DeclareVariable() 공개 메소드

Declares a new local variable.
public DeclareVariable ( PrimitiveType type, string name = null ) : ILLocalVariable
type PrimitiveType The type of the local variable.
name string The name of the local variable. Can be null.
리턴 ILLocalVariable
예제 #1
0
        /// <summary>
        /// Generates IL for the script.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        protected override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Declare a variable to store the eval result.
            optimizationInfo.EvalResult = generator.DeclareVariable(typeof(object));

            if (this.StrictMode == true)
            {
                // Create a new scope.
                this.InitialScope.GenerateScopeCreation(generator, optimizationInfo);
            }

            // Initialize any declarations.
            this.InitialScope.GenerateDeclarations(generator, optimizationInfo);

            // Generate the main body of code.
            this.AbstractSyntaxTree.GenerateCode(generator, optimizationInfo);

            // Make the return value from the method the eval result.
            generator.LoadVariable(optimizationInfo.EvalResult);

            // If the result is null, convert it to undefined.
            var end = generator.CreateLabel();

            generator.Duplicate();
            generator.BranchIfNotNull(end);
            generator.Pop();
            EmitHelpers.EmitUndefined(generator);
            generator.DefineLabelPosition(end);
        }
예제 #2
0
        /// <summary>
        /// Generates IL for the script.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        protected override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Declare a variable to store the eval result.
            optimizationInfo.EvalResult = generator.DeclareVariable(typeof(object));

            if (this.StrictMode == true)
            {
                // Create a new scope.
                this.InitialScope.GenerateScopeCreation(generator, optimizationInfo);
            }

            // Verify the scope is correct.
            VerifyScope(generator);

            // Initialize any declarations.
            this.InitialScope.GenerateDeclarations(generator, optimizationInfo);

            // Generate the main body of code.
            this.AbstractSyntaxTree.GenerateCode(generator, optimizationInfo);

            // Make the return value from the method the eval result.
            generator.LoadVariable(optimizationInfo.EvalResult);

            // If the result is null, convert it to undefined.
            var end = generator.CreateLabel();
            generator.Duplicate();
            generator.BranchIfNotNull(end);
            generator.Pop();
            EmitHelpers.EmitUndefined(generator);
            generator.DefineLabelPosition(end);
        }
예제 #3
0
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals();

            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // Emit the return value.
            if (this.Value == null)
            {
                EmitHelpers.EmitUndefined(generator);
            }
            else
            {
                this.Value.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, this.Value.ResultType);
            }

            // Determine if this is the last statement in the function.
            bool lastStatement = optimizationInfo.AbstractSyntaxTree is BlockStatement &&
                                 ((BlockStatement)optimizationInfo.AbstractSyntaxTree).Statements.Count > 0 &&
                                 ((BlockStatement)optimizationInfo.AbstractSyntaxTree).Statements[((BlockStatement)optimizationInfo.AbstractSyntaxTree).Statements.Count - 1] == this;

            // The first return statement initializes the variable that holds the return value.
            if (optimizationInfo.ReturnVariable == null)
            {
                optimizationInfo.ReturnVariable = generator.DeclareVariable(typeof(object), "returnValue");
            }

            // Store the return value in a variable.
            generator.StoreVariable(optimizationInfo.ReturnVariable);

            // There is no need to jump to the end of the function if this is the last statement.
            if (lastStatement == false)
            {
                // The first return statement that needs to branch creates the return label.  This is
                // defined in FunctionmethodGenerator.GenerateCode() at the end of the function.
                if (optimizationInfo.ReturnTarget == null)
                {
                    optimizationInfo.ReturnTarget = generator.CreateLabel();
                }

                // Branch to the end of the function.  Note: the return statement might be branching
                // from inside a try { } or finally { } block to outside.  EmitLongJump() handles this.
                optimizationInfo.EmitLongJump(generator, optimizationInfo.ReturnTarget);
            }

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals();
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // Emit the return value.
            if (this.Value == null)
                EmitHelpers.EmitUndefined(generator);
            else
            {
                this.Value.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, this.Value.ResultType);
            }

            // Determine if this is the last statement in the function.
            bool lastStatement = optimizationInfo.AbstractSyntaxTree is BlockStatement &&
                ((BlockStatement)optimizationInfo.AbstractSyntaxTree).Statements.Count > 0 &&
                ((BlockStatement)optimizationInfo.AbstractSyntaxTree).Statements[((BlockStatement)optimizationInfo.AbstractSyntaxTree).Statements.Count - 1] == this;

            // The first return statement initializes the variable that holds the return value.
            if (optimizationInfo.ReturnVariable == null)
                optimizationInfo.ReturnVariable = generator.DeclareVariable(typeof(object), "returnValue");

            // Store the return value in a variable.
            generator.StoreVariable(optimizationInfo.ReturnVariable);

            // There is no need to jump to the end of the function if this is the last statement.
            if (lastStatement == false)
            {
                
                // The first return statement that needs to branch creates the return label.  This is
                // defined in FunctionmethodGenerator.GenerateCode() at the end of the function.
                if (optimizationInfo.ReturnTarget == null)
                    optimizationInfo.ReturnTarget = generator.CreateLabel();

                // Branch to the end of the function.  Note: the return statement might be branching
                // from inside a try { } or finally { } block to outside.  EmitLongJump() handles this.
                optimizationInfo.EmitLongJump(generator, optimizationInfo.ReturnTarget);

            }

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
        /// <summary>
        /// Generates IL for the script.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        protected override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            if (Context != GeneratorContext.Global)
            {
                // Declare a variable to store the eval result.
                optimizationInfo.EvalResult = generator.DeclareVariable(typeof(object));
            }

            // Generate the main body of code.
            this.AbstractSyntaxTree.GenerateCode(generator, optimizationInfo);

            if (Context != GeneratorContext.Global)
            {
                // Make the return value from the method the eval result.
                generator.LoadVariable(optimizationInfo.EvalResult);
            }
            else
            {
                // Code in the global context always returns null.
                generator.LoadNull();
            }
        }
예제 #6
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        /// <summary>
        /// Retrieves a variable that can be used to store a shared instance of a regular
        /// expression.
        /// </summary>
        /// <param name="generator"> The IL generator used to create the variable. </param>
        /// <param name="literal"> The regular expression literal. </param>
        /// <returns> A varaible that can be used to store a shared instance of a regular
        /// expression. </returns>
        public ILLocalVariable GetRegExpVariable(ILGenerator generator, RegularExpressionLiteral literal)
        {
            if (literal == null)
            {
                throw new ArgumentNullException(nameof(literal));
            }

            // Create a new Dictionary if it hasn't been created before.
            if (this.regularExpressionVariables == null)
            {
                this.regularExpressionVariables = new Dictionary <RegularExpressionLiteral, ILLocalVariable>();
            }

            // Check if the literal already exists in the dictionary.
            ILLocalVariable variable;

            if (this.regularExpressionVariables.TryGetValue(literal, out variable) == false)
            {
                // The literal does not exist - add it.
                variable = generator.DeclareVariable(typeof(Library.RegExpInstance));
                this.regularExpressionVariables.Add(literal, variable);
            }
            return(variable);
        }
예제 #7
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        /// <summary>
        /// Retrieves a variable that can be used to store a property name referencing an
        /// object property.
        /// </summary>
        /// <param name="generator"> The IL generator used to create the variable. </param>
        /// <param name="name"> The name of the property. </param>
        /// <returns> A variable. </returns>
        public ILLocalVariable GetPropertyReferenceVariable(ILGenerator generator, string name)
        {
            if (name == null)
            {
                throw new ArgumentNullException(nameof(name));
            }

            // Create a new Dictionary if it hasn't been created before.
            if (this.propertyVariables == null)
            {
                this.propertyVariables = new Dictionary <string, ILLocalVariable>();
            }

