Call() 공개 메소드

Pops the method arguments off the stack, calls the given method, then pushes the result to the stack (if there was one). Identical to CallStatic() if the method is a static method (or is declared on a value type) or CallVirtual() otherwise.
public Call ( System method ) : void
method System The method to call.
리턴 void
예제 #1
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        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate a new method.
            this.context.GenerateCode();

            // Add the generated method to the nested function list.
            if (optimizationInfo.NestedFunctions == null)
                optimizationInfo.NestedFunctions = new List<GeneratedMethod>();
            optimizationInfo.NestedFunctions.Add(this.context.GeneratedMethod);

            // Add all the nested methods to the parent list.
            if (this.context.GeneratedMethod.Dependencies != null)
            {
                foreach (var nestedFunctionExpression in this.context.GeneratedMethod.Dependencies)
                    optimizationInfo.NestedFunctions.Add(nestedFunctionExpression);
            }

            // Store the generated method in the cache.
            long generatedMethodID = GeneratedMethod.Save(this.context.GeneratedMethod);

            // Create a UserDefinedFunction.

            // prototype
            EmitHelpers.LoadScriptEngine(generator);
            generator.Call(ReflectionHelpers.ScriptEngine_Function);
            generator.Call(ReflectionHelpers.FunctionInstance_InstancePrototype);

            // name
            generator.LoadString(this.FunctionName);

            // argumentNames
            generator.LoadInt32(this.ArgumentNames.Count);
            generator.NewArray(typeof(string));
            for (int i = 0; i < this.ArgumentNames.Count; i++)
            {
                generator.Duplicate();
                generator.LoadInt32(i);
                generator.LoadString(this.ArgumentNames[i]);
                generator.StoreArrayElement(typeof(string));
            }

            // scope
            EmitHelpers.LoadScope(generator);

            // bodyText
            generator.LoadString(this.BodyText);

            // body
            generator.LoadInt64(generatedMethodID);
            generator.Call(ReflectionHelpers.GeneratedMethod_Load);


            // strictMode
            generator.LoadBoolean(this.context.StrictMode);

            // new UserDefinedFunction(ObjectInstance prototype, string name, IList<string> argumentNames, DeclarativeScope scope, Func<Scope, object, object[], object> body, bool strictMode)
            generator.NewObject(ReflectionHelpers.UserDefinedFunction_Constructor);
        }
예제 #2
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        /// <summary>
        /// Pops the value on the stack, converts it to a property key (either a symbol or a
        /// string), then pushes the result onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToPropertyKey(ILGenerator generator, PrimitiveType fromType)
        {
            // Symbols are of type object.
            if (fromType == PrimitiveType.Object || fromType == PrimitiveType.Any)
            {
                generator.Call(ReflectionHelpers.TypeConverter_ToPropertyKey);
                return;
            }

            // Fall back to calling ToString().
            ToString(generator, fromType);
        }
예제 #3
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파일: Scope.cs 프로젝트: Unvilon/jurassic
        /// <summary>
        /// Generates code that restores the parent scope as the active scope.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        internal void GenerateScopeDestruction(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            if (this.ExistsAtRuntime == false)
            {
                return;
            }

            // Modify the scope variable so it points at the parent scope.
            EmitHelpers.LoadScope(generator);
            generator.Call(ReflectionHelpers.Scope_ParentScope);
            EmitHelpers.StoreScope(generator);
        }
예제 #4
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        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Operands for ArrayConstructor.New() are: an ArrayConstructor instance (ArrayConstructor), an array (object[])
            // ArrayConstructor
            EmitHelpers.LoadScriptEngine(generator);
            generator.Call(ReflectionHelpers.ScriptEngine_Array);

            // object[]
            generator.LoadInt32(Items.Count);
            generator.NewArray(typeof(object));
            for (int i = 0; i < Items.Count; i++)
            {
                // Operands for StoreArrayElement() are: an array (object[]), index (int), value (object).
                // Array
                generator.Duplicate();

                // Index
                generator.LoadInt32(i);

                // Value
                var elementExpression = Items[i];
                if (elementExpression == null)
                {
                    generator.LoadNull();
                }
                else
                {
                    elementExpression.GenerateCode(generator, optimizationInfo);
                    EmitConversion.ToAny(generator, elementExpression.ResultType);
                }

                // Store the element value.
                generator.StoreArrayElement(typeof(object));
            }

            // ArrayConstructor.New(object[])
            generator.Call(ReflectionHelpers.Array_New);
        }
예제 #5
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        /// <summary>
        /// Pops the value on the stack, converts it to a double, then pushes the double result
        /// onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToNumber(ILGenerator generator, PrimitiveType fromType)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.Number)
            {
                return;
            }

            switch (fromType)
            {
            case PrimitiveType.Undefined:
                // Converting from undefined produces NaN.
                generator.Pop();
                generator.LoadDouble(double.NaN);
                break;

            case PrimitiveType.Null:
                // Converting from null produces 0.
                generator.Pop();
                generator.LoadDouble(0.0);
                break;

            case PrimitiveType.Bool:
                // Converting from a boolean produces 0 if the boolean is false, or 1 if the boolean is true.
                generator.ConvertToDouble();
                break;

            case PrimitiveType.Int32:
                // Converting from int32 produces the same number.
                generator.ConvertToDouble();
                break;

            case PrimitiveType.UInt32:
                // Converting from a number produces the following:
                generator.ConvertUnsignedToDouble();
                break;

            case PrimitiveType.String:
            case PrimitiveType.ConcatenatedString:
            case PrimitiveType.Any:
            case PrimitiveType.Object:
                // Otherwise, fall back to calling TypeConverter.ToNumber()
                generator.Call(ReflectionHelpers.TypeConverter_ToNumber);
                break;

            default:
                throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
예제 #6
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 /// <summary>
 /// Generates code to call the method.
 /// </summary>
 /// <param name="generator"> The IL generator. </param>
 public void GenerateCall(ILGenerator generator)
 {
     if (this.Method is MethodInfo)
     {
         generator.Call((MethodInfo)this.Method);
     }
     else if (this.Method is ConstructorInfo)
     {
         generator.NewObject((ConstructorInfo)this.Method);
     }
     else
     {
         throw new NotImplementedException("Unsupported MethodBase type.");
     }
 }
예제 #7
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        /// <summary>
        /// Pops the value on the stack, converts it to a javascript object, then pushes the result
        /// onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        /// <param name="path"> The path of the javascript source file that is currently executing. </param>
        /// <param name="function"> The name of the currently executing function. </param>
        /// <param name="line"> The line number of the statement that is currently executing. </param>
        public static void ToObject(ILGenerator generator, PrimitiveType fromType, string path, string function, int line)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.Object)
            {
                generator.ReinterpretCast(typeof(ObjectInstance));
                return;
            }

            switch (fromType)
            {
            case PrimitiveType.Undefined:
                // Converting from undefined always throws an exception.
                EmitHelpers.EmitThrow(generator, ErrorType.TypeError, "Undefined cannot be converted to an object", path, function, line);
                generator.ReinterpretCast(typeof(ObjectInstance));
                break;

            case PrimitiveType.Null:
                // Converting from null always throws an exception.
                EmitHelpers.EmitThrow(generator, ErrorType.TypeError, "Null cannot be converted to an object", path, function, line);
                generator.ReinterpretCast(typeof(ObjectInstance));
                break;

            case PrimitiveType.Bool:
            case PrimitiveType.Int32:
            case PrimitiveType.UInt32:
            case PrimitiveType.Number:
            case PrimitiveType.String:
            case PrimitiveType.ConcatenatedString:
            case PrimitiveType.Any:
                // Otherwise, fall back to calling TypeConverter.ToObject()
                ToAny(generator, fromType);
                var temp = generator.CreateTemporaryVariable(typeof(object));
                generator.StoreVariable(temp);
                EmitHelpers.LoadScriptEngine(generator);
                generator.LoadVariable(temp);
                generator.ReleaseTemporaryVariable(temp);
                generator.LoadInt32(line);
                generator.LoadStringOrNull(path);
                generator.LoadStringOrNull(function);
                generator.Call(ReflectionHelpers.TypeConverter_ToObject);
                break;

            default:
                throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
        /// <summary>
        /// Deletes the reference and pushes <c>true</c> if the delete succeeded, or <c>false</c>
        /// if the delete failed.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public void GenerateDelete(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Load the left-hand side and convert to an object instance.
            var lhs = this.GetOperand(0);

            if (lhs is SuperExpression)
            {
                // Deleting a super reference is not allowed.
                EmitHelpers.EmitThrow(generator, ErrorType.ReferenceError, "Unsupported reference to 'super'.");
                generator.LoadNull();   // Extraneous, but helps with verification.
                return;
            }
            lhs.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

            // Load the property name and convert to a string.
            var rhs = this.GetOperand(1);

            if (this.OperatorType == OperatorType.MemberAccess)
            {
                // delete a.b
                if (rhs is NameExpression nameExpession)
                {
                    generator.LoadString(nameExpession.Name);
                }
                else
                {
                    throw new SyntaxErrorException("Invalid member access", optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);
                }
            }
            else
            {
                // delete a['1']
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToPropertyKey(generator, rhs.ResultType);
            }

            // Call Delete()
            generator.LoadBoolean(optimizationInfo.StrictMode);
            generator.Call(ReflectionHelpers.ObjectInstance_Delete);

            // If the return value is not wanted then pop it from the stack.
            //if (optimizationInfo.SuppressReturnValue == true)
            //    generator.Pop();
        }
예제 #9
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        /// <summary>
        /// Generates code that creates a new scope.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        internal override void GenerateScopeCreation(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Allocate storage for each variable if the declarative scope object has been optimized away.
            if (optimizationInfo.OptimizeDeclarativeScopes == false)
            {
                // Create a new declarative scope.

                // parentScope
                EmitHelpers.LoadScope(generator);

                // declaredVariableNames
                generator.LoadInt32(this.DeclaredVariableCount);
                generator.NewArray(typeof(string));
                int i = 0;
                foreach (string variableName in this.DeclaredVariableNames)
                {
                    generator.Duplicate();
                    generator.LoadInt32(i++);
                    generator.LoadString(variableName);
                    generator.StoreArrayElement(typeof(string));
                }

                // DeclarativeScope.CreateRuntimeScope(parentScope, declaredVariableNames)
                generator.Call(ReflectionHelpers.DeclarativeScope_CreateRuntimeScope);

                // Save the new scope.
                EmitHelpers.StoreScope(generator);
            }
            else
            {
                // The declarative scope can be optimized away entirely.
                foreach (var variable in this.DeclaredVariables)
                {
                    variable.Store = null;
                    variable.Type  = PrimitiveType.Any;
                }

                // Indicate the scope was not created.
                this.ExistsAtRuntime = false;
            }
        }
예제 #10
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        /// <summary>
        /// Pops the value on the stack, converts it to an integer, then pushes the integer result
        /// onto the stack.  Large numbers wrap (i.e. 4294967296 -> 0).
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToInt32(ILGenerator generator, PrimitiveType fromType)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.Int32 || fromType == PrimitiveType.UInt32)
            {
                return;
            }
            if (fromType == PrimitiveType.Bool)
            {
                // ToInt32(false) = 0, ToInt32(true) = 1, this corresponds exactly with the .NET
                // representation of booleans.
                generator.ReinterpretCast(typeof(int));
                return;
            }

            switch (fromType)
            {
            case PrimitiveType.Undefined:
            case PrimitiveType.Null:
                // Converting from undefined or null produces 0.
                generator.Pop();
                generator.LoadInt32(0);
                break;

            case PrimitiveType.Number:
                // Converting from a number produces the number mod 4294967296.  NaN produces 0.
                generator.ConvertToUnsignedInteger();
                break;

            case PrimitiveType.String:
            case PrimitiveType.ConcatenatedString:
            case PrimitiveType.Any:
            case PrimitiveType.Object:
                // Otherwise, fall back to calling TypeConverter.ToInt32()
                generator.Call(ReflectionHelpers.TypeConverter_ToInt32);
                break;

            default:
                throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
예제 #11
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        /// <summary>
        /// Generates CIL to set the display name of the function.  The function should be on top of the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="displayName"> The display name of the function. </param>
        /// <param name="force"> <c>true</c> to set the displayName property, even if the function has a name already. </param>
        public void GenerateDisplayName(ILGenerator generator, OptimizationInfo optimizationInfo, string displayName, bool force)
        {
            if (displayName == null)
            {
                throw new ArgumentNullException(nameof(displayName));
            }

            // We only infer names for functions if the function doesn't have a name.
            if (force == true || string.IsNullOrEmpty(this.FunctionName))
            {
                // Statically set the display name.
                this.context.DisplayName = displayName;

                // Generate code to set the display name at runtime.
                generator.Duplicate();
                generator.LoadString("displayName");
                generator.LoadString(displayName);
                generator.LoadBoolean(false);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);
            }
        }
예제 #12
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        /// <summary>
        /// Deletes the reference and pushes <c>true</c> if the delete succeeded, or <c>false</c>
        /// if the delete failed.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public void GenerateDelete(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Deleting a variable is not allowed in strict mode.
            if (optimizationInfo.StrictMode == true)
            {
                throw new SyntaxErrorException($"Cannot delete {Name} because deleting a variable or argument is not allowed in strict mode", optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);
            }

            // If we have allocated an IL variable, then always return false, as we don't support
            // optimizing deletable variables.
            var variableInfo = Scope.FindStaticVariable(Name);

            if (variableInfo != null && variableInfo.Store != null)
            {
                generator.LoadBoolean(false);
                return;
            }

            Scope.GenerateReference(generator, optimizationInfo);
            generator.LoadString(Name);
            generator.Call(ReflectionHelpers.RuntimeScope_Delete);
        }
예제 #13
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        /// <summary>
        /// Pops the value on the stack, converts it to a concatenated string, then pushes the result
        /// onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToConcatenatedString(ILGenerator generator, PrimitiveType fromType)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.ConcatenatedString)
            {
                return;
            }

            switch (fromType)
            {
            case PrimitiveType.Undefined:
            case PrimitiveType.Null:
            case PrimitiveType.Bool:
            case PrimitiveType.String:
                // Convert as per ToString, then create a new ConcatenatedString instance.
                ToString(generator, fromType);
                generator.NewObject(ReflectionHelpers.ConcatenatedString_Constructor_String);
                break;

            case PrimitiveType.Int32:
            case PrimitiveType.UInt32:
            case PrimitiveType.Number:
            case PrimitiveType.Any:
            case PrimitiveType.Object:
                // Otherwise, fall back to calling TypeConverter.ToConcatenatedString()
                if (PrimitiveTypeUtilities.IsValueType(fromType))
                {
                    generator.Box(fromType);
                }
                generator.Call(ReflectionHelpers.TypeConverter_ToConcatenatedString);
                break;

            default:
                throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
예제 #14
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        /// <summary>
        /// Pops the value on the stack, converts it to a boolean, then pushes the boolean result
        /// onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToBool(ILGenerator generator, PrimitiveType fromType)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.Bool)
            {
                return;
            }

            switch (fromType)
            {
            case PrimitiveType.Undefined:
            case PrimitiveType.Null:
                // Converting from undefined or null produces false.
                generator.Pop();
                generator.LoadInt32(0);
                break;

            case PrimitiveType.Int32:
            case PrimitiveType.UInt32:
                // Converting from an integer produces true if the integer is non-zero.
                generator.LoadInt32(0);
                generator.CompareGreaterThanUnsigned();
                break;

            case PrimitiveType.Number:
                // Converting from a number produces true if the number is non-zero and not NaN.
                var temp = generator.CreateTemporaryVariable(fromType);
                generator.StoreVariable(temp);

                // input != 0
                generator.LoadVariable(temp);
                generator.LoadDouble(0.0);
                generator.CompareEqual();
                generator.LoadInt32(0);
                generator.CompareEqual();

                // input == input
                generator.LoadVariable(temp);
                generator.Duplicate();
                generator.CompareEqual();

                // &&
                generator.CompareEqual();

                // The temporary variable is no longer needed.
                generator.ReleaseTemporaryVariable(temp);
                break;

            case PrimitiveType.String:
                // Converting from a string produces true if the string is not empty.
                generator.Call(ReflectionHelpers.String_Length);
                generator.LoadInt32(0);
                generator.CompareGreaterThan();
                break;

            case PrimitiveType.ConcatenatedString:
                // Converting from a string produces true if the string is not empty.
                generator.Call(ReflectionHelpers.ConcatenatedString_Length);
                generator.LoadInt32(0);
                generator.CompareGreaterThan();
                break;

            case PrimitiveType.Any:
            case PrimitiveType.Object:
                // Otherwise, fall back to calling TypeConverter.ToBoolean()
                generator.Call(ReflectionHelpers.TypeConverter_ToBoolean);
                break;

            default:
                throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
예제 #15
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        /// <summary>
        /// Generates CIL for the instanceof operator.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateInstanceOf(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            /*// Emit the left-hand side expression and convert it to an object.
             * this.Left.GenerateCode(generator, optimizationInfo);
             * EmitConversion.ToAny(generator, this.Left.ResultType);
             *
             * // Store the left-hand side expression in a temporary variable.
             * var temp = generator.CreateTemporaryVariable(typeof(object));
             * generator.StoreVariable(temp);
             *
             * // Emit the right-hand side expression.
             * this.Right.GenerateCode(generator, optimizationInfo);
             * EmitConversion.ToAny(generator, this.Right.ResultType);
             *
             * // Check the right-hand side is a function - if not, throw an exception.
             * generator.Duplicate();
             * generator.IsInstance(typeof(Library.FunctionInstance));
             * var endOfTypeCheck = generator.CreateLabel();
             * generator.BranchIfTrue(endOfTypeCheck);
             *
             * // Throw an nicely formatted exception.
             * var rightValue = generator.CreateTemporaryVariable(typeof(object));
             * generator.StoreVariable(rightValue);
             * generator.LoadEnumValue(ErrorType.TypeError);
             * generator.LoadString("The instanceof operator expected a function, but found '{0}' instead");
             * generator.LoadInt32(1);
             * generator.NewArray(typeof(object));
             * generator.Duplicate();
             * generator.LoadInt32(0);
             * generator.LoadVariable(rightValue);
             * generator.ReleaseTemporaryVariable(rightValue);
             * generator.Call(ReflectionHelpers.TypeUtilities_TypeOf);
             * generator.StoreArrayElement(typeof(object));
             * generator.Call(ReflectionHelpers.String_Format);
             * generator.LoadInt32(optimizationInfo.SourceSpan.StartLine);
             * generator.LoadStringOrNull(optimizationInfo.Source.Path);
             * generator.LoadStringOrNull(optimizationInfo.FunctionName);
             * generator.NewObject(ReflectionHelpers.JavaScriptException_Constructor_Error);
             * generator.Throw();
             * generator.DefineLabelPosition(endOfTypeCheck);
             * generator.ReinterpretCast(typeof(FunctionInstance));
             *
             * // Load the left-hand side expression from the temporary variable.
             * generator.LoadVariable(temp);
             *
             * // Call FunctionInstance.HasInstance(object)
             * generator.Call(ReflectionHelpers.FunctionInstance_HasInstance);
             *
             * // Allow the temporary variable to be reused.
             * generator.ReleaseTemporaryVariable(temp);*/

            this.Left.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToAny(generator, this.Left.ResultType);

            // Emit the right-hand side expression.
            this.Right.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToAny(generator, this.Right.ResultType);

            // Stack trace support.
            generator.LoadInt32(optimizationInfo.SourceSpan.StartLine);
            generator.LoadStringOrNull(optimizationInfo.Source.Path);
            generator.LoadStringOrNull(optimizationInfo.FunctionName);

            // Call FunctionInstance.HasInstance(object)
            generator.Call(ReflectionHelpers.ReflectionHelpers_InstanceOf);
        }
예제 #16
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        /// <summary>
        /// Generates CIL for the addition operation.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateAdd(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Get the statically-determined types of the left and right operands.
            PrimitiveType leftType  = this.Left.ResultType;
            PrimitiveType rightType = this.Right.ResultType;

            // The add operator adds two strings together if at least one of the operands
            // is a string, otherwise it adds two numbers.
            if (PrimitiveTypeUtilities.IsString(leftType) || PrimitiveTypeUtilities.IsString(rightType))
            {
                // If at least one of the operands is a string, then the add operator concatenates.

