예제 #1
0
        public void Start()
        {
            if (HighLogic.LoadedSceneIsEditor)
            {
                return;
            }

            try
            {
                RPMVesselComputer comp = RPMVesselComputer.Instance(vessel);

                if (!groupList.ContainsKey(actionName) && !customGroupList.ContainsKey(actionName))
                {
                    JUtil.LogErrorMessage(this, "Action \"{0}\" is not supported.", actionName);
                    return;
                }

                // Parse the needs-electric-charge here.
                if (!string.IsNullOrEmpty(needsElectricCharge))
                {
                    switch (needsElectricCharge.ToLowerInvariant().Trim())
                    {
                    case "true":
                    case "yes":
                    case "1":
                        needsElectricChargeValue = true;
                        break;

                    case "false":
                    case "no":
                    case "0":
                        needsElectricChargeValue = false;
                        break;
                    }
                }

                // Now parse consumeOnToggle and consumeWhileActive...
                if (!string.IsNullOrEmpty(consumeOnToggle))
                {
                    string[] tokens = consumeOnToggle.Split(',');
                    if (tokens.Length == 3)
                    {
                        consumeOnToggleName = tokens[0].Trim();
                        if (!(PartResourceLibrary.Instance.GetDefinition(consumeOnToggleName) != null &&
                              float.TryParse(tokens[1].Trim(), NumberStyles.Any, CultureInfo.InvariantCulture,
                                             out consumeOnToggleAmount)))
                        {
                            JUtil.LogErrorMessage(this, "Could not parse \"{0}\"", consumeOnToggle);
                        }
                        switch (tokens[2].Trim().ToLower())
                        {
                        case "on":
                            consumingOnToggleUp = true;
                            break;

                        case "off":
                            consumingOnToggleDown = true;
                            break;

                        case "both":
                            consumingOnToggleUp   = true;
                            consumingOnToggleDown = true;
                            break;

                        default:
                            JUtil.LogErrorMessage(this, "So should I consume resources when turning on, turning off, or both in \"{0}\"?", consumeOnToggle);
                            break;
                        }
                    }
                }

                if (!string.IsNullOrEmpty(consumeWhileActive))
                {
                    string[] tokens = consumeWhileActive.Split(',');
                    if (tokens.Length == 2)
                    {
                        consumeWhileActiveName = tokens[0].Trim();
                        if (!(PartResourceLibrary.Instance.GetDefinition(consumeWhileActiveName) != null &&
                              float.TryParse(tokens[1].Trim(),
                                             NumberStyles.Any, CultureInfo.InvariantCulture,
                                             out consumeWhileActiveAmount)))
                        {
                            JUtil.LogErrorMessage(this, "Could not parse \"{0}\"", consumeWhileActive);
                        }
                        else
                        {
                            consumingWhileActive = true;
                            JUtil.LogMessage(this, "Switch in prop {0} prop id {1} will consume {2} while active at a rate of {3}", internalProp.propName,
                                             internalProp.propID, consumeWhileActiveName, consumeWhileActiveAmount);
                        }
                    }
                }

                if (groupList.ContainsKey(actionName))
                {
                    kspAction    = groupList[actionName];
                    currentState = vessel.ActionGroups[kspAction];
                    // action group switches may not belong to a radio group
                    switchGroupIdentifier = -1;
                }
                else
                {
                    isCustomAction = true;
                    switch (actionName)
                    {
                    case "intlight":
                        persistentVarName = internalLightName;
                        if (!string.IsNullOrEmpty(internalLightName))
                        {
                            Light[] availableLights = internalModel.FindModelComponents <Light>();
                            if (availableLights != null && availableLights.Length > 0)
                            {
                                List <Light> lights = new List <Light>(availableLights);
                                for (int i = lights.Count - 1; i >= 0; --i)
                                {
                                    if (lights[i].name != internalLightName)
                                    {
                                        lights.RemoveAt(i);
                                    }
                                }
                                if (lights.Count > 0)
                                {
                                    lightObjects              = lights.ToArray();
                                    needsElectricChargeValue |= string.IsNullOrEmpty(needsElectricCharge) || needsElectricChargeValue;
                                }
                                else
                                {
                                    actionName = "dummy";
                                }
                            }
                        }
                        else
                        {
                            actionName = "dummy";
                        }
                        break;

                    case "plugin":
                        persistentVarName = string.Empty;
                        comp.UpdateDataRefreshRate(refreshRate);

