public EnumFlagsKeywordDrawer(SerializedProperty serializedProperty, ShaderEnumFlagsKeyword field) : base(serializedProperty) { }
public ShaderEnumFlagsKeywordDrawer(ShaderEnumFlagsKeyword keyword) { Keyword = keyword; }
private static void InternalFind(Type type, ICollection <IShaderFieldGroup> parameters) { var fields = EnumerateFields(type); foreach (var field in fields) { string name; ShaderFieldFormat format; Type fieldType = field.FieldType; string fieldName = field.Name; var attributes = field.MemberInfo.GetCustomAttributes(); foreach (var attribute in attributes) { if (attribute is ObsoleteAttribute) { goto NextField; } } foreach (var attribute in attributes) { if (attribute is ShaderFieldBaseAttribute) { if (attribute is ShaderFieldAttribute) { var att = (ShaderFieldAttribute)attribute; name = att.Name; var customClass = fieldType.GetCustomAttribute <ShaderCustomFieldClassAttribute>(); if (customClass != null) { var methods = fieldType.GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static); foreach (var method in methods) { var customMethod = method.GetCustomAttribute <ShaderCustomFieldMethodAttribute>(); if (customMethod != null) { IShaderField customField = (IShaderField)method.Invoke(null, null); if (customField == null) { throw new ArgumentException("Custom method return null!" + method.ToString()); } var parameter = new ShaderCustomField(name, att.Mask, field, customField); parameters.Add(parameter); } } } else if (TryGetFormat(ref name, fieldType, out format)) { var parameter = new ShaderField(name, att.Mask, format, field); parameters.Add(parameter); } } else if (attribute is ShaderFieldKeywordAttribute) { var att = (ShaderFieldKeywordAttribute)attribute; if (typeof(bool) == fieldType) { ShaderKeyword parameter = new ShaderKeyword(att.Keyword, field, att.ShortName, att.Mask); parameters.Add(parameter); } } else if (attribute is ShaderFieldEnumKeywordAttribute) { var att = (ShaderFieldEnumKeywordAttribute)attribute; if (typeof(Enum).IsAssignableFrom(fieldType)) { var flagsAtt = fieldType.GetCustomAttribute <FlagsAttribute>(); if (flagsAtt == null) { var item = new ShaderEnumKeyword(att.Mask, field, att.Keywords); parameters.Add(item); } else { var item = new ShaderEnumFlagsKeyword(att.Mask, field, att.Keywords); parameters.Add(item); } } } else if (attribute is ShaderFieldMarkAttribute) { var att = (ShaderFieldMarkAttribute)attribute; var item = new ShaderFieldMark(att.Mask, field); parameters.Add(item); } goto NextField; } } var structAttribute = field.FieldType.GetCustomAttribute <ShaderFieldGroupAttribute>(); if (structAttribute != null) { var group = new ShaderFieldGroup(field, structAttribute.Mask); InternalFind(fieldType, group.Children); if (group.Children.Count > 0) { parameters.Add(group); } goto NextField; } NextField: continue; } }