                // Load the left-hand side onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a concatenated string.
                EmitConversion.ToPrimitive(generator, leftType, PrimitiveTypeHint.None);
                EmitConversion.ToConcatenatedString(generator, leftType);

                // Load the right-hand side onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                if (rightType == PrimitiveType.String)
                {
                    // Concatenate the two strings.
                    generator.Call(ReflectionHelpers.ConcatenatedString_Concatenate_String);
                }
                else if (rightType == PrimitiveType.ConcatenatedString)
                {
                    // Concatenate the two strings.
                    generator.Call(ReflectionHelpers.ConcatenatedString_Concatenate_ConcatenatedString);
                }
                else
                {
                    // Convert the operand to an object.
                    EmitConversion.ToPrimitive(generator, rightType, PrimitiveTypeHint.None);
                    EmitConversion.ToAny(generator, rightType);

                    // Concatenate the two strings.
                    generator.Call(ReflectionHelpers.ConcatenatedString_Concatenate_Object);
                }
            }
            else if (leftType != PrimitiveType.Any && leftType != PrimitiveType.Object &&
                     rightType != PrimitiveType.Any && rightType != PrimitiveType.Object)
            {
                // Neither of the operands are strings.

                // Load the left hand side onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, leftType);

                // Load the right hand side onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, rightType);

                // Add the two numbers.
                generator.Add();
            }
            else
            {
                // It is unknown whether the operands are strings.

                // Load the left hand side onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, leftType);

                // Load the right hand side onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, rightType);

                // Add the two objects.
                generator.Call(ReflectionHelpers.TypeUtilities_Add);
            }
        }
예제 #17
0
        /// <summary>
        /// Pops the value on the stack, converts it to a javascript object, then pushes the result
        /// onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        /// <param name="path"> The path of the javascript source file that is currently executing. </param>
        /// <param name="function"> The name of the currently executing function. </param>
        /// <param name="line"> The line number of the statement that is currently executing. </param>
        public static void ToObject(ILGenerator generator, PrimitiveType fromType, string path, string function, int line)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.Object)
                return;

            switch (fromType)
            {
                case PrimitiveType.Undefined:
                    // Converting from undefined always throws an exception.
                    EmitHelpers.EmitThrow(generator, ErrorType.TypeError, "Undefined cannot be converted to an object", path, function, line);
                    break;

                case PrimitiveType.Null:
                    // Converting from null always throws an exception.
                    EmitHelpers.EmitThrow(generator, ErrorType.TypeError, "Null cannot be converted to an object", path, function, line);
                    break;

                case PrimitiveType.Bool:
                case PrimitiveType.Int32:
                case PrimitiveType.UInt32:
                case PrimitiveType.Number:
                case PrimitiveType.String:
                case PrimitiveType.ConcatenatedString:
                case PrimitiveType.Any:
                    // Otherwise, fall back to calling TypeConverter.ToObject()
                    ToAny(generator, fromType);
                    var temp = generator.CreateTemporaryVariable(typeof(object));
                    generator.StoreVariable(temp);
                    EmitHelpers.LoadScriptEngine(generator);
                    generator.LoadVariable(temp);
                    generator.ReleaseTemporaryVariable(temp);
                    generator.LoadInt32(line);
                    generator.LoadStringOrNull(path);
                    generator.LoadStringOrNull(function);
                    generator.Call(ReflectionHelpers.TypeConverter_ToObject);
                    break;

                default:
                    throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
예제 #18
0
        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Literals cannot have side-effects so if a return value is not expected then generate
            // nothing.
            //if (optimizationInfo.SuppressReturnValue == true) 
            //    return;

            if (this.Value is int)
                generator.LoadInt32((int)this.Value);
            else if (this.Value is double)
                generator.LoadDouble((double)this.Value);
            else if (this.Value is string)
                generator.LoadString((string)this.Value);
            else if (this.Value is bool)
                generator.LoadBoolean((bool)this.Value);
            else if (this.Value is RegularExpressionLiteral)
            {
                // RegExp
                var sharedRegExpVariable = optimizationInfo.GetRegExpVariable(generator, (RegularExpressionLiteral)this.Value);
                var label1 = generator.CreateLabel();
                var label2 = generator.CreateLabel();

                // if (sharedRegExp == null) {
                generator.LoadVariable(sharedRegExpVariable);
                generator.LoadNull();
                generator.BranchIfNotEqual(label1);

                // sharedRegExp = Global.RegExp.Construct(source, flags)
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_RegExp);
                generator.LoadString(((RegularExpressionLiteral)this.Value).Pattern);
                generator.LoadString(((RegularExpressionLiteral)this.Value).Flags);
                generator.Call(ReflectionHelpers.RegExp_Construct);
                generator.Duplicate();
                generator.StoreVariable(sharedRegExpVariable);

                // } else {
                generator.Branch(label2);
                generator.DefineLabelPosition(label1);

                // Global.RegExp.Construct(sharedRegExp, flags)
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_RegExp);
                generator.LoadVariable(sharedRegExpVariable);
                generator.LoadNull();
                generator.Call(ReflectionHelpers.RegExp_Construct);

                // }
                generator.DefineLabelPosition(label2);
            }
            else if (this.Value == Null.Value)
            {
                // Null.
                EmitHelpers.EmitNull(generator);
            }
            else if (this.Value == Undefined.Value)
            {
                // Undefined.
                EmitHelpers.EmitUndefined(generator);
            }
            else if (this.Value is List<Expression>)
            {
                // Construct an array literal.
                var arrayLiteral = (List<Expression>)this.Value;

                // Operands for ArrayConstructor.New() are: an ArrayConstructor instance (ArrayConstructor), an array (object[])
                // ArrayConstructor
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_Array);

                // object[]
                generator.LoadInt32(arrayLiteral.Count);
                generator.NewArray(typeof(object));
                for (int i = 0; i < arrayLiteral.Count; i ++)
                {
                    // Operands for StoreArrayElement() are: an array (object[]), index (int), value (object).
                    // Array
                    generator.Duplicate();

                    // Index
                    generator.LoadInt32(i);

                    // Value
                    var elementExpression = arrayLiteral[i];
                    if (elementExpression == null)
                        generator.LoadNull();
                    else
                    {
                        elementExpression.GenerateCode(generator, optimizationInfo);
                        EmitConversion.ToAny(generator, elementExpression.ResultType);
                    }

                    // Store the element value.
                    generator.StoreArrayElement(typeof(object));
                }

                // ArrayConstructor.New(object[])
                generator.Call(ReflectionHelpers.Array_New);
            }
            else if (this.Value is Dictionary<string, object>)
            {
                // This is an object literal.
                var properties = (Dictionary<string, object>)this.Value;

                // Create a new object.
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_Object);
                generator.Call(ReflectionHelpers.Object_Construct);

                foreach (var keyValuePair in properties)
                {
                    string propertyName = keyValuePair.Key;
                    object propertyValue = keyValuePair.Value;

                    generator.Duplicate();
                    generator.LoadString(propertyName);
                    if (propertyValue is Expression)
                    {
                        // Add a new property to the object.
                        var dataPropertyValue = (Expression)propertyValue;
                        dataPropertyValue.GenerateCode(generator, optimizationInfo);
                        // Support the inferred function displayName property.
                        if (dataPropertyValue is FunctionExpression)
                            ((FunctionExpression)dataPropertyValue).GenerateDisplayName(generator, optimizationInfo, propertyName, false);
                        EmitConversion.ToAny(generator, dataPropertyValue.ResultType);
                        generator.LoadBoolean(optimizationInfo.StrictMode);
                        generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);
                    }
                    else if (propertyValue is Parser.ObjectLiteralAccessor)
                    {
                        // Add a new getter/setter to the object.
                        var accessorValue = (Parser.ObjectLiteralAccessor)propertyValue;
                        if (accessorValue.Getter != null)
                        {
                            accessorValue.Getter.GenerateCode(generator, optimizationInfo);
                            // Support the inferred function displayName property.
                            accessorValue.Getter.GenerateDisplayName(generator, optimizationInfo, "get " + propertyName, true);
                            EmitConversion.ToAny(generator, accessorValue.Getter.ResultType);
                        }
                        else
                            generator.LoadNull();
                        if (accessorValue.Setter != null)
                        {
                            accessorValue.Setter.GenerateCode(generator, optimizationInfo);
                            // Support the inferred function displayName property.
                            accessorValue.Setter.GenerateDisplayName(generator, optimizationInfo, "set " + propertyName, true);
                            EmitConversion.ToAny(generator, accessorValue.Setter.ResultType);
                        }
                        else
                            generator.LoadNull();
                        generator.LoadInt32((int)Library.PropertyAttributes.FullAccess);
                        generator.NewObject(ReflectionHelpers.PropertyDescriptor_Constructor3);
                        generator.LoadBoolean(false);
                        generator.Call(ReflectionHelpers.ObjectInstance_DefineProperty);
                        generator.Pop();
                    }
                    else
                        throw new InvalidOperationException("Invalid property value type in object literal.");
                }
            }
            else
                throw new NotImplementedException("Unknown literal type.");
        }
예제 #19
0
        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            // This method generates code to retrieve the value of a variable, given the name of
            // variable and scope in which the variable is being referenced.  The variable was
            // not necessary declared in this scope - it might be declared in any of the parent
            // scopes (together called a scope chain).  The general algorithm is to start at the
            // head of the chain and search backwards until the variable is found.  There are
            // two types of scopes: declarative scopes and object scopes.  Object scopes are hard -
            // it cannot be known at compile time whether the variable exists or not so runtime
            // checks have to be inserted.  Declarative scopes are easier - variables have to be
            // declared and cannot be deleted.  There is one tricky bit: new variables can be
            // introduced into a declarative scope at runtime by a non-strict eval() statement.
            // Even worse, variables that were introduced by means of an eval() *can* be deleted.

            var             scope         = this.Scope;
            ILLocalVariable scopeVariable = null;
            var             endOfGet      = generator.CreateLabel();

            do
            {
                if (scope is DeclarativeScope)
                {
                    // The variable was declared in this scope.
                    var variable = scope.GetDeclaredVariable(this.Name);

                    if (variable != null)
                    {
                        if (scope.ExistsAtRuntime == false)
                        {
                            // The scope has been optimized away.  The value of the variable is stored
                            // in an ILVariable.

                            // Declare an IL local variable if no storage location has been allocated yet.
                            if (variable.Store == null)
                            {
                                variable.Store = generator.DeclareVariable(typeof(object), variable.Name);
                            }

                            // Load the value from the variable.
                            generator.LoadVariable(variable.Store);

                            // Ensure that we match ResultType.
                            EmitConversion.Convert(generator, variable.Type, this.ResultType, optimizationInfo);
                        }
                        else
                        {
                            // scope.Values[index]
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.Call(ReflectionHelpers.DeclarativeScope_Values);
                            generator.LoadInt32(variable.Index);
                            generator.LoadArrayElement(typeof(object));
                        }

                        // The variable was found - no need to search any more parent scopes.
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // Load the value of the variable.
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_GetValue);
                            generator.Branch(endOfGet);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    if (scope.ParentScope == null)
                    {
                        // Global variable access
                        // -------------------------------------------
                        // __object_cacheKey = null;
                        // __object_property_cachedIndex = 0;
                        // ...
                        // if (__object_cacheKey != object.InlineCacheKey)
                        //     xxx = object.InlineGetPropertyValue("variable", out __object_property_cachedIndex, out __object_cacheKey)
                        // else
                        //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                        // Get a reference to the global object.
                        if (scopeVariable == null)
                        {
                            EmitHelpers.LoadScope(generator);
                        }
                        else
                        {
                            generator.LoadVariable(scopeVariable);
                        }
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);

                        // TODO: share these variables somehow.
                        var cacheKey    = generator.DeclareVariable(typeof(object));
                        var cachedIndex = generator.DeclareVariable(typeof(int));

                        // Store the object into a temp variable.
                        var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                        generator.StoreVariable(objectInstance);

                        // if (__object_cacheKey != object.InlineCacheKey)
                        generator.LoadVariable(cacheKey);
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                        var elseClause = generator.CreateLabel();
                        generator.BranchIfEqual(elseClause);

                        // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                        generator.LoadVariable(objectInstance);
                        generator.LoadString(this.Name);
                        generator.LoadAddressOfVariable(cachedIndex);
                        generator.LoadAddressOfVariable(cacheKey);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                        var endOfIf = generator.CreateLabel();
                        generator.Branch(endOfIf);

                        // else
                        generator.DefineLabelPosition(elseClause);

                        // value = object.InlinePropertyValues[__object_property_cachedIndex];
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                        generator.LoadVariable(cachedIndex);
                        generator.LoadArrayElement(typeof(object));

                        // End of the if statement
                        generator.DefineLabelPosition(endOfIf);

                        // Check if the value is null.
                        generator.Duplicate();
                        generator.BranchIfNotNull(endOfGet);
                        if (scope.ParentScope != null)
                        {
                            generator.Pop();
                        }
                    }
                    else
                    {
                        // Gets the value of a variable in an object scope.
                        if (scopeVariable == null)
                        {
                            EmitHelpers.LoadScope(generator);
                        }
                        else
                        {
                            generator.LoadVariable(scopeVariable);
                        }
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                        generator.LoadString(this.Name);
                        generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Object);

                        // Check if the value is null.
                        generator.Duplicate();
                        generator.BranchIfNotNull(endOfGet);
                        if (scope.ParentScope != null)
                        {
                            generator.Pop();
                        }
                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    if (scopeVariable == null)
                    {
                        scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
                        EmitHelpers.LoadScope(generator);
                    }
                    else
                    {
                        generator.LoadVariable(scopeVariable);
                    }
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;
            } while (scope != null);

            // Throw an error if the name does not exist and throwIfUnresolvable is true.
            if (scope == null && throwIfUnresolvable == true)
            {
                EmitHelpers.EmitThrow(generator, ErrorType.ReferenceError, this.Name + " is not defined", optimizationInfo);
            }

            // Release the temporary variable.
            if (scopeVariable != null)
            {
                generator.ReleaseTemporaryVariable(scopeVariable);
            }

            // Define a label at the end.
            generator.DefineLabelPosition(endOfGet);

            // Object scope references may have side-effects (because of getters) so if the value
            // is to be ignored we evaluate the value then pop the value from the stack.
            //if (optimizationInfo.SuppressReturnValue == true)
            //    generator.Pop();
        }
        /// <summary>
        /// Generates CIL for the addition operation.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateAdd(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Get the statically-determined types of the left and right operands.
            PrimitiveType leftType = this.Left.ResultType;
            PrimitiveType rightType = this.Right.ResultType;

            // The add operator adds two strings together if at least one of the operands
            // is a string, otherwise it adds two numbers.
            if (PrimitiveTypeUtilities.IsString(leftType) || PrimitiveTypeUtilities.IsString(rightType))
            {
                // If at least one of the operands is a string, then the add operator concatenates.

                // Load the left-hand side onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a concatenated string.
                EmitConversion.ToPrimitive(generator, leftType, PrimitiveTypeHint.None);
                EmitConversion.ToConcatenatedString(generator, leftType);

                // Load the right-hand side onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                if (rightType == PrimitiveType.String)
                {
                    // Concatenate the two strings.
                    generator.Call(ReflectionHelpers.ConcatenatedString_Concatenate_String);
                }
                else if (rightType == PrimitiveType.ConcatenatedString)
                {
                    // Concatenate the two strings.
                    generator.Call(ReflectionHelpers.ConcatenatedString_Concatenate_ConcatenatedString);
                }
                else
                {
                    // Convert the operand to an object.
                    EmitConversion.ToPrimitive(generator, rightType, PrimitiveTypeHint.None);
                    EmitConversion.ToAny(generator, rightType);

                    // Concatenate the two strings.
                    generator.Call(ReflectionHelpers.ConcatenatedString_Concatenate_Object);
                }
            }
            else if (leftType != PrimitiveType.Any && leftType != PrimitiveType.Object &&
                rightType != PrimitiveType.Any && rightType != PrimitiveType.Object)
            {
                // Neither of the operands are strings.

                // Load the left hand side onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, leftType);

                // Load the right hand side onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, rightType);

                // Add the two numbers.
                generator.Add();
            }
            else
            {
                // It is unknown whether the operands are strings.