            // Check if the name already exists in the dictionary.
            ILLocalVariable variable;

            if (this.propertyVariables.TryGetValue(name, out variable) == false)
            {
                // The literal does not exist - add it.
                variable = generator.DeclareVariable(typeof(Library.PropertyReference), name);
                this.propertyVariables.Add(name, variable);
            }
            return(variable);
        }
예제 #8
0
        /// <summary>
        /// Retrieves a variable that can be used to store a shared instance of a regular
        /// expression.
        /// </summary>
        /// <param name="generator"> The IL generator used to create the variable. </param>
        /// <param name="literal"> The regular expression literal. </param>
        /// <returns> A varaible that can be used to store a shared instance of a regular
        /// expression. </returns>
        public ILLocalVariable GetRegExpVariable(ILGenerator generator, RegularExpressionLiteral literal)
        {
            if (literal == null)
                throw new ArgumentNullException("literal");

            // Create a new Dictionary if it hasn't been created before.
            if (this.regularExpressionVariables == null)
                this.regularExpressionVariables = new Dictionary<RegularExpressionLiteral, ILLocalVariable>();

            // Check if the literal already exists in the dictionary.
            ILLocalVariable variable;
            if (this.regularExpressionVariables.TryGetValue(literal, out variable) == false)
            {
                // The literal does not exist - add it.
                variable = generator.DeclareVariable(typeof(Library.RegExpInstance));
                this.regularExpressionVariables.Add(literal, variable);
            }
            return variable;
        }
예제 #9
0
        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            // The value is initially on the top of the stack but is stored in this variable
            // at the last possible moment.
            ILLocalVariable value = null;

            var scope = this.Scope;
            ILLocalVariable scopeVariable = null;
            var endOfSet = generator.CreateLabel();
            do
            {
                if (scope is DeclarativeScope)
                {
                    // Get information about the variable.
                    var variable = scope.GetDeclaredVariable(this.Name);
                    if (variable != null)
                    {
                        // The variable was declared in this scope.

                        if (scope.ExistsAtRuntime == false)
                        {
                            // The scope has been optimized away.  The value of the variable is stored
                            // in an ILVariable.

                            // Declare an IL local variable if no storage location has been allocated yet.
                            if (variable.Store == null)
                                variable.Store = generator.DeclareVariable(typeof(object), variable.Name);

                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to the
                                // storage type of the variable.
                                EmitConversion.Convert(generator, valueType, variable.Type, optimizationInfo);
                            }
                            else
                            {
                                // The value to store is in a temporary variable.
                                generator.LoadVariable(value);
                                EmitConversion.Convert(generator, PrimitiveType.Any, variable.Type, optimizationInfo);
                            }

                            // Store the value in the variable.
                            generator.StoreVariable(variable.Store);
                        }
                        else if (variable.Writable == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

                            // scope.Values[index] = value
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.Call(ReflectionHelpers.DeclarativeScope_Values);
                            generator.LoadInt32(variable.Index);
                            generator.LoadVariable(value);
                            generator.StoreArrayElement(typeof(object));
                        }
                        else
                        {
                            // The variable exists, but is read-only.
                            // Pop the value off the stack (if it is still there).
                            if (value == null)
                                generator.Pop();
                        }

                        // The variable was found - no need to search any more parent scopes.
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // Set the value of the variable.
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.LoadVariable(value);
                            generator.Call(ReflectionHelpers.Scope_SetValue);
                            generator.Branch(endOfSet);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    if (value == null)
                    {
                        // The value to store is on the top of the stack - convert it to an
                        // object and store it in a temporary variable.
                        EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                        value = generator.CreateTemporaryVariable(typeof(object));
                        generator.StoreVariable(value);
                    }

                    if (scope.ParentScope == null)
                    {
                        // Optimization: if this is the global scope, use hidden classes to
                        // optimize variable access.

                        // Global variable modification
                        // ----------------------------
                        // __object_cacheKey = null;
                        // __object_property_cachedIndex = 0;
                        // ...
                        // if (__object_cacheKey != object.InlineCacheKey)
                        //     object.InlineSetPropertyValueIfExists("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                        // else
                        //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                        // Get a reference to the global object.
                        if (scopeVariable == null)
                            EmitHelpers.LoadScope(generator);
                        else
                            generator.LoadVariable(scopeVariable);
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);

                        // TODO: share these variables somehow.
                        var cacheKey = generator.DeclareVariable(typeof(object));
                        var cachedIndex = generator.DeclareVariable(typeof(int));

                        // Store the object into a temp variable.
                        var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                        generator.StoreVariable(objectInstance);

                        // if (__object_cacheKey != object.InlineCacheKey)
                        generator.LoadVariable(cacheKey);
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                        var elseClause = generator.CreateLabel();
                        generator.BranchIfEqual(elseClause);

                        // xxx = object.InlineSetPropertyValueIfExists("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                        generator.LoadVariable(objectInstance);
                        generator.LoadString(this.Name);
                        generator.LoadVariable(value);
                        generator.LoadBoolean(optimizationInfo.StrictMode);
                        generator.LoadAddressOfVariable(cachedIndex);
                        generator.LoadAddressOfVariable(cacheKey);
                        if (throwIfUnresolvable == false)
                        {
                            // Set the property value unconditionally.
                            generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);
                        }
                        else
                        {
                            // Set the property value if the property exists.
                            generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValueIfExists);

                            // The return value is true if the property was defined, and false if it wasn't.
                            generator.BranchIfTrue(endOfSet);
                        }

                        var endOfIf = generator.CreateLabel();
                        generator.Branch(endOfIf);

                        // else
                        generator.DefineLabelPosition(elseClause);

                        // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                        generator.LoadVariable(cachedIndex);
                        generator.LoadVariable(value);
                        generator.StoreArrayElement(typeof(object));
                        generator.Branch(endOfSet);

                        // End of the if statement
                        generator.DefineLabelPosition(endOfIf);

                    }
                    else
                    {
                        // Slow route.

                        if (scopeVariable == null)
                            EmitHelpers.LoadScope(generator);
                        else
                            generator.LoadVariable(scopeVariable);
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                        generator.LoadString(this.Name);
                        generator.LoadVariable(value);
                        generator.LoadBoolean(optimizationInfo.StrictMode);

                        if (scope.ParentScope == null && throwIfUnresolvable == false)
                        {
                            // Set the property value unconditionally.
                            generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);
                        }
                        else
                        {
                            // Set the property value if the property exists.
                            generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValueIfExists);

                            // The return value is true if the property was defined, and false if it wasn't.
                            generator.BranchIfTrue(endOfSet);
                        }

                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    if (scopeVariable == null)
                    {
                        scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
                        EmitHelpers.LoadScope(generator);
                    }
                    else
                    {
                        generator.LoadVariable(scopeVariable);
                    }
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;

            } while (scope != null);

            // The value might be still on top of the stack.
            if (value == null && scope == null)
                generator.Pop();

            // Throw an error if the name does not exist and throwIfUnresolvable is true.
            if (scope == null && throwIfUnresolvable == true)
                EmitHelpers.EmitThrow(generator, ErrorType.ReferenceError, this.Name + " is not defined", optimizationInfo);

            // Release the temporary variables.
            if (value != null)
                generator.ReleaseTemporaryVariable(value);
            if (scopeVariable != null)
                generator.ReleaseTemporaryVariable(scopeVariable);

            // Define a label at the end.
            generator.DefineLabelPosition(endOfSet);
        }
예제 #10
0
        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            // This method generates code to retrieve the value of a variable, given the name of
            // variable and scope in which the variable is being referenced.  The variable was
            // not necessary declared in this scope - it might be declared in any of the parent
            // scopes (together called a scope chain).  The general algorithm is to start at the
            // head of the chain and search backwards until the variable is found.  There are
            // two types of scopes: declarative scopes and object scopes.  Object scopes are hard -
            // it cannot be known at compile time whether the variable exists or not so runtime
            // checks have to be inserted.  Declarative scopes are easier - variables have to be
            // declared and cannot be deleted.  There is one tricky bit: new variables can be
            // introduced into a declarative scope at runtime by a non-strict eval() statement.
            // Even worse, variables that were introduced by means of an eval() *can* be deleted.

            var scope = this.Scope;
            ILLocalVariable scopeVariable = null;
            var endOfGet = generator.CreateLabel();
            do
            {
                if (scope is DeclarativeScope)
                {
                    // The variable was declared in this scope.
                    var variable = scope.GetDeclaredVariable(this.Name);

                    if (variable != null)
                    {
                        if (scope.ExistsAtRuntime == false)
                        {
                            // The scope has been optimized away.  The value of the variable is stored
                            // in an ILVariable.

