public override void SpawnModel() { GameGlobals.PassEnemyJet(new CorporalEnemyJet(new Vector2(position.X, position.Y), 2.0f)); }
public override void SpawnModel() { GameGlobals.PassEnemyJet(new SergeantEnemyJet(new Vector2(position.X, position.Y), 4.0f)); }
public override void SpawnModel() { GameGlobals.PassEnemyJet(new Kamikaze(new Vector2(position.X, position.Y), 10)); }
public override void SpawnModel() { GameGlobals.PassEnemyJet(new MajorEnemyJet(new Vector2(position.X, position.Y), 5.0f)); }