                        foreach (ConfigNode node in GameDatabase.Instance.GetConfigNodes("PROP"))
                        {
                            if (node.GetValue("name") == internalProp.propName)
                            {
                                foreach (ConfigNode pluginConfig in node.GetNodes("MODULE")[moduleID].GetNodes("PLUGINACTION"))
                                {
                                    if (pluginConfig.HasValue("name") && pluginConfig.HasValue("actionMethod"))
                                    {
                                        string action = pluginConfig.GetValue("name").Trim() + ":" + pluginConfig.GetValue("actionMethod").Trim();
                                        actionHandler = (Action <bool>)comp.GetMethod(action, internalProp, typeof(Action <bool>));

                                        if (actionHandler == null)
                                        {
                                            JUtil.LogErrorMessage(this, "Failed to instantiate action handler {0}", action);
                                        }
                                        else
                                        {
                                            if (pluginConfig.HasValue("stateMethod"))
                                            {
                                                string state = pluginConfig.GetValue("name").Trim() + ":" + pluginConfig.GetValue("stateMethod").Trim();
                                                stateVariable = "PLUGIN_" + state;
                                            }
                                            else if (pluginConfig.HasValue("stateVariable"))
                                            {
                                                stateVariable = pluginConfig.GetValue("stateVariable").Trim();
                                            }
                                            isPluginAction = true;
                                            break;
                                        }
                                    }
                                }
                            }
                        }
                        if (actionHandler == null)
                        {
                            actionName = "dummy";
                            JUtil.LogMessage(this, "Plugin handlers did not start, reverting to dummy mode.");
                        }
                        break;

                    case "transfer":
                        persistentVarName = string.Empty;
                        comp.UpdateDataRefreshRate(refreshRate);

                        foreach (ConfigNode node in GameDatabase.Instance.GetConfigNodes("PROP"))
                        {
                            if (node.GetValue("name") == internalProp.propName)
                            {
                                foreach (ConfigNode pluginConfig in node.GetNodes("MODULE")[moduleID].GetNodes("TRANSFERACTION"))
                                {
                                    if ((pluginConfig.HasValue("name") || pluginConfig.HasValue("getVariable")) && pluginConfig.HasValue("perPodPersistenceName"))
                                    {
                                        transferPersistentName = pluginConfig.GetValue("perPodPersistenceName").Trim();
                                        if (pluginConfig.HasValue("stateMethod"))
                                        {
                                            string state = pluginConfig.GetValue("name").Trim() + ":" + pluginConfig.GetValue("stateMethod").Trim();
                                            stateVariable = "PLUGIN_" + state;
                                        }
                                        else if (pluginConfig.HasValue("stateVariable"))
                                        {
                                            stateVariable = pluginConfig.GetValue("stateVariable").Trim();
                                        }
                                        if (pluginConfig.HasValue("setMethod"))
                                        {
                                            string action = pluginConfig.GetValue("name").Trim() + ":" + pluginConfig.GetValue("setMethod").Trim();
                                            transferSetter = (Action <double>)comp.GetMethod(action, internalProp, typeof(Action <double>));