                            // Declare an IL local variable if no storage location has been allocated yet.
                            if (variable.Store == null)
                                variable.Store = generator.DeclareVariable(typeof(object), variable.Name);

                            // Load the value from the variable.
                            generator.LoadVariable(variable.Store);

                            // Ensure that we match ResultType.
                            EmitConversion.Convert(generator, variable.Type, this.ResultType, optimizationInfo);
                        }
                        else
                        {
                            // scope.Values[index]
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.Call(ReflectionHelpers.DeclarativeScope_Values);
                            generator.LoadInt32(variable.Index);
                            generator.LoadArrayElement(typeof(object));
                        }

                        // The variable was found - no need to search any more parent scopes.
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // Load the value of the variable.
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_GetValue);
                            generator.Branch(endOfGet);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    if (scope.ParentScope == null)
                    {

                        // Global variable access
                        // -------------------------------------------
                        // __object_cacheKey = null;
                        // __object_property_cachedIndex = 0;
                        // ...
                        // if (__object_cacheKey != object.InlineCacheKey)
                        //     xxx = object.InlineGetPropertyValue("variable", out __object_property_cachedIndex, out __object_cacheKey)
                        // else
                        //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                        // Get a reference to the global object.
                        if (scopeVariable == null)
                            EmitHelpers.LoadScope(generator);
                        else
                            generator.LoadVariable(scopeVariable);
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);

                        // TODO: share these variables somehow.
                        var cacheKey = generator.DeclareVariable(typeof(object));
                        var cachedIndex = generator.DeclareVariable(typeof(int));

                        // Store the object into a temp variable.
                        var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                        generator.StoreVariable(objectInstance);

                        // if (__object_cacheKey != object.InlineCacheKey)
                        generator.LoadVariable(cacheKey);
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                        var elseClause = generator.CreateLabel();
                        generator.BranchIfEqual(elseClause);

                        // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                        generator.LoadVariable(objectInstance);
                        generator.LoadString(this.Name);
                        generator.LoadAddressOfVariable(cachedIndex);
                        generator.LoadAddressOfVariable(cacheKey);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                        var endOfIf = generator.CreateLabel();
                        generator.Branch(endOfIf);

                        // else
                        generator.DefineLabelPosition(elseClause);

                        // value = object.InlinePropertyValues[__object_property_cachedIndex];
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                        generator.LoadVariable(cachedIndex);
                        generator.LoadArrayElement(typeof(object));

                        // End of the if statement
                        generator.DefineLabelPosition(endOfIf);

                        // Check if the value is null.
                        generator.Duplicate();
                        generator.BranchIfNotNull(endOfGet);
                        if (scope.ParentScope != null)
                            generator.Pop();

                    }
                    else
                    {

                        // Gets the value of a variable in an object scope.
                        if (scopeVariable == null)
                            EmitHelpers.LoadScope(generator);
                        else
                            generator.LoadVariable(scopeVariable);
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                        generator.LoadString(this.Name);
                        generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Object);

                        // Check if the value is null.
                        generator.Duplicate();
                        generator.BranchIfNotNull(endOfGet);
                        if (scope.ParentScope != null)
                            generator.Pop();

                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    if (scopeVariable == null)
                    {
                        scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
                        EmitHelpers.LoadScope(generator);
                    }
                    else
                    {
                        generator.LoadVariable(scopeVariable);
                    }
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;

            } while (scope != null);

            // Throw an error if the name does not exist and throwIfUnresolvable is true.
            if (scope == null && throwIfUnresolvable == true)
                EmitHelpers.EmitThrow(generator, ErrorType.ReferenceError, this.Name + " is not defined", optimizationInfo);

            // Release the temporary variable.
            if (scopeVariable != null)
                generator.ReleaseTemporaryVariable(scopeVariable);

            // Define a label at the end.
            generator.DefineLabelPosition(endOfGet);

            // Object scope references may have side-effects (because of getters) so if the value
            // is to be ignored we evaluate the value then pop the value from the stack.
            //if (optimizationInfo.SuppressReturnValue == true)
            //    generator.Pop();
        }
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultSourceSpanBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // Unlike in .NET, in javascript there are no restrictions on what can appear inside
            // try, catch and finally blocks.  The one restriction which causes problems is the
            // inability to jump out of .NET finally blocks.  This is required when break, continue
            // or return statements appear inside of a finally block.  To work around this, when
            // inside a finally block these instructions throw an exception instead.

            // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
            // instructions so that the finally block is executed correctly.
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            optimizationInfo.InsideTryCatchOrFinally = true;

            // Finally requires two exception nested blocks.
            if (this.FinallyBlock != null)
                generator.BeginExceptionBlock();

            // Begin the exception block.
            generator.BeginExceptionBlock();

            // Generate code for the try block.
            this.TryBlock.GenerateCode(generator, optimizationInfo);

            // Generate code for the catch block.
            ILLocalVariable skipFinallyBlock = null;
           
            
            // Begin a catch block.  The exception is on the top of the stack.
            generator.BeginCatchBlock(typeof(Exception));

            // Check the exception is catchable by calling CanCatchException(ex).
            // We need to handle the case where JS code calls into .NET code which then throws
            // a JavaScriptException from a different ScriptEngine.
            // If CatchBlock is null, we need to rethrow the exception in every case.
            var endOfIfLabel = generator.CreateLabel();
            generator.Duplicate();  // ex
            var exceptionTemporary = generator.CreateTemporaryVariable(typeof(Exception));
            generator.StoreVariable(exceptionTemporary);
            EmitHelpers.LoadScriptEngine(generator);
            generator.LoadVariable(exceptionTemporary);
            generator.ReleaseTemporaryVariable(exceptionTemporary);
            generator.Call(ReflectionHelpers.ScriptEngine_CanCatchException);
            generator.BranchIfTrue(endOfIfLabel);
            if (this.FinallyBlock != null)
            {
                generator.LoadBoolean(true);
                skipFinallyBlock = generator.DeclareVariable(typeof(bool), "skipFinallyBlock");
                generator.StoreVariable(skipFinallyBlock);
            }
            if (this.CatchBlock == null)
                generator.DefineLabelPosition(endOfIfLabel);
            generator.Rethrow();
            if (this.CatchBlock != null)
                generator.DefineLabelPosition(endOfIfLabel);

            if (this.CatchBlock != null) {
                // Create a new DeclarativeScope.
                this.CatchScope.GenerateScopeCreation(generator, optimizationInfo);

                // Store the error object in the variable provided.
                generator.Call(ReflectionHelpers.JavaScriptException_ErrorObject);
                var catchVariable = new NameExpression(this.CatchScope, this.CatchVariableName);
                catchVariable.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);

                // Make sure the scope is reverted even if an exception is thrown.
                generator.BeginExceptionBlock();

                // Emit code for the statements within the catch block.
                this.CatchBlock.GenerateCode(generator, optimizationInfo);

                // Revert the scope.
                generator.BeginFinallyBlock();
                this.CatchScope.GenerateScopeDestruction(generator, optimizationInfo);
                generator.EndExceptionBlock();
            }

            // Generate code for the finally block.
            if (this.FinallyBlock != null)
            {
                generator.BeginFinallyBlock();