                // Load the left hand side onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, leftType);

                // Load the right hand side onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, rightType);

                // Add the two objects.
                generator.Call(ReflectionHelpers.TypeUtilities_Add);
            }
        }
        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // If a return value is not expected, generate only the side-effects.
            /*if (optimizationInfo.SuppressReturnValue == true)
            {
                this.GenerateSideEffects(generator, optimizationInfo);
                return;
            }*/

            // Special case the addition operator.
            if (this.OperatorType == OperatorType.Add)
            {
                GenerateAdd(generator, optimizationInfo);
                return;
            }

            // Special case the instanceof operator.
            if (this.OperatorType == OperatorType.InstanceOf)
            {
                GenerateInstanceOf(generator, optimizationInfo);
                return;
            }

            // Special case the in operator.
            if (this.OperatorType == OperatorType.In)
            {
                GenerateIn(generator, optimizationInfo);
                return;
            }

            // Special case the relational operators.
            if (this.OperatorType == OperatorType.LessThan ||
                this.OperatorType == OperatorType.LessThanOrEqual ||
                this.OperatorType == OperatorType.GreaterThan ||
                this.OperatorType == OperatorType.GreaterThanOrEqual)
            {
                GenerateRelational(generator, optimizationInfo);
                return;
            }

            // Special case the logical operators.
            if (this.OperatorType == OperatorType.LogicalAnd ||
                this.OperatorType == OperatorType.LogicalOr)
            {
                GenerateLogical(generator, optimizationInfo);
                return;
            }

            // Load the left hand side onto the stack.
            this.Left.GenerateCode(generator, optimizationInfo);

            // Convert the left argument.
            switch (this.OperatorType)
            {
                // Arithmetic operations.
                case OperatorType.Subtract:
                case OperatorType.Multiply:
                case OperatorType.Divide:
                case OperatorType.Modulo:
                    EmitConversion.ToNumber(generator, this.Left.ResultType);
                    break;

                // Bitwise operations.
                case OperatorType.BitwiseAnd:
                case OperatorType.BitwiseOr:
                case OperatorType.BitwiseXor:
                case OperatorType.LeftShift:
                case OperatorType.SignedRightShift:
                case OperatorType.UnsignedRightShift:
                    EmitConversion.ToInt32(generator, this.Left.ResultType);
                    break;

                // Equality operations.
                case OperatorType.Equal:
                case OperatorType.StrictlyEqual:
                case OperatorType.NotEqual:
                case OperatorType.StrictlyNotEqual:
                    EmitConversion.ToAny(generator, this.Left.ResultType);
                    break;
            }

            // Load the right hand side onto the stack.
            this.Right.GenerateCode(generator, optimizationInfo);

            // Convert the right argument.
            switch (this.OperatorType)
            {
                // Arithmetic operations.
                case OperatorType.Subtract:
                case OperatorType.Multiply:
                case OperatorType.Divide:
                case OperatorType.Modulo:
                    EmitConversion.ToNumber(generator, this.Right.ResultType);
                    break;

                // Bitwise operations.
                case OperatorType.BitwiseAnd:
                case OperatorType.BitwiseOr:
                case OperatorType.BitwiseXor:
                    EmitConversion.ToInt32(generator, this.Right.ResultType);
                    break;
                case OperatorType.LeftShift:
                case OperatorType.SignedRightShift:
                case OperatorType.UnsignedRightShift:
                    EmitConversion.ToUInt32(generator, this.Right.ResultType);
                    generator.LoadInt32(0x1F);
                    generator.BitwiseAnd();
                    break;

                // Equality operations.
                case OperatorType.Equal:
                case OperatorType.StrictlyEqual:
                case OperatorType.NotEqual:
                case OperatorType.StrictlyNotEqual:
                    EmitConversion.ToAny(generator, this.Right.ResultType);
                    break;
            }

            // Apply the operator.
            switch (this.OperatorType)
            {
                // Arithmetic operations.
                case OperatorType.Subtract:
                    generator.Subtract();
                    break;
                case OperatorType.Multiply:
                    generator.Multiply();
                    break;
                case OperatorType.Divide:
                    generator.Divide();
                    break;
                case OperatorType.Modulo:
                    generator.Remainder();
                    break;

                // Bitwise operations.
                case OperatorType.BitwiseAnd:
                    generator.BitwiseAnd();
                    break;
                case OperatorType.BitwiseOr:
                    generator.BitwiseOr();
                    break;
                case OperatorType.BitwiseXor:
                    generator.BitwiseXor();
                    break;

                // Shift operations.
                case OperatorType.LeftShift:
                    generator.ShiftLeft();
                    break;
                case OperatorType.SignedRightShift:
                    generator.ShiftRight();
                    break;
                case OperatorType.UnsignedRightShift:
                    generator.ShiftRightUnsigned();
                    EmitConversion.ToNumber(generator, PrimitiveType.UInt32);
                    break;

                // Equality operations.
                case OperatorType.Equal:
                    generator.Call(ReflectionHelpers.TypeComparer_Equals);
                    break;
                case OperatorType.StrictlyEqual:
                    generator.Call(ReflectionHelpers.TypeComparer_StrictEquals);
                    break;
                case OperatorType.NotEqual:
                    generator.Call(ReflectionHelpers.TypeComparer_Equals);
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;
                case OperatorType.StrictlyNotEqual:
                    generator.Call(ReflectionHelpers.TypeComparer_StrictEquals);
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;

                default:
                    throw new NotImplementedException(string.Format("Unsupported operator {0}", this.OperatorType));
            }
        }
예제 #22
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        /// <summary>
        /// Pops the value on the stack, converts it to a property key (either a symbol or a
        /// string), then pushes the result onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToPropertyKey(ILGenerator generator, PrimitiveType fromType)
        {
            // Symbols are of type object.
            if (fromType == PrimitiveType.Object || fromType == PrimitiveType.Any)
            {
                generator.Call(ReflectionHelpers.TypeConverter_ToPropertyKey);
                return;
            }

            // Fall back to calling ToString().
            ToString(generator, fromType);
        }
예제 #23
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        /// <summary>
        /// Pops the value on the stack, converts it to a string, then pushes the result onto the
        /// stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToString(ILGenerator generator, PrimitiveType fromType)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.String)
                return;

            switch (fromType)
            {
                case PrimitiveType.Undefined:
                    // Converting from undefined produces "undefined".
                    generator.Pop();
                    generator.LoadString("undefined");
                    break;

                case PrimitiveType.Null:
                    // Converting from null produces "null".
                    generator.Pop();
                    generator.LoadString("null");
                    break;

                case PrimitiveType.Bool:
                    // Converting from a boolean produces "false" if the boolean is false, or "true" if the boolean is true.
                    var elseClause = generator.CreateLabel();
                    var endOfIf = generator.CreateLabel();
                    generator.BranchIfFalse(elseClause);
                    generator.LoadString("true");
                    generator.Branch(endOfIf);
                    generator.DefineLabelPosition(elseClause);
                    generator.LoadString("false");
                    generator.DefineLabelPosition(endOfIf);
                    break;

                case PrimitiveType.ConcatenatedString:
                    generator.Call(ReflectionHelpers.ConcatenatedString_ToString);
                    break;

                case PrimitiveType.Int32:
                case PrimitiveType.UInt32:
                case PrimitiveType.Number:
                case PrimitiveType.Any:
                case PrimitiveType.Object:
                    // Otherwise, fall back to calling TypeConverter.ToString()
                    if (PrimitiveTypeUtilities.IsValueType(fromType))
                        generator.Box(fromType);
                    generator.Call(ReflectionHelpers.TypeConverter_ToString);
                    break;

                default:
                    throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
예제 #24
0
        /// <summary>
        /// Generates a method that does type conversion and calls the bound method.
        /// </summary>
        /// <param name="generator"> The ILGenerator used to output the body of the method. </param>
        /// <param name="argumentCount"> The number of arguments that will be passed to the delegate. </param>
        /// <returns> A delegate that does type conversion and calls the method represented by this
        /// object. </returns>
        protected override void GenerateStub(ILGenerator generator, int argumentCount)
        {
            // Here is what we are going to generate.
            //private static object SampleBinder(ScriptEngine engine, object thisObject, object[] arguments)
            //{
            //    // Target function signature: int (bool, int, string, object).
            //    bool param1;
            //    int param2;
            //    string param3;
            //    object param4;
            //    param1 = arguments[0] != 0;
            //    param2 = TypeConverter.ToInt32(arguments[1]);
            //    param3 = TypeConverter.ToString(arguments[2]);
            //    param4 = Undefined.Value;
            //    return thisObject.targetMethod(param1, param2, param3, param4);
            //}

            // Find the target method.
            var binderMethod = this.buckets[Math.Min(argumentCount, this.buckets.Length - 1)];

            // Constrain the number of apparent arguments to within the required bounds.
            int minArgumentCount = binderMethod.RequiredParameterCount;
            int maxArgumentCount = binderMethod.RequiredParameterCount + binderMethod.OptionalParameterCount;
            if (binderMethod.HasParamArray == true)
                maxArgumentCount = int.MaxValue;

            foreach (var argument in binderMethod.GenerateArguments(generator, Math.Min(Math.Max(argumentCount, minArgumentCount), maxArgumentCount)))
            {
                switch (argument.Source)
                {
                    case BinderArgumentSource.ScriptEngine:
                        // Load the "engine" parameter passed by the client.
                        generator.LoadArgument(0);
                        break;

                    case BinderArgumentSource.ThisValue:
                        // Load the "this" parameter passed by the client.
                        generator.LoadArgument(1);

                        bool inheritsFromObjectInstance = typeof(ObjectInstance).IsAssignableFrom(argument.Type);
                        if (argument.Type.IsClass == true && inheritsFromObjectInstance == false &&
                            argument.Type != typeof(string) && argument.Type != typeof(object))
                        {
                            // If the "this" object is an unsupported class, pass it through unmodified.
                            generator.CastClass(argument.Type);
                        }
                        else
                        {
                            if (argument.Type != typeof(object))
                            {
                                // If the target "this" object type is not of type object, throw an error if
                                // the value is undefined or null.
                                generator.Duplicate();
                                var temp = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(temp);
                                generator.LoadArgument(0);
                                generator.LoadVariable(temp);
                                generator.LoadString(binderMethod.Name);
                                generator.Call(ReflectionHelpers.TypeUtilities_VerifyThisObject);
                                generator.ReleaseTemporaryVariable(temp);
                            }

                            // Convert to the target type.
                            EmitTypeConversion(generator, typeof(object), argument.Type);

                            if (argument.Type != typeof(ObjectInstance) && inheritsFromObjectInstance == true)
                            {
                                // EmitConversionToObjectInstance can emit null if the toType is derived from ObjectInstance.
                                // Therefore, if the value emitted is null it means that the "thisObject" is a type derived
                                // from ObjectInstance (e.g. FunctionInstance) and the value provided is a different type
                                // (e.g. ArrayInstance).  In this case, throw an exception explaining that the function is
                                // not generic.
                                var endOfThrowLabel = generator.CreateLabel();
                                generator.Duplicate();
                                generator.BranchIfNotNull(endOfThrowLabel);
                                generator.LoadArgument(0);
                                EmitHelpers.EmitThrow(generator, "TypeError", string.Format("The method '{0}' is not generic", binderMethod.Name));
                                generator.DefineLabelPosition(endOfThrowLabel);
                            }
                        }
                        break;

                    case BinderArgumentSource.InputParameter:
                        if (argument.InputParameterIndex < argumentCount)
                        {
                            // Load the argument onto the stack.
                            generator.LoadArgument(2);
                            generator.LoadInt32(argument.InputParameterIndex);
                            generator.LoadArrayElement(typeof(object));

                            // Get some flags that apply to the parameter.
                            var parameterFlags = JSParameterFlags.None;
                            var parameterAttribute = argument.GetCustomAttribute<JSParameterAttribute>();
                            if (parameterAttribute != null)
                            {
                                if (argument.Type != typeof(ObjectInstance))
                                    throw new NotImplementedException("[JSParameter] is only supported for arguments of type ObjectInstance.");
                                parameterFlags = parameterAttribute.Flags;
                            }

                            if ((parameterFlags & JSParameterFlags.DoNotConvert) == 0)
                            {
                                // Convert the input parameter to the correct type.
                                EmitTypeConversion(generator, typeof(object), argument);
                            }
                            else
                            {
                                // Don't do argument conversion.
                                /*var endOfThrowLabel = generator.CreateLabel();
                                generator.IsInstance(typeof(ObjectInstance));
                                generator.Duplicate();
                                generator.BranchIfNotNull(endOfThrowLabel);
                                EmitHelpers.EmitThrow(generator, "TypeError", string.Format("Parameter {1} parameter of '{0}' must be an object", binderMethod.Name, argument.InputParameterIndex));
                                generator.DefineLabelPosition(endOfThrowLabel);*/
                            }
                        }
                        else
                        {
                            // The target method has more parameters than we have input values.
                            EmitUndefined(generator, argument);
                        }
                        break;
                }
            }

            // Emit the call.
            binderMethod.GenerateCall(generator);

            // Convert the return value.
            if (binderMethod.ReturnType == typeof(void))
                EmitHelpers.EmitUndefined(generator);
            else
            {
                EmitTypeConversion(generator, binderMethod.ReturnType, typeof(object));

                // Convert a null return value to Null.Value or Undefined.Value.
                var endOfSpecialCaseLabel = generator.CreateLabel();
                generator.Duplicate();
                generator.BranchIfNotNull(endOfSpecialCaseLabel);
                generator.Pop();
                if ((binderMethod.Flags & JSFunctionFlags.ConvertNullReturnValueToUndefined) != 0)
                    EmitHelpers.EmitUndefined(generator);
                else
                    EmitHelpers.EmitNull(generator);
                generator.DefineLabelPosition(endOfSpecialCaseLabel);
            }

            // End the IL.
            generator.Complete();
        }
예제 #25
0
        /// <summary>
        /// Deletes the reference and pushes <c>true</c> if the delete succeeded, or <c>false</c>
        /// if the delete failed.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public void GenerateDelete(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Deleting a variable is not allowed in strict mode.
            if (optimizationInfo.StrictMode == true)
            {
                throw new JavaScriptException(optimizationInfo.Engine, ErrorType.SyntaxError, string.Format("Cannot delete {0} because deleting a variable or argument is not allowed in strict mode", this.Name), optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);
            }

            var             endOfDelete   = generator.CreateLabel();
            var             scope         = this.Scope;
            ILLocalVariable scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));

            EmitHelpers.LoadScope(generator);
            generator.StoreVariable(scopeVariable);
            do
            {
                if (scope is DeclarativeScope)
                {
                    var variable = scope.GetDeclaredVariable(this.Name);
                    if (variable != null)
                    {
                        // The variable is known at compile-time.
                        if (variable.Deletable == false)
                        {
                            // The variable cannot be deleted - return false.
                            generator.LoadBoolean(false);
                        }
                        else
                        {
                            // The variable can be deleted (it was declared inside an eval()).
                            // Delete the variable.
                            generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_Delete);
                        }
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // If the variable does exist, return true.
                            generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_Delete);
                            generator.Branch(endOfDelete);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    // Check if the property exists by calling scope.ScopeObject.HasProperty(propertyName)
                    generator.LoadVariable(scopeVariable);
                    generator.CastClass(typeof(ObjectScope));
                    generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                    generator.Duplicate();
                    generator.LoadString(this.Name);
                    generator.Call(ReflectionHelpers.ObjectInstance_HasProperty);

                    // Jump past the delete if the property doesn't exist.
                    var endOfExistsCheck = generator.CreateLabel();
                    generator.BranchIfFalse(endOfExistsCheck);

                    // Call scope.ScopeObject.Delete(key, false)
                    generator.LoadString(this.Name);
                    generator.LoadBoolean(false);
                    generator.Call(ReflectionHelpers.ObjectInstance_Delete);
                    generator.Branch(endOfDelete);

                    generator.DefineLabelPosition(endOfExistsCheck);
                    generator.Pop();

                    // If the name is not defined, return true.
                    if (scope.ParentScope == null)
                    {
                        generator.LoadBoolean(true);
                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    generator.LoadVariable(scopeVariable);
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;
            } while (scope != null);

            // Release the temporary variable.
            generator.ReleaseTemporaryVariable(scopeVariable);

            // Define a label at the end.
            generator.DefineLabelPosition(endOfDelete);

            // Delete obviously has side-effects so we evaluate the return value then pop it from
            // the stack.
            //if (optimizationInfo.SuppressReturnValue == true)
            //    generator.Pop();
        }
        /// <summary>
        /// Generates CIL for the relational operators.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateRelational(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Get the statically-determined types of the left and right operands.
            PrimitiveType leftType = this.Left.ResultType;
            PrimitiveType rightType = this.Right.ResultType;

            // The relational operators compare strings if both of the operands are strings.
            if (leftType == PrimitiveType.String && rightType == PrimitiveType.String)
            {
                // Both of the operands are strings.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Compare the two strings.
                generator.Call(ReflectionHelpers.String_CompareOrdinal);
                switch (this.OperatorType)
                {
                    case OperatorType.LessThan:
                        generator.LoadInt32(0);
                        generator.CompareLessThan();
                        break;
                    case OperatorType.LessThanOrEqual:
                        generator.LoadInt32(1);
                        generator.CompareLessThan();
                        break;
                    case OperatorType.GreaterThan:
                        generator.LoadInt32(0);
                        generator.CompareGreaterThan();
                        break;
                    case OperatorType.GreaterThanOrEqual:
                        generator.LoadInt32(-1);
                        generator.CompareGreaterThan();
                        break;
                }
            }
            else if (leftType == PrimitiveType.Int32 && rightType == PrimitiveType.Int32)
            {
                // Both of the operands are integers.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Compare the two numbers.
                switch (this.OperatorType)
                {
                    case OperatorType.LessThan:
                        generator.CompareLessThan();
                        break;
                    case OperatorType.GreaterThan:
                        generator.CompareGreaterThan();
                        break;

                    case OperatorType.LessThanOrEqual:
                        // a <= b   <-->   (a > b) == false
                        generator.CompareGreaterThan();
                        generator.LoadBoolean(false);
                        generator.CompareEqual();
                        break;

                    case OperatorType.GreaterThanOrEqual:
                        // a >= b   <-->   (a < b) == false
                        generator.CompareLessThan();
                        generator.LoadBoolean(false);
                        generator.CompareEqual();
                        break;
                }
            }
            else if (PrimitiveTypeUtilities.IsNumeric(leftType) || PrimitiveTypeUtilities.IsNumeric(rightType))
            {
                // At least one of the operands is a number.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, leftType);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, rightType);

                // Compare the two numbers.
                switch (this.OperatorType)
                {
                    case OperatorType.LessThan:
                        generator.CompareLessThan();
                        break;
                    case OperatorType.GreaterThan:
                        generator.CompareGreaterThan();
                        break;

                    case OperatorType.LessThanOrEqual:
                        // a <= b   <-->   (a > b) == false
                        generator.CompareGreaterThanUnsigned();
                        generator.LoadBoolean(false);
                        generator.CompareEqual();
                        break;

                    case OperatorType.GreaterThanOrEqual:
                        // a >= b   <-->   (a < b) == false
                        generator.CompareLessThanUnsigned();
                        generator.LoadBoolean(false);
                        generator.CompareEqual();
                        break;
                }
            }
            else
            {
                // It is unknown whether one of the operands is a string.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, leftType);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, rightType);

                switch (this.OperatorType)
                {
                    case OperatorType.LessThan:
                        generator.Call(ReflectionHelpers.TypeComparer_LessThan);
                        break;

                    case OperatorType.LessThanOrEqual:
                        generator.Call(ReflectionHelpers.TypeComparer_LessThanOrEqual);
                        break;

                    case OperatorType.GreaterThan:
                        generator.Call(ReflectionHelpers.TypeComparer_GreaterThan);
                        break;

                    case OperatorType.GreaterThanOrEqual:
                        generator.Call(ReflectionHelpers.TypeComparer_GreaterThanOrEqual);
                        break;
                }
            }
        }
예제 #27
0
        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            string             propertyName     = null;
            TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);

            if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Call the indexer.
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
            }
            else if (memberAccessType == TypeOfMemberAccess.Static)
            {
                // Named property access (e.g. x = y.property)
                // -------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                // TODO: share these variables somehow.
                var cacheKey    = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // value = object.InlinePropertyValues[__object_property_cachedIndex];
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);
            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Call Get(object)
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);
            }
        }
        /// <summary>
        /// Generates CIL for the in operator.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateIn(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Emit the left-hand side expression and convert it to a string.
            this.Left.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToString(generator, this.Left.ResultType);

            // Store the left-hand side expression in a temporary variable.
            var temp = generator.CreateTemporaryVariable(typeof(string));
            generator.StoreVariable(temp);

            // Emit the right-hand side expression.
            this.Right.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToAny(generator, this.Right.ResultType);

            // Check the right-hand side is a javascript object - if not, throw an exception.
            generator.IsInstance(typeof(Library.ObjectInstance));
            generator.Duplicate();
            var endOfTypeCheck = generator.CreateLabel();
            generator.BranchIfNotNull(endOfTypeCheck);

            // Throw an nicely formatted exception.
            var rightValue = generator.CreateTemporaryVariable(typeof(object));
            generator.StoreVariable(rightValue);
            EmitHelpers.LoadScriptEngine(generator);
            generator.LoadString("TypeError");
            generator.LoadString("The in operator expected an object, but found '{0}' instead");
            generator.LoadInt32(1);
            generator.NewArray(typeof(object));
            generator.Duplicate();
            generator.LoadInt32(0);
            generator.LoadVariable(rightValue);
            generator.Call(ReflectionHelpers.TypeUtilities_TypeOf);
            generator.StoreArrayElement(typeof(object));
            generator.Call(ReflectionHelpers.String_Format);
            generator.LoadInt32(optimizationInfo.SourceSpan.StartLine);
            generator.LoadStringOrNull(optimizationInfo.Source.Path);
            generator.LoadStringOrNull(optimizationInfo.FunctionName);
            generator.NewObject(ReflectionHelpers.JavaScriptException_Constructor_Error);
            generator.Throw();
            generator.DefineLabelPosition(endOfTypeCheck);
            generator.ReleaseTemporaryVariable(rightValue);

            // Load the left-hand side expression from the temporary variable.
            generator.LoadVariable(temp);

            // Call ObjectInstance.HasProperty(object)
            generator.Call(ReflectionHelpers.ObjectInstance_HasProperty);

            // Allow the temporary variable to be reused.
            generator.ReleaseTemporaryVariable(temp);
        }
예제 #29
0
        /// <summary>
        /// Generates code that creates a new scope.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        internal override void GenerateScopeCreation(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Allocate storage for each variable if the declarative scope object has been optimized away.
            if (optimizationInfo.OptimizeDeclarativeScopes == false)
            {

                // Create a new declarative scope.
            