                                            if (transferSetter == null)
                                            {
                                                JUtil.LogErrorMessage(this, "Failed to instantiate transfer handler {0}", pluginConfig.GetValue("name"));
                                            }
                                            else
                                            {
                                                //JUtil.LogMessage(this, "Got setter {0}", action);
                                                break;
                                            }
                                        }
                                        else if (pluginConfig.HasValue("getMethod"))
                                        {
                                            string action = pluginConfig.GetValue("name").Trim() + ":" + pluginConfig.GetValue("getMethod").Trim();
                                            var    getter = (Func <double>)comp.GetMethod(action, internalProp, typeof(Func <double>));

                                            if (getter == null)
                                            {
                                                JUtil.LogErrorMessage(this, "Failed to instantiate transfer handler {0}", pluginConfig.GetValue("name"));
                                            }
                                            else
                                            {
                                                transferGetter = "PLUGIN_" + action;
                                                //JUtil.LogMessage(this, "Got getter {0}", action);
                                                break;
                                            }
                                        }
                                        else if (pluginConfig.HasValue("getVariable"))
                                        {
                                            transferGetter = pluginConfig.GetValue("getVariable").Trim();
                                        }
                                    }
                                }
                            }
                        }
                        if (string.IsNullOrEmpty(transferGetter) && transferSetter == null)
                        {
                            actionName    = "dummy";
                            stateVariable = string.Empty;
                            JUtil.LogMessage(this, "Transfer handlers did not start, reverting to dummy mode.");
                        }
                        break;

                    default:
                        persistentVarName = "switch" + internalProp.propID + "_" + moduleID;
                        break;
                    }
                    if (!string.IsNullOrEmpty(perPodPersistenceName))
                    {
                        persistentVarName = perPodPersistenceName;
                    }
                    else
                    {
                        // If there's no persistence name, there's no valid group id for this switch
                        switchGroupIdentifier = -1;
                    }
                }

                if (customGroupList.ContainsKey(actionName))
                {
                    customAction = customGroupList[actionName];
                }

                if (needsElectricChargeValue || !string.IsNullOrEmpty(persistentVarName) || !string.IsNullOrEmpty(perPodMasterSwitchName) || !string.IsNullOrEmpty(masterVariableName) ||
                    !string.IsNullOrEmpty(transferGetter) || transferSetter != null)
                {
                    rpmComp = RasterPropMonitorComputer.Instantiate(internalProp);

                    comp.UpdateDataRefreshRate(refreshRate);

                    if (!string.IsNullOrEmpty(masterVariableName))
                    {
                        string[] range = masterVariableRange.Split(',');
                        if (range.Length == 2)
                        {
                            masterVariable = new VariableOrNumberRange(masterVariableName, range[0], range[1]);
                        }
                        else
                        {
                            masterVariable = null;
                        }
                    }
                }

                // set up the toggle switch
                if (!string.IsNullOrEmpty(switchTransform))
                {
                    if (momentarySwitch)
                    {
                        SmarterButton.CreateButton(internalProp, switchTransform, Click, Click);
                    }
                    else
                    {
                        SmarterButton.CreateButton(internalProp, switchTransform, Click);
                    }
                }

                if (isCustomAction)
                {
                    if (isPluginAction && !string.IsNullOrEmpty(stateVariable))
                    {
                        try
                        {
                            currentState = (comp.ProcessVariable(stateVariable, -1).MassageToInt()) > 0;
                        }
                        catch
                        {
                            // no-op
                        }
                    }
                    else
                    {
                        if (rpmComp != null && !string.IsNullOrEmpty(persistentVarName))
                        {
                            if (switchGroupIdentifier >= 0)
                            {
                                int activeSwitch = rpmComp.GetVar(persistentVarName, 0);

                                currentState = customGroupState = (switchGroupIdentifier == activeSwitch);
                            }
                            else
                            {
                                currentState = customGroupState = rpmComp.GetBool(persistentVarName, initialState);
                            }

