예제 #1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            this.IsMouseVisible = true;

            // Initialize the mouse
            var mouse = new Input.TheMouse(this);
            Input.TheMouse.SetInstance(mouse);
            this.Components.Add(mouse);

            base.Initialize();
        }
예제 #2
0
파일: Game1.cs 프로젝트: HotPrawns/Jiemyu
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            this.IsMouseVisible = true;

            // Initialize the mouse
            var mouse = new Input.TheMouse(this);

            Input.TheMouse.SetInstance(mouse);
            this.Components.Add(mouse);

            base.Initialize();
        }
예제 #3
0
 public static void SetInstance(TheMouse mouse)
 {
     Debug.Assert(_instance == null);
     _instance = mouse;
 }
예제 #4
0
 public static void SetInstance(TheMouse mouse)
 {
     Debug.Assert(_instance == null);
     _instance = mouse;
 }