                // parentScope
                EmitHelpers.LoadScope(generator);

                // declaredVariableNames
                generator.LoadInt32(this.DeclaredVariableCount);
                generator.NewArray(typeof(string));
                int i = 0;
                foreach (string variableName in this.DeclaredVariableNames)
                {
                    generator.Duplicate();
                    generator.LoadInt32(i ++);
                    generator.LoadString(variableName);
                    generator.StoreArrayElement(typeof(string));
                }

                // DeclarativeScope.CreateRuntimeScope(parentScope, declaredVariableNames)
                generator.Call(ReflectionHelpers.DeclarativeScope_CreateRuntimeScope);

                // Save the new scope.
                EmitHelpers.StoreScope(generator);

            }
            else
            {

                // The declarative scope can be optimized away entirely.
                foreach (var variable in this.DeclaredVariables)
                {
                    variable.Store = null;
                    variable.Type = PrimitiveType.Any;
                }

                // Indicate the scope was not created.
                this.ExistsAtRuntime = false;

            }
        }
예제 #30
0
        /// <summary>
        /// Pops the value on the stack, converts it to a primitive value, then pushes the result
        /// onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        /// <param name="preferredType"> Specifies whether toString() or valueOf() should be
        /// preferred when converting to a primitive. </param>
        public static void ToPrimitive(ILGenerator generator, PrimitiveType fromType, PrimitiveTypeHint preferredType)
        {
            switch (fromType)
            {
                case PrimitiveType.Undefined:
                case PrimitiveType.Null:
                case PrimitiveType.Bool:
                case PrimitiveType.String:
                case PrimitiveType.ConcatenatedString:
                case PrimitiveType.Int32:
                case PrimitiveType.UInt32:
                case PrimitiveType.Number:
                    // These are primitives already.
                    break;

                case PrimitiveType.Any:
                case PrimitiveType.Object:
                    // Otherwise, fall back to calling TypeConverter.ToPrimitive()
                    generator.LoadInt32((int)preferredType);
                    generator.Call(ReflectionHelpers.TypeConverter_ToPrimitive);
                    break;

                default:
                    throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
예제 #31
0
        /// <summary>
        /// Generates code that restores the parent scope as the active scope.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        internal void GenerateScopeDestruction(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            if (this.ExistsAtRuntime == false)
                return;

            // Modify the scope variable so it points at the parent scope.
            EmitHelpers.LoadScope(generator);
            generator.Call(ReflectionHelpers.Scope_ParentScope);
            EmitHelpers.StoreScope(generator);
        }
예제 #32
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        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true, NonDefaultDebugInfoBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // Construct a loop expression.
            // var enumerator = TypeUtilities.EnumeratePropertyNames(rhs).GetEnumerator();
            // while (true) {
            //   continue-target:
            //   if (enumerator.MoveNext() == false)
            //     goto break-target;
            //   lhs = enumerator.Current;
            //
            //   <body statements>
            // }
            // break-target:

            // Call IEnumerable<string> EnumeratePropertyNames(ScriptEngine engine, object obj)
            EmitHelpers.LoadScriptEngine(generator);
            this.TargetObject.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToAny(generator, this.TargetObject.ResultType);
            generator.Call(ReflectionHelpers.TypeUtilities_EnumeratePropertyNames);

            // Call IEnumerable<string>.GetEnumerator()
            generator.Call(ReflectionHelpers.IEnumerable_GetEnumerator);

            // Store the enumerator in a temporary variable.
            var enumerator = generator.CreateTemporaryVariable(typeof(IEnumerator<string>));
            generator.StoreVariable(enumerator);

            var breakTarget = generator.CreateLabel();
            var continueTarget = generator.DefineLabelPosition();

            #if !XBOX
            // Emit debugging information.
            if (optimizationInfo.DebugDocument != null)
                generator.MarkSequencePoint(optimizationInfo.DebugDocument, this.VariableDebugInfo);
            #endif

            //   if (enumerator.MoveNext() == false)
            //     goto break-target;
            generator.LoadVariable(enumerator);
            generator.Call(ReflectionHelpers.IEnumerator_MoveNext);
            generator.BranchIfFalse(breakTarget);

            // lhs = enumerator.Current;
            generator.LoadVariable(enumerator);
            generator.Call(ReflectionHelpers.IEnumerator_Current);
            this.Variable.GenerateSet(generator, optimizationInfo, PrimitiveType.String, false);

            // Emit the body statement(s).
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget, continueTarget, labelledOnly: false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            generator.Branch(continueTarget);
            generator.DefineLabelPosition(breakTarget);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
예제 #33
0
        /// <summary>
        /// Generates CIL for the relational operators.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateRelational(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Get the statically-determined types of the left and right operands.
            PrimitiveType leftType  = this.Left.ResultType;
            PrimitiveType rightType = this.Right.ResultType;

            // The relational operators compare strings if both of the operands are strings.
            if (leftType == PrimitiveType.String && rightType == PrimitiveType.String)
            {
                // Both of the operands are strings.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Compare the two strings.
                generator.Call(ReflectionHelpers.String_CompareOrdinal);
                switch (this.OperatorType)
                {
                case OperatorType.LessThan:
                    generator.LoadInt32(0);
                    generator.CompareLessThan();
                    break;

                case OperatorType.LessThanOrEqual:
                    generator.LoadInt32(1);
                    generator.CompareLessThan();
                    break;

                case OperatorType.GreaterThan:
                    generator.LoadInt32(0);
                    generator.CompareGreaterThan();
                    break;

                case OperatorType.GreaterThanOrEqual:
                    generator.LoadInt32(-1);
                    generator.CompareGreaterThan();
                    break;
                }
            }
            else if (leftType == PrimitiveType.Int32 && rightType == PrimitiveType.Int32)
            {
                // Both of the operands are integers.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Compare the two numbers.
                switch (this.OperatorType)
                {
                case OperatorType.LessThan:
                    generator.CompareLessThan();
                    break;

                case OperatorType.GreaterThan:
                    generator.CompareGreaterThan();
                    break;

                case OperatorType.LessThanOrEqual:
                    // a <= b   <-->   (a > b) == false
                    generator.CompareGreaterThan();
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;

                case OperatorType.GreaterThanOrEqual:
                    // a >= b   <-->   (a < b) == false
                    generator.CompareLessThan();
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;
                }
            }
            else if (PrimitiveTypeUtilities.IsNumeric(leftType) || PrimitiveTypeUtilities.IsNumeric(rightType))
            {
                // At least one of the operands is a number.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, leftType);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);

                // Convert the operand to a number.
                EmitConversion.ToNumber(generator, rightType);

                // Compare the two numbers.
                switch (this.OperatorType)
                {
                case OperatorType.LessThan:
                    generator.CompareLessThan();
                    break;

                case OperatorType.GreaterThan:
                    generator.CompareGreaterThan();
                    break;

                case OperatorType.LessThanOrEqual:
                    // a <= b   <-->   (a > b) == false
                    generator.CompareGreaterThanUnsigned();
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;

                case OperatorType.GreaterThanOrEqual:
                    // a >= b   <-->   (a < b) == false
                    generator.CompareLessThanUnsigned();
                    generator.LoadBoolean(false);
                    generator.CompareEqual();
                    break;
                }
            }
            else
            {
                // It is unknown whether one of the operands is a string.

                // Load the left hand side operand onto the stack.
                this.Left.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, leftType);

                // Load the right hand side operand onto the stack.
                this.Right.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, rightType);

                switch (this.OperatorType)
                {
                case OperatorType.LessThan:
                    generator.Call(ReflectionHelpers.TypeComparer_LessThan);
                    break;

                case OperatorType.LessThanOrEqual:
                    generator.Call(ReflectionHelpers.TypeComparer_LessThanOrEqual);
                    break;

                case OperatorType.GreaterThan:
                    generator.Call(ReflectionHelpers.TypeComparer_GreaterThan);
                    break;

                case OperatorType.GreaterThanOrEqual:
                    generator.Call(ReflectionHelpers.TypeComparer_GreaterThanOrEqual);
                    break;
                }
            }
        }
        /// <summary>
        /// Deletes the reference and pushes <c>true</c> if the delete succeeded, or <c>false</c>
        /// if the delete failed.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public void GenerateDelete(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Load the left-hand side and convert to an object instance.
            var lhs = this.GetOperand(0);
            lhs.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

            // Load the property name and convert to a string.
            var rhs = this.GetOperand(1);
            if (this.OperatorType == OperatorType.MemberAccess && rhs is NameExpression)
                generator.LoadString((rhs as NameExpression).Name);
            else
            {
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToString(generator, rhs.ResultType);
            }

            // Call Delete()
            generator.LoadBoolean(optimizationInfo.StrictMode);
            generator.Call(ReflectionHelpers.ObjectInstance_Delete);

            // If the return value is not wanted then pop it from the stack.
            //if (optimizationInfo.SuppressReturnValue == true)
            //    generator.Pop();
        }
예제 #35
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        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals()
            {
                NonDefaultBreakStatementBehavior = true
            };

            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // We need a label for each case clause and one for the default case.
            var     jumpTargets  = new ILLabel[this.CaseClauses.Count];
            int     defaultIndex = -1;
            ILLabel endOfSwitch  = generator.CreateLabel();

            // Generate code for the switch value.
            var startOfSwitch = generator.CreateLabel();

            this.Value.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToAny(generator, this.Value.ResultType);

            // Save the switch value in a variable.
            var switchValue = generator.CreateTemporaryVariable(typeof(object));

            generator.StoreVariable(switchValue);

            for (int i = 0; i < this.CaseClauses.Count; i++)
            {
                var caseClause = this.CaseClauses[i];

                // Create a label for each clause.
                jumpTargets[i] = generator.CreateLabel();

                if (caseClause.Value == null)
                {
                    // This is a default clause.
                    defaultIndex = i;
                    continue;
                }

                // TypeComparer.StrictEquals(switchValue, caseValue)
                generator.LoadVariable(switchValue);
                caseClause.Value.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, caseClause.Value.ResultType);
                generator.Call(ReflectionHelpers.TypeComparer_StrictEquals);

                // if (TypeComparer.StrictEquals(switchValue, caseValue) == true)
                //     goto case i
                generator.BranchIfTrue(jumpTargets[i]);
            }

            // None of the cases matched, jump to the default clause or the end of the switch.
            if (defaultIndex >= 0)
            {
                generator.Branch(jumpTargets[defaultIndex]);
            }
            else
            {
                generator.Branch(endOfSwitch);
            }

            for (int i = 0; i < this.CaseClauses.Count; i++)
            {
                // Define a label at the start of the case clause.
                generator.DefineLabelPosition(jumpTargets[i]);

                // Set up the information needed by the break statement.
                optimizationInfo.PushBreakOrContinueInfo(this.Labels, endOfSwitch, null, labelledOnly: false);

                // Emit the case clause statements.
                foreach (var statement in this.CaseClauses[i].BodyStatements)
                {
                    statement.GenerateCode(generator, optimizationInfo);
                }

                // Revert the information needed by the break statement.
                optimizationInfo.PopBreakOrContinueInfo();
            }

            // Define a label for the end of the switch statement.
            generator.DefineLabelPosition(endOfSwitch);

            // Release the switch value variable for use elsewhere.
            generator.ReleaseTemporaryVariable(switchValue);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            string propertyName = null;
            bool isArrayIndex = false;

            // Right-hand-side can be a property name (a.b)
            if (this.OperatorType == OperatorType.MemberAccess)
            {
                var rhs = this.GetOperand(1) as NameExpression;
                if (rhs == null)
                    throw new JavaScriptException(optimizationInfo.Engine, "SyntaxError", "Invalid member access", optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);
                propertyName = rhs.Name;
            }

            // Or a constant indexer (a['b'])
            if (this.OperatorType == OperatorType.Index)
            {
                var rhs = this.GetOperand(1) as LiteralExpression;
                if (rhs != null && (PrimitiveTypeUtilities.IsNumeric(rhs.ResultType) || rhs.ResultType == PrimitiveType.String))
                {
                    propertyName = TypeConverter.ToString(rhs.Value);

                    // Or a array index (a[0])
                    if (rhs.ResultType == PrimitiveType.Int32 || (propertyName != null && Library.ArrayInstance.ParseArrayIndex(propertyName) != uint.MaxValue))
                        isArrayIndex = true;
                }
            }

            if (isArrayIndex == true)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // Load the right-hand side and convert to a uint32.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToUInt32(generator, rhs.ResultType);

                // Call the indexer.
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Int);
            }
            else if (propertyName != null)
            {
                //// Load the left-hand side and convert to an object instance.
                //var lhs = this.GetOperand(0);
                //lhs.GenerateCode(generator, optimizationInfo);
                //EmitConversion.ToObject(generator, lhs.ResultType);

                //// Call Get(string)
                //generator.LoadString(propertyName);
                //generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);



                // Named property access (e.g. x = y.property)
                // -------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     xxx = object.InlineGetPropertyValue("property", out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // TODO: share these variables somehow.
                var cacheKey = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // value = object.InlinePropertyValues[__object_property_cachedIndex];
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Load the left-hand side and convert to an object instance.
                var lhs = this.GetOperand(0);
                lhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, lhs.ResultType, optimizationInfo);

                // Load the property name and convert to a string.
                var rhs = this.GetOperand(1);
                rhs.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToString(generator, rhs.ResultType);

                // Call Get(string)
                generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_String);
            }
        }
예제 #37
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        /// <summary>
        /// Pops the value on the stack, converts it to an integer, then pushes the integer result
        /// onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToInteger(ILGenerator generator, PrimitiveType fromType)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.Int32 || fromType == PrimitiveType.UInt32 || fromType == PrimitiveType.Bool)
            {
                return;
            }

            switch (fromType)
            {
            case PrimitiveType.Undefined:
            case PrimitiveType.Null:
                // Converting from undefined or null produces 0.
                generator.Pop();
                generator.LoadInt32(0);
                break;

            case PrimitiveType.Number:
                // Converting from a number produces the following:
                // Any number between -2147483648 and +2147483647 -> itself
                // Any number smaller than -2147483648 -> -2147483648
                // Any number larger than +2147483647 -> +2147483647
                // NaN -> 0

                // bool isPositiveInfinity = input > 2147483647.0
                var isPositiveInfinity = generator.CreateTemporaryVariable(typeof(bool));
                generator.Duplicate();
                generator.LoadDouble(2147483647.0);
                generator.CompareGreaterThan();
                generator.StoreVariable(isPositiveInfinity);

                // bool notNaN = input == input
                var notNaN = generator.CreateTemporaryVariable(typeof(bool));
                generator.Duplicate();
                generator.Duplicate();
                generator.CompareEqual();
                generator.StoreVariable(notNaN);

                // input = (int)input
                // Infinity -> -2147483648
                // -Infinity -> -2147483648
                // NaN -> -2147483648
                generator.ConvertToInteger();

                // input = input & -((int)notNaN)
                generator.LoadVariable(notNaN);
                generator.Negate();
                generator.BitwiseAnd();

                // input = input - (int)isPositiveInfinity
                generator.LoadVariable(isPositiveInfinity);
                generator.Subtract();

                // The temporary variables are no longer needed.
                generator.ReleaseTemporaryVariable(notNaN);
                generator.ReleaseTemporaryVariable(isPositiveInfinity);
                break;

            case PrimitiveType.String:
            case PrimitiveType.ConcatenatedString:
            case PrimitiveType.Any:
            case PrimitiveType.Object:
                // Otherwise, fall back to calling TypeConverter.ToInteger()
                generator.Call(ReflectionHelpers.TypeConverter_ToInteger);
                break;

            default:
                throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
예제 #38
0
        /// <summary>
        /// Generates CIL for the typeof expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        private void GenerateTypeof(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // If a return value is not expected, generate only the side-effects.
            /*if (optimizationInfo.SuppressReturnValue == true)
            {
                this.GenerateSideEffects(generator, optimizationInfo);
                return;
            }*/

            if (this.Operand is NameExpression)
            {
                // Unresolvable references must return "undefined" rather than throw an error.
                ((NameExpression)this.Operand).GenerateGet(generator, optimizationInfo, false);
            }
            else
            {
                // Emit code for resolving the value of the operand.
                this.Operand.GenerateCode(generator, optimizationInfo);
            }

            // Convert to System.Object.
            EmitConversion.ToAny(generator, this.Operand.ResultType);

            // Call TypeUtilities.TypeOf(operand).
            generator.Call(ReflectionHelpers.TypeUtilities_TypeOf);
        }
예제 #39
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        /// <summary>
        /// Pops the value on the stack, converts it to a double, then pushes the double result
        /// onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToNumber(ILGenerator generator, PrimitiveType fromType)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.Number)
                return;

            switch (fromType)
            {
                case PrimitiveType.Undefined:
                    // Converting from undefined produces NaN.
                    generator.Pop();
                    generator.LoadDouble(double.NaN);
                    break;

                case PrimitiveType.Null:
                    // Converting from null produces 0.
                    generator.Pop();
                    generator.LoadDouble(0.0);
                    break;

                case PrimitiveType.Bool:
                    // Converting from a boolean produces 0 if the boolean is false, or 1 if the boolean is true.
                    generator.ConvertToDouble();
                    break;

                case PrimitiveType.Int32:
                    // Converting from int32 produces the same number.
                    generator.ConvertToDouble();
                    break;

                case PrimitiveType.UInt32:
                    // Converting from a number produces the following:
                    generator.ConvertUnsignedToDouble();
                    break;

                case PrimitiveType.String:
                case PrimitiveType.ConcatenatedString:
                case PrimitiveType.Any:
                case PrimitiveType.Object:
                    // Otherwise, fall back to calling TypeConverter.ToNumber()
                    generator.Call(ReflectionHelpers.TypeConverter_ToNumber);
                    break;

                default:
                    throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
예제 #40
0
파일: Scope.cs 프로젝트: oujunke/jurassic
        /// <summary>
        /// Generates code that creates a new scope.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        internal void GenerateScopeCreation(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Make sure we don't generate the scope twice.
            if (GenerateScopeCreationWasCalled)
            {
                return;
            }
            GenerateScopeCreationWasCalled = true;