                // If an exception was thrown that wasn't handled by the catch block, then don't
                // run the finally block either.  This prevents user code from being run when a
                // ThreadAbortException is thrown.
                var endOfFinallyBlock = generator.CreateLabel();                
                generator.LoadVariable(skipFinallyBlock);
                generator.BranchIfTrue(endOfFinallyBlock);

                var branches = new List<ILLabel>();
                var previousStackSize = optimizationInfo.LongJumpStackSizeThreshold;
                optimizationInfo.LongJumpStackSizeThreshold = optimizationInfo.BreakOrContinueStackSize;
                var previousCallback = optimizationInfo.LongJumpCallback;
                optimizationInfo.LongJumpCallback = (generator2, label) =>
                    {
                        // It is not possible to branch out of a finally block - therefore instead of
                        // generating LEAVE instructions we throw an exception then catch it to transfer
                        // control out of the finally block.
                        generator2.LoadInt32(branches.Count);
                        generator2.NewObject(ReflectionHelpers.LongJumpException_Constructor);
                        generator2.Throw();

                        // Record any branches that are made within the finally code.
                        branches.Add(label);
                    };

                // Emit code for the finally block.
                this.FinallyBlock.GenerateCode(generator, optimizationInfo);

                // Define the position at the end of the finally block.
                generator.DefineLabelPosition(endOfFinallyBlock);

                // End the main exception block.
                generator.EndExceptionBlock();

                // Begin a catch block to catch any LongJumpExceptions. The exception object is on
                // the top of the stack.
                generator.BeginCatchBlock(typeof(LongJumpException));

                if (branches.Count > 0)
                {
                    // switch (exception.RouteID)
                    // {
                    //    case 0: goto label1;
                    //    case 1: goto label2;
                    // }
                    ILLabel[] switchLabels = new ILLabel[branches.Count];
                    for (int i = 0; i < branches.Count; i++)
                        switchLabels[i] = generator.CreateLabel();
                    generator.Call(ReflectionHelpers.LongJumpException_RouteID);
                    generator.Switch(switchLabels);
                    for (int i = 0; i < branches.Count; i++)
                    {
                        generator.DefineLabelPosition(switchLabels[i]);
                        generator.Leave(branches[i]);
                    }
                }

                // Reset the state we clobbered.
                optimizationInfo.LongJumpStackSizeThreshold = previousStackSize;
                optimizationInfo.LongJumpCallback = previousCallback;
            }

            // End the exception block.
            generator.EndExceptionBlock();

            // Reset the InsideTryCatchOrFinally flag.
            optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
예제 #12
0
파일: Scope.cs 프로젝트: oujunke/jurassic
        /// <summary>
        /// Generates code that creates a new scope.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        internal void GenerateScopeCreation(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Make sure we don't generate the scope twice.
            if (GenerateScopeCreationWasCalled)
            {
                return;
            }
            GenerateScopeCreationWasCalled = true;

            // We can optimize this away if there are zero variables declared in the scope,
            // UNLESS it's a with scope (as then we need something to bind to).
            if (this.variables.Count == 0 && Type != ScopeType.With)
            {
                return;
            }

            // If there is no eval(), no arguments usage and no nested functions, then we can use
            // IL variables instead of using RuntimeScope.
            if ((Type == ScopeType.TopLevelFunction || Type == ScopeType.Block) &&
                optimizationInfo.OptimizeDeclarativeScopes)
            {
                foreach (var variable in this.variables.Values)
                {
                    variable.Store = generator.DeclareVariable(variable.Type, variable.Name);
                    if (variable.Type == PrimitiveType.Any)
                    {
                        generator.LoadNull();
                        generator.StoreVariable(variable.Store);
                    }
                }
                return;
            }

            // The fallback: use RuntimeScope.
            EmitHelpers.LoadExecutionContext(generator);

            // parentScope
            if (ParentScope != null)
            {
                ParentScope.GenerateReference(generator, optimizationInfo);
            }
            else
            {
                generator.LoadNull();
            }

            var varList   = new List <DeclaredVariable>();
            var letList   = new List <DeclaredVariable>();
            var constList = new List <DeclaredVariable>();

            foreach (var variable in this.variables.Values)
            {
                if (variable.Keyword == KeywordToken.Var)
                {
                    varList.Add(variable);
                }
                else if (variable.Keyword == KeywordToken.Const)
                {
                    constList.Add(variable);
                }
                else
                {
                    letList.Add(variable);
                }
            }
            varList.Sort((a, b) => a.Index - b.Index);
            letList.Sort((a, b) => a.Index - b.Index);
            constList.Sort((a, b) => a.Index - b.Index);
            int i;

            // scopeType
            generator.LoadEnumValue(Type);

            // varNames
            if (varList.Count == 0)
            {
                generator.LoadNull();
            }
            else
            {
                generator.LoadInt32(varList.Count);
                generator.NewArray(typeof(string));
                i = 0;
                foreach (var variable in varList)
                {
                    generator.Duplicate();
                    generator.LoadInt32(i++);
                    generator.LoadString(variable.Name);
                    generator.StoreArrayElement(typeof(string));
                }
            }

            // letNames
            if (letList.Count == 0)
            {
                generator.LoadNull();
            }
            else
            {
                generator.LoadInt32(letList.Count);
                generator.NewArray(typeof(string));
                i = 0;
                foreach (var variable in letList)
                {
                    generator.Duplicate();
                    generator.LoadInt32(i++);
                    generator.LoadString(variable.Name);
                    generator.StoreArrayElement(typeof(string));
                }
            }

            // constNames
            if (constList.Count == 0)
            {
                generator.LoadNull();
            }
            else
            {
                generator.LoadInt32(constList.Count);
                generator.NewArray(typeof(string));
                i = 0;
                foreach (var variable in constList)
                {
                    generator.Duplicate();
                    generator.LoadInt32(i++);
                    generator.LoadString(variable.Name);
                    generator.StoreArrayElement(typeof(string));
                }
            }

            // executionContext.CreateRuntimeScope(parentScope, varNames, letNames, constNames)
            generator.Call(ReflectionHelpers.ExecutionContext_CreateRuntimeScope);

            // Store the RuntimeScope instance in a variable.
            GeneratedRuntimeScope = generator.DeclareVariable(typeof(RuntimeScope), "scope");
            generator.StoreVariable(GeneratedRuntimeScope);
        }
예제 #13
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        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            string             propertyName     = null;
            TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);

            if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Call the indexer.
                EmitConversion.ToAny(generator, valueType);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int);
            }
            else if (memberAccessType == TypeOfMemberAccess.Static)
            {
                // Named property modification (e.g. x.property = y)
                // -------------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                // Convert the value to an object and store it in a temporary variable.
                var value = generator.CreateTemporaryVariable(typeof(object));
                EmitConversion.ToAny(generator, valueType);
                generator.StoreVariable(value);

                // TODO: share these variables somehow.
                var cacheKey    = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadVariable(value);
                generator.StoreArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

                // The temporary variable is no longer needed.
                generator.ReleaseTemporaryVariable(value);
            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Call the indexer.
                EmitConversion.ToAny(generator, valueType);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);
            }
        }
예제 #14
0
        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            // The value is initially on the top of the stack but is stored in this variable
            // at the last possible moment.
            ILLocalVariable value = null;

            var             scope         = this.Scope;
            ILLocalVariable scopeVariable = null;
            var             endOfSet      = generator.CreateLabel();

            do
            {
                if (scope is DeclarativeScope)
                {
                    // Get information about the variable.
                    var variable = scope.GetDeclaredVariable(this.Name);
                    if (variable != null)
                    {
                        // The variable was declared in this scope.

                        if (scope.ExistsAtRuntime == false)
                        {
                            // The scope has been optimized away.  The value of the variable is stored
                            // in an ILVariable.

