internal static void OnLoad(EventArgs args) { if (Player.ChampionName != "Jhin") { return; } CNLib.MultiLanguage.Load(new Dictionary <string, Dictionary <string, string> >() { { "English", MultiLanguage.EnglishDictionary } }); LoadSpell(); LoadMenu(); LoadEvents(); LastPosition.Load(); //初始化ping时间 foreach (var enemy in HeroManager.Enemies) { PingList.Add(enemy.NetworkId, 0); } DamageIndicator.DamageToUnit = GetRDmg; if (IsChinese) { Game.PrintChat("戏命师—烬 ".ToHtml(25) + "此刻,大美将致!".ToHtml(Color.PowderBlue, FontStlye.Cite)); } else { Game.PrintChat("Jhin As The Virtuoso ".ToHtml(25) + "Art requires a certain cruelty!".ToHtml(Color.Purple, FontStlye.Cite)); } }
internal static void OnLoad() { if (Player.ChampionName != "Jhin") { return; } LoadSpell(); LoadMenu(); LoadEvents(); LastPosition.Load(); //初始化ping时间 foreach (var enemy in HeroManager.Enemies) { PingList.Add(enemy.NetworkId, 0); } //DamageIndicator.DamageToUnit = GetRDmg; if (IsChinese) { Chat.Print("戏命师—烬 ".ToHtml(25) + "此刻,大美将致!".ToHtml(Color.PowderBlue, FontStlye.Cite)); } else { Chat.Print("Jhin As The Virtuoso ".ToHtml(25) + "Art requires a certain cruelty!".ToHtml(Color.Purple, FontStlye.Cite)); } }
private static void RLogic() { if (!IsCastingR && Config.GetBool("自动R")) { var target = TargetSelector.GetTarget(R.Range - 400, TargetSelector.DamageType.Physical); if (target != null && target.IsValid && !target.IsDead && GetRDmg(target) > target.Health && OktwCommon.ValidUlt(target) && !OktwCommon.IsSpellHeroCollision(target, R) && target.CountAlliesInRange(600) == 0 && LastPosition.GetLastPositionsInRange(Player, 1000, 4000).Count == 0 && !Player.UnderTurret(true) && !target.InFountain()) { if (R.CastSpell(target)) { RCharge.Target = target; } } } #region 自动R逻辑 if (IsCastingR) { if (Config.Item("R放眼").GetValue <bool>() && ScryingOrb.IsReady()) { var pistionList = VectorHelper.GetLastPositionInRCone().Where(m => !m.Hero.IsVisible && !m.Hero.IsDead && Game.ClockTime - m.LastSeen < 7 * 1000).OrderByDescending(m => m.LastSeen); if (RCharge.Target == null && pistionList.Count() > 0) { var MissPosition = pistionList.First(); var MostNearBush = VectorHelper.GetBushNearPosotion(MissPosition.LastPosition); if (MostNearBush != Vector3.Zero && MostNearBush.Distance(MissPosition.LastPosition) < 500) { ScryingOrb.Cast(MostNearBush); } else { ScryingOrb.Cast(MissPosition.LastPosition); } } else if (RCharge.Target != null && !RCharge.Target.IsVisible && !RCharge.Target.IsDead) { var RTargetLastPosition = pistionList?.Find(m => m.Hero == RCharge.Target && Game.ClockTime - m.LastSeen < 3 * 1000); if (RTargetLastPosition != null) { var MostNearBush = VectorHelper.GetBushNearPosotion(RTargetLastPosition.LastPosition); if (MostNearBush.Distance(RTargetLastPosition.LastPosition) < 500) { ScryingOrb.Cast(MostNearBush); } else { ScryingOrb.Cast(RTargetLastPosition.LastPosition); } } } } var target = GetTargetInR(); if (target != null) { #region 使用R,并记录R目标和施放时间 if (RCharge.Index == 0) { if (R.CastSpell(target)) { RCharge.Target = target; } } else { Utility.DelayAction.Add(delay[RCharge.Index - 1], () => { if (R.CastSpell(target)) { RCharge.Target = target; } }); } #endregion } } #endregion }