            // We can optimize this away if there are zero variables declared in the scope,
            // UNLESS it's a with scope (as then we need something to bind to).
            if (this.variables.Count == 0 && Type != ScopeType.With)
            {
                return;
            }

            // If there is no eval(), no arguments usage and no nested functions, then we can use
            // IL variables instead of using RuntimeScope.
            if ((Type == ScopeType.TopLevelFunction || Type == ScopeType.Block) &&
                optimizationInfo.OptimizeDeclarativeScopes)
            {
                foreach (var variable in this.variables.Values)
                {
                    variable.Store = generator.DeclareVariable(variable.Type, variable.Name);
                    if (variable.Type == PrimitiveType.Any)
                    {
                        generator.LoadNull();
                        generator.StoreVariable(variable.Store);
                    }
                }
                return;
            }

            // The fallback: use RuntimeScope.
            EmitHelpers.LoadExecutionContext(generator);

            // parentScope
            if (ParentScope != null)
            {
                ParentScope.GenerateReference(generator, optimizationInfo);
            }
            else
            {
                generator.LoadNull();
            }

            var varList   = new List <DeclaredVariable>();
            var letList   = new List <DeclaredVariable>();
            var constList = new List <DeclaredVariable>();

            foreach (var variable in this.variables.Values)
            {
                if (variable.Keyword == KeywordToken.Var)
                {
                    varList.Add(variable);
                }
                else if (variable.Keyword == KeywordToken.Const)
                {
                    constList.Add(variable);
                }
                else
                {
                    letList.Add(variable);
                }
            }
            varList.Sort((a, b) => a.Index - b.Index);
            letList.Sort((a, b) => a.Index - b.Index);
            constList.Sort((a, b) => a.Index - b.Index);
            int i;

            // scopeType
            generator.LoadEnumValue(Type);

            // varNames
            if (varList.Count == 0)
            {
                generator.LoadNull();
            }
            else
            {
                generator.LoadInt32(varList.Count);
                generator.NewArray(typeof(string));
                i = 0;
                foreach (var variable in varList)
                {
                    generator.Duplicate();
                    generator.LoadInt32(i++);
                    generator.LoadString(variable.Name);
                    generator.StoreArrayElement(typeof(string));
                }
            }

            // letNames
            if (letList.Count == 0)
            {
                generator.LoadNull();
            }
            else
            {
                generator.LoadInt32(letList.Count);
                generator.NewArray(typeof(string));
                i = 0;
                foreach (var variable in letList)
                {
                    generator.Duplicate();
                    generator.LoadInt32(i++);
                    generator.LoadString(variable.Name);
                    generator.StoreArrayElement(typeof(string));
                }
            }

            // constNames
            if (constList.Count == 0)
            {
                generator.LoadNull();
            }
            else
            {
                generator.LoadInt32(constList.Count);
                generator.NewArray(typeof(string));
                i = 0;
                foreach (var variable in constList)
                {
                    generator.Duplicate();
                    generator.LoadInt32(i++);
                    generator.LoadString(variable.Name);
                    generator.StoreArrayElement(typeof(string));
                }
            }

            // executionContext.CreateRuntimeScope(parentScope, varNames, letNames, constNames)
            generator.Call(ReflectionHelpers.ExecutionContext_CreateRuntimeScope);

            // Store the RuntimeScope instance in a variable.
            GeneratedRuntimeScope = generator.DeclareVariable(typeof(RuntimeScope), "scope");
            generator.StoreVariable(GeneratedRuntimeScope);
        }
예제 #41
0
        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            // The value is initially on the top of the stack but is stored in this variable
            // at the last possible moment.
            ILLocalVariable value = null;

            var             scope         = this.Scope;
            ILLocalVariable scopeVariable = null;
            var             endOfSet      = generator.CreateLabel();

            do
            {
                if (scope is DeclarativeScope)
                {
                    // Get information about the variable.
                    var variable = scope.GetDeclaredVariable(this.Name);
                    if (variable != null)
                    {
                        // The variable was declared in this scope.

                        if (scope.ExistsAtRuntime == false)
                        {
                            // The scope has been optimized away.  The value of the variable is stored
                            // in an ILVariable.

                            // Declare an IL local variable if no storage location has been allocated yet.
                            if (variable.Store == null)
                            {
                                variable.Store = generator.DeclareVariable(typeof(object), variable.Name);
                            }

                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to the
                                // storage type of the variable.
                                EmitConversion.Convert(generator, valueType, variable.Type, optimizationInfo);
                            }
                            else
                            {
                                // The value to store is in a temporary variable.
                                generator.LoadVariable(value);
                                EmitConversion.Convert(generator, PrimitiveType.Any, variable.Type, optimizationInfo);
                            }

                            // Store the value in the variable.
                            generator.StoreVariable(variable.Store);
                        }
                        else if (variable.Writable == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

                            // scope.Values[index] = value
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.Call(ReflectionHelpers.DeclarativeScope_Values);
                            generator.LoadInt32(variable.Index);
                            generator.LoadVariable(value);
                            generator.StoreArrayElement(typeof(object));
                        }
                        else
                        {
                            // The variable exists, but is read-only.
                            // Pop the value off the stack (if it is still there).
                            if (value == null)
                            {
                                generator.Pop();
                            }
                        }

                        // The variable was found - no need to search any more parent scopes.
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // Set the value of the variable.
                            if (scopeVariable == null)
                            {
                                EmitHelpers.LoadScope(generator);
                            }
                            else
                            {
                                generator.LoadVariable(scopeVariable);
                            }
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.LoadVariable(value);
                            generator.Call(ReflectionHelpers.Scope_SetValue);
                            generator.Branch(endOfSet);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    if (value == null)
                    {
                        // The value to store is on the top of the stack - convert it to an
                        // object and store it in a temporary variable.
                        EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                        value = generator.CreateTemporaryVariable(typeof(object));
                        generator.StoreVariable(value);
                    }

                    if (scope.ParentScope == null)
                    {
                        // Optimization: if this is the global scope, use hidden classes to
                        // optimize variable access.

                        // Global variable modification
                        // ----------------------------
                        // __object_cacheKey = null;
                        // __object_property_cachedIndex = 0;
                        // ...
                        // if (__object_cacheKey != object.InlineCacheKey)
                        //     object.InlineSetPropertyValueIfExists("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                        // else
                        //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                        // Get a reference to the global object.
                        if (scopeVariable == null)
                        {
                            EmitHelpers.LoadScope(generator);
                        }
                        else
                        {
                            generator.LoadVariable(scopeVariable);
                        }
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);

                        // TODO: share these variables somehow.
                        var cacheKey    = generator.DeclareVariable(typeof(object));
                        var cachedIndex = generator.DeclareVariable(typeof(int));

                        // Store the object into a temp variable.
                        var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                        generator.StoreVariable(objectInstance);

                        // if (__object_cacheKey != object.InlineCacheKey)
                        generator.LoadVariable(cacheKey);
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                        var elseClause = generator.CreateLabel();
                        generator.BranchIfEqual(elseClause);

                        // xxx = object.InlineSetPropertyValueIfExists("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                        generator.LoadVariable(objectInstance);
                        generator.LoadString(this.Name);
                        generator.LoadVariable(value);
                        generator.LoadBoolean(optimizationInfo.StrictMode);
                        generator.LoadAddressOfVariable(cachedIndex);
                        generator.LoadAddressOfVariable(cacheKey);
                        if (throwIfUnresolvable == false)
                        {
                            // Set the property value unconditionally.
                            generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);
                        }
                        else
                        {
                            // Set the property value if the property exists.
                            generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValueIfExists);

                            // The return value is true if the property was defined, and false if it wasn't.
                            generator.BranchIfTrue(endOfSet);
                        }

                        var endOfIf = generator.CreateLabel();
                        generator.Branch(endOfIf);

                        // else
                        generator.DefineLabelPosition(elseClause);

                        // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                        generator.LoadVariable(cachedIndex);
                        generator.LoadVariable(value);
                        generator.StoreArrayElement(typeof(object));
                        generator.Branch(endOfSet);

                        // End of the if statement
                        generator.DefineLabelPosition(endOfIf);
                    }
                    else
                    {
                        // Slow route.

                        if (scopeVariable == null)
                        {
                            EmitHelpers.LoadScope(generator);
                        }
                        else
                        {
                            generator.LoadVariable(scopeVariable);
                        }
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                        generator.LoadString(this.Name);
                        generator.LoadVariable(value);
                        generator.LoadBoolean(optimizationInfo.StrictMode);

                        if (scope.ParentScope == null && throwIfUnresolvable == false)
                        {
                            // Set the property value unconditionally.
                            generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);
                        }
                        else
                        {
                            // Set the property value if the property exists.
                            generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValueIfExists);

                            // The return value is true if the property was defined, and false if it wasn't.
                            generator.BranchIfTrue(endOfSet);
                        }
                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    if (scopeVariable == null)
                    {
                        scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
                        EmitHelpers.LoadScope(generator);
                    }
                    else
                    {
                        generator.LoadVariable(scopeVariable);
                    }
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;
            } while (scope != null);

            // The value might be still on top of the stack.
            if (value == null && scope == null)
            {
                generator.Pop();
            }

            // Throw an error if the name does not exist and throwIfUnresolvable is true.
            if (scope == null && throwIfUnresolvable == true)
            {
                EmitHelpers.EmitThrow(generator, ErrorType.ReferenceError, this.Name + " is not defined", optimizationInfo);
            }

            // Release the temporary variables.
            if (value != null)
            {
                generator.ReleaseTemporaryVariable(value);
            }
            if (scopeVariable != null)
            {
                generator.ReleaseTemporaryVariable(scopeVariable);
            }

            // Define a label at the end.
            generator.DefineLabelPosition(endOfSet);
        }
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultSourceSpanBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // Unlike in .NET, in javascript there are no restrictions on what can appear inside
            // try, catch and finally blocks.  The one restriction which causes problems is the
            // inability to jump out of .NET finally blocks.  This is required when break, continue
            // or return statements appear inside of a finally block.  To work around this, when
            // inside a finally block these instructions throw an exception instead.

            // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
            // instructions so that the finally block is executed correctly.
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            optimizationInfo.InsideTryCatchOrFinally = true;

            // Finally requires two exception nested blocks.
            if (this.FinallyBlock != null)
                generator.BeginExceptionBlock();

            // Begin the exception block.
            generator.BeginExceptionBlock();

            // Generate code for the try block.
            this.TryBlock.GenerateCode(generator, optimizationInfo);

            // Generate code for the catch block.
            ILLocalVariable skipFinallyBlock = null;
           
            
            // Begin a catch block.  The exception is on the top of the stack.
            generator.BeginCatchBlock(typeof(Exception));

            // Check the exception is catchable by calling CanCatchException(ex).
            // We need to handle the case where JS code calls into .NET code which then throws
            // a JavaScriptException from a different ScriptEngine.
            // If CatchBlock is null, we need to rethrow the exception in every case.
            var endOfIfLabel = generator.CreateLabel();
            generator.Duplicate();  // ex
            var exceptionTemporary = generator.CreateTemporaryVariable(typeof(Exception));
            generator.StoreVariable(exceptionTemporary);
            EmitHelpers.LoadScriptEngine(generator);
            generator.LoadVariable(exceptionTemporary);
            generator.ReleaseTemporaryVariable(exceptionTemporary);
            generator.Call(ReflectionHelpers.ScriptEngine_CanCatchException);
            generator.BranchIfTrue(endOfIfLabel);
            if (this.FinallyBlock != null)
            {
                generator.LoadBoolean(true);
                skipFinallyBlock = generator.DeclareVariable(typeof(bool), "skipFinallyBlock");
                generator.StoreVariable(skipFinallyBlock);
            }
            if (this.CatchBlock == null)
                generator.DefineLabelPosition(endOfIfLabel);
            generator.Rethrow();
            if (this.CatchBlock != null)
                generator.DefineLabelPosition(endOfIfLabel);

            if (this.CatchBlock != null) {
                // Create a new DeclarativeScope.
                this.CatchScope.GenerateScopeCreation(generator, optimizationInfo);

                // Store the error object in the variable provided.
                generator.Call(ReflectionHelpers.JavaScriptException_ErrorObject);
                var catchVariable = new NameExpression(this.CatchScope, this.CatchVariableName);
                catchVariable.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);

                // Make sure the scope is reverted even if an exception is thrown.
                generator.BeginExceptionBlock();

                // Emit code for the statements within the catch block.
                this.CatchBlock.GenerateCode(generator, optimizationInfo);

                // Revert the scope.
                generator.BeginFinallyBlock();
                this.CatchScope.GenerateScopeDestruction(generator, optimizationInfo);
                generator.EndExceptionBlock();
            }

            // Generate code for the finally block.
            if (this.FinallyBlock != null)
            {
                generator.BeginFinallyBlock();

                // If an exception was thrown that wasn't handled by the catch block, then don't
                // run the finally block either.  This prevents user code from being run when a
                // ThreadAbortException is thrown.
                var endOfFinallyBlock = generator.CreateLabel();                
                generator.LoadVariable(skipFinallyBlock);
                generator.BranchIfTrue(endOfFinallyBlock);

                var branches = new List<ILLabel>();
                var previousStackSize = optimizationInfo.LongJumpStackSizeThreshold;
                optimizationInfo.LongJumpStackSizeThreshold = optimizationInfo.BreakOrContinueStackSize;
                var previousCallback = optimizationInfo.LongJumpCallback;
                optimizationInfo.LongJumpCallback = (generator2, label) =>
                    {
                        // It is not possible to branch out of a finally block - therefore instead of
                        // generating LEAVE instructions we throw an exception then catch it to transfer
                        // control out of the finally block.
                        generator2.LoadInt32(branches.Count);
                        generator2.NewObject(ReflectionHelpers.LongJumpException_Constructor);
                        generator2.Throw();

                        // Record any branches that are made within the finally code.
                        branches.Add(label);
                    };

                // Emit code for the finally block.
                this.FinallyBlock.GenerateCode(generator, optimizationInfo);

                // Define the position at the end of the finally block.
                generator.DefineLabelPosition(endOfFinallyBlock);

                // End the main exception block.
                generator.EndExceptionBlock();

                // Begin a catch block to catch any LongJumpExceptions. The exception object is on
                // the top of the stack.
                generator.BeginCatchBlock(typeof(LongJumpException));

                if (branches.Count > 0)
                {
                    // switch (exception.RouteID)
                    // {
                    //    case 0: goto label1;
                    //    case 1: goto label2;
                    // }
                    ILLabel[] switchLabels = new ILLabel[branches.Count];
                    for (int i = 0; i < branches.Count; i++)
                        switchLabels[i] = generator.CreateLabel();
                    generator.Call(ReflectionHelpers.LongJumpException_RouteID);
                    generator.Switch(switchLabels);
                    for (int i = 0; i < branches.Count; i++)
                    {
                        generator.DefineLabelPosition(switchLabels[i]);
                        generator.Leave(branches[i]);
                    }
                }

                // Reset the state we clobbered.
                optimizationInfo.LongJumpStackSizeThreshold = previousStackSize;
                optimizationInfo.LongJumpCallback = previousCallback;
            }

            // End the exception block.
            generator.EndExceptionBlock();

            // Reset the InsideTryCatchOrFinally flag.
            optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
예제 #43
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        /// <summary>
        /// Generates code to push the "this" value for a function call.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        public void GenerateThis(ILGenerator generator)
        {
            // Optimization: if there are no with scopes, simply emit undefined.
            bool scopeChainHasWithScope = false;
            var  scope = this.Scope;

            do
            {
                if (scope is ObjectScope && ((ObjectScope)scope).ProvidesImplicitThisValue == true)
                {
                    scopeChainHasWithScope = true;
                    break;
                }
                scope = scope.ParentScope;
            } while (scope != null);

            if (scopeChainHasWithScope == false)
            {
                // No with scopes in the scope chain, use undefined as the "this" value.
                EmitHelpers.EmitUndefined(generator);
                return;
            }

            var end = generator.CreateLabel();

            scope = this.Scope;
            ILLocalVariable scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));

            EmitHelpers.LoadScope(generator);
            generator.StoreVariable(scopeVariable);

            do
            {
                if (scope is DeclarativeScope)
                {
                    if (scope.HasDeclaredVariable(this.Name))
                    {
                        // The variable exists but declarative scopes always produce undefined for
                        // the "this" value.
                        EmitHelpers.EmitUndefined(generator);
                        break;
                    }
                }
                else
                {
                    var objectScope = (ObjectScope)scope;

                    // Check if the property exists by calling scope.ScopeObject.HasProperty(propertyName)
                    if (objectScope.ProvidesImplicitThisValue == false)
                    {
                        EmitHelpers.EmitUndefined(generator);
                    }
                    generator.LoadVariable(scopeVariable);
                    generator.CastClass(typeof(ObjectScope));
                    generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                    if (objectScope.ProvidesImplicitThisValue == true)
                    {
                        generator.Duplicate();
                    }
                    generator.LoadString(this.Name);
                    generator.Call(ReflectionHelpers.ObjectInstance_HasProperty);
                    generator.BranchIfTrue(end);
                    generator.Pop();

                    // If the name is not defined, use undefined for the "this" value.
                    if (scope.ParentScope == null)
                    {
                        EmitHelpers.EmitUndefined(generator);
                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    generator.LoadVariable(scopeVariable);
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;
            } while (scope != null);

            // Release the temporary variable.
            generator.ReleaseTemporaryVariable(scopeVariable);

            // Define a label at the end.
            generator.DefineLabelPosition(end);
        }
예제 #44
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        /// <summary>
        /// Pushes the value of the reference onto the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to output <c>null</c> instead. </param>
        public void GenerateGet(ILGenerator generator, OptimizationInfo optimizationInfo, bool throwIfUnresolvable)
        {
            // This method generates code to retrieve the value of a variable, given the name of
            // variable and scope in which the variable is being referenced.  The variable was
            // not necessary declared in this scope - it might be declared in any of the parent
            // scopes (together called a scope chain).  The general algorithm is to start at the
            // head of the chain and search backwards until the variable is found.  There are
            // two types of scopes: declarative scopes and object scopes.  Object scopes are hard -
            // it cannot be known at compile time whether the variable exists or not so runtime
            // checks have to be inserted.  Declarative scopes are easier - variables have to be
            // declared and cannot be deleted.  There is one tricky bit: new variables can be
            // introduced into a declarative scope at runtime by a non-strict eval() statement.
            // Even worse, variables that were introduced by means of an eval() *can* be deleted.

            var scope = this.Scope;
            ILLocalVariable scopeVariable = null;
            var endOfGet = generator.CreateLabel();
            do
            {
                if (scope is DeclarativeScope)
                {
                    // The variable was declared in this scope.
                    var variable = scope.GetDeclaredVariable(this.Name);

                    if (variable != null)
                    {
                        if (scope.ExistsAtRuntime == false)
                        {
                            // The scope has been optimized away.  The value of the variable is stored
                            // in an ILVariable.

