception nested blocks. if (this.FinallyBlock != null) { generator.BeginExceptionBlock(); } // Begin the exception block. generator.BeginExceptionBlock(); // Generate code for the try block. this.TryBlock.GenerateCode(generator, optimizationInfo); // Generate code for the catch block. if (this.CatchBlock != null) { // Begin a catch block. The exception is on the top of the stack. generator.BeginCatchBlock(typeof(JavaScriptException)); // Create a new DeclarativeScope. this.CatchScope.GenerateScopeCreation(generator, optimizationInfo); // Store the error object in the variable provided. generator.Call(ReflectionHelpers.JavaScriptException_ErrorObject); var catchVariable = new NameExpression(this.CatchScope, this.CatchVariableName); catchVariable.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false); // Make sure the scope is reverted even if an exception is thrown. generator.BeginExceptionBlock(); // Emit code for the statements within the catch block. this.CatchBlock.GenerateCode(generator, optimizationInfo); // Revert the scope. generator.BeginFinallyBlock(); this.CatchScope.GenerateScopeDestruction(generator, optimizationInfo); generator.EndExceptionBlock(); } // Generate code for the finally block. if (this.FinallyBlock != null) { generator.BeginFinallyBlock(); var branches = new List <ILLabel>(); var previousStackSize = optimizationInfo.LongJumpStackSizeThreshold; optimizationInfo.LongJumpStackSizeThreshold = optimizationInfo.BreakOrContinueStackSize; var previousCallback = optimizationInfo.LongJumpCallback; optimizationInfo.LongJumpCallback = (generator2, label) => { // It is not possible to branch out of a finally block - therefore instead of // generating LEAVE instructions we throw an exception then catch it to transfer // control out of the finally block. generator2.LoadInt32(branches.Count); generator2.NewObject(ReflectionHelpers.LongJumpException_Constructor); generator2.Throw(); // Record any branches that are made within the finally code. branches.Add(label); }; // Emit code for the finally block. this.FinallyBlock.GenerateCode(generator, optimizationInfo); // End the main exception block. generator.EndExceptionBlock(); // Begin a catch block to catch any LongJumpExceptions. The exception object is on // the top of the stack. generator.BeginCatchBlock(typeof(LongJumpException)); if (branches.Count > 0) { // switch (exception.RouteID) // { // case 0: goto label1; // case 1: goto label2; // } ILLabel[] switchLabels = new ILLabel[branches.Count]; for (int i = 0; i < branches.Count; i++) { switchLabels[i] = generator.CreateLabel(); } generator.Call(ReflectionHelpers.LongJumpException_RouteID); generator.Switch(switchLabels); for (int i = 0; i < branches.Count; i++) { generator.DefineLabelPosition(switchLabels[i]); generator.Leave(branches[i]); } } // Reset the state we clobbered. optimizationInfo.LongJumpStackSizeThreshold = previousStackSize; optimizationInfo.LongJumpCallback = previousCallback; } // End the exception block. generator.EndExceptionBlock(); // Reset the InsideTryCatchOrFinally flag. optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally; // Generate code for the end of the statement. GenerateEndOfStatement(generator, optimizationInfo, statementLocals); }