                            if (customAction == CustomActions.IntLight)
                            {
                                // We have to restore lighting after reading the
                                // persistent variable.
                                SetInternalLights(customGroupState);
                            }
                        }
                    }
                }

                if (rpmComp != null && !rpmComp.HasVar(persistentVarName))
                {
                    if (switchGroupIdentifier >= 0)
                    {
                        if (currentState)
                        {
                            rpmComp.SetVar(persistentVarName, switchGroupIdentifier);
                        }
                    }
                    else
                    {
                        rpmComp.SetVar(persistentVarName, currentState);
                    }
                }

                if (!string.IsNullOrEmpty(animationName))
                {
                    // Set up the animation
                    Animation[] animators = animateExterior ? part.FindModelAnimators(animationName) : internalProp.FindModelAnimators(animationName);
                    if (animators.Length > 0)
                    {
                        anim = animators[0];
                    }
                    else
                    {
                        JUtil.LogErrorMessage(this, "Could not find animation \"{0}\" on {2} \"{1}\"",
                                              animationName, animateExterior ? part.name : internalProp.name, animateExterior ? "part" : "prop");
                        return;
                    }
                    anim[animationName].wrapMode = WrapMode.Once;

                    if (currentState ^ reverse)
                    {
                        anim[animationName].speed          = float.MaxValue;
                        anim[animationName].normalizedTime = 0;
                    }
                    else
                    {
                        anim[animationName].speed          = float.MinValue;
                        anim[animationName].normalizedTime = 1;
                    }
                    anim.Play(animationName);
                }
                else if (!string.IsNullOrEmpty(coloredObject))
                {
                    // Set up the color shift.
                    Renderer colorShiftRenderer = internalProp.FindModelComponent <Renderer>(coloredObject);
                    disabledColorValue = ConfigNode.ParseColor32(disabledColor);
                    enabledColorValue  = ConfigNode.ParseColor32(enabledColor);
                    colorShiftMaterial = colorShiftRenderer.material;
                    colorShiftMaterial.SetColor(colorName, (currentState ^ reverse ? enabledColorValue : disabledColorValue));
                }
                else
                {
                    JUtil.LogMessage(this, "Warning, neither color nor animation are defined in prop {0} #{1} (this may be okay).", internalProp.propName, internalProp.propID);
                }

                audioOutput = JUtil.SetupIVASound(internalProp, switchSound, switchSoundVolume, false);

                if (!string.IsNullOrEmpty(loopingSound) && loopingSoundVolume > 0.0f)
                {
                    loopingOutput = JUtil.SetupIVASound(internalProp, loopingSound, loopingSoundVolume, true);
                }

                startupComplete = true;
            }
            catch
            {
                JUtil.AnnoyUser(this);
                enabled = false;
                throw;
            }
        }
예제 #2
0
        public void Start()
        {
            // I guess I shouldn't have expected Squad to actually do something nice for a modder like that.
            // In 0.23, loading in non-alphabetical order is still broken.

            // But now we have KSPAssembly and KSPAssemblyDependency, which actually sidestep the issue, and finally
            // Mu told someone about it and now I can avoid this path hardlinking.
            // Actually, better yet. Let it check for the new canonical location instead. Because f**k installation problems.
            if (!JSI.InstallationPathWarning.Warn())
            {
                return;
            }

            GameEvents.onUndock.Add(UndockCallback);

            if (!string.IsNullOrEmpty(itemColor))
            {
                itemColorValue = ConfigNode.ParseColor32(itemColor);
            }
            if (!string.IsNullOrEmpty(selectedColor))
            {
                selectedColorValue = ConfigNode.ParseColor32(selectedColor);
            }
            if (!string.IsNullOrEmpty(unavailableColor))
            {
                unavailableColorValue = ConfigNode.ParseColor32(unavailableColor);
            }

            topMenu.labelColor    = JUtil.ColorToColorTag(itemColorValue);
            topMenu.selectedColor = JUtil.ColorToColorTag(selectedColorValue);
            topMenu.disabledColor = JUtil.ColorToColorTag(unavailableColorValue);

