public WorldInput(WorldModel world) { // parent reference World = world; // service references m_Network = Service.Get <INetworkClient>(); m_UserInterface = Service.Get <UserInterfaceService>(); m_Input = Service.Get <IInputService>(); // local instances MousePick = new MousePicking(); m_Macros = new MacroEngine(); }
public MouseOverList(MousePicking mousePicking) { m_Items = new List <MouseOverItem>(); MousePosition = mousePicking.Position; PickType = mousePicking.PickOnly; }