                            // Declare an IL local variable if no storage location has been allocated yet.
                            if (variable.Store == null)
                            {
                                variable.Store = generator.DeclareVariable(typeof(object), variable.Name);
                            }

                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to the
                                // storage type of the variable.
                                EmitConversion.Convert(generator, valueType, variable.Type, optimizationInfo);
                            }
                            else
                            {
                                // The value to store is in a temporary variable.
                                generator.LoadVariable(value);
                                EmitConversion.Convert(generator, PrimitiveType.Any, variable.Type, optimizationInfo);
                            }

                            // Store the value in the variable.
                            generator.StoreVariable(variable.Store);
                        }
                        else if (variable.Writable == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

                            // scope.Values[index] = value
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.Call(ReflectionHelpers.DeclarativeScope_Values);
                            generator.LoadInt32(variable.Index);
                            generator.LoadVariable(value);
                            generator.StoreArrayElement(typeof(object));
                        }
                        else
                        {
                            // The variable exists, but is read-only.
                            // Pop the value off the stack (if it is still there).
                            if (value == null)
                            {
                                generator.Pop();
                            }
                        }

                        // The variable was found - no need to search any more parent scopes.
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // Set the value of the variable.
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.LoadVariable(value);
                            generator.Call(ReflectionHelpers.Scope_SetValue);
                            generator.Branch(endOfSet);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    if (value == null)
                    {
                        // The value to store is on the top of the stack - convert it to an
                        // object and store it in a temporary variable.
                        EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                        value = generator.CreateTemporaryVariable(typeof(object));
                        generator.StoreVariable(value);
                    }

                    if (scopeVariable == null)
                    {
                        EmitHelpers.LoadScope(generator);
                    }
                    else
                    {
                        generator.LoadVariable(scopeVariable);
                    }
                    generator.CastClass(typeof(ObjectScope));
                    generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);

                    if (scope.ParentScope == null && throwIfUnresolvable == false)
                    {
                        // Sets the value of a global variable.
                        // JS: object.property = value
                        // C# ==>
                        // if (propertyName == null)
                        //     propertyName = new PropertyName("property");
                        // object.SetPropertyValue(propertyName, value, strictMode);

                        ILLocalVariable propertyName = optimizationInfo.GetGlobalPropertyReferenceVariable(generator, this.Name);
                        generator.LoadVariable(propertyName);
                        generator.Duplicate();
                        var afterIf = generator.CreateLabel();
                        generator.BranchIfNotNull(afterIf);
                        generator.Pop();
                        generator.LoadString(this.Name);
                        generator.NewObject(ReflectionHelpers.PropertyName_Constructor);
                        generator.Duplicate();
                        generator.StoreVariable(propertyName);
                        generator.DefineLabelPosition(afterIf);

                        generator.LoadVariable(value);
                        generator.LoadBoolean(optimizationInfo.StrictMode);
                        generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_PropertyReference);
                    }
                    else
                    {
                        // Setting a variable within a "with" scope.
                        generator.LoadString(this.Name);
                        generator.LoadVariable(value);
                        generator.LoadBoolean(optimizationInfo.StrictMode);

                        // Set the property value if the property exists.
                        generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValueIfExists);

                        // The return value is true if the property was defined, and false if it wasn't.
                        generator.BranchIfTrue(endOfSet);
                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    if (scopeVariable == null)
                    {
                        scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
                        EmitHelpers.LoadScope(generator);
                    }
                    else
                    {
                        generator.LoadVariable(scopeVariable);
                    }
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;
            } while (scope != null);

            // The value might be still on top of the stack.
            if (value == null && scope == null)
            {
                generator.Pop();
            }

            // Throw an error if the name does not exist and throwIfUnresolvable is true.
            if (scope == null && throwIfUnresolvable == true)
            {
                EmitHelpers.EmitThrow(generator, ErrorType.ReferenceError, this.Name + " is not defined", optimizationInfo);
            }

            // Release the temporary variables.
            if (value != null)
            {
                generator.ReleaseTemporaryVariable(value);
            }
            if (scopeVariable != null)
            {
                generator.ReleaseTemporaryVariable(scopeVariable);
            }

            // Define a label at the end.
            generator.DefineLabelPosition(endOfSet);
        }
예제 #15
0
        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            // This method generates code to retrieve the value of a variable, given the name of
            // variable and scope in which the variable is being referenced.  The variable was
            // not necessary declared in this scope - it might be declared in any of the parent
            // scopes (together called a scope chain).  The general algorithm is to start at the
            // head of the chain and search backwards until the variable is found.  There are
            // two types of scopes: declarative scopes and object scopes.  Object scopes are hard -
            // it cannot be known at compile time whether the variable exists or not so runtime
            // checks have to be inserted.  Declarative scopes are easier - variables have to be
            // declared and cannot be deleted.  There is one tricky bit: new variables can be
            // introduced into a declarative scope at runtime by a non-strict eval() statement.
            // Even worse, variables that were introduced by means of an eval() *can* be deleted.

            var             scope         = this.Scope;
            ILLocalVariable scopeVariable = null;
            var             endOfGet      = generator.CreateLabel();

            do
            {
                if (scope is DeclarativeScope)
                {
                    // The variable was declared in this scope.
                    var variable = scope.GetDeclaredVariable(this.Name);

                    if (variable != null)
                    {
                        if (scope.ExistsAtRuntime == false)
                        {
                            // The scope has been optimized away.  The value of the variable is stored
                            // in an ILVariable.

                            // Declare an IL local variable if no storage location has been allocated yet.
                            if (variable.Store == null)
                            {
                                variable.Store = generator.DeclareVariable(typeof(object), variable.Name);
                            }

                            // Load the value from the variable.
                            generator.LoadVariable(variable.Store);

                            // Ensure that we match ResultType.
                            EmitConversion.Convert(generator, variable.Type, this.ResultType, optimizationInfo);
                        }
                        else
                        {
                            // scope.Values[index]
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.Call(ReflectionHelpers.DeclarativeScope_Values);
                            generator.LoadInt32(variable.Index);
                            generator.LoadArrayElement(typeof(object));
                        }

                        // The variable was found - no need to search any more parent scopes.
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // Load the value of the variable.
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_GetValue);
                            generator.Branch(endOfGet);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    if (scope.ParentScope == null)
                    {
                        // Global variable access
                        // -------------------------------------------
                        // __object_cacheKey = null;
                        // __object_property_cachedIndex = 0;
                        // ...
                        // if (__object_cacheKey != object.InlineCacheKey)
                        //     xxx = object.InlineGetPropertyValue("variable", out __object_property_cachedIndex, out __object_cacheKey)
                        // else
                        //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                        // Get a reference to the global object.
                        if (scopeVariable == null)
                        {
                            EmitHelpers.LoadScope(generator);
                        }
                        else
                        {
                            generator.LoadVariable(scopeVariable);
                        }
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);

                        // TODO: share these variables somehow.
                        var cacheKey    = generator.DeclareVariable(typeof(object));
                        var cachedIndex = generator.DeclareVariable(typeof(int));

                        // Store the object into a temp variable.
                        var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                        generator.StoreVariable(objectInstance);

                        // if (__object_cacheKey != object.InlineCacheKey)
                        generator.LoadVariable(cacheKey);
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                        var elseClause = generator.CreateLabel();
                        generator.BranchIfEqual(elseClause);

                        // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                        generator.LoadVariable(objectInstance);
                        generator.LoadString(this.Name);
                        generator.LoadAddressOfVariable(cachedIndex);
                        generator.LoadAddressOfVariable(cacheKey);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                        var endOfIf = generator.CreateLabel();
                        generator.Branch(endOfIf);

                        // else
                        generator.DefineLabelPosition(elseClause);

                        // value = object.InlinePropertyValues[__object_property_cachedIndex];
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                        generator.LoadVariable(cachedIndex);
                        generator.LoadArrayElement(typeof(object));

                        // End of the if statement
                        generator.DefineLabelPosition(endOfIf);

                        // Check if the value is null.
                        generator.Duplicate();
                        generator.BranchIfNotNull(endOfGet);
                        if (scope.ParentScope != null)
                        {
                            generator.Pop();
                        }
                    }
                    else
                    {
                        // Gets the value of a variable in an object scope.
                        if (scopeVariable == null)
                        {
                            EmitHelpers.LoadScope(generator);
                        }
                        else
                        {
                            generator.LoadVariable(scopeVariable);
                        }
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                        generator.LoadString(this.Name);
                        generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Object);