            RPMVesselComputer comp          = RPMVesselComputer.Instance(vessel);
            Func <bool>       isMjAvailable = (Func <bool>)comp.GetMethod("JSIMechJeb:GetMechJebAvailable", internalProp, typeof(Func <bool>));

            if (isMjAvailable == null)
            {
                throw new NotImplementedException("isMjAvailable");
            }
            UpdateMethods();

            // If MechJeb is installed, but not found on the craft, menu options can't be populated correctly.
            if (isMjAvailable())
            {
                mjAvailable       = true;
                smartassAvailable = GetModuleExists("MechJebModuleSmartASS");

                topMenu.Add(new TextMenu.Item(JSIMechJeb.TargetTexts[(int)JSIMechJeb.Target.OFF], SmartASS_Off));
                topMenu.Add(new TextMenu.Item(JSIMechJeb.TargetTexts[(int)JSIMechJeb.Target.KILLROT].Replace('\n', ' '), SmartASS_KillRot));
                nodeMenuItem = new TextMenu.Item(JSIMechJeb.TargetTexts[(int)JSIMechJeb.Target.NODE], SmartASS_Node);
                topMenu.Add(nodeMenuItem);
                topMenu.Add(new TextMenu.Item(JSIMechJeb.ModeTexts[(int)JSIMechJeb.Mode.ORBITAL], OrbitalMenu));
                topMenu.Add(new TextMenu.Item(JSIMechJeb.ModeTexts[(int)JSIMechJeb.Mode.SURFACE], SurfaceMenu));
                targetMenuItem = new TextMenu.Item(JSIMechJeb.ModeTexts[(int)JSIMechJeb.Mode.TARGET], TargetMenu);
                topMenu.Add(targetMenuItem);
                forceRollMenuItem = new TextMenu.Item(String.Format("Force Roll: {0:f0}", GetForceRollAngle()), ToggleForceRoll);
                topMenu.Add(forceRollMenuItem);
                topMenu.Add(new TextMenu.Item("Execute Next Node", ExecuteNode, (int)MJMenu.ExecuteNodeMenu));
                topMenu.Add(new TextMenu.Item("Ascent Guidance", AscentGuidance, (int)MJMenu.AscentGuidanceMenu));
                topMenu.Add(new TextMenu.Item("Land Somewhere", LandingGuidance, (int)MJMenu.LandingGuidanceMenu));
                topMenu.Add(new TextMenu.Item("Docking Guidance", DockingGuidance, (int)MJMenu.DockingGuidanceMenu));
                //topMenu.Add(new TextMenu.Item("Hold Alt & Heading", SpaceplaneGuidance, (int)MJMenu.SpacePlaneMenu));
                topMenu.Add(new TextMenu.Item("Circularize", CircularizeMenu, (int)MJMenu.CircularizeMenu));
            }
            else
            {
                mjAvailable       = false;
                smartassAvailable = false;
            }
            activeMenu = topMenu;
        }
        public VariableAnimationSet(ConfigNode node, InternalProp thisProp)
        {
            part = thisProp.part;

            if (!node.HasData)
            {
                throw new ArgumentException("No data?!");
            }

            string[] tokens = { };

            if (node.HasValue("scale"))
            {
                tokens = node.GetValue("scale").Split(',');
            }

            if (tokens.Length != 2)
            {
                throw new ArgumentException("Could not parse 'scale' parameter.");
            }

            if (node.HasValue("variableName"))
            {
                string variableName;
                variableName = node.GetValue("variableName").Trim();
                scaleEnds[2] = new VariableOrNumber(variableName, this);
            }
            else if (node.HasValue("stateMethod"))
            {
                RPMVesselComputer comp          = RPMVesselComputer.Instance(part.vessel);
                Func <bool>       stateFunction = (Func <bool>)comp.GetMethod(node.GetValue("stateMethod").Trim(), thisProp, typeof(Func <bool>));
                if (stateFunction != null)
                {
                    scaleEnds[2] = new VariableOrNumber(stateFunction, this);
                }
                else
                {
                    throw new ArgumentException("Unrecognized stateMethod");
                }
            }
            else
            {
                throw new ArgumentException("Missing variable name.");
            }

            scaleEnds[0] = new VariableOrNumber(tokens[0], this);
            scaleEnds[1] = new VariableOrNumber(tokens[1], this);