                            // Declare an IL local variable if no storage location has been allocated yet.
                            if (variable.Store == null)
                                variable.Store = generator.DeclareVariable(typeof(object), variable.Name);

                            // Load the value from the variable.
                            generator.LoadVariable(variable.Store);

                            // Ensure that we match ResultType.
                            EmitConversion.Convert(generator, variable.Type, this.ResultType, optimizationInfo);
                        }
                        else
                        {
                            // scope.Values[index]
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.Call(ReflectionHelpers.DeclarativeScope_Values);
                            generator.LoadInt32(variable.Index);
                            generator.LoadArrayElement(typeof(object));
                        }

                        // The variable was found - no need to search any more parent scopes.
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // Load the value of the variable.
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_GetValue);
                            generator.Branch(endOfGet);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    if (scope.ParentScope == null)
                    {

                        // Global variable access
                        // -------------------------------------------
                        // __object_cacheKey = null;
                        // __object_property_cachedIndex = 0;
                        // ...
                        // if (__object_cacheKey != object.InlineCacheKey)
                        //     xxx = object.InlineGetPropertyValue("variable", out __object_property_cachedIndex, out __object_cacheKey)
                        // else
                        //     xxx = object.InlinePropertyValues[__object_property_cachedIndex];

                        // Get a reference to the global object.
                        if (scopeVariable == null)
                            EmitHelpers.LoadScope(generator);
                        else
                            generator.LoadVariable(scopeVariable);
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);

                        // TODO: share these variables somehow.
                        var cacheKey = generator.DeclareVariable(typeof(object));
                        var cachedIndex = generator.DeclareVariable(typeof(int));

                        // Store the object into a temp variable.
                        var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                        generator.StoreVariable(objectInstance);

                        // if (__object_cacheKey != object.InlineCacheKey)
                        generator.LoadVariable(cacheKey);
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                        var elseClause = generator.CreateLabel();
                        generator.BranchIfEqual(elseClause);

                        // value = object.InlineGetProperty("property", out __object_property_cachedIndex, out __object_cacheKey)
                        generator.LoadVariable(objectInstance);
                        generator.LoadString(this.Name);
                        generator.LoadAddressOfVariable(cachedIndex);
                        generator.LoadAddressOfVariable(cacheKey);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlineGetPropertyValue);

                        var endOfIf = generator.CreateLabel();
                        generator.Branch(endOfIf);

                        // else
                        generator.DefineLabelPosition(elseClause);

                        // value = object.InlinePropertyValues[__object_property_cachedIndex];
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                        generator.LoadVariable(cachedIndex);
                        generator.LoadArrayElement(typeof(object));

                        // End of the if statement
                        generator.DefineLabelPosition(endOfIf);

                        // Check if the value is null.
                        generator.Duplicate();
                        generator.BranchIfNotNull(endOfGet);
                        if (scope.ParentScope != null)
                            generator.Pop();

                    }
                    else
                    {

                        // Gets the value of a variable in an object scope.
                        if (scopeVariable == null)
                            EmitHelpers.LoadScope(generator);
                        else
                            generator.LoadVariable(scopeVariable);
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                        generator.LoadString(this.Name);
                        generator.Call(ReflectionHelpers.ObjectInstance_GetPropertyValue_Object);

                        // Check if the value is null.
                        generator.Duplicate();
                        generator.BranchIfNotNull(endOfGet);
                        if (scope.ParentScope != null)
                            generator.Pop();

                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    if (scopeVariable == null)
                    {
                        scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
                        EmitHelpers.LoadScope(generator);
                    }
                    else
                    {
                        generator.LoadVariable(scopeVariable);
                    }
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;

            } while (scope != null);

            // Throw an error if the name does not exist and throwIfUnresolvable is true.
            if (scope == null && throwIfUnresolvable == true)
                EmitHelpers.EmitThrow(generator, ErrorType.ReferenceError, this.Name + " is not defined", optimizationInfo);

            // Release the temporary variable.
            if (scopeVariable != null)
                generator.ReleaseTemporaryVariable(scopeVariable);

            // Define a label at the end.
            generator.DefineLabelPosition(endOfGet);

            // Object scope references may have side-effects (because of getters) so if the value
            // is to be ignored we evaluate the value then pop the value from the stack.
            //if (optimizationInfo.SuppressReturnValue == true)
            //    generator.Pop();
        }
예제 #45
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        /// <summary>
        /// Generates IL for the script.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        protected override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Method signature: object FunctionDelegate(Compiler.Scope scope, object thisObject, Library.FunctionInstance functionObject, object[] arguments)

            // Initialize the scope (note: the initial scope for a function is always declarative).
            this.InitialScope.GenerateScopeCreation(generator, optimizationInfo);

            // Verify the scope is correct.
            VerifyScope(generator);

            // In ES3 the "this" value must be an object.  See 10.4.3 in the spec.
            if (this.StrictMode == false && this.MethodOptimizationHints.HasThis == true)
            {
                // if (thisObject == null || thisObject == Null.Value || thisObject == Undefined.Value)
                EmitHelpers.LoadThis(generator);
                generator.LoadNull();
                generator.CompareEqual();
                EmitHelpers.LoadThis(generator);
                EmitHelpers.EmitNull(generator);
                generator.CompareEqual();
                generator.BitwiseOr();
                EmitHelpers.LoadThis(generator);
                EmitHelpers.EmitUndefined(generator);
                generator.CompareEqual();
                generator.BitwiseOr();

                // {
                var startOfFalse = generator.CreateLabel();
                generator.BranchIfFalse(startOfFalse);

                // thisObject = engine.Global;
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_Global);

                // } else {
                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);
                generator.DefineLabelPosition(startOfFalse);

                // thisObject = TypeConverter.ToObject(thisObject);
                EmitHelpers.LoadThis(generator);
                EmitConversion.ToObject(generator, PrimitiveType.Any);

                // }
                generator.DefineLabelPosition(endOfIf);
                EmitHelpers.StoreThis(generator);
            }

            // Transfer the function name into the scope.
            if (string.IsNullOrEmpty(this.Name) == false &&
                this.ArgumentNames.Contains(this.Name) == false &&
                optimizationInfo.MethodOptimizationHints.HasVariable(this.Name))
            {
                EmitHelpers.LoadFunction(generator);
                var functionName = new NameExpression(this.InitialScope, this.Name);
                functionName.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);
            }

            // Transfer the arguments object into the scope.
            if (this.MethodOptimizationHints.HasArguments == true && this.ArgumentNames.Contains("arguments") == false)
            {
                // prototype
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_Object);
                generator.Call(ReflectionHelpers.FunctionInstance_InstancePrototype);
                // callee
                EmitHelpers.LoadFunction(generator);
                generator.CastClass(typeof(Library.UserDefinedFunction));
                // scope
                EmitHelpers.LoadScope(generator);
                generator.CastClass(typeof(DeclarativeScope));
                // argumentValues
                EmitHelpers.LoadArgumentsArray(generator);
                generator.NewObject(ReflectionHelpers.Arguments_Constructor);
                var arguments = new NameExpression(this.InitialScope, "arguments");
                arguments.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);
            }

            // Transfer the argument values into the scope.
            // Note: the arguments array can be smaller than expected.
            if (this.ArgumentNames.Count > 0)
            {
                var endOfArguments = generator.CreateLabel();
                for (int i = 0; i < this.ArgumentNames.Count; i++)
                {
                    // Check if a duplicate argument name exists.
                    bool duplicate = false;
                    for (int j = i + 1; j < this.ArgumentNames.Count; j++)
                        if (this.ArgumentNames[i] == this.ArgumentNames[j])
                        {
                            duplicate = true;
                            break;
                        }
                    if (duplicate == true)
                        continue;

                    // Check if an array element exists.
                    EmitHelpers.LoadArgumentsArray(generator);
                    generator.LoadArrayLength();
                    generator.LoadInt32(i);
                    generator.BranchIfLessThanOrEqual(endOfArguments);

                    // Store the array element in the scope.
                    EmitHelpers.LoadArgumentsArray(generator);
                    generator.LoadInt32(i);
                    generator.LoadArrayElement(typeof(object));
                    var argument = new NameExpression(this.InitialScope, this.ArgumentNames[i]);
                    argument.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);
                }
                generator.DefineLabelPosition(endOfArguments);
            }

            // Initialize any declarations.
            this.InitialScope.GenerateDeclarations(generator, optimizationInfo);

            //EmitHelpers.LoadScope(generator);
            //EmitConversion.ToObject(generator, PrimitiveType.Any);
            //generator.Pop();

            // Generate code for the body of the function.
            this.AbstractSyntaxTree.GenerateCode(generator, optimizationInfo);

            // Define the return target - this is where the return statement jumps to.
            // ReturnTarget can be null if there were no return statements.
            if (optimizationInfo.ReturnTarget != null)
                generator.DefineLabelPosition(optimizationInfo.ReturnTarget);

            // Load the return value.  If the variable is null, there were no return statements.
            if (optimizationInfo.ReturnVariable != null)
                // Return the value stored in the variable.  Will be null if execution hits the end
                // of the function without encountering any return statements.
                generator.LoadVariable(optimizationInfo.ReturnVariable);
            else
                // There were no return statements - return null.
                generator.LoadNull();
        }
예제 #46
0
        /// <summary>
        /// Pops the value on the stack, converts it to an integer, then pushes the integer result
        /// onto the stack.
        /// </summary>
        /// <param name="generator"> The IL generator. </param>
        /// <param name="fromType"> The type to convert from. </param>
        public static void ToInteger(ILGenerator generator, PrimitiveType fromType)
        {
            // Check that a conversion is actually necessary.
            if (fromType == PrimitiveType.Int32 || fromType == PrimitiveType.UInt32 || fromType == PrimitiveType.Bool)
                return;

            switch (fromType)
            {
                case PrimitiveType.Undefined:
                case PrimitiveType.Null:
                    // Converting from undefined or null produces 0.
                    generator.Pop();
                    generator.LoadInt32(0);
                    break;

                case PrimitiveType.Number:
                    // Converting from a number produces the following:
                    // Any number between -2147483648 and +2147483647 -> itself
                    // Any number smaller than -2147483648 -> -2147483648
                    // Any number larger than +2147483647 -> +2147483647
                    // NaN -> 0

                    // bool isPositiveInfinity = input > 2147483647.0
                    var isPositiveInfinity = generator.CreateTemporaryVariable(typeof(bool));
                    generator.Duplicate();
                    generator.LoadDouble(2147483647.0);
                    generator.CompareGreaterThan();
                    generator.StoreVariable(isPositiveInfinity);

                    // bool notNaN = input == input
                    var notNaN = generator.CreateTemporaryVariable(typeof(bool));
                    generator.Duplicate();
                    generator.Duplicate();
                    generator.CompareEqual();
                    generator.StoreVariable(notNaN);

                    // input = (int)input
                    // Infinity -> -2147483648
                    // -Infinity -> -2147483648
                    // NaN -> -2147483648
                    generator.ConvertToInteger();

                    // input = input & -((int)notNaN)
                    generator.LoadVariable(notNaN);
                    generator.Negate();
                    generator.BitwiseAnd();

                    // input = input - (int)isPositiveInfinity
                    generator.LoadVariable(isPositiveInfinity);
                    generator.Subtract();

                    // The temporary variables are no longer needed.
                    generator.ReleaseTemporaryVariable(notNaN);
                    generator.ReleaseTemporaryVariable(isPositiveInfinity);
                    break;

                case PrimitiveType.String:
                case PrimitiveType.ConcatenatedString:
                case PrimitiveType.Any:
                case PrimitiveType.Object:
                    // Otherwise, fall back to calling TypeConverter.ToInteger()
                    generator.Call(ReflectionHelpers.TypeConverter_ToInteger);
                    break;

                default:
                    throw new NotImplementedException(string.Format("Unsupported primitive type: {0}", fromType));
            }
        }
예제 #47
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        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            string             propertyName     = null;
            TypeOfMemberAccess memberAccessType = DetermineTypeOfMemberAccess(optimizationInfo, out propertyName);

            if (memberAccessType == TypeOfMemberAccess.ArrayIndex)
            {
                // Array indexer
                // -------------
                // xxx = object[index]

                // Call the indexer.
                EmitConversion.ToAny(generator, valueType);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Int);
            }
            else if (memberAccessType == TypeOfMemberAccess.Static)
            {
                // Named property modification (e.g. x.property = y)
                // -------------------------------------------------
                // __object_cacheKey = null;
                // __object_property_cachedIndex = 0;
                // ...
                // if (__object_cacheKey != object.InlineCacheKey)
                //     object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                // else
                //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                // Convert the value to an object and store it in a temporary variable.
                var value = generator.CreateTemporaryVariable(typeof(object));
                EmitConversion.ToAny(generator, valueType);
                generator.StoreVariable(value);

                // TODO: share these variables somehow.
                var cacheKey    = generator.DeclareVariable(typeof(object));
                var cachedIndex = generator.DeclareVariable(typeof(int));

                // Store the object into a temp variable.
                var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                generator.StoreVariable(objectInstance);

                // if (__object_cacheKey != object.InlineCacheKey)
                generator.LoadVariable(cacheKey);
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                var elseClause = generator.CreateLabel();
                generator.BranchIfEqual(elseClause);

                // xxx = object.InlineSetPropertyValue("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                generator.LoadVariable(objectInstance);
                generator.LoadString(propertyName);
                generator.LoadVariable(value);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.LoadAddressOfVariable(cachedIndex);
                generator.LoadAddressOfVariable(cacheKey);
                generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);

                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);

                // else
                generator.DefineLabelPosition(elseClause);

                // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                generator.LoadVariable(objectInstance);
                generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                generator.LoadVariable(cachedIndex);
                generator.LoadVariable(value);
                generator.StoreArrayElement(typeof(object));

                // End of the if statement
                generator.DefineLabelPosition(endOfIf);

                // The temporary variable is no longer needed.
                generator.ReleaseTemporaryVariable(value);
            }
            else
            {
                // Dynamic property access
                // -----------------------
                // xxx = object.Get(x)

                // Call the indexer.
                EmitConversion.ToAny(generator, valueType);
                generator.LoadBoolean(optimizationInfo.StrictMode);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);
            }
        }
예제 #48
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        /// <summary>
        /// Generates code that creates a new scope.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        internal override void GenerateScopeCreation(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Create a new runtime object scope.
            EmitHelpers.LoadScope(generator);  // parent scope
            if (this.ScopeObjectExpression == null)
            {
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_Global);
            }
            else
            {
                this.ScopeObjectExpression.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToObject(generator, this.ScopeObjectExpression.ResultType);
            }
            generator.LoadBoolean(this.ProvidesImplicitThisValue);
            generator.LoadBoolean(this.CanDeclareVariables);
            generator.Call(ReflectionHelpers.ObjectScope_CreateRuntimeScope);

            // Save the new scope.
            EmitHelpers.StoreScope(generator);
        }
        /// <summary>
        /// Generates IL for the script.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        protected override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Method signature: object FunctionDelegate(Compiler.Scope scope, object thisObject, Library.FunctionInstance functionObject, object[] arguments)

            // Initialize the scope (note: the initial scope for a function is always declarative).
            this.BaseScope.GenerateScopeCreation(generator, optimizationInfo);

            // In ES3 the "this" value must be an object.  See 10.4.3 in the spec.
            if (this.StrictMode == false && this.MethodOptimizationHints.HasThis == true)
            {
                // context.ConvertThisToObject();
                EmitHelpers.LoadExecutionContext(generator);
                generator.Call(ReflectionHelpers.ExecutionContext_ConvertThisToObject);
            }

            // Transfer the function name into the scope.
            if (Name.HasStaticName && !Name.IsGetter && !Name.IsSetter &&
                this.Arguments.Any(a => a.Name == Name.StaticName) == false &&
                optimizationInfo.MethodOptimizationHints.HasVariable(Name.StaticName))
            {
                EmitHelpers.LoadFunction(generator);
                var functionName = new NameExpression(this.BaseScope, Name.StaticName);
                functionName.GenerateSet(generator, optimizationInfo, PrimitiveType.Any);
            }

            // Transfer the arguments object into the scope.
            if (this.MethodOptimizationHints.HasArguments == true && this.Arguments.Any(a => a.Name == "arguments") == false)
            {
                // executionContext.CreateArgumentsInstance(object[] arguments)
                EmitHelpers.LoadExecutionContext(generator);
                this.BaseScope.GenerateReference(generator, optimizationInfo);
                EmitHelpers.LoadArgumentsArray(generator);
                generator.Call(ReflectionHelpers.ExecutionContext_CreateArgumentsInstance);
                var arguments = new NameExpression(this.BaseScope, "arguments");
                arguments.GenerateSet(generator, optimizationInfo, PrimitiveType.Any);
            }

            // Transfer the argument values into the scope.
            // Note: the arguments array can be smaller than expected.
            if (this.Arguments.Count > 0)
            {
                for (int i = 0; i < this.Arguments.Count; i++)
                {
                    // Check if a duplicate argument name exists.
                    bool duplicate = false;
                    for (int j = i + 1; j < this.Arguments.Count; j++)
                    {
                        if (this.Arguments[i].Name == this.Arguments[j].Name)
                        {
                            duplicate = true;
                            break;
                        }
                    }
                    if (duplicate == true)
                    {
                        continue;
                    }

                    var loadDefaultValue = generator.CreateLabel();
                    var storeValue       = generator.CreateLabel();

                    // Check if an array element exists.
                    EmitHelpers.LoadArgumentsArray(generator);
                    generator.LoadArrayLength();
                    generator.LoadInt32(i);
                    generator.BranchIfLessThanOrEqual(loadDefaultValue);

                    // Load the parameter value from the parameters array.
                    EmitHelpers.LoadArgumentsArray(generator);
                    generator.LoadInt32(i);
                    generator.LoadArrayElement(typeof(object));

                    if (this.Arguments[i].DefaultValue == null)
                    {
                        // Branch to the part where it stores the value.
                        generator.Branch(storeValue);

                        // Load undefined.
                        generator.DefineLabelPosition(loadDefaultValue);
                        EmitHelpers.EmitUndefined(generator);
                        generator.ReinterpretCast(typeof(object));
                    }
                    else
                    {
                        // Check if it's undefined.
                        generator.Duplicate();
                        EmitHelpers.EmitUndefined(generator);
                        generator.ReinterpretCast(typeof(object));
                        generator.BranchIfNotEqual(storeValue);
                        generator.Pop();

                        // Load the default value.
                        generator.DefineLabelPosition(loadDefaultValue);
                        this.Arguments[i].DefaultValue.GenerateCode(generator, optimizationInfo);
                        EmitConversion.ToAny(generator, this.Arguments[i].DefaultValue.ResultType);
                    }

                    // Store the value in the scope.
                    generator.DefineLabelPosition(storeValue);
                    var argument = new NameExpression(this.BaseScope, this.Arguments[i].Name);
                    argument.GenerateSet(generator, optimizationInfo, PrimitiveType.Any);
                }
            }

            // Initialize any declarations.
            this.BaseScope.GenerateHoistedDeclarations(generator, optimizationInfo);

            // Generate code for the body of the function.
            this.AbstractSyntaxTree.GenerateCode(generator, optimizationInfo);

            // Define the return target - this is where the return statement jumps to.
            // ReturnTarget can be null if there were no return statements.
            if (optimizationInfo.ReturnTarget != null)
            {
                generator.DefineLabelPosition(optimizationInfo.ReturnTarget);
            }

            // Load the return value.  If the variable is null, there were no return statements.
            if (optimizationInfo.ReturnVariable != null)
            {
                // Return the value stored in the variable.  Will be null if execution hits the end
                // of the function without encountering any return statements.
                generator.LoadVariable(optimizationInfo.ReturnVariable);
            }
            else
            {
                // There were no return statements - return null.
                generator.LoadNull();
            }
        }
예제 #50
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        /// <summary>
        /// Generates CIL to set the display name of the function.  The function should be on top of the stack.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="displayName"> The display name of the function. </param>
        /// <param name="force"> <c>true</c> to set the displayName property, even if the function has a name already. </param>
        public void GenerateDisplayName(ILGenerator generator, OptimizationInfo optimizationInfo, string displayName, bool force)
        {
            if (displayName == null)
                throw new ArgumentNullException("displayName");

            // We only infer names for functions if the function doesn't have a name.
            if (force == true || string.IsNullOrEmpty(this.FunctionName))
            {
                // Statically set the display name.
                this.context.DisplayName = displayName;

                // Generate code to set the display name at runtime.
                generator.Duplicate();
                generator.LoadString("displayName");
                generator.LoadString(displayName);
                generator.LoadBoolean(false);
                generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_String);
            }
        }
예제 #51
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        /// <summary>
        /// Deletes the reference and pushes <c>true</c> if the delete succeeded, or <c>false</c>
        /// if the delete failed.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public void GenerateDelete(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Deleting a variable is not allowed in strict mode.
            if (optimizationInfo.StrictMode == true)
                throw new JavaScriptException(optimizationInfo.Engine, ErrorType.SyntaxError, string.Format("Cannot delete {0} because deleting a variable or argument is not allowed in strict mode", this.Name), optimizationInfo.SourceSpan.StartLine, optimizationInfo.Source.Path, optimizationInfo.FunctionName);

            var endOfDelete = generator.CreateLabel();
            var scope = this.Scope;
            ILLocalVariable scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
            EmitHelpers.LoadScope(generator);
            generator.StoreVariable(scopeVariable);
            do
            {
                if (scope is DeclarativeScope)
                {
                    var variable = scope.GetDeclaredVariable(this.Name);
                    if (variable != null)
                    {
                        // The variable is known at compile-time.
                        if (variable.Deletable == false)
                        {
                            // The variable cannot be deleted - return false.
                            generator.LoadBoolean(false);
                        }
                        else
                        {
                            // The variable can be deleted (it was declared inside an eval()).
                            // Delete the variable.
                            generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_Delete);
                        }
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // If the variable does exist, return true.
                            generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_Delete);
                            generator.Branch(endOfDelete);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    // Check if the property exists by calling scope.ScopeObject.HasProperty(propertyName)
                    generator.LoadVariable(scopeVariable);
                    generator.CastClass(typeof(ObjectScope));
                    generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                    generator.Duplicate();
                    generator.LoadString(this.Name);
                    generator.Call(ReflectionHelpers.ObjectInstance_HasProperty);

                    // Jump past the delete if the property doesn't exist.
                    var endOfExistsCheck = generator.CreateLabel();
                    generator.BranchIfFalse(endOfExistsCheck);

                    // Call scope.ScopeObject.Delete(key, false)
                    generator.LoadString(this.Name);
                    generator.LoadBoolean(false);
                    generator.Call(ReflectionHelpers.ObjectInstance_Delete);
                    generator.Branch(endOfDelete);

                    generator.DefineLabelPosition(endOfExistsCheck);
                    generator.Pop();

                    // If the name is not defined, return true.
                    if (scope.ParentScope == null)
                    {
                        generator.LoadBoolean(true);
                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    generator.LoadVariable(scopeVariable);
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;

            } while (scope != null);

            // Release the temporary variable.
            generator.ReleaseTemporaryVariable(scopeVariable);

            // Define a label at the end.
            generator.DefineLabelPosition(endOfDelete);

            // Delete obviously has side-effects so we evaluate the return value then pop it from
            // the stack.
            //if (optimizationInfo.SuppressReturnValue == true)
            //    generator.Pop();
        }
예제 #52
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        /// <summary>
        /// Generates code to push the "this" value for a function call.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        public void GenerateThis(ILGenerator generator)
        {
            // Optimization: if there are no with scopes, simply emit undefined.
            bool scopeChainHasWithScope = false;
            var scope = this.Scope;
            do
            {
                if (scope is ObjectScope && ((ObjectScope)scope).ProvidesImplicitThisValue == true)
                {
                    scopeChainHasWithScope = true;
                    break;
                }
                scope = scope.ParentScope;
            } while (scope != null);

            if (scopeChainHasWithScope == false)
            {
                // No with scopes in the scope chain, use undefined as the "this" value.
                EmitHelpers.EmitUndefined(generator);
                return;
            }

            var end = generator.CreateLabel();

            scope = this.Scope;
            ILLocalVariable scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
            EmitHelpers.LoadScope(generator);
            generator.StoreVariable(scopeVariable);

            do
            {
                if (scope is DeclarativeScope)
                {
                    if (scope.HasDeclaredVariable(this.Name))
                    {
                        // The variable exists but declarative scopes always produce undefined for
                        // the "this" value.
                        EmitHelpers.EmitUndefined(generator);
                        break;
                    }
                }
                else
                {
                    var objectScope = (ObjectScope)scope;

                    // Check if the property exists by calling scope.ScopeObject.HasProperty(propertyName)
                    if (objectScope.ProvidesImplicitThisValue == false)
                        EmitHelpers.EmitUndefined(generator);
                    generator.LoadVariable(scopeVariable);
                    generator.CastClass(typeof(ObjectScope));
                    generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                    if (objectScope.ProvidesImplicitThisValue == true)
                        generator.Duplicate();
                    generator.LoadString(this.Name);
                    generator.Call(ReflectionHelpers.ObjectInstance_HasProperty);
                    generator.BranchIfTrue(end);
                    generator.Pop();

                    // If the name is not defined, use undefined for the "this" value.
                    if (scope.ParentScope == null)
                    {
                        EmitHelpers.EmitUndefined(generator);
                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    generator.LoadVariable(scopeVariable);
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;

            } while (scope != null);

            // Release the temporary variable.
            generator.ReleaseTemporaryVariable(scopeVariable);

            // Define a label at the end.
            generator.DefineLabelPosition(end);
        }
예제 #53
0
        /// <summary>
        /// Stores the value on the top of the stack in the reference.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        /// <param name="valueType"> The primitive type of the value that is on the top of the stack. </param>
        /// <param name="throwIfUnresolvable"> <c>true</c> to throw a ReferenceError exception if
        /// the name is unresolvable; <c>false</c> to create a new property instead. </param>
        public void GenerateSet(ILGenerator generator, OptimizationInfo optimizationInfo, PrimitiveType valueType, bool throwIfUnresolvable)
        {
            // The value is initially on the top of the stack but is stored in this variable
            // at the last possible moment.
            ILLocalVariable value = null;

            var scope = this.Scope;
            ILLocalVariable scopeVariable = null;
            var endOfSet = generator.CreateLabel();
            do
            {
                if (scope is DeclarativeScope)
                {
                    // Get information about the variable.
                    var variable = scope.GetDeclaredVariable(this.Name);
                    if (variable != null)
                    {
                        // The variable was declared in this scope.

                        if (scope.ExistsAtRuntime == false)
                        {
                            // The scope has been optimized away.  The value of the variable is stored
                            // in an ILVariable.

                            // Declare an IL local variable if no storage location has been allocated yet.
                            if (variable.Store == null)
                                variable.Store = generator.DeclareVariable(typeof(object), variable.Name);

                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to the
                                // storage type of the variable.
                                EmitConversion.Convert(generator, valueType, variable.Type, optimizationInfo);
                            }
                            else
                            {
                                // The value to store is in a temporary variable.
                                generator.LoadVariable(value);
                                EmitConversion.Convert(generator, PrimitiveType.Any, variable.Type, optimizationInfo);
                            }

                            // Store the value in the variable.
                            generator.StoreVariable(variable.Store);
                        }
                        else if (variable.Writable == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

                            // scope.Values[index] = value
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.Call(ReflectionHelpers.DeclarativeScope_Values);
                            generator.LoadInt32(variable.Index);
                            generator.LoadVariable(value);
                            generator.StoreArrayElement(typeof(object));
                        }
                        else
                        {
                            // The variable exists, but is read-only.
                            // Pop the value off the stack (if it is still there).
                            if (value == null)
                                generator.Pop();
                        }

                        // The variable was found - no need to search any more parent scopes.
                        break;
                    }
                    else
                    {
                        // The variable was not defined at compile time, but may have been
                        // introduced by an eval() statement.
                        if (optimizationInfo.MethodOptimizationHints.HasEval == true)
                        {
                            if (value == null)
                            {
                                // The value to store is on the top of the stack - convert it to an
                                // object and store it in a temporary variable.
                                EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                                value = generator.CreateTemporaryVariable(typeof(object));
                                generator.StoreVariable(value);
                            }

                            // Check the variable exists: if (scope.HasValue(variableName) == true) {
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.Call(ReflectionHelpers.Scope_HasValue);
                            var hasValueClause = generator.CreateLabel();
                            generator.BranchIfFalse(hasValueClause);

                            // Set the value of the variable.
                            if (scopeVariable == null)
                                EmitHelpers.LoadScope(generator);
                            else
                                generator.LoadVariable(scopeVariable);
                            generator.CastClass(typeof(DeclarativeScope));
                            generator.LoadString(this.Name);
                            generator.LoadVariable(value);
                            generator.Call(ReflectionHelpers.Scope_SetValue);
                            generator.Branch(endOfSet);

                            // }
                            generator.DefineLabelPosition(hasValueClause);
                        }
                    }
                }
                else
                {
                    if (value == null)
                    {
                        // The value to store is on the top of the stack - convert it to an
                        // object and store it in a temporary variable.
                        EmitConversion.Convert(generator, valueType, PrimitiveType.Any, optimizationInfo);
                        value = generator.CreateTemporaryVariable(typeof(object));
                        generator.StoreVariable(value);
                    }

                    if (scope.ParentScope == null)
                    {
                        // Optimization: if this is the global scope, use hidden classes to
                        // optimize variable access.

                        // Global variable modification
                        // ----------------------------
                        // __object_cacheKey = null;
                        // __object_property_cachedIndex = 0;
                        // ...
                        // if (__object_cacheKey != object.InlineCacheKey)
                        //     object.InlineSetPropertyValueIfExists("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                        // else
                        //     object.InlinePropertyValues[__object_property_cachedIndex] = value;

                        // Get a reference to the global object.
                        if (scopeVariable == null)
                            EmitHelpers.LoadScope(generator);
                        else
                            generator.LoadVariable(scopeVariable);
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);

                        // TODO: share these variables somehow.
                        var cacheKey = generator.DeclareVariable(typeof(object));
                        var cachedIndex = generator.DeclareVariable(typeof(int));

                        // Store the object into a temp variable.
                        var objectInstance = generator.DeclareVariable(PrimitiveType.Object);
                        generator.StoreVariable(objectInstance);

                        // if (__object_cacheKey != object.InlineCacheKey)
                        generator.LoadVariable(cacheKey);
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlineCacheKey);
                        var elseClause = generator.CreateLabel();
                        generator.BranchIfEqual(elseClause);

                        // xxx = object.InlineSetPropertyValueIfExists("property", value, strictMode, out __object_property_cachedIndex, out __object_cacheKey)
                        generator.LoadVariable(objectInstance);
                        generator.LoadString(this.Name);
                        generator.LoadVariable(value);
                        generator.LoadBoolean(optimizationInfo.StrictMode);
                        generator.LoadAddressOfVariable(cachedIndex);
                        generator.LoadAddressOfVariable(cacheKey);
                        if (throwIfUnresolvable == false)
                        {
                            // Set the property value unconditionally.
                            generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValue);
                        }
                        else
                        {
                            // Set the property value if the property exists.
                            generator.Call(ReflectionHelpers.ObjectInstance_InlineSetPropertyValueIfExists);

                            // The return value is true if the property was defined, and false if it wasn't.
                            generator.BranchIfTrue(endOfSet);
                        }

                        var endOfIf = generator.CreateLabel();
                        generator.Branch(endOfIf);

                        // else
                        generator.DefineLabelPosition(elseClause);

                        // object.InlinePropertyValues[__object_property_cachedIndex] = value;
                        generator.LoadVariable(objectInstance);
                        generator.Call(ReflectionHelpers.ObjectInstance_InlinePropertyValues);
                        generator.LoadVariable(cachedIndex);
                        generator.LoadVariable(value);
                        generator.StoreArrayElement(typeof(object));
                        generator.Branch(endOfSet);

                        // End of the if statement
                        generator.DefineLabelPosition(endOfIf);

                    }
                    else
                    {
                        // Slow route.

                        if (scopeVariable == null)
                            EmitHelpers.LoadScope(generator);
                        else
                            generator.LoadVariable(scopeVariable);
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                        generator.LoadString(this.Name);
                        generator.LoadVariable(value);
                        generator.LoadBoolean(optimizationInfo.StrictMode);

                        if (scope.ParentScope == null && throwIfUnresolvable == false)
                        {
                            // Set the property value unconditionally.
                            generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValue_Object);
                        }
                        else
                        {
                            // Set the property value if the property exists.
                            generator.Call(ReflectionHelpers.ObjectInstance_SetPropertyValueIfExists);

                            // The return value is true if the property was defined, and false if it wasn't.
                            generator.BranchIfTrue(endOfSet);
                        }

                    }
                }

                // Try the parent scope.
                if (scope.ParentScope != null && scope.ExistsAtRuntime == true)
                {
                    if (scopeVariable == null)
                    {
                        scopeVariable = generator.CreateTemporaryVariable(typeof(Scope));
                        EmitHelpers.LoadScope(generator);
                    }
                    else
                    {
                        generator.LoadVariable(scopeVariable);
                    }
                    generator.Call(ReflectionHelpers.Scope_ParentScope);
                    generator.StoreVariable(scopeVariable);
                }
                scope = scope.ParentScope;

            } while (scope != null);

            // The value might be still on top of the stack.
            if (value == null && scope == null)
                generator.Pop();

            // Throw an error if the name does not exist and throwIfUnresolvable is true.
            if (scope == null && throwIfUnresolvable == true)
                EmitHelpers.EmitThrow(generator, ErrorType.ReferenceError, this.Name + " is not defined", optimizationInfo);

            // Release the temporary variables.
            if (value != null)
                generator.ReleaseTemporaryVariable(value);
            if (scopeVariable != null)
                generator.ReleaseTemporaryVariable(scopeVariable);

            // Define a label at the end.
            generator.DefineLabelPosition(endOfSet);
        }
예제 #54
0
        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Check if this is a direct call to eval().
            if (this.Target is NameExpression && ((NameExpression)this.Target).Name == "eval")
            {
                GenerateEval(generator, optimizationInfo);
                return;
            }

            // Emit the function instance first.
            ILLocalVariable targetBase = null;

            if (this.Target is MemberAccessExpression)
            {
                // The function is a member access expression (e.g. "Math.cos()").

                // Evaluate the left part of the member access expression.
                var baseExpression = ((MemberAccessExpression)this.Target).Base;
                baseExpression.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, baseExpression.ResultType);
                targetBase = generator.CreateTemporaryVariable(typeof(object));
                generator.StoreVariable(targetBase);

                // Evaluate the right part of the member access expression.
                var memberAccessExpression = new MemberAccessExpression(((MemberAccessExpression)this.Target).Operator);
                memberAccessExpression.Push(new TemporaryVariableExpression(targetBase));
                memberAccessExpression.Push(((MemberAccessExpression)this.Target).GetOperand(1));
                memberAccessExpression.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, this.Target.ResultType);
            }
            else
            {
                // Something else (e.g. "eval()").
                this.Target.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, this.Target.ResultType);
            }

            // Check the object really is a function - if not, throw an exception.
            generator.IsInstance(typeof(Library.FunctionInstance));
            generator.Duplicate();
            var endOfTypeCheck = generator.CreateLabel();

            generator.BranchIfNotNull(endOfTypeCheck);

            // Throw an nicely formatted exception.
            generator.Pop();
            EmitHelpers.EmitThrow(generator, "TypeError", string.Format("'{0}' is not a function", this.Target.ToString()));
            generator.DefineLabelPosition(endOfTypeCheck);

            // Generate code to produce the "this" value.  There are three cases.
            if (this.Target is NameExpression)
            {
                // 1. The function is a name expression (e.g. "parseInt()").
                //    In this case this = scope.ImplicitThisValue, if there is one, otherwise undefined.
                ((NameExpression)this.Target).GenerateThis(generator);
            }
            else if (this.Target is MemberAccessExpression)
            {
                // 2. The function is a member access expression (e.g. "Math.cos()").
                //    In this case this = Math.
                //var baseExpression = ((MemberAccessExpression)this.Target).Base;
                //baseExpression.GenerateCode(generator, optimizationInfo);
                //EmitConversion.ToAny(generator, baseExpression.ResultType);
                generator.LoadVariable(targetBase);
            }
            else
            {
                // 3. Neither of the above (e.g. "(function() { return 5 })()")
                //    In this case this = undefined.
                EmitHelpers.EmitUndefined(generator);
            }

            // Emit an array containing the function arguments.
            GenerateArgumentsArray(generator, optimizationInfo);

            // Call FunctionInstance.CallLateBound(thisValue, argumentValues)
            generator.Call(ReflectionHelpers.FunctionInstance_CallLateBound);

            // Allow reuse of the temporary variable.
            if (targetBase != null)
            {
                generator.ReleaseTemporaryVariable(targetBase);
            }
        }
예제 #55
0
        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Literals cannot have side-effects so if a return value is not expected then generate
            // nothing.
            //if (optimizationInfo.SuppressReturnValue == true)
            //    return;

            if (this.Value is int)
            {
                generator.LoadInt32((int)this.Value);
            }
            else if (this.Value is double)
            {
                generator.LoadDouble((double)this.Value);
            }
            else if (this.Value is string)
            {
                generator.LoadString((string)this.Value);
            }
            else if (this.Value is bool)
            {
                generator.LoadBoolean((bool)this.Value);
            }
            else if (this.Value is RegularExpressionLiteral)
            {
                // RegExp
                var sharedRegExpVariable = optimizationInfo.GetRegExpVariable(generator, (RegularExpressionLiteral)this.Value);
                var label1 = generator.CreateLabel();
                var label2 = generator.CreateLabel();

                // if (sharedRegExp == null) {
                generator.LoadVariable(sharedRegExpVariable);
                generator.LoadNull();
                generator.BranchIfNotEqual(label1);

                // sharedRegExp = Global.RegExp.Construct(source, flags)
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_RegExp);
                generator.LoadString(((RegularExpressionLiteral)this.Value).Pattern);
                generator.LoadString(((RegularExpressionLiteral)this.Value).Flags);
                generator.Call(ReflectionHelpers.RegExp_Construct);
                generator.Duplicate();
                generator.StoreVariable(sharedRegExpVariable);

                // } else {
                generator.Branch(label2);
                generator.DefineLabelPosition(label1);

                // Global.RegExp.Construct(sharedRegExp, flags)
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_RegExp);
                generator.LoadVariable(sharedRegExpVariable);
                generator.LoadNull();
                generator.Call(ReflectionHelpers.RegExp_Construct);

                // }
                generator.DefineLabelPosition(label2);
            }
            else if (this.Value == Null.Value)
            {
                // Null.
                EmitHelpers.EmitNull(generator);
            }
            else if (this.Value == Undefined.Value)
            {
                // Undefined.
                EmitHelpers.EmitUndefined(generator);
            }
            else if (this.Value is List <Expression> )
            {
                // Construct an array literal.
                var arrayLiteral = (List <Expression>) this.Value;

                // Operands for ArrayConstructor.New() are: an ArrayConstructor instance (ArrayConstructor), an array (object[])
                // ArrayConstructor
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_Array);