                        // Check if the value is null.
                        generator.Duplicate();
                        generator.BranchIfNotNull(endOfGet);
                        if (scope.ParentScope != null)
                        {
                            generator.Pop();
                        }
                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    if (scopeVariable == null)
                    {
                        scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
                        EmitHelpers.LoadScope(generator);
                    }
                    else
                    {
                        generator.LoadVariable(scopeVariable);
                    }
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;
            } while (scope != null);

            // Throw an error if the name does not exist and throwIfUnresolvable is true.
            if (scope == null && throwIfUnresolvable == true)
            {
                EmitHelpers.EmitThrow(generator, ErrorType.ReferenceError, this.Name + " is not defined", optimizationInfo);
            }

            // Release the temporary variable.
            if (scopeVariable != null)
            {
                generator.ReleaseTemporaryVariable(scopeVariable);
            }

            // Define a label at the end.
            generator.DefineLabelPosition(endOfGet);

            // Object scope references may have side-effects (because of getters) so if the value
            // is to be ignored we evaluate the value then pop the value from the stack.
            //if (optimizationInfo.SuppressReturnValue == true)
            //    generator.Pop();
        }
예제 #16
0
        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            // The value is initially on the top of the stack but is stored in this variable
            // at the last possible moment.
            ILLocalVariable value = null;

            var             scope         = this.Scope;
            ILLocalVariable scopeVariable = null;
            var             endOfSet      = generator.CreateLabel();

            do
            {
                if (scope is DeclarativeScope)
                {
                    // Get information about the variable.
                    var variable = scope.GetDeclaredVariable(this.Name);
                    if (variable != null)
                    {
                        // The variable was declared in this scope.

                        if (scope.ExistsAtRuntime == false)
                        {
                            // The scope has been optimized away.  The value of the variable is stored
                            // in an ILVariable.

                            // Declare an IL local variable if no storage location has been allocated yet.
                            if (variable.Store == null)
                            {
                                variable.Store = generator.DeclareVariable(typeof(object), variable.Name);
                            }

                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to the
                                // storage type of the variable.
                                EmitConversion.Convert(generator, valueType, variable.Type, optimizationInfo);
                            }
                            else
                            {
                                // The value to store is in a temporary variable.
                                generator.LoadVariable(value);
                                EmitConversion.Convert(generator, PrimitiveType.Any, variable.Type, optimizationInfo);
                            }

                            // Store the value in the variable.
                            generator.StoreVariable(variable.Store);
                        }
                        else if (variable.Writable == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

                            // scope.Values[index] = value
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.Call(ReflectionHelpers.DeclarativeScope_Values);
                            generator.LoadInt32(variable.Index);
                            generator.LoadVariable(value);
                            generator.StoreArrayElement(typeof(object));
                        }
                        else
                        {
                            // The variable exists, but is read-only.
                            // Pop the value off the stack (if it is still there).
                            if (value == null)
                            {
                                generator.Pop();
                            }
                        }

                        // The variable was found - no need to search any more parent scopes.
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // Set the value of the variable.
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.LoadVariable(value);
                            generator.Call(ReflectionHelpers.Scope_SetValue);
                            generator.Branch(endOfSet);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    if (value == null)
                    {
                        // The value to store is on the top of the stack - convert it to an
                        // object and store it in a temporary variable.
                        EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                        value = generator.CreateTemporaryVariable(typeof(object));
                        generator.StoreVariable(value);
                    }

                    if (scope.ParentScope == null)
                    {
                        // Optimization: if this is the global scope, use hidden classes to
                        // optimize variable access.

                        // Global variable modification
                        // ----------------------------
                        // __object_cacheKey = null;
                        // __object_property_cachedIndex = 0;
                        // ...
                        // if (__object_cacheKey != object.InlineCacheKey)
                        //     object.InlineSetPropertyValueIfExists("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                        // else
                        //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                        // Get a reference to the global object.
                        if (scopeVariable == null)
                        {
                            EmitHelpers.LoadScope(generator);
                        }
                        else
                        {
                            generator.LoadVariable(scopeVariable);
                        }
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);

                        // TODO: share these variables somehow.
                        var cacheKey    = generator.DeclareVariable(typeof(object));
                        var cachedIndex = generator.DeclareVariable(typeof(int));

                        // Store the object into a temp variable.
                        var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                        generator.StoreVariable(objectInstance);

                        // if (__object_cacheKey != object.InlineCacheKey)
                        generator.LoadVariable(cacheKey);
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                        var elseClause = generator.CreateLabel();
                        generator.BranchIfEqual(elseClause);

                        // xxx = object.InlineSetPropertyValueIfExists("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                        generator.LoadVariable(objectInstance);
                        generator.LoadString(this.Name);
                        generator.LoadVariable(value);
                        generator.LoadBoolean(optimizationInfo.StrictMode);
                        generator.LoadAddressOfVariable(cachedIndex);
                        generator.LoadAddressOfVariable(cacheKey);
                        if (throwIfUnresolvable == false)
                        {
                            // Set the property value unconditionally.
                            generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);
                        }
                        else
                        {
                            // Set the property value if the property exists.
                            generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValueIfExists);

                            // The return value is true if the property was defined, and false if it wasn't.
                            generator.BranchIfTrue(endOfSet);
                        }

                        var endOfIf = generator.CreateLabel();
                        generator.Branch(endOfIf);

                        // else
                        generator.DefineLabelPosition(elseClause);

                        // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                        generator.LoadVariable(cachedIndex);
                        generator.LoadVariable(value);
                        generator.StoreArrayElement(typeof(object));
                        generator.Branch(endOfSet);

                        // End of the if statement
                        generator.DefineLabelPosition(endOfIf);
                    }
                    else
                    {
                        // Slow route.

                        if (scopeVariable == null)
                        {
                            EmitHelpers.LoadScope(generator);
                        }
                        else
                        {
                            generator.LoadVariable(scopeVariable);
                        }
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                        generator.LoadString(this.Name);
                        generator.LoadVariable(value);
                        generator.LoadBoolean(optimizationInfo.StrictMode);

                        if (scope.ParentScope == null && throwIfUnresolvable == false)
                        {
                            // Set the property value unconditionally.
                            generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);
                        }
                        else
                        {
                            // Set the property value if the property exists.
                            generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValueIfExists);

                            // The return value is true if the property was defined, and false if it wasn't.
                            generator.BranchIfTrue(endOfSet);
                        }
                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    if (scopeVariable == null)
                    {
                        scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
                        EmitHelpers.LoadScope(generator);
                    }
                    else
                    {
                        generator.LoadVariable(scopeVariable);
                    }
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;
            } while (scope != null);

            // The value might be still on top of the stack.
            if (value == null && scope == null)
            {
                generator.Pop();
            }

            // Throw an error if the name does not exist and throwIfUnresolvable is true.
            if (scope == null && throwIfUnresolvable == true)
            {
                EmitHelpers.EmitThrow(generator, ErrorType.ReferenceError, this.Name + " is not defined", optimizationInfo);
            }

            // Release the temporary variables.
            if (value != null)
            {
                generator.ReleaseTemporaryVariable(value);
            }
            if (scopeVariable != null)
            {
                generator.ReleaseTemporaryVariable(scopeVariable);
            }

            // Define a label at the end.
            generator.DefineLabelPosition(endOfSet);
        }
예제 #17
0
        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            string propertyName = null;
            TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);

            if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Call the indexer.
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
            }
            else if (memberAccessType == TypeOfMemberAccess.Static)
            {
                // Named property access (e.g. x = y.property)
                // -------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // value = object.InlinePropertyValues[__object_property_cachedIndex];
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Call Get(object)
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Object);
            }
        }
예제 #18
0
        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            string propertyName = null;
            TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);

            if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Call the indexer.
                EmitConversion.ToAny(generator, valueType);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int);
            }
            else if (memberAccessType == TypeOfMemberAccess.Static)
            {
                // Named property modification (e.g. x.property = y)
                // -------------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                // Convert the value to an object and store it in a temporary variable.
                var value = generator.CreateTemporaryVariable(typeof(object));
                EmitConversion.ToAny(generator, valueType);
                generator.StoreVariable(value);