            // That takes care of the scale, now what to do about that scale:

            if (node.HasValue("reverse"))
            {
                if (!bool.TryParse(node.GetValue("reverse"), out reverse))
                {
                    throw new ArgumentException("So is 'reverse' true or false?");
                }
            }

            if (node.HasValue("animationName"))
            {
                animationName = node.GetValue("animationName");
                if (node.HasValue("animationSpeed"))
                {
                    animationSpeed = float.Parse(node.GetValue("animationSpeed"));

                    if (reverse)
                    {
                        animationSpeed = -animationSpeed;
                    }
                }
                else
                {
                    animationSpeed = 0.0f;
                }
                Animation[] anims = node.HasValue("animateExterior") ? thisProp.part.FindModelAnimators(animationName) : thisProp.FindModelAnimators(animationName);
                if (anims.Length > 0)
                {
                    onAnim         = anims[0];
                    onAnim.enabled = true;
                    onAnim[animationName].speed          = 0;
                    onAnim[animationName].normalizedTime = reverse ? 1f : 0f;
                    looping = node.HasValue("loopingAnimation");
                    if (looping)
                    {
                        onAnim[animationName].wrapMode = WrapMode.Loop;
                        onAnim.wrapMode             = WrapMode.Loop;
                        onAnim[animationName].speed = animationSpeed;
                        mode = Mode.LoopingAnimation;
                    }
                    else
                    {
                        onAnim[animationName].wrapMode = WrapMode.Once;
                        mode = Mode.Animation;
                    }
                    onAnim.Play();
                    alwaysActive = node.HasValue("animateExterior");
                }
                else
                {
                    throw new ArgumentException("Animation could not be found.");
                }

