public JitterDemo() { this.IsMouseVisible = true; graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; this.IsFixedTimeStep = false; this.graphics.SynchronizeWithVerticalRetrace = false; CollisionSystem collision = new CollisionSystemSAP(); world = new World(collision); world.AllowDeactivation = false; codeForm = new CodeForm(world); RigidBody ground = new RigidBody(new BoxShape(new JVector(1000, 10, 1000))); ground.Position = new JVector(0, -5, 0); ground.Tag = true; ground.IsStatic = true; world.AddBody(ground); this.Window.Title = "Jitter Demo (Preview) - Jitter © by Thorben Linneweber"; }