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadVariable(value);
                generator.StoreArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

                // The temporary variable is no longer needed.
                generator.ReleaseTemporaryVariable(value);
            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Call the indexer.
                EmitConversion.ToAny(generator, valueType);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);
            }
        }
예제 #19
0
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals()
            {
                NonDefaultBreakStatementBehavior = true, NonDefaultDebugInfoBehavior = true
            };

            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // <initializer>
            // if (<condition>)
            // {
            //   <loop body>
            //   <increment>
            //   while (true) {
            //     if (<condition> == false)
            //       break;
            //
            //     <body statements>
            //
            //     continue-target:
            //     <increment>
            //   }
            // }
            // break-target:

            // Set up some labels.
            var continueTarget = generator.CreateLabel();
            var breakTarget1   = generator.CreateLabel();
            var breakTarget2   = generator.CreateLabel();

            // Emit the initialization statement.
            if (this.InitStatement != null)
            {
                this.InitStatement.GenerateCode(generator, optimizationInfo);
            }

            // Check the condition and jump to the end if it is false.
            if (this.CheckConditionAtEnd == false && this.ConditionStatement != null)
            {
#if !XBOX
                if (optimizationInfo.DebugDocument != null)
                {
                    generator.MarkSequencePoint(optimizationInfo.DebugDocument, this.ConditionStatement.DebugInfo);
                }
#endif
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget1);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget1, continueTarget, false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // Increment the loop variable.
            if (this.IncrementStatement != null)
            {
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);
            }

            // Strengthen the variable types.
            List <KeyValuePair <Scope.DeclaredVariable, RevertInfo> > previousVariableTypes = null;
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            if (optimizationInfo.OptimizeInferredTypes == true)
            {
                // Keep a record of the variable types before strengthening.
                previousVariableTypes = new List <KeyValuePair <Scope.DeclaredVariable, RevertInfo> >();

                var typedVariables = FindTypedVariables();
                foreach (var variableAndType in typedVariables)
                {
                    var variable     = variableAndType.Key;
                    var variableInfo = variableAndType.Value;
                    if (variableInfo.Conditional == false && variableInfo.Type != variable.Type)
                    {
                        // Save the previous type so we can restore it later.
                        var previousType = variable.Type;
                        previousVariableTypes.Add(new KeyValuePair <Scope.DeclaredVariable, RevertInfo>(variable, new RevertInfo()
                        {
                            Type = previousType, Variable = variable.Store
                        }));

                        // Load the existing value.
                        var nameExpression = new NameExpression(variable.Scope, variable.Name);
                        nameExpression.GenerateGet(generator, optimizationInfo, false);

                        // Store the typed value.
                        variable.Store = generator.DeclareVariable(variableInfo.Type);
                        variable.Type  = variableInfo.Type;
                        nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                    }
                }

                // The variables must be reverted even in the presence of exceptions.
                if (previousVariableTypes.Count > 0)
                {
                    generator.BeginExceptionBlock();

                    // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
                    // instructions so that the finally block is executed correctly.
                    optimizationInfo.InsideTryCatchOrFinally = true;
                }
            }

            // The inner loop starts here.
            var startOfLoop = generator.DefineLabelPosition();

            // Check the condition and jump to the end if it is false.
            if (this.ConditionStatement != null)
            {
#if !XBOX
                if (optimizationInfo.DebugDocument != null)
                {
                    generator.MarkSequencePoint(optimizationInfo.DebugDocument, this.ConditionStatement.DebugInfo);
                }
#endif
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget2);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget2, continueTarget, labelledOnly: false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // The continue statement jumps here.
            generator.DefineLabelPosition(continueTarget);

            // Increment the loop variable.
            if (this.IncrementStatement != null)
            {
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);
            }

            // Unconditionally branch back to the start of the loop.
            generator.Branch(startOfLoop);

            // Define the end of the loop (actually just after).
            generator.DefineLabelPosition(breakTarget2);

            // Revert the variable types.
            if (previousVariableTypes != null && previousVariableTypes.Count > 0)
            {
                // Revert the InsideTryCatchOrFinally flag.
                optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

                // Revert the variable types within a finally block.
                generator.BeginFinallyBlock();

                foreach (var previousVariableAndType in previousVariableTypes)
                {
                    var variable           = previousVariableAndType.Key;
                    var variableRevertInfo = previousVariableAndType.Value;

                    // Load the existing value.
                    var nameExpression = new NameExpression(variable.Scope, variable.Name);
                    nameExpression.GenerateGet(generator, optimizationInfo, false);

                    // Store the typed value.
                    var previousType = variable.Type;
                    variable.Store = variableRevertInfo.Variable;
                    variable.Type  = variableRevertInfo.Type;
                    nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                }

                // End the exception block.
                generator.EndExceptionBlock();
            }

            // Define the end of the loop (actually just after).
            generator.DefineLabelPosition(breakTarget1);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
예제 #20
0
        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            string propertyName = null;
            bool   isArrayIndex = false;

            // Right-hand-side can be a property name (a.b)
            if (this.OperatorType == OperatorType.MemberAccess)
            {
                var rhs = this.GetOperand(1) as NameExpression;
                if (rhs == null)
                {
                    throw new JavaScriptException(optimizationInfo.Engine, "SyntaxError", "Invalid member access", optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);
                }
                propertyName = rhs.Name;
            }

            // Or a constant indexer (a['b'])
            if (this.OperatorType == OperatorType.Index)
            {
                var rhs = this.GetOperand(1) as LiteralExpression;
                if (rhs != null && (PrimitiveTypeUtilities.IsNumeric(rhs.ResultType) || rhs.ResultType == PrimitiveType.String))
                {
                    propertyName = TypeConverter.ToString(rhs.Value);

                    // Or a array index (a[0])
                    if (rhs.ResultType == PrimitiveType.Int32 || (propertyName != null && Library.ArrayInstance.ParseArrayIndex(propertyName) != uint.MaxValue))
                    {
                        isArrayIndex = true;
                    }
                }
            }

            if (isArrayIndex == true)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // Load the right-hand side and convert to a uint32.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToUInt32(generator, rhs.ResultType);

                // Call the indexer.
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
            }
            else if (propertyName != null)
            {
                //// Load the left-hand side and convert to an object instance.
                //var lhs = this.GetOperand(0);
                //lhs.GenerateCode(generator, optimizationInfo);
                //EmitConversion.ToObject(generator, lhs.ResultType);

                //// Call Get(string)
                //generator.LoadString(propertyName);
                //generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);



                // Named property access (e.g. x = y.property)
                // -------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // TODO: share these variables somehow.
                var cacheKey    = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // value = object.InlinePropertyValues[__object_property_cachedIndex];
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);
            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // Load the property name and convert to a string.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToString(generator, rhs.ResultType);

                // Call Get(string)
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);
            }
        }
        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            string propertyName = null;
            bool isArrayIndex = false;

            // Right-hand-side can be a property name (a.b)
            if (this.OperatorType == OperatorType.MemberAccess)
            {
                var rhs = this.GetOperand(1) as NameExpression;
                if (rhs == null)
                    throw new JavaScriptException(optimizationInfo.Engine, "SyntaxError", "Invalid member access", optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);
                propertyName = rhs.Name;
            }

            // Or a constant indexer (a['b'])
            if (this.OperatorType == OperatorType.Index)
            {
                var rhs = this.GetOperand(1) as LiteralExpression;
                if (rhs != null && (PrimitiveTypeUtilities.IsNumeric(rhs.ResultType) || rhs.ResultType == PrimitiveType.String))
                {
                    propertyName = TypeConverter.ToString(rhs.Value);