                if (node.HasValue("stopAnimationName"))
                {
                    stopAnimationName = node.GetValue("stopAnimationName");
                    anims             = node.HasValue("animateExterior") ? thisProp.part.FindModelAnimators(stopAnimationName) : thisProp.FindModelAnimators(stopAnimationName);
                    if (anims.Length > 0)
                    {
                        offAnim         = anims[0];
                        offAnim.enabled = true;
                        offAnim[stopAnimationName].speed          = 0;
                        offAnim[stopAnimationName].normalizedTime = reverse ? 1f : 0f;
                        if (looping)
                        {
                            offAnim[stopAnimationName].wrapMode = WrapMode.Loop;
                            offAnim.wrapMode = WrapMode.Loop;
                            offAnim[stopAnimationName].speed = animationSpeed;
                            mode = Mode.LoopingAnimation;
                        }
                        else
                        {
                            offAnim[stopAnimationName].wrapMode = WrapMode.Once;
                            mode = Mode.Animation;
                        }
                    }
                }
            }
            else if (node.HasValue("activeColor") && node.HasValue("passiveColor") && node.HasValue("coloredObject"))
            {
                if (node.HasValue("colorName"))
                {
                    colorName = node.GetValue("colorName");
                }
                passiveColor       = ConfigNode.ParseColor32(node.GetValue("passiveColor"));
                activeColor        = ConfigNode.ParseColor32(node.GetValue("activeColor"));
                colorShiftRenderer = thisProp.FindModelComponent <Renderer>(node.GetValue("coloredObject"));
                colorShiftRenderer.material.SetColor(colorName, reverse ? activeColor : passiveColor);
                mode = Mode.Color;
            }
            else if (node.HasValue("controlledTransform") && node.HasValue("localRotationStart") && node.HasValue("localRotationEnd"))
            {
                controlledTransform = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim());
                initialRotation     = controlledTransform.localRotation;
                if (node.HasValue("longPath"))
                {
                    longPath    = true;
                    vectorStart = ConfigNode.ParseVector3(node.GetValue("localRotationStart"));
                    vectorEnd   = ConfigNode.ParseVector3(node.GetValue("localRotationEnd"));
                }
                else
                {
                    rotationStart = Quaternion.Euler(ConfigNode.ParseVector3(node.GetValue("localRotationStart")));
                    rotationEnd   = Quaternion.Euler(ConfigNode.ParseVector3(node.GetValue("localRotationEnd")));
                }
                mode = Mode.Rotation;
            }
            else if (node.HasValue("controlledTransform") && node.HasValue("localTranslationStart") && node.HasValue("localTranslationEnd"))
            {
                controlledTransform = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim());
                initialPosition     = controlledTransform.localPosition;
                vectorStart         = ConfigNode.ParseVector3(node.GetValue("localTranslationStart"));
                vectorEnd           = ConfigNode.ParseVector3(node.GetValue("localTranslationEnd"));
                mode = Mode.Translation;
            }
            else if (node.HasValue("controlledTransform") && node.HasValue("localScaleStart") && node.HasValue("localScaleEnd"))
            {
                controlledTransform = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim());
                initialScale        = controlledTransform.localScale;
                vectorStart         = ConfigNode.ParseVector3(node.GetValue("localScaleStart"));
                vectorEnd           = ConfigNode.ParseVector3(node.GetValue("localScaleEnd"));
                mode = Mode.Scale;
            }
            else if (node.HasValue("controlledTransform") && node.HasValue("textureLayers") && node.HasValue("textureShiftStart") && node.HasValue("textureShiftEnd"))
            {
                affectedMaterial  = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim()).renderer.material;
                textureLayer      = node.GetValue("textureLayers");
                textureShiftStart = ConfigNode.ParseVector2(node.GetValue("textureShiftStart"));
                textureShiftEnd   = ConfigNode.ParseVector2(node.GetValue("textureShiftEnd"));
                mode = Mode.TextureShift;
            }
            else if (node.HasValue("controlledTransform") && node.HasValue("textureLayers") && node.HasValue("textureScaleStart") && node.HasValue("textureScaleEnd"))
            {
                affectedMaterial  = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim()).renderer.material;
                textureLayer      = node.GetValue("textureLayers");
                textureScaleStart = ConfigNode.ParseVector2(node.GetValue("textureScaleStart"));
                textureScaleEnd   = ConfigNode.ParseVector2(node.GetValue("textureScaleEnd"));
                mode = Mode.TextureScale;
            }
            else
            {
                throw new ArgumentException("Cannot initiate any of the possible action modes.");
            }

            if (node.HasValue("threshold"))
            {
                threshold = ConfigNode.ParseVector2(node.GetValue("threshold"));
            }

            resourceAmount = 0.0f;
            if (threshold != Vector2.zero)
            {
                thresholdMode = true;

                float min = Mathf.Min(threshold.x, threshold.y);
                float max = Mathf.Max(threshold.x, threshold.y);
                threshold.x = min;
                threshold.y = max;

                if (node.HasValue("flashingDelay"))
                {
                    flashingDelay = double.Parse(node.GetValue("flashingDelay"));
                }