                // object[]
                generator.LoadInt32(arrayLiteral.Count);
                generator.NewArray(typeof(object));
                for (int i = 0; i < arrayLiteral.Count; i++)
                {
                    // Operands for StoreArrayElement() are: an array (object[]), index (int), value (object).
                    // Array
                    generator.Duplicate();

                    // Index
                    generator.LoadInt32(i);

                    // Value
                    var elementExpression = arrayLiteral[i];
                    if (elementExpression == null)
                    {
                        generator.LoadNull();
                    }
                    else
                    {
                        elementExpression.GenerateCode(generator, optimizationInfo);
                        EmitConversion.ToAny(generator, elementExpression.ResultType);
                    }

                    // Store the element value.
                    generator.StoreArrayElement(typeof(object));
                }

                // ArrayConstructor.New(object[])
                generator.Call(ReflectionHelpers.Array_New);
            }
            else if (this.Value is List <KeyValuePair <Expression, Expression> > )
            {
                // This is an object literal.
                var properties = (List <KeyValuePair <Expression, Expression> >) this.Value;

                // Create a new object.
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_Object);
                generator.Call(ReflectionHelpers.Object_Construct);

                foreach (var keyValuePair in properties)
                {
                    Expression propertyName  = keyValuePair.Key;
                    Expression propertyValue = keyValuePair.Value;

                    generator.Duplicate();

                    // The key can be a property name or an expression that evaluates to a name.
                    propertyName.GenerateCode(generator, optimizationInfo);
                    EmitConversion.ToPropertyKey(generator, propertyName.ResultType);

                    var functionValue = propertyValue as FunctionExpression;
                    if (functionValue != null && functionValue.DeclarationType == FunctionDeclarationType.Getter)
                    {
                        // Add a getter to the object.
                        functionValue.GenerateCode(generator, optimizationInfo);
                        // Support the inferred function displayName property.
                        if (propertyName is LiteralExpression && ((LiteralExpression)propertyName).Value is string)
                        {
                            functionValue.GenerateDisplayName(generator, optimizationInfo, "get " + (string)((LiteralExpression)propertyName).Value, true);
                        }
                        generator.Call(ReflectionHelpers.ReflectionHelpers_SetObjectLiteralGetter);
                    }
                    else if (functionValue != null && functionValue.DeclarationType == FunctionDeclarationType.Setter)
                    {
                        // Add a setter to the object.
                        functionValue.GenerateCode(generator, optimizationInfo);
                        // Support the inferred function displayName property.
                        if (propertyName is LiteralExpression && ((LiteralExpression)propertyName).Value is string)
                        {
                            functionValue.GenerateDisplayName(generator, optimizationInfo, "set " + (string)((LiteralExpression)propertyName).Value, true);
                        }
                        generator.Call(ReflectionHelpers.ReflectionHelpers_SetObjectLiteralSetter);
                    }
                    else
                    {
                        // Add a new property to the object.
                        propertyValue.GenerateCode(generator, optimizationInfo);
                        // Support the inferred function displayName property.
                        if (propertyValue is FunctionExpression && propertyName is LiteralExpression && ((LiteralExpression)propertyName).Value is string)
                        {
                            ((FunctionExpression)propertyValue).GenerateDisplayName(generator, optimizationInfo, (string)((LiteralExpression)propertyName).Value, false);
                        }
                        EmitConversion.ToAny(generator, propertyValue.ResultType);
                        generator.Call(ReflectionHelpers.ReflectionHelpers_SetObjectLiteralValue);
                    }
                }
            }
            else
            {
                throw new NotImplementedException("Unknown literal type.");
            }
        }
예제 #56
0
        /// <summary>
        /// Generates CIL for the expression.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Note: we use GetRawOperand() so that grouping operators are not ignored.
            var operand = this.GetRawOperand(0);

            // There is only one operand, and it can be either a reference or a function call.
            // We need to split the operand into a function and some arguments.
            // If the operand is a reference, it is equivalent to a function call with no arguments.
            if (operand is FunctionCallExpression)
            {
                // Emit the function instance first.
                var function = ((FunctionCallExpression)operand).Target;
                function.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, function.ResultType);
            }
            else
            {
                // Emit the function instance first.
                operand.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, operand.ResultType);
            }

            // Check the object really is a function - if not, throw an exception.
            generator.IsInstance(typeof(Library.FunctionInstance));
            generator.Duplicate();
            var endOfTypeCheck = generator.CreateLabel();
            generator.BranchIfNotNull(endOfTypeCheck);

            // Throw an nicely formatted exception.
            var targetValue = generator.CreateTemporaryVariable(typeof(object));
            generator.StoreVariable(targetValue);
            EmitHelpers.LoadScriptEngine(generator);
            generator.LoadString("TypeError");
            generator.LoadString("The new operator requires a function, found a '{0}' instead");
            generator.LoadInt32(1);
            generator.NewArray(typeof(object));
            generator.Duplicate();
            generator.LoadInt32(0);
            generator.LoadVariable(targetValue);
            generator.Call(ReflectionHelpers.TypeUtilities_TypeOf);
            generator.StoreArrayElement(typeof(object));
            generator.Call(ReflectionHelpers.String_Format);
            generator.LoadInt32(optimizationInfo.SourceSpan.StartLine);
            generator.LoadStringOrNull(optimizationInfo.Source.Path);
            generator.LoadStringOrNull(optimizationInfo.FunctionName);
            generator.NewObject(ReflectionHelpers.JavaScriptException_Constructor_Error);
            generator.Throw();
            generator.DefineLabelPosition(endOfTypeCheck);
            generator.ReleaseTemporaryVariable(targetValue);

            if (operand is FunctionCallExpression)
            {
                // Emit an array containing the function arguments.
                ((FunctionCallExpression)operand).GenerateArgumentsArray(generator, optimizationInfo);
            }
            else
            {
                // Emit an empty array.
                generator.LoadInt32(0);
                generator.NewArray(typeof(object));
            }

            // Call FunctionInstance.ConstructLateBound(argumentValues)
            generator.Call(ReflectionHelpers.FunctionInstance_ConstructLateBound);
        }
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultSourceSpanBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // Unlike in .NET, in javascript there are no restrictions on what can appear inside
            // try, catch and finally blocks.  The one restriction which causes problems is the
            // inability to jump out of .NET finally blocks.  This is required when break, continue
            // or return statements appear inside of a finally block.  To work around this, when
            // inside a finally block these instructions throw an exception instead.

            // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
            // instructions so that the finally block is executed correctly.
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            optimizationInfo.InsideTryCatchOrFinally = true;

            // Finally requires two exception nested blocks.
            if (this.FinallyBlock != null)
                generator.BeginExceptionBlock();

            // Begin the exception block.
            generator.BeginExceptionBlock();

            // Generate code for the try block.
            this.TryBlock.GenerateCode(generator, optimizationInfo);

            // Generate code for the catch block.
            if (this.CatchBlock != null)
            {
                // Begin a catch block.  The exception is on the top of the stack.
                generator.BeginCatchBlock(typeof(JavaScriptException));

                // Create a new DeclarativeScope.
                this.CatchScope.GenerateScopeCreation(generator, optimizationInfo);

                // Store the error object in the variable provided.
                generator.Call(ReflectionHelpers.JavaScriptException_ErrorObject);
                var catchVariable = new NameExpression(this.CatchScope, this.CatchVariableName);
                catchVariable.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);

                // Make sure the scope is reverted even if an exception is thrown.
                generator.BeginExceptionBlock();

                // Emit code for the statements within the catch block.
                this.CatchBlock.GenerateCode(generator, optimizationInfo);

                // Revert the scope.
                generator.BeginFinallyBlock();
                this.CatchScope.GenerateScopeDestruction(generator, optimizationInfo);
                generator.EndExceptionBlock();
            }

            // Generate code for the finally block.
            if (this.FinallyBlock != null)
            {
                generator.BeginFinallyBlock();

                var branches = new List<ILLabel>();
                var previousStackSize = optimizationInfo.LongJumpStackSizeThreshold;
                optimizationInfo.LongJumpStackSizeThreshold = optimizationInfo.BreakOrContinueStackSize;
                var previousCallback = optimizationInfo.LongJumpCallback;
                optimizationInfo.LongJumpCallback = (generator2, label) =>
                    {
                        // It is not possible to branch out of a finally block - therefore instead of
                        // generating LEAVE instructions we throw an exception then catch it to transfer
                        // control out of the finally block.
                        generator2.LoadInt32(branches.Count);
                        generator2.NewObject(ReflectionHelpers.LongJumpException_Constructor);
                        generator2.Throw();

                        // Record any branches that are made within the finally code.
                        branches.Add(label);
                    };

                // Emit code for the finally block.
                this.FinallyBlock.GenerateCode(generator, optimizationInfo);

                // End the main exception block.
                generator.EndExceptionBlock();

                // Begin a catch block to catch any LongJumpExceptions. The exception object is on
                // the top of the stack.
                generator.BeginCatchBlock(typeof(LongJumpException));

                if (branches.Count > 0)
                {
                    // switch (exception.RouteID)
                    // {
                    //    case 0: goto label1;
                    //    case 1: goto label2;
                    // }
                    ILLabel[] switchLabels = new ILLabel[branches.Count];
                    for (int i = 0; i < branches.Count; i++)
                        switchLabels[i] = generator.CreateLabel();
                    generator.Call(ReflectionHelpers.LongJumpException_RouteID);
                    generator.Switch(switchLabels);
                    for (int i = 0; i < branches.Count; i++)
                    {
                        generator.DefineLabelPosition(switchLabels[i]);
                        generator.Leave(branches[i]);
                    }
                }

                // Reset the state we clobbered.
                optimizationInfo.LongJumpStackSizeThreshold = previousStackSize;
                optimizationInfo.LongJumpCallback = previousCallback;
            }

            // End the exception block.
            generator.EndExceptionBlock();

            // Reset the InsideTryCatchOrFinally flag.
            optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
예제 #58
0
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // We need a label for each case clause and one for the default case.
            var jumpTargets = new ILLabel[this.CaseClauses.Count];
            int defaultIndex = -1;
            ILLabel endOfSwitch = generator.CreateLabel();

            // Generate code for the switch value.
            var startOfSwitch = generator.CreateLabel();
            this.Value.GenerateCode(generator, optimizationInfo);
            EmitConversion.ToAny(generator, this.Value.ResultType);

            // Save the switch value in a variable.
            var switchValue = generator.CreateTemporaryVariable(typeof(object));
            generator.StoreVariable(switchValue);

            for (int i = 0; i < this.CaseClauses.Count; i ++)
            {
                var caseClause = this.CaseClauses[i];

                // Create a label for each clause.
                jumpTargets[i] = generator.CreateLabel();

                if (caseClause.Value == null)
                {
                    // This is a default clause.
                    defaultIndex = i;
                    continue;
                }

                // TypeComparer.StrictEquals(switchValue, caseValue)
                generator.LoadVariable(switchValue);
                caseClause.Value.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToAny(generator, caseClause.Value.ResultType);
                generator.Call(ReflectionHelpers.TypeComparer_StrictEquals);

                // if (TypeComparer.StrictEquals(switchValue, caseValue) == true)
                //     goto case i
                generator.BranchIfTrue(jumpTargets[i]);
            }
            
            // None of the cases matched, jump to the default clause or the end of the switch.
            if (defaultIndex >= 0)
                generator.Branch(jumpTargets[defaultIndex]);
            else
                generator.Branch(endOfSwitch);

            for (int i = 0; i < this.CaseClauses.Count; i++)
            {
                // Define a label at the start of the case clause.
                generator.DefineLabelPosition(jumpTargets[i]);

                // Set up the information needed by the break statement.
                optimizationInfo.PushBreakOrContinueInfo(this.Labels, endOfSwitch, null, labelledOnly: false);

                // Emit the case clause statements.
                foreach (var statement in this.CaseClauses[i].BodyStatements)
                    statement.GenerateCode(generator, optimizationInfo);

                // Revert the information needed by the break statement.
                optimizationInfo.PopBreakOrContinueInfo();
            }

            // Define a label for the end of the switch statement.
            generator.DefineLabelPosition(endOfSwitch);

            // Release the switch value variable for use elsewhere.
            generator.ReleaseTemporaryVariable(switchValue);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
        /// <summary>
        /// Generates IL for the script.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        protected override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Method signature: object FunctionDelegate(Compiler.Scope scope, object thisObject, Library.FunctionInstance functionObject, object[] arguments)

            // Initialize the scope (note: the initial scope for a function is always declarative).
            this.InitialScope.GenerateScopeCreation(generator, optimizationInfo);

            // Verify the scope is correct.
            VerifyScope(generator);

            // In ES3 the "this" value must be an object.  See 10.4.3 in the spec.
            if (this.StrictMode == false && this.MethodOptimizationHints.HasThis == true)
            {
                // if (thisObject == null || thisObject == Null.Value || thisObject == Undefined.Value)
                EmitHelpers.LoadThis(generator);
                generator.LoadNull();
                generator.CompareEqual();
                EmitHelpers.LoadThis(generator);
                EmitHelpers.EmitNull(generator);
                generator.CompareEqual();
                generator.BitwiseOr();
                EmitHelpers.LoadThis(generator);
                EmitHelpers.EmitUndefined(generator);
                generator.CompareEqual();
                generator.BitwiseOr();

                // {
                var startOfFalse = generator.CreateLabel();
                generator.BranchIfFalse(startOfFalse);

                // thisObject = engine.Global;
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_Global);

                // } else {
                var endOfIf = generator.CreateLabel();
                generator.Branch(endOfIf);
                generator.DefineLabelPosition(startOfFalse);

                // thisObject = TypeConverter.ToObject(thisObject);
                EmitHelpers.LoadThis(generator);
                EmitConversion.ToObject(generator, PrimitiveType.Any, optimizationInfo);

                // }
                generator.DefineLabelPosition(endOfIf);
                EmitHelpers.StoreThis(generator);
            }

            // Transfer the function name into the scope.
            if (string.IsNullOrEmpty(this.Name) == false &&
                this.IncludeNameInScope == true &&
                this.ArgumentNames.Contains(this.Name) == false &&
                optimizationInfo.MethodOptimizationHints.HasVariable(this.Name))
            {
                EmitHelpers.LoadFunction(generator);
                var functionName = new NameExpression(this.InitialScope, this.Name);
                functionName.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);
            }

            // Transfer the arguments object into the scope.
            if (this.MethodOptimizationHints.HasArguments == true && this.ArgumentNames.Contains("arguments") == false)
            {
                // prototype
                EmitHelpers.LoadScriptEngine(generator);
                generator.Call(ReflectionHelpers.ScriptEngine_Object);
                generator.Call(ReflectionHelpers.FunctionInstance_InstancePrototype);
                // callee
                EmitHelpers.LoadFunction(generator);
                generator.CastClass(typeof(Library.UserDefinedFunction));
                // scope
                EmitHelpers.LoadScope(generator);
                generator.CastClass(typeof(DeclarativeScope));
                // argumentValues
                EmitHelpers.LoadArgumentsArray(generator);
                generator.NewObject(ReflectionHelpers.Arguments_Constructor);
                var arguments = new NameExpression(this.InitialScope, "arguments");
                arguments.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);
            }

            // Transfer the argument values into the scope.
            // Note: the arguments array can be smaller than expected.
            if (this.ArgumentNames.Count > 0)
            {
                var endOfArguments = generator.CreateLabel();
                for (int i = 0; i < this.ArgumentNames.Count; i++)
                {
                    // Check if a duplicate argument name exists.
                    bool duplicate = false;
                    for (int j = i + 1; j < this.ArgumentNames.Count; j++)
                    {
                        if (this.ArgumentNames[i] == this.ArgumentNames[j])
                        {
                            duplicate = true;
                            break;
                        }
                    }
                    if (duplicate == true)
                    {
                        continue;
                    }

                    // Check if an array element exists.
                    EmitHelpers.LoadArgumentsArray(generator);
                    generator.LoadArrayLength();
                    generator.LoadInt32(i);
                    generator.BranchIfLessThanOrEqual(endOfArguments);

                    // Store the array element in the scope.
                    EmitHelpers.LoadArgumentsArray(generator);
                    generator.LoadInt32(i);
                    generator.LoadArrayElement(typeof(object));
                    var argument = new NameExpression(this.InitialScope, this.ArgumentNames[i]);
                    argument.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);
                }
                generator.DefineLabelPosition(endOfArguments);
            }

            // Initialize any declarations.
            this.InitialScope.GenerateDeclarations(generator, optimizationInfo);

            //EmitHelpers.LoadScope(generator);
            //EmitConversion.ToObject(generator, PrimitiveType.Any);
            //generator.Pop();

            // Generate code for the body of the function.
            this.AbstractSyntaxTree.GenerateCode(generator, optimizationInfo);

            // Define the return target - this is where the return statement jumps to.
            // ReturnTarget can be null if there were no return statements.
            if (optimizationInfo.ReturnTarget != null)
            {
                generator.DefineLabelPosition(optimizationInfo.ReturnTarget);
            }

            // Load the return value.  If the variable is null, there were no return statements.
            if (optimizationInfo.ReturnVariable != null)
            {
                // Return the value stored in the variable.  Will be null if execution hits the end
                // of the function without encountering any return statements.
                generator.LoadVariable(optimizationInfo.ReturnVariable);
            }
            else
            {
                // There were no return statements - return null.
                generator.LoadNull();
            }
        }
예제 #60
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        /// <summary>
        /// Generates code that initializes the variable and function declarations.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        internal virtual void GenerateDeclarations(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Initialize the declared variables and functions.
            foreach (var variable in this.variables.Values)
            {
                // When a scope is reused, i.e. with an eval(), do not reinitialize the variables.
                if (variable.Initialized == true)
                    continue;

                if (variable.ValueAtTopOfScope != null)
                {
                    // Emit the initialization code.
                    if (this is ObjectScope)
                    {
                        // Determine the property attributes.
                        var attributes = Library.PropertyAttributes.Enumerable;
                        if (variable.Writable == true)
                            attributes |= Library.PropertyAttributes.Writable;
                        if (variable.Deletable == true)
                            attributes |= Library.PropertyAttributes.Configurable;

                        // bool DefineProperty(string propertyName, PropertyDescriptor descriptor, bool throwOnError)
                        EmitHelpers.LoadScope(generator);
                        generator.CastClass(typeof(ObjectScope));
                        generator.Call(ReflectionHelpers.ObjectScope_ScopeObject);
                        generator.LoadString(variable.Name);
                        variable.ValueAtTopOfScope.GenerateCode(generator, optimizationInfo);
                        EmitConversion.Convert(generator, variable.ValueAtTopOfScope.ResultType, PrimitiveType.Any, optimizationInfo);
                        generator.LoadInt32((int)attributes);
                        generator.NewObject(ReflectionHelpers.PropertyDescriptor_Constructor2);
                        generator.LoadBoolean(false);
                        generator.Call(ReflectionHelpers.ObjectInstance_DefineProperty);
                        generator.Pop();
                    }
                    else
                    {
                        variable.ValueAtTopOfScope.GenerateCode(generator, optimizationInfo);
                        var name = new NameExpression(this, variable.Name);
                        name.GenerateSet(generator, optimizationInfo, variable.ValueAtTopOfScope.ResultType, false);
                    }

                    // Mark the variable as having been initialized.
                    variable.Initialized = true;
                }
            }
        }