                    // Or a array index (a[0])
                    if (rhs.ResultType == PrimitiveType.Int32 || (propertyName != null && Library.ArrayInstance.ParseArrayIndex(propertyName) != uint.MaxValue))
                        isArrayIndex = true;
                }
            }

            if (isArrayIndex == true)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // Load the right-hand side and convert to a uint32.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToUInt32(generator, rhs.ResultType);

                // Call the indexer.
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
            }
            else if (propertyName != null)
            {
                //// Load the left-hand side and convert to an object instance.
                //var lhs = this.GetOperand(0);
                //lhs.GenerateCode(generator, optimizationInfo);
                //EmitConversion.ToObject(generator, lhs.ResultType);

                //// Call Get(string)
                //generator.LoadString(propertyName);
                //generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);



                // Named property access (e.g. x = y.property)
                // -------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // value = object.InlinePropertyValues[__object_property_cachedIndex];
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // Load the property name and convert to a string.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToString(generator, rhs.ResultType);

                // Call Get(string)
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);
            }
        }
예제 #22
0
        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            string             propertyName     = null;
            TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);

            if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Call the indexer.
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
            }
            else if (memberAccessType == TypeOfMemberAccess.Static)
            {
                // Named property access (e.g. x = y.property)
                // -------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                // TODO: share these variables somehow.
                var cacheKey    = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // value = object.InlinePropertyValues[__object_property_cachedIndex];
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);
            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Call Get(object)
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);
            }
        }
예제 #23
0
        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            string propertyName = null;
            bool isArrayIndex = false;
            //optimizationInfo = optimizationInfo.RemoveFlags(OptimizationFlags.SuppressReturnValue);

            // Right-hand-side can be a property name (a.b)
            if (this.OperatorType == OperatorType.MemberAccess)
            {
                var rhs = this.GetOperand(1) as NameExpression;
                if (rhs == null)
                    throw new JavaScriptException(optimizationInfo.Engine, "SyntaxError", "Invalid member access");
                propertyName = rhs.Name;
            }

            // Or a constant indexer (a['b'])
            if (this.OperatorType == OperatorType.Index)
            {
                var rhs = this.GetOperand(1) as LiteralExpression;
                if (rhs != null)
                {
                    propertyName = TypeConverter.ToString(rhs.Value);

                    // Or a array index (a[0])
                    if (rhs.ResultType == PrimitiveType.Int32 || (propertyName != null && Library.ArrayInstance.ParseArrayIndex(propertyName) != uint.MaxValue))
                        isArrayIndex = true;
                }
            }

            // Convert the value to an object and store it in a temporary variable.
            var value = generator.CreateTemporaryVariable(typeof(object));
            EmitConversion.ToAny(generator, valueType);
            generator.StoreVariable(value);

            if (isArrayIndex == true)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType);

                // Load the right-hand side and convert to a uint32.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToUInt32(generator, rhs.ResultType);

                // Call the indexer.
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int);
            }
            else if (propertyName != null)
            {
                //// Load the left-hand side and convert to an object instance.
                //var lhs = this.GetOperand(0);
                //lhs.GenerateCode(generator, optimizationInfo);
                //EmitConversion.ToObject(generator, lhs.ResultType);

                //// Call the indexer.
                //generator.LoadString(propertyName);
                //generator.LoadVariable(value);
                //generator.LoadBoolean(optimizationInfo.StrictMode);
                //generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);

                // Named property modification (e.g. x.property = y)
                // -------------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType);

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadVariable(value);
                generator.StoreArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType);

                // Load the property name and convert to a string.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToString(generator, rhs.ResultType);

                // Call the indexer.
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);
            }

            // The temporary variable is no longer needed.
            generator.ReleaseTemporaryVariable(value);
        }
예제 #24
0
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true, NonDefaultSourceSpanBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // <initializer>
            // if (<condition>)
            // {
            // 	 <loop body>
            //   <increment>
            //   while (true) {
            //     if (<condition> == false)
            //       break;
            //
            //     <body statements>
            //
            //     continue-target:
            //     <increment>
            //   }
            // }
            // break-target:

            // Set up some labels.
            var continueTarget = generator.CreateLabel();
            var breakTarget1 = generator.CreateLabel();
            var breakTarget2 = generator.CreateLabel();

            // Emit the initialization statement.
            if (this.InitStatement != null)
                this.InitStatement.GenerateCode(generator, optimizationInfo);

            // Check the condition and jump to the end if it is false.
            if (this.CheckConditionAtEnd == false && this.ConditionStatement != null)
            {
                optimizationInfo.MarkSequencePoint(generator, this.ConditionStatement.SourceSpan);
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget1);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget1, continueTarget, false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // Increment the loop variable.
            if (this.IncrementStatement != null)
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);

            // Strengthen the variable types.
            List<KeyValuePair<Scope.DeclaredVariable, RevertInfo>> previousVariableTypes = null;
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            if (optimizationInfo.OptimizeInferredTypes == true)
            {
                // Keep a record of the variable types before strengthening.
                previousVariableTypes = new List<KeyValuePair<Scope.DeclaredVariable, RevertInfo>>();

                var typedVariables = FindTypedVariables();
                foreach (var variableAndType in typedVariables)
                {
                    var variable = variableAndType.Key;
                    var variableInfo = variableAndType.Value;
                    if (variableInfo.Conditional == false && variableInfo.Type != variable.Type)
                    {
                        // Save the previous type so we can restore it later.
                        var previousType = variable.Type;
                        previousVariableTypes.Add(new KeyValuePair<Scope.DeclaredVariable, RevertInfo>(variable, new RevertInfo() { Type = previousType, Variable = variable.Store }));

                        // Load the existing value.
                        var nameExpression = new NameExpression(variable.Scope, variable.Name);
                        nameExpression.GenerateGet(generator, optimizationInfo, false);

                        // Store the typed value.
                        variable.Store = generator.DeclareVariable(variableInfo.Type);
                        variable.Type = variableInfo.Type;
                        nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                    }
                }

                // The variables must be reverted even in the presence of exceptions.
                if (previousVariableTypes.Count > 0)
                {
                    generator.BeginExceptionBlock();

                    // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
                    // instructions so that the finally block is executed correctly.
                    optimizationInfo.InsideTryCatchOrFinally = true;
                }
            }

            // The inner loop starts here.
            var startOfLoop = generator.DefineLabelPosition();

            // Check the condition and jump to the end if it is false.
            if (this.ConditionStatement != null)
            {
                optimizationInfo.MarkSequencePoint(generator, this.ConditionStatement.SourceSpan);
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget2);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget2, continueTarget, labelledOnly: false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // The continue statement jumps here.
            generator.DefineLabelPosition(continueTarget);

            // Increment the loop variable.
            if (this.IncrementStatement != null)
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);

            // Unconditionally branch back to the start of the loop.
            generator.Branch(startOfLoop);

            // Define the end of the loop (actually just after).
            generator.DefineLabelPosition(breakTarget2);

            // Revert the variable types.
            if (previousVariableTypes != null && previousVariableTypes.Count > 0)
            {
                // Revert the InsideTryCatchOrFinally flag.
                optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

                // Revert the variable types within a finally block.
                generator.BeginFinallyBlock();

                foreach (var previousVariableAndType in previousVariableTypes)
                {
                    var variable = previousVariableAndType.Key;
                    var variableRevertInfo = previousVariableAndType.Value;

                    // Load the existing value.
                    var nameExpression = new NameExpression(variable.Scope, variable.Name);
                    nameExpression.GenerateGet(generator, optimizationInfo, false);

                    // Store the typed value.
                    var previousType = variable.Type;
                    variable.Store = variableRevertInfo.Variable;
                    variable.Type = variableRevertInfo.Type;
                    nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                }

                // End the exception block.
                generator.EndExceptionBlock();
            }

            // Define the end of the loop (actually just after).
            generator.DefineLabelPosition(breakTarget1);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }