protected void OnForceUnitChanged(UnitChangeEventArgs e) { this.ForceUnitChanged?.Invoke(this, e); }
protected void OnLengthUnitChanged(UnitChangeEventArgs e) { this.LengthUnitChanged?.Invoke(this, e); }
protected void OnMassUnitChanged(UnitChangeEventArgs e) { this.MassUnitChanged?.Invoke(this, e); }
protected void OnTimeUnitChanged(UnitChangeEventArgs e) { this.TimeUnitChanged?.Invoke(this, e); }