internal void RenderScrollBarArrowInternal( Graphics g, Rectangle rect, Color baseColor, Color borderColor, Color innerBorderColor, Color arrowColor, RoundStyle roundStyle, bool drawBorder, bool drawGlass, ArrowDirection arrowDirection, LinearGradientMode mode) { ControlPaintClass.RenderBackgroundInternal( g, rect, baseColor, borderColor, innerBorderColor, roundStyle, 0, .45F, drawBorder, drawGlass, mode); using (SolidBrush brush = new SolidBrush(arrowColor)) { RenderArrowInternal( g, rect, arrowDirection, brush); } }
protected override void OnPaint(System.Windows.Forms.PaintEventArgs e) { base.OnPaint(e); rects = new List <Rectangle>(); //Rectangle rec = new Rectangle(Width - 40, (CaptionHeight - 15) / 2, 35, 15); //GraphicsPath fk = GetGraphicPath.CreatePath(rec, 4, RoundStyle.All, false); //e.Graphics.DrawPath(new Pen(Color.Gray), fk); if (_ZDownVisible) { Rectangle rec = new Rectangle(Width - 20, (CaptionHeight - 15) / 2, 17, 15); if (_cstate == ControlState.Pressed) { GraphicsPath fk = GetGraphicPath.CreatePath(rec, 4, RoundStyle.All, false); e.Graphics.DrawPath(new Pen(Color.Gray), fk); } ControlPaintClass.RenderArrowInternal(e.Graphics, rec, _isExplan ? ArrowDirection.Up : ArrowDirection.Down, new SolidBrush(Color.Black)); rects.Add(rec); } if (_ZImageVisible) { Rectangle rec1 = new Rectangle(Width - 35, (CaptionHeight - 10) / 2, 10, 10); if (_cstate == ControlState.Hover) { Rectangle rec11 = new Rectangle(Width - 40, (CaptionHeight - 15) / 2, 20, 15); GraphicsPath fk = GetGraphicPath.CreatePath(rec11, 4, RoundStyle.All, false); e.Graphics.DrawPath(new Pen(Color.Gray), fk); } e.Graphics.DrawImage(Zcl, rec1); rects.Add(rec1); } }
protected override void OnPaint(System.Windows.Forms.PaintEventArgs e) { base.OnPaint(e); ControlPaintClass.RenderArrowInternal(e.Graphics, e.ClipRectangle, ZADirection, new System.Drawing.SolidBrush(Color.Black)); //ControlPaintClass.RenderArrowInternal(e.Graphics, e.ClipRectangle, ArrowDirection.Down, new System.Drawing.SolidBrush(Color.Black)); }
protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); if (base.Panel1Collapsed || base.Panel2Collapsed) { return; } Graphics g = e.Graphics; Rectangle rect = base.SplitterRectangle; if (rect.Width <= 0 || rect.Height <= 0) { return; } bool bHorizontal = base.Orientation == Orientation.Horizontal; LinearGradientMode gradientMode = bHorizontal ? LinearGradientMode.Vertical : LinearGradientMode.Horizontal; using (LinearGradientBrush brush = new LinearGradientBrush( rect, ColorClass.GetColor(_zBaseColor, 0, 100, 35, 0), _zBaseColor, gradientMode))//Color.FromArgb(105, 200, 254) { Blend blend = new Blend(); blend.Positions = new float[] { 0f, .5f, 1f }; blend.Factors = new float[] { .5F, 1F, .5F }; brush.Blend = blend; g.FillRectangle(brush, rect); } if (_collapsePanel == CollapsePanel.None) { return; } Rectangle arrowRect; Rectangle topLeftRect; Rectangle bottomRightRect; CalculateRect( CollapseRect, out arrowRect, out topLeftRect, out bottomRightRect); ArrowDirection direction = ArrowDirection.Left; switch (_collapsePanel) { case CollapsePanel.Panel1: if (bHorizontal) { direction = _spliterPanelState == SpliterPanelState.Collapsed ? ArrowDirection.Down : ArrowDirection.Up; } else { direction = _spliterPanelState == SpliterPanelState.Collapsed ? ArrowDirection.Right : ArrowDirection.Left; } break; case CollapsePanel.Panel2: if (bHorizontal) { direction = _spliterPanelState == SpliterPanelState.Collapsed ? ArrowDirection.Up : ArrowDirection.Down; } else { direction = _spliterPanelState == SpliterPanelState.Collapsed ? ArrowDirection.Left : ArrowDirection.Right; } break; } Color foreColor = _mouseState == ControlState.Hover ? _zArrowColor : ColorClass.GetColor(_zArrowColor, 0, 60, 70, 90); using (SmoothingModeGraphics sg = new SmoothingModeGraphics(g)) { ControlPaintClass.RenderGrid(g, topLeftRect, new Size(3, 3), foreColor); ControlPaintClass.RenderGrid(g, bottomRightRect, new Size(3, 3), foreColor); using (Brush brush = new SolidBrush(foreColor)) { ControlPaintClass.RenderArrowInternal( g, arrowRect, direction, brush); } } }