                if (node.HasValue("alarmSound"))
                {
                    alarmSoundVolume = 0.5f;
                    if (node.HasValue("alarmSoundVolume"))
                    {
                        alarmSoundVolume = float.Parse(node.GetValue("alarmSoundVolume"));
                    }
                    audioOutput = JUtil.SetupIVASound(thisProp, node.GetValue("alarmSound"), alarmSoundVolume, false);
                    if (node.HasValue("alarmMustPlayOnce"))
                    {
                        if (!bool.TryParse(node.GetValue("alarmMustPlayOnce"), out alarmMustPlayOnce))
                        {
                            throw new ArgumentException("So is 'alarmMustPlayOnce' true or false?");
                        }
                    }
                    if (node.HasValue("alarmShutdownButton"))
                    {
                        SmarterButton.CreateButton(thisProp, node.GetValue("alarmShutdownButton"), AlarmShutdown);
                    }
                    if (node.HasValue("alarmSoundLooping"))
                    {
                        if (!bool.TryParse(node.GetValue("alarmSoundLooping"), out alarmSoundLooping))
                        {
                            throw new ArgumentException("So is 'alarmSoundLooping' true or false?");
                        }
                        audioOutput.audio.loop = alarmSoundLooping;
                    }
                }

                if (node.HasValue("resourceAmount"))
                {
                    resourceAmount = float.Parse(node.GetValue("resourceAmount"));
                }

                TurnOff();
            }
        }
예제 #4
0
        private void UpdateMethods()
        {
            RPMVesselComputer comp = RPMVesselComputer.Instance(vessel);

            GetSmartassMode      = (Func <int>)comp.GetMethod("JSIMechJeb:GetSmartassMode", internalProp, typeof(Func <int>));
            SetSmartassMode      = (Action <JSIMechJeb.Target>)comp.GetMethod("JSIMechJeb:SetSmartassMode", internalProp, typeof(Action <JSIMechJeb.Target>));
            SetForceRoll         = (Action <bool, double>)comp.GetMethod("JSIMechJeb:ForceRoll", internalProp, typeof(Action <bool, double>));
            GetModuleExists      = (Func <string, bool>)comp.GetMethod("JSIMechJeb:GetModuleExists", internalProp, typeof(Func <string, bool>));
            CircularizeAt        = (Action <double>)comp.GetMethod("JSIMechJeb:CircularizeAt", internalProp, typeof(Action <double>));
            PositionTargetExists = (Func <bool>)comp.GetMethod("JSIMechJeb:PositionTargetExists", internalProp, typeof(Func <bool>));
            AutopilotEnabled     = (Func <bool>)comp.GetMethod("JSIMechJeb:AutopilotEnabled", internalProp, typeof(Func <bool>));
            GetForceRollAngle    = (Func <double>)comp.GetMethod("JSIMechJeb:GetForceRollAngle", internalProp, typeof(Func <double>));

            AscentAP      = (Action <bool>)comp.GetMethod("JSIMechJeb:ButtonAscentGuidance", internalProp, typeof(Action <bool>));
            AscentAPState = (Func <bool>)comp.GetMethod("JSIMechJeb:ButtonAscentGuidanceState", internalProp, typeof(Func <bool>));

            LandingAP      = (Action <bool>)comp.GetMethod("JSIMechJeb:ButtonLandingGuidance", internalProp, typeof(Action <bool>));
            LandingAPState = (Func <bool>)comp.GetMethod("JSIMechJeb:ButtonLandingGuidanceState", internalProp, typeof(Func <bool>));

            DockingAP      = (Action <bool>)comp.GetMethod("JSIMechJeb:ButtonDockingGuidance", internalProp, typeof(Action <bool>));
            DockingAPState = (Func <bool>)comp.GetMethod("JSIMechJeb:ButtonDockingGuidanceState", internalProp, typeof(Func <bool>));

            ForceRoll      = (Action <bool>)comp.GetMethod("JSIMechJeb:ButtonForceRoll", internalProp, typeof(Action <bool>));
            ForceRollState = (Func <bool>)comp.GetMethod("JSIMechJeb:ButtonForceRollState", internalProp, typeof(Func <bool>));

            ExecuteNextNode      = (Action <bool>)comp.GetMethod("JSIMechJeb:ButtonNodeExecute", internalProp, typeof(Action <bool>));
            ExecuteNextNodeState = (Func <bool>)comp.GetMethod("JSIMechJeb:ButtonNodeExecuteState", internalProp, typeof(Func <bool>));
        }