public override void JCS_OnClickCallback() { JCS_UtilityFunctions.ToOfficailWebpage(); JCS_UtilityFunctions.DestoryCurrentDialogue(JCS_DialogueType.SYSTEM_DIALOGUE); JCS_UtilityFunctions.QuitApplication(); }
private void Update() { #if (UNITY_EDITOR) Test(); #endif #if (UNITY_EDITOR || UNITY_STANDALONE) // Exit in game diagloue not in game UI!! // (Admin input) if (Input.GetKeyDown(KeyCode.Escape)) { JCS_UtilityFunctions.DestoryCurrentDialogue(JCS_DialogueType.PLAYER_DIALOGUE); } #endif }
public override void JCS_OnClickCallback() { JCS_UtilityFunctions.DestoryCurrentDialogue(JCS_DialogueType.PLAYER_DIALOGUE); }