public async Task Send([Summary("The user to send currency to.")] SocketGuildUser mention = null, [Summary("The amount to send."), Remainder] int amount = 1) { if (Xml.CommandAllowed("send", Context)) { //Check that the post author has money bool hasMoney = false; int originalAmount = 0; foreach (var pair in UserSettings.Currency.Get(Context.Guild.Id)) { if (pair.Item1 == Context.Message.Author.Id.ToString()) { originalAmount = pair.Item2; } } if (originalAmount >= amount) { hasMoney = true; } if (hasMoney) { UserSettings.Currency.Remove(Context.Guild.Id, Context.Message.Author.Id, amount); UserSettings.Currency.Add(Context.Guild.Id, mention.Id, amount); var botlog = await Context.Guild.GetTextChannelAsync(UserSettings.Channels.BotLogsId(Context.Guild.Id)); var embed = Embeds.Send((SocketGuildUser)Context.Message.Author, mention.Username, amount); await botlog.SendMessageAsync("", embed : embed).ConfigureAwait(false); await Context.Channel.SendMessageAsync("", embed : embed).ConfigureAwait(false); } else { await Context.Channel.SendMessageAsync($"You don't have enough {UserSettings.BotOptions.GetString("CurrencyName", Context.Guild.Id)}!"); } } }