public LeaveChannel(Channels channels) { this.channels = channels; this.ID = ActionID; this.MenuText = "Leave Channel"; this.Shortcut = Application.Instance.CommonModifier | Keys.Backspace; }
public ChannelList(Channels channels) { this.channels = channels; this.ID = ActionID; this.MenuText = "Channel List..."; this.Accelerator = Application.Instance.CommonModifier | Key.L; }
public ChannelList(Channels channels) { this.channels = channels; this.ID = ActionID; this.MenuText = "Channel List..."; this.Shortcut = Application.Instance.CommonModifier | Keys.L; }
public LeaveChannel(Channels channels) { this.channels = channels; this.ID = ActionID; this.MenuText = "Leave Channel"; this.Accelerator = Application.Instance.CommonModifier | Key.Backspace; }
public ServerDisconnect(Channels channels) { this.channels = channels; this.ID = ActionID; this.MenuText = "Disconnect"; }
public RemoveServer(Channels channels, Configuration config) { this.channels = channels; this.config = config; this.ID = ActionID; this.MenuText = "Remove Server..."; }
public PrevUnreadChannel(Channels channels) { this.Channels = channels; this.ID = ActionID; this.MenuText = "Previous Unread Channel"; if (channels.Generator.IsMac) this.Shortcut = Application.Instance.CommonModifier | Keys.Up; else this.Shortcut = Keys.Alt | Keys.Up; }
public NextUnreadChannel(Channels channels) { this.Channels = channels; this.ID = ActionID; this.MenuText = "Next Unread Channel"; if (channels.Generator.IsMac) this.Accelerator = Application.Instance.CommonModifier | Key.Down; else this.Accelerator = Key.Alt | Key.Down; }
public PrevChannel(Channels channels) { this.Channels = channels; this.ID = ActionID; this.MenuText = "Previous Channel"; if (channels.Generator.IsMac) this.Accelerator = Application.Instance.CommonModifier | Key.Shift | Key.Up; else this.Accelerator = Key.Alt | Key.Shift | Key.Up; }
public NextChannel(Channels channels) { this.Channels = channels; this.ID = ActionID; this.MenuText = "Next Channel"; if (channels.Generator.IsMac) this.Shortcut = Application.Instance.CommonModifier | Keys.Shift | Keys.Down; else this.Shortcut = Keys.Alt | Keys.Shift | Keys.Down; }
public TopSection(Configuration config) { this.Config = config; Channels = new Channels(config); Channels.ChannelChanged += HandleChannelChanged; splitter = new Splitter{ Panel1 = Channels , Position = 160 }; this.AddDockedControl(splitter); SetView(); }
public TopSection(Configuration config) { this.Config = config; Channels = new Channels(config); Channels.ChannelChanged += HandleChannelChanged; splitter = new Splitter{ Panel1 = Channels , Position = 160 }; Content = splitter; SetView(); }
public void CreateActions(MenuItemCollection menu) { Channels.CreateActions(menu); }
public new void Initialize() { Channels.Initialize(); SetView(); }
public EditServer(Channels channels) { this.channels = channels; this.ID = ActionID; this.MenuText = "Edit Server..."; }